173 lines
4.0 KiB
Python
173 lines
4.0 KiB
Python
# -*- python -*-
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import os
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import sys
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# TODO: how do we use it in help?
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name="Dolphin"
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version="SVN"
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description="A wii/gamecube emulator"
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license="GPL v2"
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warnings = [
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'all',
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'write-strings',
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'shadow',
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'pointer-arith',
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'packed',
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'no-conversion',
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]
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compileFlags = [
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'-fno-exceptions',
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'-fno-strict-aliasing',
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'-msse2',
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'-fvisibility=hidden',
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# '-fomit-frame-pointer'
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]
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cppDefines = [
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( '_FILE_OFFSET_BITS', 64),
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'_LARGEFILE_SOURCE',
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'GCC_HASCLASSVISIBILITY',
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]
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if sys.platform == 'darwin':
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compileFlags += [ '-I/opt/local/include' ]
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include_paths = [
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'../../../Core/Common/Src',
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'../../../Core/DiscIO/Src',
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'../../../PluginSpecs',
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'../../../',
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'../../../Core/Core/Src',
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'../../../Core/DebuggerWX/src',
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'../../../../Externals/Bochs_disasm',
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'../../../../Externals/LZO',
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'../../../Core/VideoCommon/Src',
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]
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dirs = [
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'Source/Core/Common/Src',
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'Externals/Bochs_disasm',
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'Externals/LZO',
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'Source/Core/Core/Src',
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'Source/Core/DiscIO/Src',
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'Source/Core/DebuggerWX/src',
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'Source/Core/VideoCommon/Src',
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'Source/Plugins/Plugin_VideoOGL/Src',
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'Source/Plugins/Plugin_DSP_HLE/Src',
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'Source/Plugins/Plugin_DSP_LLE/Src',
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'Source/Plugins/Plugin_PadSimple/Src',
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'Source/Plugins/Plugin_nJoy_SDL/Src',
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'Source/Plugins/Plugin_Wiimote_Test/Src',
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'Source/Core/DolphinWX/Src',
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]
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builders = {}
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if sys.platform == 'darwin':
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from plistlib import writePlist
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def createPlist(target, source, env):
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properties = {}
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for srcNode in source:
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properties.update(srcNode.value)
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for dstNode in target:
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writePlist(properties, str(dstNode))
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builders['Plist'] = Builder(action = createPlist)
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lib_paths = include_paths
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# handle command line options
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vars = Variables('custom.py')
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vars.AddVariables(
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BoolVariable('verbose', 'Set for compilation line', False),
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BoolVariable('debug', 'Set for debug build', False),
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BoolVariable('lint', 'Set for lint build (extra warnings)', False),
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BoolVariable('nowx', 'Set For Building with no WX libs (WIP)', False),
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EnumVariable('flavor', 'Choose a build flavor', 'release',
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allowed_values=('release', 'devel', 'debug'),
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ignorecase=2)
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)
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#compileFlags += [ '-W' + warning for warning in warnings ]
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env = Environment(
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CC = 'gcc',
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CXX = 'g++',
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CPPPATH = include_paths,
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LIBPATH = lib_paths,
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variables = vars,
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ENV = {
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'PATH' : os.environ['PATH'],
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'HOME' : os.environ['HOME']
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},
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BUILDERS = builders,
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DESCRIPTION = description,
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SUMMARY = description,
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LICENSE = license,
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NAME = name,
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VERSION = version,
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)
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# verbose compile
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if not env['verbose']:
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env['CCCOMSTR'] = "Compiling $TARGET"
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env['CXXCOMSTR'] = "Compiling $TARGET"
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env['ARCOMSTR'] = "AR $TARGET"
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env['LINKCOMSTR'] = "Linking $TARGET"
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# build falvuor
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flavour = ARGUMENTS.get('flavor')
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if (flavour == 'debug'):
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compileFlags.append('-g')
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cppDefines.append('LOGGING')
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else:
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compileFlags.append('-O3')
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# more warnings
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if env['lint']:
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warnings.append('error')
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warnings.append('unreachable-code')
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warnings.append('float-equal')
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# add the warnings to the compile flags
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compileFlags += [ '-W' + warning for warning in warnings ]
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env['CCFLAGS'] = compileFlags
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env['CXXFLAGS'] = compileFlags + [ '-fvisibility-inlines-hidden' ]
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env['CPPDEFINES'] = cppDefines
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# handling wx flags CCFLAGS should be created before
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# TODO: add version check
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if not env['nowx']:
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env.ParseConfig('wx-config --cflags --libs')
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#get sdl stuff
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env.ParseConfig("sdl-config --cflags --libs")
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# lib ao (needed for sound plugins)
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env.ParseConfig("pkg-config --cflags --libs ao")
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Export('env')
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# print a nice progress indication when not compiling
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Progress(['-\r', '\\\r', '|\r', '/\r'], interval=5)
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# die on unknown variables
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unknown = vars.UnknownVariables()
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if unknown:
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print "Unknown variables:", unknown.keys()
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Exit(1)
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# generate help
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Help(vars.GenerateHelpText(env))
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for subdir in dirs:
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SConscript(
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subdir + os.sep + 'SConscript',
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duplicate = 0
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)
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