# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # mansoor, 2011 # mansoor , 2013,2015-2020 # Mosaab Alzoubi , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2020-01-26 14:17+0100\n" "PO-Revision-Date: 2020-01-26 13:17+0000\n" "Last-Translator: JosJuice\n" "Language-Team: Arabic (http://www.transifex.com/delroth/dolphin-emu/language/" "ar/)\n" "Language: ar\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1403 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "نظرًا لأن صور قرص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون هناك " "مشكلات يتعذر على دولفين اكتشافها." #: Source/Core/DiscIO/VolumeVerifier.cpp:1409 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot verify " "that it hasn't been tampered with." msgstr "" "\n" "\n" "لان هذا العنوان ليس لوحدات التحكم وي التجزئة ، دولفين لا يمكن التحقق من انه " "لم يتم العبث بها." #: Source/Core/DolphinQt/MenuBar.cpp:1083 msgid "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." msgstr "" "\n" "\n" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:\n" "\n" "%1\n" "Launching these titles may also fix the issues." #: Source/Core/DolphinQt/GameList/GameListModel.cpp:99 msgid " (Disc %1)" msgstr "(%1 القرص)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:252 msgid "! Not" msgstr "! ليس" #: Source/Core/DiscIO/CompressedBlob.cpp:191 #, c-format msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt." msgstr "\"%s\" فشلت في ان تكون نقيت. ربما تكون الصورة معطوبة." #: Source/Core/DiscIO/CompressedBlob.cpp:164 #, c-format msgid "\"%s\" is already compressed! Cannot compress it further." msgstr "\"%s\" مضغوط بالفعل! لا يمكن ضغطها أكثر." #: Source/Core/Core/Boot/Boot.cpp:196 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" GC/Wii ISO غير صالح ، أو ليس GCM/ISO هو ملف ." #. i18n: The symbol for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:259 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:36 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:255 msgid "% Modulo" msgstr "% Modulo" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "يريد الانضمام إلى المجموعة." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:72 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:401 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:209 msgid "%1 % (%2 MHz)" msgstr "%1 % (%2 MHz)" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:76 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (نسخ)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:59 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (القرص %2, إصدار %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:63 msgid "%1 (Revision %3)" msgstr "%1 (%3 إصدار)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:281 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO بايت\n" "%2 بايت الذاكرة\n" "%3 إطارات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:245 msgid "%1 Free Blocks; %2 Free Dir Entries" msgstr "%1 Free Blocks; %2 Free Dir Entries" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:101 msgid "%1 Graphics Configuration" msgstr "%1 إعدادات الرسومات" #: Source/Core/DolphinQt/CheatsManager.cpp:649 msgid "%1 Match(es)" msgstr "%1 Match(es)" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:134 msgid "%1 doesn't support this feature on your system." msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:194 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304 msgid "%1 doesn't support this feature." msgstr "%1 لا يدعم هذه الميزة." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:261 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 الإطار(s)\n" "%2 موضوع(s)\n" "%3 الإطار الحالي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:882 msgid "%1 has joined" msgstr "%1 قد انضم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:887 msgid "%1 has left" msgstr "%1 لقد غادر" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1008 msgid "%1 is now golfing" msgstr "%1 is now golfing" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:250 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:320 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:260 msgid "%1 session found" msgstr "%1 وجدت جلسة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:260 msgid "%1 sessions found" msgstr "%1 العثور على جلسات" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:157 msgid "%1% (Normal Speed)" msgstr "%1% (السرعة القياسية)" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:142 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:130 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:136 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 ميغابايت" #: Source/Core/DiscIO/CompressedBlob.cpp:243 #, c-format msgid "%i of %i blocks. Compression ratio %i%%" msgstr "%i of %i نسبة ضغط الكتل %i%%" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:648 #, c-format msgid "%s (Masterpiece)" msgstr "%s (Masterpiece)" #: Source/Core/Core/Boot/Boot.cpp:347 #, c-format msgid "%s IPL found in %s directory. The disc might not be recognized" msgstr "%s IPL found in %s directory. The disc might not be recognized" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:221 #, c-format msgid "" "%s is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "%s ليس دليلا ، فشل في الانتقال إلى *. الأصل.\n" "التحقق من أذونات الكتابة أو نقل الملف خارج الدلفين" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:212 #, c-format msgid "%s was not a directory, moved to *.original" msgstr "%s لم يكن دليلا ، انتقلت إلى *. الأصل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260 msgid "& And" msgstr "& و" #: Source/Core/DolphinQt/MenuBar.cpp:577 msgid "&About" msgstr "&حول" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:261 msgid "&Add Memory Breakpoint" msgstr "&إضافة نقطة توقف الذاكرة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:52 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75 msgid "&Add New Code..." msgstr "&إضافة رمز جديد" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:269 msgid "&Add function" msgstr "&إضافة وظيفة" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&إضافة" #: Source/Core/DolphinQt/MenuBar.cpp:501 msgid "&Audio Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:177 msgid "&Auto Update:" msgstr "&التحديث التلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:516 msgid "&Automatic Start" msgstr "&البدء التلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:188 msgid "&Boot from DVD Backup" msgstr "&تشغيل من القرص" #: Source/Core/DolphinQt/MenuBar.cpp:456 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:94 msgid "&Browse..." msgstr "&تصفح" #: Source/Core/DolphinQt/MenuBar.cpp:560 msgid "&Bug Tracker" msgstr "&تتبع اخطاء المحاكي" #: Source/Core/DolphinQt/WiiUpdate.cpp:102 msgid "&Cancel" msgstr "&إلغاء" #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "&Cheats Manager" msgstr "&مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:570 msgid "&Check for Updates..." msgstr "&التحقق من التحديثات" #: Source/Core/DolphinQt/MenuBar.cpp:905 msgid "&Clear Symbols" msgstr "&مسح الرموز" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Clone..." msgstr "&استنساخ" #: Source/Core/DolphinQt/MenuBar.cpp:429 msgid "&Code" msgstr "&رمز" #: Source/Core/DolphinQt/MenuBar.cpp:503 msgid "&Controller Settings" msgstr "&إعدادات وحدة التحكم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:248 msgid "&Copy address" msgstr "&نسخ العنوان" #: Source/Core/DolphinQt/GCMemcardManager.cpp:82 msgid "&Delete" msgstr "&حذف" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:260 msgid "&Delete Watch" msgstr "&حذف المشاهدة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:53 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:76 msgid "&Edit Code..." msgstr "&تحرير الرمز" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183 msgid "&Edit..." msgstr "&تحرير" #: Source/Core/DolphinQt/MenuBar.cpp:208 msgid "&Eject Disc" msgstr "&إخراج القرص" #: Source/Core/DolphinQt/MenuBar.cpp:307 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:83 msgid "&Export..." msgstr "&تصدير" #: Source/Core/DolphinQt/MenuBar.cpp:201 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinQt/MenuBar.cpp:523 msgid "&Font..." msgstr "&الخط" #: Source/Core/DolphinQt/MenuBar.cpp:313 msgid "&Frame Advance" msgstr "&الإطار المسبق" #: Source/Core/DolphinQt/MenuBar.cpp:907 msgid "&Generate Symbols From" msgstr "&إنشاء رموز من" #: Source/Core/DolphinQt/MenuBar.cpp:556 msgid "&GitHub Repository" msgstr "&GitHub مستودع " #: Source/Core/DolphinQt/MenuBar.cpp:500 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinQt/MenuBar.cpp:547 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinQt/MenuBar.cpp:504 msgid "&Hotkey Settings" msgstr "&إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/GCMemcardManager.cpp:85 msgid "&Import..." msgstr "&استيراد" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:271 msgid "&Insert blr" msgstr "&blr إدراج" #: Source/Core/DolphinQt/MenuBar.cpp:473 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113 msgid "&Language:" msgstr "&اللغة" #: Source/Core/DolphinQt/MenuBar.cpp:330 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:913 msgid "&Load Symbol Map" msgstr "&Load Symbol Map" #: Source/Core/DolphinQt/MenuBar.cpp:421 msgid "&Lock Widgets In Place" msgstr "&تأمين المصغرات في القائمة" #: Source/Core/DolphinQt/MenuBar.cpp:465 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:693 msgid "&Movie" msgstr "&فيلم" #: Source/Core/DolphinQt/MenuBar.cpp:202 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinQt/MenuBar.cpp:497 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinQt/MenuBar.cpp:933 msgid "&Patch HLE Functions" msgstr "&HLE وظائف تصحيح" #: Source/Core/DolphinQt/MenuBar.cpp:309 msgid "&Pause" msgstr "&إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:308 msgid "&Play" msgstr "&تشغيل" #: Source/Core/DolphinQt/GameList/GameList.cpp:298 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinQt/MenuBar.cpp:708 msgid "&Read-Only Mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&إزالة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:54 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:77 msgid "&Remove Code" msgstr "&إزالة الرمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:260 msgid "&Rename symbol" msgstr "&إعادة تسمية الرمز" #: Source/Core/DolphinQt/MenuBar.cpp:311 msgid "&Reset" msgstr "&إعادة" #: Source/Core/DolphinQt/MenuBar.cpp:222 msgid "&Resource Pack Manager" msgstr "&أدارة حزمة الموارد" #: Source/Core/DolphinQt/MenuBar.cpp:914 msgid "&Save Symbol Map" msgstr "&Save Symbol Map" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:162 msgid "&Speed Limit:" msgstr "&حد السرعة" #: Source/Core/DolphinQt/MenuBar.cpp:310 msgid "&Stop" msgstr "&إيقاف " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117 msgid "&Theme:" msgstr "&المظهر" #: Source/Core/DolphinQt/MenuBar.cpp:220 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "&View" msgstr "&عرض" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:448 msgid "&Watch" msgstr "&مشاهدة" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "&Website" msgstr "&الموقع" #: Source/Core/DolphinQt/GameList/GameList.cpp:299 msgid "&Wiki" msgstr "&معلومات عن اللعبة" #: Source/Core/DolphinQt/MenuBar.cpp:1183 msgid "'%1' not found, no symbol names generated" msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها" #: Source/Core/DolphinQt/MenuBar.cpp:1227 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138 msgid "(None)" msgstr "(لا شيء)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:133 msgid "(host)" msgstr "(مضيف)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:132 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:253 msgid "* Multiply" msgstr "* ضرب" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:256 msgid "+ Add" msgstr "+ إضافة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid ", Comma" msgstr ", فاصلة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:257 msgid "- Subtract" msgstr "- طرح" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:177 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:703 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:254 msgid "/ Divide" msgstr "/ تقسيم" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:110 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:391 msgid "16-bit Integer" msgstr "عدد صحيح 16-بت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:115 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "16x" msgstr "16x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53 msgid "2x Native (1280x1056) for 720p" msgstr "2x Native (1280x1056) for 720p" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:111 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:391 msgid "32-bit Integer" msgstr "عدد صحيح بت-32" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:295 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:381 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:297 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26 msgid "3D Depth" msgstr "3D عمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Native (1920x1584) for 1080p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:114 msgid "4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Native (2560x2112) for 1440p" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "5x Native (3200x2640)" msgstr "5x Native (3200x2640)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56 msgid "6x Native (3840x3168) for 4K" msgstr "6x Native (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "7x Native (4480x3696)" msgstr "7x Native (4480x3696)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:109 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatsManager.cpp:391 msgid "8-bit Integer" msgstr "عدد صحيح بت-8" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "8x" msgstr "8x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:57 msgid "8x Native (5120x4224) for 5K" msgstr "8x Native (5120x4224) for 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:259 msgid "< Less-than" msgstr "< أقل-من" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:104 msgid "" msgstr "<لا شيء>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69 msgid "" msgstr "<لغة النظام>" #: Source/Core/DolphinQt/Updater.cpp:49 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

يتوفر إصدار جديد من دولفين !

