Add "Auto Aspect Ratio" to both graphics plugins. It's the new default, so you can forget about switching aspect manually from now on. In the Auto mode, aspect ratio is automatically set depending on whether it's a Wii or GC game, and whether the global Wii Widescreen setting has been set. There is still the possibility to override, which can be useful for the very few GC games that do support widescreen.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4828 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2010-01-13 21:11:02 +00:00
parent dd01e0d417
commit 2db709aeb6
11 changed files with 132 additions and 103 deletions

View File

@ -324,6 +324,7 @@ THREAD_RETURN EmuThread(void *pArg)
VideoInitialize.Fifo_CPUBase = &ProcessorInterface::Fifo_CPUBase;
VideoInitialize.Fifo_CPUEnd = &ProcessorInterface::Fifo_CPUEnd;
VideoInitialize.Fifo_CPUWritePointer = &ProcessorInterface::Fifo_CPUWritePointer;
VideoInitialize.bAutoAspectIs16_9 = _CoreParameter.bWii ? SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.AR") : false;
Plugins.GetVideo()->Initialize(&VideoInitialize); // Call the dll

View File

@ -54,8 +54,7 @@ void VideoConfig::Load(const char *ini_file)
iniFile.Get("Settings", "StretchToFit", &bNativeResolution, true);
iniFile.Get("Settings", "2xResolution", &b2xResolution, false);
iniFile.Get("Settings", "wideScreenHack", &bWidescreenHack, false);
iniFile.Get("Settings", "KeepAR_4_3", &bKeepAR43, true);
iniFile.Get("Settings", "KeepAR_16_9", &bKeepAR169, false);
iniFile.Get("Settings", "AspectRatio", &iAspectRatio, (int)ASPECT_AUTO);
iniFile.Get("Settings", "Crop", &bCrop, false);
iniFile.Get("Settings", "HideCursor", &bHideCursor, false);
iniFile.Get("Settings", "UseXFB", &bUseXFB, 0);
@ -149,8 +148,7 @@ void VideoConfig::Save(const char *ini_file)
iniFile.Set("Hardware", "RenderToMainframe", RenderToMainframe);
iniFile.Set("Settings", "StretchToFit", bNativeResolution);
iniFile.Set("Settings", "2xResolution", b2xResolution);
iniFile.Set("Settings", "KeepAR_4_3", bKeepAR43);
iniFile.Set("Settings", "KeepAR_16_9", bKeepAR169);
iniFile.Set("Settings", "AspectRatio", iAspectRatio);
iniFile.Set("Settings", "Crop", bCrop);
iniFile.Set("Settings", "wideScreenHack", bWidescreenHack);
iniFile.Set("Settings", "HideCursor", bHideCursor);
@ -210,10 +208,19 @@ void ComputeDrawRectangle(int backbuffer_width, int backbuffer_height, bool flip
const float WinHeight = FloatGLHeight;
// Handle aspect ratio.
if (g_ActiveConfig.bKeepAR43 || g_ActiveConfig.bKeepAR169)
// Default to auto.
bool use16_9 = g_VideoInitialize.bAutoAspectIs16_9;
// Check for force-settings and override.
if (g_ActiveConfig.iAspectRatio == ASPECT_FORCE_16_9)
use16_9 = true;
else if (g_ActiveConfig.iAspectRatio == ASPECT_FORCE_4_3)
use16_9 = false;
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
{
// The rendering window aspect ratio as a proportion of the 4:3 or 16:9 ratio
float Ratio = (WinWidth / WinHeight) / (g_Config.bKeepAR43 ? (4.0f / 3.0f) : (16.0f / 9.0f));
float Ratio = (WinWidth / WinHeight) / (!use16_9 ? (4.0f / 3.0f) : (16.0f / 9.0f));
// Check if height or width is the limiting factor. If ratio > 1 the picture is too wide and have to limit the width.
if (Ratio > 1.0f)
{
@ -234,9 +241,9 @@ void ComputeDrawRectangle(int backbuffer_width, int backbuffer_height, bool flip
// Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.
// Output: FloatGLWidth, FloatGLHeight, FloatXOffset, FloatYOffset
// ------------------
if ((g_ActiveConfig.bKeepAR43 || g_ActiveConfig.bKeepAR169) && g_ActiveConfig.bCrop)
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH && g_ActiveConfig.bCrop)
{
float Ratio = g_Config.bKeepAR43 ? ((4.0f / 3.0f) / (5.0f / 4.0f)) : (((16.0f / 9.0f) / (16.0f / 10.0f)));
float Ratio = !use16_9 ? ((4.0f / 3.0f) / (5.0f / 4.0f)) : (((16.0f / 9.0f) / (16.0f / 10.0f)));
// The width and height we will add (calculate this before FloatGLWidth and FloatGLHeight is adjusted)
float IncreasedWidth = (Ratio - 1.0f) * FloatGLWidth;
float IncreasedHeight = (Ratio - 1.0f) * FloatGLHeight;

