0d0a7c515f
* ble involving CR flags was branching the wrong way around. * xorx now works when sent the same register for both the src and dest * lbzu disabled (same as JIT) fixing a Dolphin crash * JITIL provided with the memory exception handler fixing crashes when memory is read out of bounds. These fixes are able to get F-Zero GX in-game when JIT FloatingPoint is disabled. Once in-game, F-Zero retires the player just like it does in JIT. This change might fix Dolphin crashes involving JITIL in other games too. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4723 8ced0084-cf51-0410-be5f-012b33b47a6e |
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AudioCommon | ||
Common | ||
Core | ||
DSPCore | ||
DebuggerUICommon | ||
DebuggerWX | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoCommon |