rename D3DCommon/Common to D3DCommon/D3DCommon
This commit is contained in:
parent
527b5a9761
commit
5770ff01f3
|
@ -15,7 +15,7 @@
|
|||
#include "Core/ConfigManager.h"
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3D/DXTexture.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace DX11
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#include "Common/CommonTypes.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace DX11
|
||||
|
|
|
@ -17,7 +17,7 @@
|
|||
#include "VideoBackends/D3D/D3DSwapChain.h"
|
||||
#include "VideoBackends/D3D/D3DVertexManager.h"
|
||||
#include "VideoBackends/D3D/VideoBackend.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
|
||||
#include "VideoCommon/FramebufferManager.h"
|
||||
#include "VideoCommon/ShaderCache.h"
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
#include "VideoBackends/D3D/D3DBase.h"
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3D/DXTexture.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace DX11
|
||||
|
|
|
@ -14,7 +14,7 @@
|
|||
#include "VideoBackends/D3D/D3DBoundingBox.h"
|
||||
#include "VideoBackends/D3D/D3DRender.h"
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
|
||||
#include "VideoCommon/BoundingBox.h"
|
||||
#include "VideoCommon/GeometryShaderManager.h"
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
|
||||
#include "VideoBackends/D3D/D3DState.h"
|
||||
#include "VideoBackends/D3D/DXTexture.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
||||
namespace DX11
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <wrl/client.h>
|
||||
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
|
||||
namespace DX12
|
||||
{
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#pragma once
|
||||
|
||||
#include <d3d12.h>
|
||||
#include "VideoBackends/D3D12/DescriptorAllocator.h"
|
||||
#include "VideoBackends/D3D12/DescriptorHeapManager.h"
|
||||
#include "VideoCommon/RenderBase.h"
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
add_library(videod3dcommon
|
||||
Common.cpp
|
||||
Common.h
|
||||
D3DCommon.cpp
|
||||
D3DCommon.h
|
||||
Shader.cpp
|
||||
Shader.h
|
||||
SwapChain.cpp
|
||||
|
|
|
@ -11,7 +11,7 @@
|
|||
#include "Common/DynamicLibrary.h"
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Common/StringUtil.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/TextureConfig.h"
|
||||
#include "VideoCommon/VideoConfig.h"
|
||||
|
|
@ -16,12 +16,12 @@
|
|||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Common.cpp" />
|
||||
<ClCompile Include="D3DCommon.cpp" />
|
||||
<ClCompile Include="Shader.cpp" />
|
||||
<ClCompile Include="SwapChain.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Common.h" />
|
||||
<ClInclude Include="D3DCommon.h" />
|
||||
<ClInclude Include="Shader.h" />
|
||||
<ClInclude Include="SwapChain.h" />
|
||||
</ItemGroup>
|
||||
|
|
|
@ -2,12 +2,12 @@
|
|||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SwapChain.cpp" />
|
||||
<ClCompile Include="Common.cpp" />
|
||||
<ClCompile Include="D3DCommon.cpp" />
|
||||
<ClCompile Include="Shader.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="SwapChain.h" />
|
||||
<ClInclude Include="Common.h" />
|
||||
<ClInclude Include="D3DCommon.h" />
|
||||
<ClInclude Include="Shader.h" />
|
||||
</ItemGroup>
|
||||
</Project>
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <optional>
|
||||
#include <string_view>
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/AbstractShader.h"
|
||||
|
||||
namespace D3DCommon
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/WindowSystemInfo.h"
|
||||
#include "VideoBackends/D3DCommon/Common.h"
|
||||
#include "VideoBackends/D3DCommon/D3DCommon.h"
|
||||
#include "VideoCommon/TextureConfig.h"
|
||||
|
||||
namespace D3DCommon
|
||||
|
|
Loading…
Reference in New Issue