dolphin/Source/Core/InputCommon/ImageOperations.cpp

251 lines
6.7 KiB
C++

// Copyright 2019 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ImageOperations.h"
#include <algorithm>
#include <cmath>
#include <limits>
#include <stack>
#include <png.h>
#include "Common/File.h"
#include "Common/FileUtil.h"
#include "Common/Image.h"
namespace InputCommon
{
namespace
{
Pixel SampleNearest(const ImagePixelData& src, double u, double v)
{
const u32 x = std::clamp(static_cast<u32>(u * src.width), 0u, src.width - 1);
const u32 y = std::clamp(static_cast<u32>(v * src.height), 0u, src.height - 1);
return src.pixels[x + y * src.width];
}
} // namespace
void CopyImageRegion(const ImagePixelData& src, ImagePixelData& dst, const Rect& src_region,
const Rect& dst_region)
{
if (src_region.GetWidth() != dst_region.GetWidth() ||
src_region.GetHeight() != dst_region.GetHeight())
{
return;
}
for (u32 x = 0; x < dst_region.GetWidth(); x++)
{
for (u32 y = 0; y < dst_region.GetHeight(); y++)
{
dst.pixels[(y + dst_region.top) * dst.width + x + dst_region.left] =
src.pixels[(y + src_region.top) * src.width + x + src_region.left];
}
}
}
std::optional<ImagePixelData> LoadImage(const std::string& path)
{
File::IOFile file;
file.Open(path, "rb");
std::vector<u8> buffer(file.GetSize());
file.ReadBytes(buffer.data(), file.GetSize());
ImagePixelData image;
std::vector<u8> data;
if (!Common::LoadPNG(buffer, &data, &image.width, &image.height))
return std::nullopt;
image.pixels.resize(image.width * image.height);
for (u32 x = 0; x < image.width; x++)
{
for (u32 y = 0; y < image.height; y++)
{
const u32 index = y * image.width + x;
const auto pixel =
Pixel{data[index * 4], data[index * 4 + 1], data[index * 4 + 2], data[index * 4 + 3]};
image.pixels[index] = pixel;
}
}
return image;
}
// For Visual Studio, ignore the error caused by the 'setjmp' call
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4611)
#endif
bool WriteImage(const std::string& path, const ImagePixelData& image)
{
bool success = false;
char title[] = "Dynamic Input Texture";
char title_key[] = "Title";
png_structp png_ptr = nullptr;
png_infop info_ptr = nullptr;
std::vector<u8> buffer;
// Open file for writing (binary mode)
File::IOFile fp(path, "wb");
if (!fp.IsOpen())
{
goto finalise;
}
// Initialize write structure
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (png_ptr == nullptr)
{
goto finalise;
}
// Initialize info structure
info_ptr = png_create_info_struct(png_ptr);
if (info_ptr == nullptr)
{
goto finalise;
}
// Classical libpng error handling uses longjmp to do C-style unwind.
// Modern libpng does support a user callback, but it's required to operate
// in the same way (just gives a chance to do stuff before the longjmp).
// Instead of futzing with it, we use gotos specifically so the compiler
// will still generate proper destructor calls for us (hopefully).
// We also do not use any local variables outside the region longjmp may
// have been called from if they were modified inside that region (they
// would need to be volatile).
if (setjmp(png_jmpbuf(png_ptr)))
{
goto finalise;
}
// Begin region which may call longjmp
png_init_io(png_ptr, fp.GetHandle());
// Write header (8 bit color depth)
png_set_IHDR(png_ptr, info_ptr, image.width, image.height, 8, PNG_COLOR_TYPE_RGB_ALPHA,
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
png_text title_text;
title_text.compression = PNG_TEXT_COMPRESSION_NONE;
title_text.key = title_key;
title_text.text = title;
png_set_text(png_ptr, info_ptr, &title_text, 1);
png_write_info(png_ptr, info_ptr);
buffer.resize(image.width * 4);
// Write image data
for (u32 y = 0; y < image.height; ++y)
{
for (u32 x = 0; x < image.width; x++)
{
const auto index = x + y * image.width;
const auto pixel = image.pixels[index];
const auto buffer_index = 4 * x;
buffer[buffer_index] = pixel.r;
buffer[buffer_index + 1] = pixel.g;
buffer[buffer_index + 2] = pixel.b;
buffer[buffer_index + 3] = pixel.a;
}
// The old API uses u8* instead of const u8*. It doesn't write
// to this pointer, but to fit the API, we have to drop the const qualifier.
png_write_row(png_ptr, const_cast<u8*>(buffer.data()));
}
// End write
png_write_end(png_ptr, nullptr);
// End region which may call longjmp
success = true;
finalise:
if (info_ptr != nullptr)
png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1);
if (png_ptr != nullptr)
png_destroy_write_struct(&png_ptr, nullptr);
return success;
}
#ifdef _MSC_VER
#pragma warning(pop)
#endif
ImagePixelData Resize(ResizeMode mode, const ImagePixelData& src, u32 new_width, u32 new_height)
{
ImagePixelData result(new_width, new_height);
for (u32 x = 0; x < new_width; x++)
{
const double u = x / static_cast<double>(new_width - 1);
for (u32 y = 0; y < new_height; y++)
{
const double v = y / static_cast<double>(new_height - 1);
switch (mode)
{
case ResizeMode::Nearest:
result.pixels[y * new_width + x] = SampleNearest(src, u, v);
break;
}
}
}
return result;
}
ImagePixelData ResizeKeepAspectRatio(ResizeMode mode, const ImagePixelData& src, u32 new_width,
u32 new_height, const Pixel& background_color)
{
ImagePixelData result(new_width, new_height, background_color);
const double corrected_height = new_width * (src.height / static_cast<double>(src.width));
const double corrected_width = new_height * (src.width / static_cast<double>(src.height));
// initially no borders
u32 top = 0;
u32 left = 0;
ImagePixelData resized;
if (corrected_height <= new_height)
{
// Handle vertical padding
const int diff = new_height - std::trunc(corrected_height);
top = diff / 2;
if (diff % 2 != 0)
{
// If the difference is odd, we need to have one side be slightly larger
top += 1;
}
resized = Resize(mode, src, new_width, corrected_height);
}
else
{
// Handle horizontal padding
const int diff = new_width - std::trunc(corrected_width);
left = diff / 2;
if (diff % 2 != 0)
{
// If the difference is odd, we need to have one side be slightly larger
left += 1;
}
resized = Resize(mode, src, corrected_width, new_height);
}
CopyImageRegion(resized, result, Rect{0, 0, resized.width, resized.height},
Rect{left, top, left + resized.width, top + resized.height});
return result;
}
} // namespace InputCommon