dolphin/Source/Core/VideoBackends
degasus 21774bdc81 OGL: Only flush the frame dumping thread on dumping.
This fixes the screenshot stutter, as this needs more than a frame.
So we won't stall on the png writing at all until emulation stops or
a new screenshot is requested.
2016-11-10 12:59:22 +01:00
..
D3D AVIDump: Add a struct for the state. 2016-11-04 18:35:42 +01:00
D3D12 AVIDump: Add a struct for the state. 2016-11-04 18:35:42 +01:00
Null Core: Remove double newlines at the end of *_LOG messages. 2016-11-02 02:09:33 +00:00
OGL OGL: Only flush the frame dumping thread on dumping. 2016-11-10 12:59:22 +01:00
Software AVIDump: Add a struct for the state. 2016-11-04 18:35:42 +01:00
Vulkan Vulkan: Implement asynchronous frame dumping 2016-11-10 01:07:46 +10:00
CMakeLists.txt Don't build Vulkan video backend on macOS 2016-10-06 16:53:55 -07:00