.. |
Debugger
|
GUI: Linux problem, wxAuiNotebook can't have wxFrame pages
|
2009-09-01 02:41:48 +00:00 |
GUI
|
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
|
2009-09-04 17:29:16 +00:00 |
OS
|
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
|
2009-09-04 17:29:16 +00:00 |
BPFunctions.cpp
|
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
|
2009-09-04 06:09:21 +00:00 |
Config.cpp
|
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
|
2009-09-04 17:29:16 +00:00 |
Config.h
|
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
|
2009-09-04 17:29:16 +00:00 |
DLCache.cpp
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
DLCache.h
|
Frameskipping more aggressive (minor speedup, plz report any serious problems). Initial display list cache implementation, disabled for now. Various cleanup.
|
2009-08-09 11:03:58 +00:00 |
FramebufferManager.cpp
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
FramebufferManager.h
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
GLUtil.cpp
|
plugins can now compile with unicode
|
2009-07-30 07:08:31 +00:00 |
GLUtil.h
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
GLWindow.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
Globals.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
NativeVertexFormat.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
PixelShaderCache.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
PixelShaderCache.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
PostProcessing.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
PostProcessing.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
Render.cpp
|
GL: Delete "exact-2x" feature. The way it's currently implemented it requires us to allocate double-sized buffers, which really hurt some GFX cards. So, it's gone for now but may return later in some form.
|
2009-09-04 17:29:16 +00:00 |
SConscript
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
SDLWindow.cpp
|
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
|
2009-01-29 23:35:31 +00:00 |
SDLWindow.h
|
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
|
2009-01-29 23:35:31 +00:00 |
TextureConverter.cpp
|
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
|
2009-09-04 06:09:21 +00:00 |
TextureConverter.h
|
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
|
2009-09-04 06:09:21 +00:00 |
TextureMngr.cpp
|
DiscIO:Fix the includes up Dolphin should now compile.
|
2009-09-04 13:46:04 +00:00 |
TextureMngr.h
|
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
|
2009-09-04 06:09:21 +00:00 |
VertexLoaderManager.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
VertexManager.cpp
|
GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
|
2009-08-15 07:20:37 +00:00 |
VertexManager.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
VertexShaderCache.cpp
|
vertex shader generator: don't multiply z by two in d3d mode (thanks drk|razi)
|
2009-08-29 12:15:59 +00:00 |
VertexShaderCache.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
WXGLWindow.cpp
|
Some testgl work
|
2009-01-06 20:54:47 +00:00 |
WXGLWindow.h
|
Some testgl work
|
2009-01-06 20:54:47 +00:00 |
Win32Window.cpp
|
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
|
2009-09-02 21:00:45 +00:00 |
Win32Window.h
|
compile fix
|
2009-01-31 20:31:19 +00:00 |
X11Window.cpp
|
Fixed some log messages
|
2009-03-20 15:01:49 +00:00 |
X11Window.h
|
Some testgl work
|
2009-01-06 20:54:47 +00:00 |
XFB.cpp
|
Moving more things out of GL into VideoCommon...
|
2009-09-03 20:37:35 +00:00 |
XFB.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
cocoaGL.h
|
Fix compile on osx
|
2008-12-18 21:40:50 +00:00 |
cocoaGL.m
|
osx fixes for nongui and ogl plugin
|
2009-05-15 08:55:46 +00:00 |
main.cpp
|
GUI: Dock plugin windows
|
2009-08-26 23:28:30 +00:00 |
main.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
nGLUtil.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
nGLUtil.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
nmain.cpp
|
Got rid of all of jp's ////////////////////////////// lines (nearly 500 of them)!
|
2009-09-02 21:00:45 +00:00 |
rasterfont.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
rasterfont.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
stdafx.cpp
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |
stdafx.h
|
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
|
2009-07-28 21:32:10 +00:00 |