normalize common filenames in VideoBackends/Null

This commit is contained in:
Shawn Hoffman 2020-09-15 05:24:28 -07:00
parent ff4f67492b
commit ef70fe05bf
7 changed files with 12 additions and 12 deletions

View File

@ -1,13 +1,13 @@
add_library(videonull
NullBackend.cpp
NullRender.cpp
NullRender.h
NullTexture.cpp
NullTexture.h
NullVertexManager.cpp
NullVertexManager.h
PerfQuery.h
Render.cpp
Render.h
TextureCache.h
VertexManager.cpp
VertexManager.h
VideoBackend.h
)

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@ -17,16 +17,16 @@
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="NullBackend.cpp" />
<ClCompile Include="NullRender.cpp" />
<ClCompile Include="NullTexture.cpp" />
<ClCompile Include="Render.cpp" />
<ClCompile Include="VertexManager.cpp" />
<ClCompile Include="NullVertexManager.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="NullRender.h" />
<ClInclude Include="NullTexture.h" />
<ClInclude Include="NullVertexManager.h" />
<ClInclude Include="PerfQuery.h" />
<ClInclude Include="Render.h" />
<ClInclude Include="TextureCache.h" />
<ClInclude Include="VertexManager.h" />
<ClInclude Include="VideoBackend.h" />
</ItemGroup>
<ItemGroup>

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@ -7,10 +7,10 @@
// This backend tries not to do anything in the backend,
// but everything in VideoCommon.
#include "VideoBackends/Null/NullRender.h"
#include "VideoBackends/Null/NullVertexManager.h"
#include "VideoBackends/Null/PerfQuery.h"
#include "VideoBackends/Null/Render.h"
#include "VideoBackends/Null/TextureCache.h"
#include "VideoBackends/Null/VertexManager.h"
#include "VideoBackends/Null/VideoBackend.h"
#include "Common/Common.h"

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@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Null/Render.h"
#include "VideoBackends/Null/NullRender.h"
#include "VideoBackends/Null/NullTexture.h"

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@ -2,7 +2,7 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoBackends/Null/VertexManager.h"
#include "VideoBackends/Null/NullVertexManager.h"
namespace Null
{