dolphin/Source
fgfemperor 1a25dfe279 Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)...
Please ignore previous revision, which is a proof of why late-night coding isn't always a good idea...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4853 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-16 15:02:01 +00:00
..
Core In the Interpreter, marked mtmsr as an "end of block" instruction, making it consistent with the JIT tables. 2010-01-16 04:43:07 +00:00
DSPSpy DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPTool Fix compiling in Snow Leopard, the Update stuff in the Video plugin shouldn't be in the GUI since it breaks nowx builds, wasn't sure where to put it, but Render.cpp seemed like the best place. Fixed wiiuse.c, and the SConscripts needed updating for Snow Leopard. Building 32bit in Snow Leopard is apparently broken. and Running 64bit in Snow Leopard seems to fail. Haven't tracked this down yet 2009-09-18 19:56:49 +00:00
Dolphin.xcodeproj Update the XCode Project a bit, doesn't even build in that yet. Modify the Sconstruct to allow a noao build 2009-09-24 22:56:50 +00:00
PluginSpecs Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen. 2010-01-13 21:11:02 +00:00
Plugins Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)... 2010-01-16 15:02:01 +00:00
TestSuite replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
UnitTests fix some memleaks in DiscIO. Fix for issue 1238. 2009-08-03 22:51:13 +00:00
Dolphin.sln DiscIO.vcproj depends on zlib... 2009-11-19 03:12:14 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00