دولفين %1 متاح للتنزيل. تقوم بتشغيل %2." "
هل ترغب في التحديث؟

ملاحظات الإصدار:

" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:258 msgid "> Greater-than" msgstr "> أكثر-من" #: Source/Core/DolphinQt/MainWindow.cpp:1290 #: Source/Core/DolphinQt/MainWindow.cpp:1361 msgid "A NetPlay Session is already in progress!" msgstr "جلسة لعب الشبكة جارية بالفعل!" #: Source/Core/Core/WiiUtils.cpp:132 #, c-format msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: %u\n" "WAD version: %u\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "NAND تم تثبيت إصدار مختلف من هذا العنوان بالفعل على .\n" "\n" "%uالإصدار المثبت \n" "%u WAD اصدار\n" "\n" " wad سيؤدي تثبيت \n" "هذا إلى استبداله بشكل لا رجعة فيه. استمر ؟" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:502 msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." #: Source/Core/DolphinQt/MainWindow.cpp:806 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة " "إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:360 msgid "A sync can only be triggered when a Wii game is running." msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "تنبيه:\n" "\n" "يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n" "استخدام على مسؤوليتك الخاصة.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:199 msgid "AR Code" msgstr "AR رموز" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56 msgid "AR Codes" msgstr "AR رموز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:106 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/GameList/GameList.cpp:571 msgid "Abort" msgstr "إحباط" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "ترجمة بواسطة منصور العسيري" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:215 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:50 msgid "Accelerometer" msgstr "التسارع" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:73 msgid "Accuracy:" msgstr "ضبط" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89 msgid "Action" msgstr "عمل" #: Source/Core/Core/ARDecrypt.cpp:478 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" #: Source/Core/Core/ActionReplay.cpp:528 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" #: Source/Core/Core/ActionReplay.cpp:618 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" #: Source/Core/Core/ActionReplay.cpp:406 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" #: Source/Core/Core/ActionReplay.cpp:466 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" #: Source/Core/Core/ActionReplay.cpp:673 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" #: Source/Core/Core/ActionReplay.cpp:543 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." #: Source/Core/Core/ActionReplay.cpp:248 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay Error: invalid AR code line: %s" #: Source/Core/Core/ActionReplay.cpp:784 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Conditional Code: Invalid Size %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:752 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Invalid Normal Code Type %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:808 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" #: Source/Core/Core/ActionReplay.cpp:710 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Activate NetPlay Chat" msgstr "تفعيل المحادثة في اللعب عبر الشبكة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158 msgid "Active" msgstr "نشط" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "كشف عن محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 msgid "Adapter:" msgstr "محول" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 msgid "Add" msgstr "أضف" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46 msgid "Add New USB Device" msgstr "إضافة جهاز يو إس بي جديد" #: Source/Core/Core/HotkeyManager.cpp:74 msgid "Add a Breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/Core/HotkeyManager.cpp:75 msgid "Add a Memory Breakpoint" msgstr "أضف نقطة توقف الذاكرة" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:124 msgid "Add to &watch" msgstr "اضف إليه &تنبية" #: Source/Core/DolphinQt/CheatsManager.cpp:272 msgid "Add to Watch" msgstr "أضف إلى المشاهدة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:144 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:154 msgid "Add..." msgstr "أضف" #: Source/Core/DolphinQt/CheatsManager.cpp:640 #: Source/Core/DolphinQt/CheatsManager.cpp:641 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:164 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136 #: Source/Core/DolphinQt/MenuBar.cpp:908 msgid "Address" msgstr "عنوان" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:116 msgid "Address Space" msgstr "مساحة العنوان" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 msgid "Address:" msgstr "عنوان" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:228 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM.\n" "\n" "The \"Safe\" setting eliminates the likelihood of the GPU missing texture " "updates from RAM. Lower accuracies cause in-game text to appear garbled in " "certain games.\n" "\n" "If unsure, select the rightmost value." msgstr "" "يضبط دقة تلقي كرت الشاشة تحديثات النسيج من ذاكرة الوصول العشوائي.\n" "\n" "الإعداد \"الآمن\" يلغي احتمال فقدان كرت الشاشة تحديثات الملمس من ذاكرة " "الوصول العشوائي. تؤدي الدقة المنخفضة إلى ظهور نص في اللعبة مشوه في بعض " "الألعاب.\n" "\n" "إذا لم تكن متأكدًا فحدد القيمة الموجودة في أقصى اليمين" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:89 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "يضبط معدل سرعة المعالج\n" "\n" "قد تجعل القيم الأعلى الألعاب ذات الإطارات المختلفة تعمل على معدل إطارات " "أعلى ، على حساب الأداء. قد تؤدي القيم الأقل إلى تنشيط تخطي الإطار الداخلي " "للعبة ، مما يحسن الأداء\n" "\n" "تحذير: يمكن أن يؤدي تغيير هذا الوضع الافتراضي (100٪) إلى تعطل الألعاب " "والتسبب في حدوث مشكلات. افعل ذلك على مسؤوليتك الخاصة. الرجاء عدم الإبلاغ عن " "الأخطاء التي تحدث مع السرعة الغير الافتراضية" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:94 msgid "Advance Game Port" msgstr "منفذ جيم بوي ادفانس" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:114 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "خيارات متقدمة" #: Source/Core/UICommon/NetPlayIndex.cpp:252 msgid "Africa" msgstr "أفريقيا" #: Source/Core/DolphinQt/GCMemcardManager.cpp:292 msgid "All Files (*)" msgstr "(*) كل الملفات" #: Source/Core/DolphinQt/MainWindow.cpp:669 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "dff *.m3u);;All Files (*)" msgstr "" "ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *." "wad *.dff *.m3u);;كل الملفات (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:46 msgid "" "All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *." "m3u);;All Files (*)" msgstr "" "ملفات جيم كيوب و وي (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad " "*.m3u);;كل الملفات (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1182 #: Source/Core/DolphinQt/MainWindow.cpp:1189 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "جميع حالات الحفظ (*.sav *.s##);; كل الملفات (*)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320 msgid "All devices" msgstr "جميع أدوات التحكم" #: Source/Core/Core/NetPlayServer.cpp:1088 msgid "All players' codes synchronized." msgstr "جميع رموز اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1044 msgid "All players' saves synchronized." msgstr "حفظ جميع اللاعبين متزامنة." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:132 msgid "Allow Mismatched Region Settings" msgstr "السماح بإعدادات المنطقة الغير متطابقة" #: Source/Core/DolphinQt/Main.cpp:213 msgid "Allow Usage Statistics Reporting" msgstr "السماح بالإبلاغ عن إحصائيات الاستخدام" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:212 msgid "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to roll.\n" "\n" "Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to " "increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the " "camera or SHIFT+F to reset the speed.\n" "\n" "If unsure, leave this unchecked. " msgstr "" "Allows manipulation of the in-game camera. Move the mouse while holding the " "right button to pan or middle button to roll.\n" "\n" "Use the WASD keys while holding SHIFT to move the camera. Press SHIFT+2 to " "increase speed or SHIFT+1 to decrease speed. Press SHIFT+R to reset the " "camera or SHIFT+F to reset the speed.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:20 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:209 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:37 msgid "Alternate Input Sources" msgstr "مصادر الإدخال البديلة" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:107 msgid "Always Connected" msgstr "متصل دائما" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174 msgid "Always Hide Mouse Cursor" msgstr "إخفاء مؤشر الماوس دائما" #: Source/Core/Common/Assert.h:60 #, c-format msgid "" "An error occurred.\n" "\n" " Line: %d\n" " File: %s\n" "\n" "Ignore and continue?" msgstr "" "حدث خطأ.