dolphin/Source/Core/VideoBackends/D3D12
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
..
CMakeLists.txt normalize common filenames in VideoBackends/D3D12 2021-01-27 14:29:48 -08:00
Common.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12BoundingBox.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12BoundingBox.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12PerfQuery.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12PerfQuery.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12Renderer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12Renderer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12StreamBuffer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12StreamBuffer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12SwapChain.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12SwapChain.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12VertexManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
D3D12VertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Context.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Context.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Pipeline.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Pipeline.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Shader.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Shader.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Texture.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12Texture.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12VertexFormat.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DX12VertexFormat.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DescriptorAllocator.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DescriptorAllocator.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DescriptorHeapManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DescriptorHeapManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00