ef85b9af45
Also, some tab/space mismatches removed from VideoOGL, and some places I missed in VideoDX[number] projects. Now, the Core is literally the only project with tab/space mismatches (on a large scale). |
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.. | ||
FramebufferManager.cpp | ||
FramebufferManager.h | ||
GLUtil.cpp | ||
GLUtil.h | ||
Globals.h | ||
NativeVertexFormat.cpp | ||
PerfQuery.cpp | ||
PerfQuery.h | ||
PixelShaderCache.cpp | ||
PostProcessing.cpp | ||
PostProcessing.h | ||
ProgramShaderCache.cpp | ||
ProgramShaderCache.h | ||
RasterFont.cpp | ||
RasterFont.h | ||
Render.cpp | ||
Render.h | ||
SamplerCache.cpp | ||
SamplerCache.h | ||
StreamBuffer.cpp | ||
StreamBuffer.h | ||
TextureCache.cpp | ||
TextureCache.h | ||
TextureConverter.cpp | ||
TextureConverter.h | ||
VertexManager.cpp | ||
VertexManager.h | ||
VertexShaderCache.cpp | ||
VideoBackend.h | ||
main.cpp | ||
main.h | ||
stdafx.cpp | ||
stdafx.h |