\n" "\n" " سطر: %d\n" " ملف: %s\n" "\n" "تجاهل والمتابعة؟" #: Source/Core/Core/HW/DVD/DVDThread.cpp:162 msgid "An inserted disc was expected but not found." msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155 msgid "Analyze" msgstr "تحليل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:60 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29 msgid "Angle" msgstr "الزاوية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "Anisotropic Filtering:" msgstr "تصفية متباينة الخواص " #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90 msgid "Anti-Aliasing:" msgstr "مضاد للتعرج" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:71 msgid "Any Region" msgstr "أي منطقة" #: Source/Core/DolphinQt/MenuBar.cpp:1364 msgid "Append signature to" msgstr "إلحاق التوقيع ل" #: Source/Core/DolphinQt/MenuBar.cpp:926 msgid "Append to &Existing Signature File..." msgstr "إلحاق ب & ملف التوقيع الموجود" #: Source/Core/DolphinQt/MenuBar.cpp:930 msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:302 msgid "" "Applies a post-processing effect after rendering a frame.\n" "\n" "If unsure, select (off)." msgstr "" "يطبق تأثير ما بعد المعالجة بعد تقديم إطار.\n" "\n" "إذا لم تكن متأكدًا فحدد (إيقاف)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:89 msgid "Apploader Date:" msgstr "تاريخ الإصدار" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:236 msgid "Apply" msgstr "تطبيق" #: Source/Core/DolphinQt/MenuBar.cpp:1387 msgid "Apply signature file" msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:85 msgid "Arbitrary Mipmap Detection" msgstr "Arbitrary Mipmap Detection" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:195 msgid "Are you sure that you want to delete '%1'?" msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:749 msgid "Are you sure you want to delete this file?" msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟" #: Source/Core/DolphinQt/ResourcePackManager.cpp:238 msgid "Are you sure you want to delete this pack?" msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:516 msgid "Are you sure you want to quit NetPlay?" msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:500 msgid "Are you sure?" msgstr "هل أنت واثق؟" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:112 msgid "Aspect Ratio:" msgstr "نسبة العرض" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:232 msgid "Assign Controller Ports" msgstr "تعيين منافذ وحدة التحكم" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "تعيين وحدات تحكم" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:116 msgid "Asynchronous (Skip Drawing)" msgstr "(Skip Drawing) غير متزامن" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:115 msgid "Asynchronous (Ubershaders)" msgstr "(Ubershaders) غير متزامن" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232 msgid "Attach MotionPlus" msgstr "أرفق موشن بلس" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:80 msgid "Audio Backend:" msgstr "الخلفية الصوتية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:138 msgid "Audio Stretching Settings" msgstr "إعدادات امتداد الصوت" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Author" msgstr "الكاتب" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "الكتاب" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:167 msgid "Auto Update Settings" msgstr "إعدادات التحديث التلقائي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:413 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم " "النافذة.\n" "\n" "يرجى تحديد دقة داخلية محددة." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92 msgid "Auto-Adjust Window Size" msgstr "ضبط حجم الإطار تلقائيا" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:65 msgid "Auto-Hide" msgstr "إخفاء تلقائي" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:216 msgid "" "Automatically adjusts the window size to the internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يضبط تلقائيا حجم النافذة لدقة الداخلية.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #. i18n: The "Auxiliary" address space is the address space of ARAM (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:124 msgid "Auxiliary" msgstr "مساعدة" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:456 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:568 msgid "BAT incorrect. Dolphin will now exit" msgstr "غير صحيحه. الدلفين سيخرج الآن BAT " #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:474 msgid "BP register " msgstr "BP تسجل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:111 msgid "Backend Multithreading" msgstr "تعدد المسارات الخلفية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:77 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:50 msgid "Backend:" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:208 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 msgid "Backward" msgstr "الى الوراء" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474 msgid "Bad address provided." msgstr "تم توفير عنوان غير صحيح." #: Source/Core/DiscIO/VolumeVerifier.cpp:352 msgid "Bad dump" msgstr "تفريغ سيئ" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503 msgid "Bad value provided." msgstr "قيمة سيئة المقدمة." #: Source/Core/DolphinQt/GameList/GameList.cpp:905 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:182 #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 #: Source/Core/DolphinQt/MenuBar.cpp:604 msgid "Banner" msgstr "الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:97 msgid "Banner Details" msgstr "تفاصيل الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 msgid "Banner:" msgstr "الشعار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 msgid "Bar" msgstr "شريط" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:54 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:121 msgid "Basic Settings" msgstr "الإعدادات الأساسية" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 msgid "Bass" msgstr "صوت عميق" #: Source/Core/DolphinQt/Main.cpp:188 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:257 msgid "Battery" msgstr "بطارية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "Beta (once a month)" msgstr "Beta (مرة في الشهر)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:99 msgid "Bitrate (kbps):" msgstr "(kbps) معدل البت" #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 msgid "Blocks" msgstr "كتل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n" "لا يمكن استخدام وضع العبور" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:118 msgid "" "Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device " "was found. Aborting." msgstr "" "تم تمكين وضع عبور البلوتوث ولكن لم يتم العثور علي اي جهاز يو إس بي قابل " "للاستخدام. احباط" #: Source/Core/DolphinQt/MenuBar.cpp:509 msgid "Boot to Pause" msgstr "التمهيد لإيقاف مؤقت" #: Source/Core/DolphinQt/MainWindow.cpp:1508 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1536 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "BootMii keys file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:118 msgid "Borderless Fullscreen" msgstr "ملء الشاشة بلا حدود" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174 msgid "Bottom" msgstr "اسفل" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "%1 فرع" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67 msgid "Break" msgstr "كسر" #: Source/Core/Core/HotkeyManager.cpp:288 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:27 msgid "Breakpoint" msgstr "توقف" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:483 msgid "Breakpoint encountered! Step out aborted." msgstr "واجه نقطة توقف! خطوة خارج إحباط" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26 msgid "Breakpoints" msgstr "نقاط التوقف" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106 msgid "Broadband Adapter" msgstr "محول النطاق العريض" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189 msgid "Broadband Adapter MAC address" msgstr " عنوان الماك ادرس محول عريض النطاق " #: Source/Core/DolphinQt/MenuBar.cpp:237 msgid "Browse &NetPlay Sessions...." msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:143 msgid "Buffer Size:" msgstr "حجم المخزن المؤقت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:897 msgid "Buffer size changed to %1" msgstr "تم تغيير حجم المخزن المؤقت إلى %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928 msgid "Buffer:" msgstr "المخزن المؤقت" #: Source/Core/Core/HW/GCPadEmu.cpp:92 msgid "Button" msgstr "زر" #: Source/Core/Core/HW/GCPadEmu.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:82 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:39 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:51 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:200 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:109 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:135 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:155 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:33 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76 msgid "Buttons" msgstr "الأزرار" #: Source/Core/Core/HW/GCPadEmu.cpp:74 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:32 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "C Stick" msgstr "C عصا" #: Source/Core/DolphinQt/MenuBar.cpp:925 msgid "C&reate Signature File..." msgstr "إنشاء ملف التوقيع" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:487 msgid "CP register " msgstr "CP تسجيل" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:56 msgid "CPU Emulation Engine:" msgstr "محرك محاكاة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:50 msgid "CPU Options" msgstr "خيارات المعالج" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:55 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (أبطأ)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:194 msgid "" "Caches custom textures to system RAM on startup.