dolphin/Source/Plugins/Plugin_Wiimote_Test/Src
John Peterson be6a6215c9 Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1188 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-16 20:09:13 +00:00
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Config.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
Config.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ConfigDlg.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
ConfigDlg.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
Console.cpp Some Wiimote to Gamepad translations for Wario Land Shake It 2008-11-08 06:31:18 +00:00
Console.h Some Wiimote to Gamepad translations for Wario Land Shake It 2008-11-08 06:31:18 +00:00
EmuDeclarations.cpp Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
EmuDeclarations.h Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
EmuDefinitions.cpp Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
EmuDefinitions.h Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
EmuMain.cpp Fixed typo 2008-11-13 14:06:36 +00:00
EmuMain.h Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
FillReport.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
SConscript No more Binary in svn + scons clean up 2008-11-13 08:12:48 +00:00
Wiimote.cpp plog accepts 2 params 2008-11-13 16:25:56 +00:00
main.cpp Calibrated emulated Wiimote aiming in widescreen mode. Added config menu to Wiimote. Added hide cursor option to OpenGL plugin. Added custom Wii settings and moved SYSCONF to User/Config (it will be copied by the game to Wii/shared2/sys when a game is run). Made the DSP and Video debugging windowses run on the same dll instance as the main instance. 2008-11-16 20:09:13 +00:00
wiimote_hid.h added native wiimote support. The new native wiimote support isn't stable and works for windows only. 2008-11-05 17:15:00 +00:00
wiimote_real.cpp Fixed emulated Wiimote again. Improved keyboard/gamepad controls for Wario Land. 2008-11-12 15:03:21 +00:00
wiimote_real.h added native wiimote support. The new native wiimote support isn't stable and works for windows only. 2008-11-05 17:15:00 +00:00