View File

@ -48,6 +48,13 @@ enum MultisampleMode {
MULTISAMPLE_CSAA_16XQ,
};
enum AspectMode {
ASPECT_AUTO = 0,
ASPECT_FORCE_16_9 = 1,
ASPECT_FORCE_4_3 = 2,
ASPECT_STRETCH = 3,
};
class IniFile;
// NEVER inherit from this class.
@ -71,7 +78,8 @@ struct VideoConfig
bool bNativeResolution, b2xResolution, bRunning; // Should possibly be augmented with 2x, 4x native.
bool bWidescreenHack;
bool bKeepAR43, bKeepAR169, bCrop; // Aspect ratio controls.
int iAspectRatio;
bool bCrop; // Aspect ratio controls.
bool bUseXFB;
bool bAutoScale; // Removes annoying borders without using XFB. Doesn't always work perfectly.

View File

@ -88,7 +88,7 @@ typedef struct
u32 *Fifo_CPUBase;
u32 *Fifo_CPUEnd;
u32 *Fifo_CPUWritePointer;
bool bAutoAspectIs16_9;
} SVideoInitialize;

View File

@ -29,6 +29,13 @@
// TODO: remove if/when ini files use unicode
#define ComboBox_GetTextA(hwndCtl, lpch, cchMax) GetWindowTextA((hwndCtl), (lpch), (cchMax))
const char *aspect_ratio_names[4] = {
"Auto",
"Force 16:9 Widescreen",
"Force 4:3 Standard",
"Stretch to Window",
};
struct TabDirect3D : public W32Util::Tab
{
void Init(HWND hDlg)
@ -39,7 +46,7 @@ struct TabDirect3D : public W32Util::Tab
{
const D3D::Adapter &adapter = D3D::GetAdapter(i);
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, adapter.ident.Description, -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg,IDC_ADAPTER),tempwstr);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ADAPTER),tempwstr);
}
const D3D::Adapter &adapter = D3D::GetAdapter(g_Config.iAdapter);
@ -57,25 +64,34 @@ struct TabDirect3D : public W32Util::Tab
ComboBox_Enable(GetDlgItem(hDlg, IDC_ANTIALIASMODE), FALSE);
}
for (int i = 0; i < 4; i++)
{
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, aspect_ratio_names[i], -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg, IDC_ASPECTRATIO), tempwstr);
}
ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO), g_Config.iAspectRatio);
for (int i = 0; i < (int)adapter.resolutions.size(); i++)
{
const D3D::Resolution &r = adapter.resolutions[i];
MultiByteToWideChar(CP_ACP, MB_PRECOMPOSED, r.name, -1, tempwstr, 2000);
ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTION), tempwstr);
ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED),tempwstr);
ComboBox_AddString(GetDlgItem(hDlg, IDC_RESOLUTION), tempwstr);
ComboBox_AddString(GetDlgItem(hDlg, IDC_RESOLUTIONWINDOWED),tempwstr);
}
for (int i = 0; i <16; i++) tempwstr[i] = g_Config.cFSResolution[i];
for (int i = 0; i < 16; i++) {
tempwstr[i] = g_Config.cFSResolution[i];
}
ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTION), -1, tempwstr);
for (int i = 0; i < 16; i++) tempwstr[i] = g_Config.cInternalRes[i];
for (int i = 0; i < 16; i++) {
tempwstr[i] = g_Config.cInternalRes[i];
}
ComboBox_SelectString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED), -1, tempwstr);