\n" "\n" "This can require exponentially more RAM but fixes possible stuttering.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تخزين القوام المخصص على ذاكرة الوصول العشوائي للنظام عند بدء التشغيل.\n" "\n" "قد يتطلب هذا ذاكرة الوصول العشوائي أكثر بشكل كبير ولكن يعمل على إصلاح " "التأتأة المحتملة\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:82 msgid "Calculate" msgstr "حساب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:310 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.\n" "\n" "Rarely causes slowdowns or graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "3D يحسب إضاءة الكائنات\n" "لكل بكسل بدلاً من رأسها ، ويمنع ظهور المضلعات المضاءة ويجعل المثلثات الفردية " "أقل وضوحًا.\n" "\n" "نادرا ما يسبب التباطؤ أو القضايا الرسومية.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:956 msgid "Calibrate" msgstr "معايرة" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:948 msgid "Calibration" msgstr "المعايرة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:104 msgid "Callstack" msgstr "Callstack" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1774 #, c-format msgid "Can't find Wii Remote by connection handle %02x" msgstr "لا يمكن العثور على ريموت وي بواسطة مقبض الاتصال %02x" #: Source/Core/DolphinQt/MainWindow.cpp:1283 #: Source/Core/DolphinQt/MainWindow.cpp:1354 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! " #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:133 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:51 msgid "Cancel" msgstr "إلغاء" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:997 msgid "Cancel Calibration" msgstr "إلغاء المعايرة" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:102 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "WAD لا يمكن تشغيل هذا\n" "NAND لأنه لا يمكن تثبيته على" #: Source/Core/Core/Boot/Boot.cpp:505 msgid "Cannot find the GC IPL." msgstr "Cannot find the GC IPL." #: Source/Core/DolphinQt/CheatsManager.cpp:551 msgid "" "Cannot interpret the given value.\n" "Have you chosen the right type?" msgstr "" "لا يمكن تفسير القيمة المحددة.\n" "هل اخترت النوع الصحيح؟" #: Source/Core/Core/Boot/Boot.cpp:503 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Cannot start the game, because the GC IPL could not be found." #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:42 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:221 msgid "Center" msgstr "مركز" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:957 msgid "Center and Calibrate" msgstr "المركز و المعايرة" #: Source/Core/DolphinQt/GameList/GameList.cpp:314 msgid "Change &Disc" msgstr "تغيير &القرص" #: Source/Core/DolphinQt/MenuBar.cpp:207 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/Core/HotkeyManager.cpp:27 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:135 msgid "Change Discs Automatically" msgstr "تغيير الأقراص تلقائيا" #: Source/Core/Core/Movie.cpp:1188 #, c-format msgid "Change the disc to %s" msgstr "تغيير القرص الى %s" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67 msgid "Changing cheats will only take effect when the game is restarted." msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:203 msgid "Chat" msgstr "محادثه" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:24 msgid "Cheat Code Editor" msgstr "محرر رمز الأسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:213 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:157 msgid "Cheats Manager" msgstr "مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:260 msgid "Check NAND..." msgstr "NAND تحقق من" #: Source/Core/DolphinQt/Settings/PathPane.cpp:152 msgid "Check for Game List Changes in the Background" msgstr "التحقق من وجود تغييرات في قائمة الألعاب في الخلفية" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "تحقق من وجود تحديثات" #: Source/Core/DolphinQt/GameList/GameList.cpp:774 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد " "الاستخدام." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:153 msgid "Checksum" msgstr "اختباري" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "China" msgstr "الصين" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:200 msgid "Choose a file to open" msgstr "اختيار ملف لفتح" #: Source/Core/DolphinQt/MenuBar.cpp:1405 msgid "Choose priority input file" msgstr "اختيار ملف الإدخال ذي الأولوية" #: Source/Core/DolphinQt/MenuBar.cpp:1410 msgid "Choose secondary input file" msgstr "اختر ملف الإدخال الثانوي" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:160 msgid "Choose the folder to extract to" msgstr "اختيار مجلد لاستخراج" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:242 msgid "Classic Buttons" msgstr "أزرار كلاسيكية" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44 msgid "Classic Controller" msgstr "Classic Controller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:235 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:112 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:104 msgid "Clear" msgstr "مسح" #: Source/Core/DolphinQt/MenuBar.cpp:793 msgid "Clear Cache" msgstr "مسح ذاكرة التخزين المؤقت" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69 msgid "Clock Override" msgstr "تجاوز السرعة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:146 msgid "Clone and &Edit Code..." msgstr "استنساخ و &تحرير الرمز" #: Source/Core/DolphinQt/SearchBar.cpp:28 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinQt/MenuBar.cpp:498 msgid "Co&nfiguration" msgstr "الإعدادات العامة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30 msgid "Code" msgstr "رمز" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:102 msgid "Code:" msgstr "رمز" #: Source/Core/Core/NetPlayClient.cpp:1570 msgid "Codes received!" msgstr "الرموز الواردة!" #: Source/Core/DolphinQt/MenuBar.cpp:928 msgid "Combine &Two Signature Files..." msgstr "دمج اثنين من ملفات التوقيع" #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 msgid "Comment" msgstr "التعليق" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:206 msgid "Common" msgstr "عام" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:125 msgid "Compile Shaders Before Starting" msgstr "تجميع التظليل قبل البدء" #: Source/Core/VideoCommon/ShaderCache.cpp:163 msgid "Compiling Shaders" msgstr "تجميع التظليل" #: Source/Core/DolphinQt/GameList/GameList.cpp:312 msgid "Compress ISO..." msgstr "ضغط القرص" #: Source/Core/DolphinQt/GameList/GameList.cpp:277 msgid "Compress Selected ISOs..." msgstr "ضغط القرص المحددة" #: Source/Core/DolphinQt/GameList/GameList.cpp:539 msgid "Compressed GC/Wii images (*.gcz)" msgstr "(*.gcz) اقراص مضغوطه جيم كيوب و وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:502 msgid "" "Compressing a Wii disc image will irreversibly change the compressed copy by " "removing padding data. Your disc image will still work. Continue?" msgstr "" "سيؤدي ضغط صورة قرص وي إلى تغيير النسخة المضغوطة بشكل نهائي عن طريق إزالة " "بيانات الحشو. ستظل صورة القرص تعمل. استمر؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:570 #: Source/Core/DolphinQt/GameList/GameList.cpp:590 msgid "Compressing..." msgstr "ضغط" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80 msgid "Condition" msgstr "شرط" #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:184 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44 msgid "Configure Dolphin" msgstr "إعدادات دولفين" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212 msgid "Configure Input" msgstr "تكوين الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:212 msgid "Configure Output" msgstr "تكوين الإخراج" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:194 #: Source/Core/DolphinQt/GameList/GameList.cpp:499 #: Source/Core/DolphinQt/GameList/GameList.cpp:559 #: Source/Core/DolphinQt/GameList/GameList.cpp:636 #: Source/Core/DolphinQt/GameList/GameList.cpp:748 #: Source/Core/DolphinQt/MainWindow.cpp:805 #: Source/Core/DolphinQt/MainWindow.cpp:1475 #: Source/Core/DolphinQt/WiiUpdate.cpp:138 msgid "Confirm" msgstr "تأكيد " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:171 msgid "Confirm backend change" msgstr "تأكيد تغيير الخلفية" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinQt/MenuBar.cpp:1150 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:515 #: Source/Core/DolphinQt/ResourcePackManager.cpp:237 msgid "Confirmation" msgstr "التأكيد" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:98 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:194 msgid "Connect" msgstr "اتصال" #: Source/Core/Core/HotkeyManager.cpp:82 Source/Core/DolphinQt/MenuBar.cpp:301 msgid "Connect Balance Board" msgstr "ربط لوح الميزان" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:111 msgid "Connect USB Keyboard" msgstr "ربط لوحة مفاتيح يو إس بي" #: Source/Core/DolphinQt/MenuBar.cpp:293 msgid "Connect Wii Remote %1" msgstr "%1 ربط ريموت وي" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Connect Wii Remote 1" msgstr "ربط ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:79 msgid "Connect Wii Remote 2" msgstr "ربط ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Connect Wii Remote 3" msgstr "ربط ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 4" msgstr "ربط ريموت وي 4" #: Source/Core/DolphinQt/MenuBar.cpp:286 msgid "Connect Wii Remotes" msgstr "ربط ريموت وي " #: Source/Core/DolphinQt/WiiUpdate.cpp:139 msgid "Connect to the Internet and perform an online system update?" msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:185 msgid "Connection Type:" msgstr "نوع الاتصال" #: Source/Core/DiscIO/VolumeVerifier.cpp:1159 #, c-format msgid "Content %08x is corrupt." msgstr "المحتوى%08x تالف" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:157 msgid "Continuous Scanning" msgstr "البحث المستمر" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Control NetPlay Golf Mode" msgstr "Control NetPlay Golf Mode" #: Source/Core/Core/HW/GCPadEmu.