dolphin/Source/Core/VideoBackends/Null
Techjar 0f17990137 VideoCommon: Split BBox* functions into common and backend implementation variants
This will allow for some aspects of bounding box to be handled in
VideoCommon instead of individual backends.
2021-05-22 01:11:57 -04:00
..
CMakeLists.txt normalize common filenames in VideoBackends/Null 2021-01-27 14:29:48 -08:00
NullBackend.cpp normalize common filenames in VideoBackends/Null 2021-01-27 14:29:48 -08:00
NullRender.cpp normalize common filenames in VideoBackends/Null 2021-01-27 14:29:48 -08:00
NullRender.h VideoCommon: Split BBox* functions into common and backend implementation variants 2021-05-22 01:11:57 -04:00
NullTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
NullTexture.h VideoBackends/Null: Remove unnecessary constructors and destructors 2019-07-27 17:33:18 -04:00
NullVertexManager.cpp normalize common filenames in VideoBackends/Null 2021-01-27 14:29:48 -08:00
NullVertexManager.h normalize common filenames in VideoBackends/Null 2021-01-27 14:29:48 -08:00
PerfQuery.h VideoBackends/Null: Apply final to classes where applicable 2019-07-27 17:33:18 -04:00
TextureCache.h VideoBackends/Null: Apply final to classes where applicable 2019-07-27 17:33:18 -04:00
VideoBackend.h Make default graphics backend not show up as empty 2020-09-06 12:56:45 +02:00