dolphin/Source/Core/VideoBackends
Lioncash 0ce6264f90 D3DCommon/Shader: Create vector via iterators in CreateByteCode()
Same behavior, but without unnecessary zeroing of data contents.
Instead, we supply the dataset to use directly.
2019-07-26 19:45:33 -04:00
..
D3D D3D/DXShader: Remove duplicate GetByteCode function 2019-07-26 19:45:23 -04:00
D3D12 VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
D3DCommon D3DCommon/Shader: Create vector via iterators in CreateByteCode() 2019-07-26 19:45:33 -04:00
Null VideoNull/CMakeLists: Specify headers in target sources 2019-05-31 06:54:26 -04:00
OGL VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Software VideoCommon: Remove unused MathUtil.h include from VideoCommon.h 2019-07-16 20:54:34 -04:00
Vulkan Merge pull request #8249 from lioncash/rect 2019-07-19 16:32:30 +10:00
CMakeLists.txt Implement D3D12 backend 2019-04-01 11:24:55 +10:00