..
BPMemLoader.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
BPMemLoader.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
CPMemLoader.cpp
In the SCons build, skip the generation of static libraries
2011-02-04 00:46:56 +00:00
CPMemLoader.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Clipper.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Clipper.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
DebugUtil.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
DebugUtil.h
Create a config dialog. Add dumping TEV texture fetches. Better TEV stage dumping. Byteswap indexed XF loading. Remove scaling texture coordinates in the HW rasterizer because that has already been done by the time they reach the rasterizer. Increase storage for clipper.
2010-12-02 05:38:48 +00:00
EfbCopy.cpp
vs2010: fix videosoftware build by not requiring Cg dependency (through OGL...)
2011-02-05 04:09:37 +00:00
EfbCopy.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
EfbInterface.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
EfbInterface.h
Video software:
2010-12-31 06:45:18 +00:00
HwRasterizer.cpp
vs2010: fix videosoftware build by not requiring Cg dependency (through OGL...)
2011-02-05 04:09:37 +00:00
HwRasterizer.h
vs2010: fix videosoftware build by not requiring Cg dependency (through OGL...)
2011-02-05 04:09:37 +00:00
NativeVertexFormat.h
Video software:
2010-12-31 06:45:18 +00:00
OpcodeDecoder.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
OpcodeDecoder.h
Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken.
2011-01-31 01:28:32 +00:00
Rasterizer.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Rasterizer.h
Hg:
2010-06-09 01:37:08 +00:00
SConscript
In the SCons build, skip the generation of static libraries
2011-02-04 00:46:56 +00:00
SWCommandProcessor.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWCommandProcessor.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWGLUtil.cpp
The compiler need not obey the static keyword, so to avoid linker
2011-02-05 16:06:05 +00:00
SWGLUtil.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWPixelEngine.cpp
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2011-02-03 19:55:30 +00:00
SWPixelEngine.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWRenderer.cpp
vs2010: fix videosoftware build by not requiring Cg dependency (through OGL...)
2011-02-05 04:09:37 +00:00
SWRenderer.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWStatistics.cpp
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2011-02-03 19:55:30 +00:00
SWStatistics.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SWVertexLoader.cpp
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2011-02-03 19:55:30 +00:00
SWVertexLoader.h
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2011-02-03 19:55:30 +00:00
SWVideoConfig.cpp
Explicit dependency on libvideo.
2011-01-29 06:26:03 +00:00
SWVideoConfig.h
Explicit dependency on libvideo.
2011-01-29 06:26:03 +00:00
SWmain.cpp
The compiler need not obey the static keyword, so to avoid linker
2011-02-05 16:06:05 +00:00
SetupUnit.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
SetupUnit.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Tev.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
Tev.h
Video software:
2010-12-31 06:45:18 +00:00
TextureEncoder.cpp
Video software:
2010-12-31 06:45:18 +00:00
TextureEncoder.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
TextureSampler.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
TextureSampler.h
Video software:
2010-12-31 06:45:18 +00:00
TransformUnit.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
TransformUnit.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
Vec3.h
Silence some compiler warnings.
2010-08-01 16:14:35 +00:00
VertexLoader_Position.h
Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
2010-07-06 16:16:07 +00:00
VideoBackend.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
VideoConfigDialog.cpp
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2011-02-03 19:55:30 +00:00
VideoConfigDialog.h
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2011-02-03 19:55:30 +00:00
Win32.cpp
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2011-02-03 19:55:30 +00:00
Win32.h
Hg:
2010-06-09 01:37:08 +00:00
XFMemLoader.cpp
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
XFMemLoader.h
Use brute force to link the software plugin.
2011-02-03 19:55:30 +00:00
stdafx.cpp
Hg:
2010-06-09 01:37:08 +00:00
stdafx.h
Hg:
2010-06-09 01:37:08 +00:00