dolphin/Source
hrydgard 28cbd0a6ba CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2332 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-21 12:07:03 +00:00
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Core CPlugin had a non-virtual destructor. This fixes that, plus reindents a bunch of code. 2009-02-21 12:07:03 +00:00
Dolphin.xcodeproj add partial support for building the plugins 2008-12-08 03:22:31 +00:00
PluginSpecs The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
Plugins Some cleanup in OGL plugin and VideoCommon 2009-02-21 02:42:35 +00:00
TestSuite cleanup testsuite a bit and add simple test of wii RTC (it's off about 8yrs 4 days) 2009-02-04 04:34:31 +00:00
Dolphin.sln Some organization of the Solution file. 2009-02-20 22:41:53 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
MusicMod.sln Emulated Wiimote: Added game specific Wiimote cursor configuration. The IR pointer settings will be saved for the ISO id of the ISO that is loaded. This is necessary because there is no common way of treating the IR pointer positions. The IR data use a virtual resolution of 1024 x 768, but there is no consistency of where such a point is on the screen. 2009-02-20 03:13:22 +00:00