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:30 msgid "Control Stick" msgstr "عصا التحكم" #: Source/Core/Core/HotkeyManager.cpp:290 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:378 msgid "Controller Profile" msgstr "ملف تعريف وحدة التحكم" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:66 msgid "Controller Settings" msgstr "إعدادات وحدة التحكم" #: Source/Core/DolphinQt/ToolBar.cpp:132 msgid "Controllers" msgstr "وحدات التحكم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.\n" "\n" "A higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "يتحكم في مسافة مستوى التقارب. هذه هي المسافة التي ستظهر بها الكائنات " "الافتراضية أمام الشاشة.\n" "\n" "تؤدي القيمة الأعلى إلى تأثيرات أقوى خارج الشاشة بينما تكون القيمة الأقل أكثر " "راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:284 msgid "" "Controls the rendering resolution.\n" "\n" "A high resolution greatly improves visual quality, but also greatly " "increases GPU load and can cause issues in certain games. Generally " "speaking, the lower the internal resolution, the better performance will " "be.\n" "\n" "If unsure, select Native." msgstr "" "يتحكم في تقديم الدقة .\n" "\n" "تعمل الدقة العالية على تحسين جودة الصورة بشكل كبير ، ولكنها تزيد أيضًا من حمل " "وحدة معالجة الرسومات بشكل كبير ويمكن أن تسبب مشكلات في بعض الألعاب. وبصفة " "عامة ، كلما كان القرار الداخلي أقل ، كان الأداء الأفضل.\n" "\n" "Native إذا لم تكن متأكدًا فحدد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330 msgid "" "Controls the separation distance between the virtual cameras. \n" "\n" "A higher value creates a stronger feeling of depth while a lower value is " "more comfortable." msgstr "" "يتحكم في مسافة الفصل بين الكاميرات الافتراضية.\n" "\n" "القيمة الأعلى تخلق شعورًا أقوى بالعمق بينما تكون القيمة الأقل أكثر راحة." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن " "يمكن أيضا ان يسبب Trueمشاكل. افتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب " "قليلة تتطلب ذلك." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124 msgid "Convergence:" msgstr "التقارب" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:748 msgid "Copy" msgstr "نسخ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:250 msgid "Copy &function" msgstr "نسخ &الوظيفة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:253 msgid "Copy &hex" msgstr "Copy &hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:390 msgid "Copy Address" msgstr "نسخ العنوان" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:392 msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:252 msgid "Copy code &line" msgstr "Copy code &line" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:111 #: Source/Core/DolphinQt/GCMemcardManager.cpp:393 msgid "Copy failed" msgstr "فشل النسخ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:174 msgid "Copy to A" msgstr "A نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:174 msgid "Copy to B" msgstr "B نسخ إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:84 msgid "Core" msgstr "النواة" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Cost" msgstr "كلفة" #: Source/Core/Core/NetPlayClient.cpp:155 #: Source/Core/Core/NetPlayClient.cpp:211 msgid "Could not communicate with host." msgstr "تعذر الاتصال بالمضيف." #: Source/Core/Core/NetPlayClient.cpp:127 msgid "Could not create client." msgstr "تعذر إنشاء عميل." #: Source/Core/Core/NetPlayClient.cpp:139 msgid "Could not create peer." msgstr "تعذر إنشاء نظير." #: Source/Core/DolphinQt/WiiUpdate.cpp:49 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:44 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:54 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات." #: Source/Core/Core/IOS/ES/ES.cpp:274 #, c-format msgid "" "Could not launch IOS %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Could not launch IOS %016 because it is missing from the NAND.\n" "من المرجح أن يتم تعليق البرنامج الذي تمت مضاهاته الآن." #: Source/Core/Core/IOS/ES/ES.cpp:294 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n" "من المحتمل أن يتعطل البرنامج المحاكي الآن" #: Source/Core/Core/IOS/ES/ES.cpp:299 #, c-format msgid "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "Could not launch title %016 because it is missing from the NAND.\n" "The emulated software will likely hang now." #: Source/Core/Core/Boot/Boot.cpp:188 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive or it is not a GameCube/" "Wii backup. Please note that Dolphin cannot play games directly from the " "original GameCube and Wii discs." msgstr "" "لا يمكن قراءة \"%s\". لا يوجد قرص في محرك الأقراص أو ليس نسخة احتياطية من " "جيم كيوب او وي. يرجى ملاحظة أن دولفين لا يمكن أن تلعب الألعاب مباشرة من " "أقراص جيم كيوب و وي الأصلية." #: Source/Core/Core/Boot/Boot.cpp:211 #, c-format msgid "Could not recognize file %s" msgstr "%sتعذر التعرف على الملف" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:169 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "%s لا يمكن كتابة ملف بطاقة الذاكرة\n" "\n" "هل تقوم بتشغيل دولفين من قرص مضغوط ، أم أن ملف الحفظ ربما يكون محمي ضد " "الكتابة؟\n" "\n" "هل تتلقى هذا بعد نقل دليل المحاكي؟\n" "إذا كان الأمر كذلك ، فقد تحتاج إلى إعادة تحديد موقع بطاقة الذاكرة الخاصة بك " "في الخيارات." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963 msgid "Couldn't look up central server" msgstr "تعذر البحث عن الخادم المركزي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:576 msgid "Couldn't open file." msgstr "لا يمكن فتح الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:579 msgid "Couldn't read file." msgstr "لا يمكن قراءة الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 msgid "Country:" msgstr "البلد" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:203 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within.\n" "\n" "If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "لإنشاء إطارات للقطات ولقطات الشاشة بدقة الوضوح الداخلية للعارض ، بدلاً من حجم " "الإطار الذي يتم عرضه بداخله.\n" "\n" "إذا كانت نسبة العرض إلى الارتفاع عريضة ، فسيتم تغيير حجم صورة الإخراج أفقيًا " "للحفاظ على الدقة الرأسية.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:94 msgid "Creator:" msgstr "المنتج" #: Source/Core/Common/MsgHandler.cpp:92 msgid "Critical" msgstr "حرج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:108 msgid "Crop" msgstr "اقتصاص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:217 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9.\n" "\n" "If unsure, leave this unchecked." msgstr "" "قص الصورة من نسبة العرض إلى الارتفاع الأصلية إلى 4:3 أو 16:9.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:174 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/DolphinQt/MenuBar.cpp:270 msgid "Current Region" msgstr "المنطقة الحالية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:154 msgid "Current game" msgstr "لعبة الحالية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:62 msgid "Custom" msgstr "مخصص" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:99 msgid "Custom RTC Options" msgstr "خيارات تخصيص وقت النظام " #: Source/Core/Core/HW/GCPadEmu.cpp:95 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:102 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:240 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36 msgid "D-Pad" msgstr "الأسهم" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:148 msgid "DJ Turntable" msgstr "DJ Turntable" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94 msgid "DK Bongos" msgstr "الطبول" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:47 msgid "DSP Emulation Engine" msgstr "DSP Emulation Engine" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:93 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:51 msgid "DSP HLE Emulation (fast)" msgstr "DSP HLE Emulation (سريع)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Interpreter (slow)" msgstr "DSP LLE Interpreter (بطيء)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP LLE Recompiler" msgstr "DSP LLE Recompiler" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:32 msgid "DSU Client" msgstr "DSU عميل" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:40 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" "DSU يتيح بروتوكول \n" "استخدام بيانات الإدخال والحركة من مصادر متوافقة ، مثل بلاي ستيشن و نينتندو " "سويتش و وحدات تحكم ستيم.

