2861248520
During emulation, when LocalGame has a value but CurrentRun doesn't, we want to read from LocalGame, not CurrentRun. This change exposes a LAYER_ACTIVE option that handles this correctly. |
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Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |