dolphin/Source
magumagu 282e9bd292 JitCache: use a custom bit-set class.
Unfortunately, this appears to be necessary for the sake of performance;
the standard library equivalents don't work well enough on Visual Studio
2013. vector<bool>::insert() is way too slow in debug
builds to be usable, and std::bitset generates inefficient code in release
builds.
2014-05-24 14:17:53 -07:00
..
Android Add japanese strings 2014-05-11 00:35:59 -04:00
Core JitCache: use a custom bit-set class. 2014-05-24 14:17:53 -07:00
DSPSpy Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
DSPTool Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
UnitTests BitFieldTest: fix warnings 2014-04-19 18:31:35 +02:00
VSProps windows: move arch defines to base.props 2014-03-06 14:37:40 -08:00
CMakeLists.txt Fixes build if the build path has spaces in it. 2014-05-23 18:24:08 -05:00
dolphin-emu.sln [GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit. 2014-01-17 15:50:51 +01:00
pch.h Fix Linux build 2014-02-18 12:09:38 +01:00