dolphin/Source/Core/DSPCore/Src
nakeee de081d0900 DSP jit: fixed some crash by pop/push (close to bhaal's solution)
If it breaks 64bit you know what to uncomment :-)



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5400 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-23 08:15:00 +00:00
..
Jit DSP Jit 2 small fixes 2010-04-22 18:43:24 +00:00
DSPAccelerator.cpp DSPLLE - idleskip-ing improved a little (it still fails totaly for zelda type games (exp7)) 2010-03-22 13:46:00 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp DSPLLE - small idleskip improvment for zelda 2010-03-28 17:10:36 +00:00
DSPAnalyzer.h DSPLLE - small fix 2010-03-22 16:32:48 +00:00
DSPBreakpoints.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DSPCore.h DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DSPEmitter.cpp DSP jit: fixed some crash by pop/push (close to bhaal's solution) 2010-04-23 08:15:00 +00:00
DSPEmitter.h DSP Jit enable ls* and sl* in jit. 2010-04-19 13:29:05 +00:00
DSPHWInterface.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPHWInterface.h DSP comments & minor reorganization (moved all DSP state into the g_dsp struct). No functionality change. 2010-01-12 21:38:39 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPIntCCUtil.cpp a few minor code fixes. 2010-04-12 02:00:15 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPIntExtOps.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntExtOps.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPIntUtil.h DSP Jit: rewrite dsp_increase_addr_reg a couple of times, only to find that int was wrong - credits to LordMark for finding that. 2010-04-15 20:01:44 +00:00
DSPInterpreter.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPMemoryMap.cpp dspspy: fix a bug with ConsoleHelper 2009-08-16 00:37:01 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp DSP Jit enable ls* and sl* in jit. 2010-04-19 13:29:05 +00:00
DSPTables.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DspIntArithmetic.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntBranch.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DspIntLoadStore.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMisc.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMultiplier.cpp DSPLLE - small idleskip improvment for zelda 2010-03-28 17:10:36 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript DSP Jit: Jit some more AR action and added compile SR which suppose to hold the status for 2010-04-11 18:06:29 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00