Button_SetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE), g_Config.bFullscreen);
Button_SetCheck(GetDlgItem(hDlg, IDC_VSYNC), g_Config.bVSync);
Button_SetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW), g_Config.RenderToMainframe);
Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), g_Config.bKeepAR169);
Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), g_Config.bKeepAR43);
Button_SetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK), g_Config.bWidescreenHack);
Button_SetCheck(GetDlgItem(hDlg, IDC_SAFE_TEXTURE_CACHE), g_Config.bSafeTextureCache);
Button_SetCheck(GetDlgItem(hDlg, IDC_EFB_ACCESS_ENABLE), g_Config.bEFBAccessEnable);
@ -86,15 +102,8 @@ struct TabDirect3D : public W32Util::Tab
{
switch (LOWORD(wParam))
{
case IDC_ASPECT_4_3:
Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9), FALSE);
g_Config.bKeepAR43 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3)) ? true : false;
g_Config.bKeepAR169 = false;
break;
case IDC_ASPECT_16_9:
Button_SetCheck(GetDlgItem(hDlg, IDC_ASPECT_4_3), FALSE);
g_Config.bKeepAR169 = Button_GetCheck(GetDlgItem(hDlg, IDC_ASPECT_16_9)) ? true : false;
g_Config.bKeepAR43 = false;
case IDC_ASPECTRATIO:
g_Config.iAspectRatio = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ASPECTRATIO));
break;
case IDC_WIDESCREEN_HACK:
g_Config.bWidescreenHack = Button_GetCheck(GetDlgItem(hDlg, IDC_WIDESCREEN_HACK)) ? true : false;

View File

@ -7,7 +7,6 @@
#define IDD_SETTINGS 103
#define IDD_ENHANCEMENTS 104
#define IDD_ADVANCED 105
#define IDC_ADAPTER 1001
#define IDC_ANTIALIASMODE 1002
#define IDC_RESOLUTION 1003
@ -21,13 +20,13 @@
#define IDC_SAFE_TEXTURE_CACHE 1011
#define IDC_EFB_ACCESS_ENABLE 1012
#define IDC_WIREFRAME 1013
#define IDC_DISABLEFOG 1014
#define IDC_OVERLAYFPS 1015
#define IDC_DISABLEFOG 1014
#define IDC_OVERLAYFPS 1015
#define IDC_OVERLAYSTATS 1016
#define IDC_OVERLAYPROJSTATS 1017
#define IDC_ENABLEEFBCOPY 1018
#define IDC_EFBTORAM 1019
#define IDC_EFBTOTEX 1020
#define IDC_ENABLEEFBCOPY 1018
#define IDC_EFBTORAM 1019
#define IDC_EFBTOTEX 1020
#define IDC_TEXDUMP 1021
#define IDC_DUMPFRAMES 1022
#define IDC_SHOWSHADERERRORS 1023
@ -35,16 +34,16 @@
#define IDC_TEXFMT_CENTER 1025
#define IDC_FORCEFILTERING 1026
#define IDC_FORCEANISOTROPY 1027
#define IDC_LOADHIRESTEXTURE 1028
#define IDC_EFBSCALEDCOPY 1029
#define IDC_LOADHIRESTEXTURE 1028
#define IDC_EFBSCALEDCOPY 1029
#define IDC_COMBO2 1040
#define IDC_ASPECTRATIO 1040
#define IDC_CHECK1 1100
#define IDC_LIST1 1101
#define IDC_DEBUGSTEP 1102
#define IDC_REGISTERS 1103
#define IDC_ENABLEDEBUGGING 1104
#define IDC_REGISTERSELECT 1105
#define IDC_STATIC -1
// Next default values for new objects
@ -53,7 +52,7 @@
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 106
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1039
#define _APS_NEXT_CONTROL_VALUE 1041
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif

View File

@ -36,30 +36,27 @@ BEGIN
LTEXT "Will not work correctly on older GPU:s.",IDC_STATIC,7,47,170,8
END
IDD_SETTINGS DIALOGEX 0, 0, 244, 217
IDD_SETTINGS DIALOGEX 0, 0, 244, 183
STYLE DS_SETFONT | DS_FIXEDSYS | WS_CHILD | WS_BORDER | WS_SYSMENU
FONT 8, "MS Shell Dlg", 0, 0, 0x0
BEGIN
LTEXT "&Graphics card:",IDC_STATIC,7,9,61,8
COMBOBOX IDC_ADAPTER,68,7,169,84,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
COMBOBOX IDC_ADAPTER,68,7,169,48,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "&Fullscreen",IDC_FULLSCREENENABLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,25,56,8
CONTROL "&V-Sync",IDC_VSYNC,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,38,141,8
CONTROL "&Render to main window",IDC_RENDER_TO_MAINWINDOW,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,50,141,8
LTEXT "Full&screen resolution:",IDC_STATIC,7,98,69,8
COMBOBOX IDC_RESOLUTION,87,98,150,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Windowed resolution:",IDC_STATIC,7,117,74,8
COMBOBOX IDC_RESOLUTIONWINDOWED,87,116,150,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
CONTROL "Rotate windowed mode 90 degrees (for &Ikaruga)",IDC_CHECK1,
"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_DISABLED | WS_TABSTOP,87,132,150,17
LTEXT "&Anti-alias mode:",IDC_STATIC,7,157,61,8
COMBOBOX IDC_ANTIALIASMODE,68,155,169,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Full&screen resolution:",IDC_STATIC,7,86,69,8
COMBOBOX IDC_RESOLUTION,87,85,150,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Windowed resolution:",IDC_STATIC,7,106,74,8
COMBOBOX IDC_RESOLUTIONWINDOWED,87,104,150,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Anti-alias mode:",IDC_STATIC,7,127,56,8
COMBOBOX IDC_ANTIALIASMODE,68,125,169,73,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "&Aspect Ratio:",IDC_STATIC,7,66,52,8
CONTROL "4:3",IDC_ASPECT_4_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,66,59,11
CONTROL "16:9",IDC_ASPECT_16_9,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,80,49,11
CONTROL "&Widescreen Hack",IDC_WIDESCREEN_HACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,128,81,73,10
CONTROL "&Safe Texture Cache",IDC_SAFE_TEXTURE_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,172,85,11
CONTROL "&Widescreen Hack",IDC_WIDESCREEN_HACK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,170,66,67,10
CONTROL "&Safe Texture Cache",IDC_SAFE_TEXTURE_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,68,143,85,11
CONTROL "&Enable CPU->EFB access (can cause slowdowns, enables pull stars in SMG and lens flare in Zeldas)",IDC_EFB_ACCESS_ENABLE,
"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,68,187,169,23
"Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,68,153,169,23
COMBOBOX IDC_ASPECTRATIO,68,64,97,57,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
END
IDD_DEBUGGER DIALOGEX 0, 0, 234, 254
@ -109,11 +106,10 @@ BEGIN
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,20,192,9
CONTROL "Enable 16x &anisotropy filtering",IDC_FORCEANISOTROPY,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,35,110,10
CONTROL "Enable hires texture loading", IDC_LOADHIRESTEXTURE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,50,110,11
GROUPBOX "EFB Hacks",IDC_STATIC,7,70,210,60
CONTROL "EFB Scaled Copy",IDC_EFBSCALEDCOPY,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,80,110,12
CONTROL "Enable hires texture loading",IDC_LOADHIRESTEXTURE,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,50,110,11
GROUPBOX "EFB Hacks",IDC_STATIC,7,70,210,60
CONTROL "EFB Scaled Copy",IDC_EFBSCALEDCOPY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,16,80,110,12
END
@ -142,7 +138,7 @@ BEGIN
VERTGUIDE, 81
VERTGUIDE, 87
TOPMARGIN, 7
BOTTOMMARGIN, 210
BOTTOMMARGIN, 176
END
IDD_DEBUGGER, DIALOG
@ -193,9 +189,26 @@ BEGIN
"#include <windows.h\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

View File

@ -49,7 +49,7 @@ BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CHECKBOX(ID_USEXFB, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_FORCEFILTERING, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_AUTOSCALE, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_KEEPAR, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHOICE(ID_ASPECT, GFXConfigDialogOGL::GeneralSettingsChanged)
EVT_CHECKBOX(ID_CROP, GFXConfigDialogOGL::GeneralSettingsChanged)
#ifndef _WIN32
EVT_CHECKBOX(ID_HIDECURSOR, GFXConfigDialogOGL::GeneralSettingsChanged)
@ -175,9 +175,9 @@ void GFXConfigDialogOGL::CreateGUIControls()
m_RenderToMainWindow->SetValue(g_Config.RenderToMainframe);
m_NativeResolution = new wxCheckBox(m_PageGeneral, ID_NATIVERESOLUTION, wxT("Native"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_2xResolution = new wxCheckBox(m_PageGeneral, ID_2X_RESOLUTION, wxT("2x"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
wxStaticText *IRText = new wxStaticText(m_PageGeneral, ID_IRTEXT, wxT("Resolution :"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *RText = new wxStaticText(m_PageGeneral, ID_RTEXT, wxT("Custom resolution :"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *WMText = new wxStaticText(m_PageGeneral, ID_WMTEXT, wxT("Windowed :"), wxDefaultPosition, wxDefaultSize , 0 );
wxStaticText *IRText = new wxStaticText(m_PageGeneral, ID_IRTEXT, wxT("Resolution:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *RText = new wxStaticText(m_PageGeneral, ID_RTEXT, wxT("Custom resolution:"), wxDefaultPosition, wxDefaultSize, 0);
wxStaticText *WMText = new wxStaticText(m_PageGeneral, ID_WMTEXT, wxT("Windowed:"), wxDefaultPosition, wxDefaultSize , 0 );
m_WindowResolutionCB = new wxComboBox(m_PageGeneral, ID_WINDOWRESOLUTIONCB, arrayStringFor_WindowResolutionCB[0], wxDefaultPosition, wxDefaultSize, arrayStringFor_WindowResolutionCB, wxCB_READONLY, wxDefaultValidator);
m_WindowResolutionCB->SetValue(wxString::FromAscii(g_Config.cInternalRes));
m_WindowFSResolutionCB = new wxComboBox(m_PageGeneral, ID_WINDOWFSRESOLUTIONCB, arrayStringFor_FullscreenCB[0], wxDefaultPosition, wxDefaultSize, arrayStringFor_FullscreenCB, wxCB_READONLY, wxDefaultValidator);
@ -185,27 +185,27 @@ void GFXConfigDialogOGL::CreateGUIControls()
// Aspect ratio / positioning controls
wxStaticText *KeepARText = new wxStaticText(m_PageGeneral, wxID_ANY, wxT("Keep aspect ratio:"), wxDefaultPosition, wxDefaultSize, 0);
m_KeepAR = new wxChoice(m_PageGeneral, ID_KEEPAR, wxDefaultPosition, wxDefaultSize);
m_KeepAR->Append(wxT("Disabled"));
m_KeepAR->Append(wxT("4:3"));
m_KeepAR->Append(wxT("16:9"));
m_KeepAR->Append(wxT("WideScreen Hack"));
m_KeepAR = new wxChoice(m_PageGeneral, ID_ASPECT, wxDefaultPosition, wxDefaultSize);
m_KeepAR->Append(wxT("Auto Aspect (recommended)"));
m_KeepAR->Append(wxT("Force 16:9 Widescreen"));
m_KeepAR->Append(wxT("Force 4:3 Standard"));
m_KeepAR->Append(wxT("Stretch to Window"));
m_Crop = new wxCheckBox(m_PageGeneral, ID_CROP, wxT("Crop"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Fullscreen = new wxCheckBox(m_PageGeneral, ID_FULLSCREEN, wxT("Fullscreen :"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_Fullscreen->SetValue(g_Config.bFullscreen);
m_UseXFB = new wxCheckBox(m_PageGeneral, ID_USEXFB, wxT("Use Real XFB"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_AutoScale = new wxCheckBox(m_PageGeneral, ID_AUTOSCALE, wxT("Auto scale (try to remove borders)"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
m_WidescreenHack = new wxCheckBox(m_PageGeneral, ID_WIDESCREENHACK, wxT("Wide screen hack"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
// Default values
m_NativeResolution->SetValue(g_Config.bNativeResolution);
m_2xResolution->SetValue(g_Config.b2xResolution);
if (g_Config.bKeepAR43) m_KeepAR->SetSelection(1);
else if (g_Config.bWidescreenHack) m_KeepAR->SetSelection(3);
else if (g_Config.bKeepAR169) m_KeepAR->SetSelection(2);
else m_KeepAR->SetSelection(0);
m_KeepAR->SetSelection(g_Config.iAspectRatio);
m_Crop->SetValue(g_Config.bCrop);
m_UseXFB->SetValue(g_Config.bUseXFB);
m_AutoScale->SetValue(g_Config.bAutoScale);
m_WidescreenHack->SetValue(g_Config.bWidescreenHack);
#ifndef _WIN32
m_HideCursor = new wxCheckBox(m_PageGeneral, ID_HIDECURSOR, wxT("Hide mouse cursor"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator);
@ -348,6 +348,7 @@ void GFXConfigDialogOGL::CreateGUIControls()
sBasicAdvanced->Add(m_VSync, wxGBPosition(2, 0), wxGBSpan(1, 2), wxALL, 5);
sBasicAdvanced->Add(m_UseXFB, wxGBPosition(3, 0), wxGBSpan(1, 2), wxALL, 5);
sBasicAdvanced->Add(m_AutoScale, wxGBPosition(4, 0), wxGBSpan(1, 2), wxALL, 5);
sBasicAdvanced->Add(m_WidescreenHack, wxGBPosition(5, 0), wxGBSpan(1, 2), wxALL, 5);
sbBasicAdvanced->Add(sBasicAdvanced);
sGeneral->Add(sbBasicAdvanced, 0, wxEXPAND|wxALL, 5);
@ -598,29 +599,18 @@ void GFXConfigDialogOGL::GeneralSettingsChanged(wxCommandEvent& event)
case ID_AUTOSCALE:
g_Config.bAutoScale = m_AutoScale->IsChecked();
break;
case ID_KEEPAR:
g_Config.bKeepAR169 = false;
g_Config.bKeepAR43 = false;
g_Config.bWidescreenHack = false;
if (m_KeepAR->GetSelection() == 1) // 4:3
g_Config.bKeepAR43 = true;
else if (m_KeepAR->GetSelection() == 2) // 16:9
g_Config.bKeepAR169 = true;
else if (m_KeepAR->GetSelection() == 3) { // WideScreen hack / 16:9
g_Config.bKeepAR169 = true;
g_Config.bWidescreenHack = true;
}
case ID_ASPECT:
g_Config.iAspectRatio = m_KeepAR->GetSelection();
break;
case ID_WIDESCREENHACK:
g_Config.bWidescreenHack = m_WidescreenHack->IsChecked();
break;
case ID_CROP:
g_Config.bCrop = m_Crop->IsChecked();
break;
case ID_FORCEFILTERING:
g_Config.bForceFiltering = m_ForceFiltering->IsChecked();
break;
#ifndef _WIN32
case ID_HIDECURSOR:
g_Config.bHideCursor = m_HideCursor->IsChecked();
@ -754,7 +744,7 @@ void GFXConfigDialogOGL::CloseWindow()
void GFXConfigDialogOGL::UpdateGUI()
{
// This is only used together with the aspect ratio options
m_Crop->Enable(g_Config.bKeepAR43 || g_Config.bKeepAR169);
m_Crop->Enable(g_Config.iAspectRatio != ASPECT_STRETCH);
if (g_Config.bUseXFB)
{
// XFB looks much better if the copy comes from native resolution.

View File

@ -159,9 +159,11 @@ class GFXConfigDialogOGL : public wxDialog
ID_VSYNC,
ID_RENDERTOMAINWINDOW,
ID_NATIVERESOLUTION, ID_2X_RESOLUTION,
ID_KEEPAR, ID_CROP,
ID_ASPECT,
ID_CROP,
ID_USEXFB,
ID_AUTOSCALE,
ID_WIDESCREENHACK,
ID_HIDECURSOR,
ID_FSTEXT,

View File

@ -110,16 +110,8 @@ void OSDMenu(WPARAM wParam)
case '4':
OSDChoice = 2;
// Toggle aspect ratio
if (!(g_Config.bKeepAR43 || g_Config.bKeepAR169))
{ g_Config.bKeepAR43 = true; g_Config.bCrop = false; }
else if (g_Config.bKeepAR43 && !g_Config.bCrop)
g_Config.bCrop = true;
else if (g_Config.bKeepAR43)
{ g_Config.bKeepAR43 = false; g_Config.bCrop = false; g_Config.bKeepAR169 = true; }
else if (g_Config.bKeepAR169 && !g_Config.bCrop)
g_Config.bCrop = true;
else
{ g_Config.bKeepAR43 = false; g_Config.bKeepAR169 = false; g_Config.bCrop = false; }
g_Config.iAspectRatio++;
g_Config.iAspectRatio &= 3;
break;
case '5':
OSDChoice = 3;

View File

@ -1182,8 +1182,8 @@ void Renderer::DrawDebugText()
StringFromFormat("%i x %i (native)", OSDInternalW, OSDInternalH)
: StringFromFormat("%i x %i (2x)", OSDInternalW, OSDInternalH))
: StringFromFormat("%i x %i (custom)", W, H);
std::string OSDM21 =
!(g_ActiveConfig.bKeepAR43 || g_ActiveConfig.bKeepAR169) ? "-": (g_ActiveConfig.bKeepAR43 ? "4:3" : "16:9");
std::string OSDM21 = "";
// !(g_ActiveConfig.bKeepAR43 || g_ActiveConfig.bKeepAR169) ? "-": (g_ActiveConfig.bKeepAR43 ? "4:3" : "16:9");
std::string OSDM22 =
g_ActiveConfig.bCrop ? " (crop)" : "";
std::string OSDM31 =
@ -1256,9 +1256,17 @@ THREAD_RETURN TakeScreenshot(void *pArgs)
float FloatH = (float)threadStruct->H;
// Handle aspect ratio for the final ScrStrct to look exactly like what's on screen.
if (g_ActiveConfig.bKeepAR43 || g_ActiveConfig.bKeepAR169)
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
{
float Ratio = (FloatW / FloatH) / (g_ActiveConfig.bKeepAR43 ? (4.0f / 3.0f) : (16.0f / 9.0f));
bool use16_9 = g_VideoInitialize.bAutoAspectIs16_9;
// Check for force-settings and override.
if (g_ActiveConfig.iAspectRatio == ASPECT_FORCE_16_9)
use16_9 = true;
else if (g_ActiveConfig.iAspectRatio == ASPECT_FORCE_4_3)
use16_9 = false;
float Ratio = (FloatW / FloatH) / (!use16_9 ? (4.0f / 3.0f) : (16.0f / 9.0f));
// If ratio > 1 the picture is too wide and we have to limit the width.
if (Ratio > 1)