.. |
UCode_AX.cpp
|
apply the new wxw method to dsp hle, wiimote, and padsimple.
|
2009-07-02 19:00:27 +00:00 |
UCode_AX.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_AXStructs.h
|
set svn:eol-style=native for **.h
|
2008-12-08 04:46:09 +00:00 |
UCode_AXWii.cpp
|
apply the new wxw method to dsp hle, wiimote, and padsimple.
|
2009-07-02 19:00:27 +00:00 |
UCode_AXWii.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_AX_ADPCM.h
|
more nowx fixes
|
2008-12-14 23:52:01 +00:00 |
UCode_AX_Voice.h
|
Revert R3511 (MusicMod was removed)
|
2009-07-05 07:30:42 +00:00 |
UCode_CARD.cpp
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_CARD.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_InitAudioSystem.cpp
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_InitAudioSystem.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_ROM.cpp
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_ROM.h
|
DSP: Add cycles parameter to all Update functions in HLE, might be useful someday :p A couple more signatures for the idle skip detector. no big functional changes
|
2009-04-08 18:36:53 +00:00 |
UCode_Zelda.cpp
|
DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
|
2009-07-13 20:56:49 +00:00 |
UCode_Zelda.h
|
DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
|
2009-07-13 20:56:49 +00:00 |
UCode_Zelda_ADPCM.cpp
|
Various changes: Fixed linux build, added some zelda ucode RE, added HLE mail logging features
|
2009-07-07 15:12:52 +00:00 |
UCode_Zelda_Obsolete.txt
|
Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
|
2009-07-03 18:33:28 +00:00 |
UCode_Zelda_Synth.cpp
|
Minicommit: more cleanup
|
2009-07-14 19:08:44 +00:00 |
UCode_Zelda_Voice.cpp
|
cleanup, minor probably unnoticable fix
|
2009-07-14 22:39:34 +00:00 |
UCodes.cpp
|
Delete the "Jac" uCode HLE, merge it into the Zelda ucode. The games (Luigi, Pikmin) communicate fine but don't make any sound :(
|
2009-07-11 13:57:21 +00:00 |
UCodes.h
|
DSPHLE: Try to make zelda ucode savestates safer (sorry, this'll break your current states, as usual).
|
2009-07-13 20:56:49 +00:00 |