![]() some did not reflect the correct PC increments, other had their registers mixed up. LSNM was misspelled as LSMN. |
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---|---|---|
.. | ||
ActionReplay | ||
DSP | ||
WiiMote | ||
codehandler.ld | ||
codehandler.s | ||
gc-font-tool.cpp |
![]() some did not reflect the correct PC increments, other had their registers mixed up. LSNM was misspelled as LSMN. |
||
---|---|---|
.. | ||
ActionReplay | ||
DSP | ||
WiiMote | ||
codehandler.ld | ||
codehandler.s | ||
gc-font-tool.cpp |