dolphin/Source
Glenn Rice 01e11610a4 Make sure screensaver does not start while a game is running in MS Windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5371 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-15 03:25:35 +00:00
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Core Make sure screensaver does not start while a game is running in MS Windows 2010-04-15 03:25:35 +00:00
DSPSpy add example of how you can use dspspy to dump results from an entire ucode (commented out) 2010-02-22 01:06:11 +00:00
DSPTool DSPLLE - tons of bugs fixed... try Zelda ucode games under LLE now (like Luigi Mansion :) 2010-03-18 00:18:36 +00:00
Dolphin.xcodeproj Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
PluginSpecs Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Plugins Fixed GCPadNew GUI, clicking Set is no longer needed after choosing items from the list on Linux. 2010-04-14 23:50:33 +00:00
TestSuite Don't let ASM test crash and burn if it can't open file 2010-04-01 05:52:17 +00:00
UnitTests DSP Jit code cleanup 2010-04-14 06:19:07 +00:00
Dolphin.sln Moved InputPluginCommon into the Plugins directory. I don't think it made sense in Core. Some minor fixes to the new wiimote plugin also. 2010-04-14 03:48:37 +00:00
DolphinProj.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00
DolphinTarget.xcconfig Dolphin can now be built on OS X using Xcode instead of scons. 2008-12-06 03:31:24 +00:00