dolphin/Source/Core/InputCommon/Src/ControllerInterface/OSX
Jordan Woyak 7b45ac6e01 Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6289 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-19 23:11:22 +00:00
..
NamedKeys.h The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSX.h The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSX.mm The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSXKeyboard.h The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSXKeyboard.mm The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSXMouse.h The ControllerInterface API has the notion of an "id" which is presumably 2010-06-26 13:03:25 +00:00
OSXMouse.mm Made it easer to use mouse/keyboard and a gamepad together on the same emulated wiimote. Renamed mouse buttons from "Button N" to "Click N" so they do not conflict with gamepad buttons.(hopefully not too ugly, mouse buttons will need to be reconfigured) (Fixes issue 3363) 2010-10-19 23:11:22 +00:00