للحصول على إرشادات الإعداد, راجع هذه الصفحة." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94 msgid "Dance Mat" msgstr "بساط الرقص" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:106 msgid "Data" msgstr "البيانات" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:47 msgid "Data Transfer" msgstr "نقل البيانات" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:135 msgid "Data Type" msgstr "نوع البيانات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:597 msgid "Data in area of file that should be unused." msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة" #: Source/Core/Core/NetPlayClient.cpp:1528 msgid "Data received!" msgstr "البيانات المتلقية!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:322 #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro files(*.sav)" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:34 msgid "Dead Zone" msgstr "المنطقة الميتة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:50 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72 msgid "Debug Only" msgstr "التصحيح فقط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:375 msgid "Debugging" msgstr "التصحيح" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/CheatsManager.cpp:408 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:138 msgid "Decimal" msgstr "عشري" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:99 msgid "Decoding Quality:" msgstr "جودة فك التشفير:" #: Source/Core/DolphinQt/GameList/GameList.cpp:310 msgid "Decompress ISO..." msgstr "ضغط القرص" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "Decompress Selected ISOs..." msgstr "إلغاء ضغط القرص المحددة" #: Source/Core/DolphinQt/GameList/GameList.cpp:570 #: Source/Core/DolphinQt/GameList/GameList.cpp:582 msgid "Decompressing..." msgstr "فك الضغط" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Decrease Convergence" msgstr "تخفيض التقارب" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Decrease Depth" msgstr "تخفيض العمق" #: Source/Core/Core/HotkeyManager.cpp:43 msgid "Decrease Emulation Speed" msgstr "تقليل سرعة المحاكاة" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:115 msgid "Decrease IR" msgstr "تقليل الأشعة تحت الحمراء" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:113 msgid "Default" msgstr "افتراضي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "(Read Only) التكوين الافتراضي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:364 msgid "Default Device" msgstr "الجهاز الافتراضي" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Default Font" msgstr "الخط الافتراضي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:188 msgid "Default ISO:" msgstr "صورة القرص الافتراضية" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:129 msgid "Defer EFB Cache Invalidation" msgstr "Defer EFB Cache Invalidation" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:50 msgid "Defer EFB Copies to RAM" msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:228 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call. \n" "\n" "May improve performance in some games which rely on CPU EFB Access at the " "cost of stability.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يؤدي إلى إلغاء صلاحية ذاكرة التخزين المؤقت للوصول إلى مخزن مؤقت للإطار " "المضمن حتى يتم تنفيذ أمر مزامنة كرت الشاشة في حالة التعطيل ، سيتم إبطال " "ذاكرة التخزين المؤقت مع كل استدعاء سحب. \n" "\n" "قد تحسين الأداء في بعض ألعاب التي تعتمد علي الوصول إلى وحده المعالجة " "المركزية مخزن مؤقت للإطار المضمن علي تكلفه الاستقرار.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:91 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:103 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinQt/GameList/GameList.cpp:372 msgid "Delete File..." msgstr "حذف الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:289 msgid "Delete Selected Files..." msgstr "حذف الملفات المحددة" #: Source/Core/AudioCommon/WaveFile.cpp:34 #: Source/Core/VideoCommon/FrameDump.cpp:114 #, c-format msgid "Delete the existing file '%s'?" msgstr "حذف الملف الموجود '%s'?" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "نسبة العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Depth:" msgstr "العمق" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:41 #: Source/Core/DolphinQt/GameList/GameList.cpp:907 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:184 #: Source/Core/DolphinQt/MenuBar.cpp:606 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:95 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:109 msgid "Description:" msgstr "الوصف" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:232 msgid "Detect" msgstr "كشف" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "تحديد النواة المزدوجة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "Dev (multiple times a day)" msgstr "Dev (عدة مرات في اليوم)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:71 msgid "Device" msgstr "أداة" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:103 msgid "Device PID (e.g., 0305)" msgstr "Device PID (e.g., 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:75 msgid "Device Settings" msgstr "إعدادات الجهاز" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:101 msgid "Device VID (e.g., 057e)" msgstr "Device VID (e.g., 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:127 msgid "Device:" msgstr "جهاز" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:131 msgid "Dims the screen after five minutes of inactivity." msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:182 msgid "Direct Connection" msgstr "اتصال مباشر" #: Source/Core/VideoBackends/D3D/main.cpp:37 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/main.cpp:56 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:104 msgid "Disable Bounding Box" msgstr "تعطيل المربع المحيط" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84 msgid "Disable Copy Filter" msgstr "Disable Copy Filter" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74 msgid "Disable EFB VRAM Copies" msgstr "Disable EFB VRAM Copies" #: Source/Core/Core/HotkeyManager.cpp:45 msgid "Disable Emulation Speed Limit" msgstr "تعطيل محاكاة الحد الأقصى للسرعة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:80 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinQt/MenuBar.cpp:785 msgid "Disable JIT Cache" msgstr "Disable JIT Cache" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:260 msgid "" "Disables bounding box emulation.\n" "\n" "This may improve GPU performance significantly, but some games will break.\n" "\n" "If unsure, leave this checked." msgstr "" "تعطيل محاكاة المربع المحيط.\n" "\n" "قد يؤدي ذلك إلى تحسين أداء وحدة معالجة الرسومات بشكل كبير ، ولكن بعض الألعاب " "ستنهار.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:200 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\". \n" "\n" "Disabling the filter has no effect on performance, but may result in a " "sharper image. Causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "EFB تعطيل مزج الصفوف المجاورة عند نسخ\n" "يُعرف هذا في بعض الألعاب باسم \"إزالة التطهير\" أو \"التنعيم\" \n" "\n" "لا يؤثر تعطيل المرشح على الأداء ، ولكنه قد ينتج عنه صورة أكثر وضوحًا. يسبب " "بعض المشكلات الرسومية.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:93 msgid "Disc" msgstr "القرص" #: Source/Core/DiscIO/DriveBlob.cpp:149 msgid "Disc Read Error" msgstr "خطأ قراءة القرص" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:239 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.\n" "\n" "Can cause graphical defects in some games if the game doesn't expect all XFB " "copies to be displayed. However, turning this setting on reduces latency.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يعرض نسخ مخزن مؤقت للإطار الخارجي بمجرد إنشائها ، بدلاً من انتظار المسح.