..
D3DBase.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DBase.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DBlob.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DBlob.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DShader.cpp
Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
2011-07-29 22:18:11 +00:00
D3DShader.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DTexture.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DTexture.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
D3DUtil.cpp
Fix some minor bugs pointed out by PVS Studio (thanks!)
2012-03-03 20:07:20 +01:00
D3DUtil.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
FramebufferManager.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
FramebufferManager.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
GfxState.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
GfxState.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
Globals.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
LineGeometryShader.cpp
fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
2011-10-01 21:31:43 -05:00
LineGeometryShader.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
NativeVertexFormat.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
PSTextureEncoder.cpp
Fixed texture encoding in DX11. Thanks to wordmanwords for the patch.
2012-05-06 10:51:38 +10:00
PSTextureEncoder.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
PixelShaderCache.cpp
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
PixelShaderCache.h
Revert the recent zcomploc changes including the Graphic_Fixes merge.
2012-08-10 20:12:02 +02:00
PointGeometryShader.cpp
fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey
2011-10-01 21:31:43 -05:00
PointGeometryShader.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
Render.cpp
D3D11: Implement some PE pixel performance metrics.
2012-08-26 20:26:10 +02:00
Render.h
D3D11: Implement some PE pixel performance metrics.
2012-08-26 20:26:10 +02:00
Television.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
Television.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
TextureCache.cpp
TextureCache: Properly assign texture hashes when EFB to RAM is used without caching.
2012-06-20 18:18:21 +02:00
TextureCache.h
TextureCacheBase: Support dumping individual mipmaps.
2012-05-13 17:41:04 +02:00
TextureEncoder.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
VertexManager.cpp
D3D11: Implement some PE pixel performance metrics.
2012-08-26 20:26:10 +02:00
VertexManager.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
VertexShaderCache.cpp
Only sync shader caches to disk on stop.
2011-09-29 23:16:42 +02:00
VertexShaderCache.h
Fix Windows build.
2011-09-29 22:54:52 +02:00
VideoBackend.h
* GUI Video-Settings changes:
2011-03-21 19:57:31 +00:00
XFBEncoder.cpp
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
XFBEncoder.h
Revert r7421 and r7422.
2011-06-11 19:37:21 +00:00
main.cpp
D3D11: Implement some PE pixel performance metrics.
2012-08-26 20:26:10 +02:00
main.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
stdafx.cpp
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00
stdafx.h
Add a DX11 video plugin.
2010-06-13 19:50:06 +00:00