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Unfortunately, this appears to be necessary for the sake of performance; the standard library equivalents don't work well enough on Visual Studio 2013. vector<bool>::insert() is way too slow in debug builds to be usable, and std::bitset generates inefficient code in release builds. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
dolphin-emu.sln | ||
pch.h |