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CMakeLists.txt
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
Common.h
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rename D3DCommon/Common to D3DCommon/D3DCommon
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2021-01-27 14:29:48 -08:00 |
D3D12BoundingBox.cpp
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normalize common filenames in VideoBackends/D3D12
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D3D12BoundingBox.h
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normalize common filenames in VideoBackends/D3D12
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D3D12PerfQuery.cpp
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Remove all remaining volatile qualifiers
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2021-05-15 09:52:04 +02:00 |
D3D12PerfQuery.h
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
D3D12Renderer.cpp
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VideoCommon: Restore BBox* forwarding functions
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2021-05-31 18:01:47 -04:00 |
D3D12Renderer.h
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VideoCommon: Restore BBox* forwarding functions
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2021-05-31 18:01:47 -04:00 |
D3D12StreamBuffer.cpp
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normalize common filenames in VideoBackends/D3D12
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D3D12StreamBuffer.h
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normalize common filenames in VideoBackends/D3D12
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D3D12SwapChain.cpp
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normalize common filenames in VideoBackends/D3D12
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D3D12SwapChain.h
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normalize common filenames in VideoBackends/D3D12
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D3D12VertexManager.cpp
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
D3D12VertexManager.h
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normalize common filenames in VideoBackends/D3D12
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DX12Context.cpp
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normalize common filenames in VideoBackends/D3D12
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DX12Context.h
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normalize common filenames in VideoBackends/D3D12
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DX12Pipeline.cpp
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Convert BPMemory to BitField and enum class
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2021-03-06 19:27:19 -08:00 |
DX12Pipeline.h
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
DX12Shader.cpp
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normalize common filenames in VideoBackends/D3D12
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DX12Shader.h
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normalize common filenames in VideoBackends/D3D12
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DX12Texture.cpp
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normalize common filenames in VideoBackends/D3D12
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DX12Texture.h
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normalize common filenames in VideoBackends/D3D12
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DX12VertexFormat.cpp
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normalize common filenames in VideoBackends/D3D12
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DX12VertexFormat.h
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normalize common filenames in VideoBackends/D3D12
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DescriptorAllocator.cpp
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
DescriptorAllocator.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
DescriptorHeapManager.cpp
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
DescriptorHeapManager.h
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Implement D3D12 backend
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2019-04-01 11:24:55 +10:00 |
VideoBackend.cpp
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normalize common filenames in VideoBackends/D3D12
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2021-01-27 14:29:48 -08:00 |
VideoBackend.h
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Make default graphics backend not show up as empty
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2020-09-06 12:56:45 +02:00 |