\n" "\n" "يمكن أن يسبب عيوبًا رسومية في بعض الألعاب إذا كانت اللعبة لا تتوقع عرض جميع " "نسخ مخزن مؤقت للإطار الخارجي . ومع ذلك ، فإن تشغيل هذا الإعداد يقلل زمن " "الوصول.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29 msgid "Distance" msgstr "مسافة" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:33 msgid "Distance of travel from neutral position." msgstr "Distance of travel from neutral position." #: Source/Core/DolphinQt/Main.cpp:215 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟" #: Source/Core/DolphinQt/MainWindow.cpp:1476 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟" #: Source/Core/DolphinQt/MenuBar.cpp:1151 msgid "Do you want to clear the list of symbol names?" msgstr "هل تريد مسح قائمه أسماء الرموز ؟" #: Source/Core/DolphinQt/GCMemcardManager.cpp:417 msgid "Do you want to delete the %1 selected save files?" msgstr "هل تريد حذف %1 اختيار حفظ الملفات?" #: Source/Core/DolphinQt/GCMemcardManager.cpp:416 msgid "Do you want to delete the selected save file?" msgstr "هل تريد حذف ملف الحفظ المحدد؟" #: Source/Core/DolphinQt/MainWindow.cpp:809 msgid "Do you want to stop the current emulation?" msgstr "هل تريد إيقاف المحاكاة الحالية؟" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:82 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II Decoder" #: Source/Core/DolphinQt/MainWindow.cpp:1714 msgid "Dolphin" msgstr "دولفين" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197 msgid "Dolphin FIFO Log (*.dff)" msgstr "Dolphin FIFO Log (*.dff)" #: Source/Core/DolphinQt/MenuBar.cpp:1257 #: Source/Core/DolphinQt/MenuBar.cpp:1273 #: Source/Core/DolphinQt/MenuBar.cpp:1291 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map File (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:63 msgid "Dolphin Signature CSV File" msgstr "CSV توقيع دولفين ملف" #: Source/Core/DolphinQt/MenuBar.cpp:63 msgid "Dolphin Signature File" msgstr "دولفين توقيع الملف" #: Source/Core/DolphinQt/MainWindow.cpp:1557 #: Source/Core/DolphinQt/MainWindow.cpp:1628 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Movies (*.dtm)" #: Source/Core/DolphinQt/GameList/GameList.cpp:196 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n" "انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..." #: Source/Core/DolphinQt/GameList/GameList.cpp:599 msgid "Dolphin failed to complete the requested action." msgstr "فشل دولفين في إكمال الإجراء المطلوب." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:968 msgid "Dolphin is too old for traversal server" msgstr "دولفين قديم جدا لجتياز الخادم " #: Source/Core/DiscIO/VolumeVerifier.cpp:1350 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من " "الأقراص الفعلية" #: Source/Core/DiscIO/VolumeVerifier.cpp:1343 msgid "Dolphin is unable to verify unlicensed discs." msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة." #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74 msgid "Dolphin's cheat system is currently disabled." msgstr "تم تعطيل نظام الاسرار حاليا." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Don't Update" msgstr "عدم التحديث" #: Source/Core/DiscIO/CompressedBlob.cpp:335 msgid "Done compressing disc image." msgstr "تم ضغط صوره القرص." #. i18n: A double precision floating point number #: Source/Core/DolphinQt/CheatsManager.cpp:392 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:142 msgid "Double" msgstr "مزدوج" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Down" msgstr "تحت" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:78 msgid "Download Codes" msgstr "تحميل الرموز" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:80 msgid "Download Codes from the WiiRD Database" msgstr "WiiRD تحميل رموز من قاعدة بيانات" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:152 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:334 msgid "Download complete" msgstr "تم التحميل" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:335 msgid "Downloaded %1 codes. (added %2)" msgstr "تم تحميل %1 رموز. (وأضاف %2)" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:87 msgid "Drawn Object Range" msgstr "Drawn Object Range" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:202 msgid "Drawsome Tablet" msgstr "Drawsome Tablet" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:55 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:72 msgid "Drum Kit" msgstr "Drum Kit" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "ثنائي النواة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:90 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:105 msgid "Dummy" msgstr "وهمي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:96 msgid "Dump &ARAM" msgstr "Dump &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95 msgid "Dump &ExRAM" msgstr "Dump &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:97 msgid "Dump &FakeVMEM" msgstr "Dump &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94 msgid "Dump &MRAM" msgstr "Dump &MRAM" #: Source/Core/DolphinQt/MenuBar.cpp:755 msgid "Dump Audio" msgstr "تفريغ الصوت" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:72 msgid "Dump EFB Target" msgstr "EFB هدف التفريغ" #: Source/Core/DolphinQt/MenuBar.cpp:749 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:66 msgid "Dump Objects" msgstr "Dump Objects" #: Source/Core/DolphinQt/Settings/PathPane.cpp:205 msgid "Dump Path:" msgstr "مسار التفريغ" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:74 msgid "Dump TEV Stages" msgstr "Dump TEV Stages" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173 msgid "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump TEV Stages to User/Dump/Objects/.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:76 msgid "Dump Texture Fetches" msgstr "Dump Texture Fetches" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:177 msgid "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump Texture Fetches to User/Dump/Objects/.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:65 msgid "Dump Textures" msgstr "تفريغ النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:91 msgid "Dump at Internal Resolution" msgstr "تفريغ في الدقة الداخلية" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165 msgid "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump decoded game textures to User/Dump/Textures//.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169 msgid "" "Dump objects to User/Dump/Objects/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dump objects to User/Dump/Objects/.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:188 msgid "" "Dumps decoded game textures to User/Dump/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dumps decoded game textures to User/Dump/Textures//.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:197 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dumps the contents of EFB copies to User/Dump/Textures/.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:124 msgid "Dutch" msgstr "الهولندية" #: Source/Core/DolphinQt/MenuBar.cpp:215 msgid "E&xit" msgstr "خروج" #: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:129 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" "يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم " "المساواة لجميع اللاعبين ، التي تم تكوينها من قبل المضيف.\n" "مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر " "أهمية" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "East Asia" msgstr "شرق اسيا" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "محرر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:159 msgid "Effect" msgstr "تأثير" #. i18n: "Effective" addresses are the addresses used directly by the CPU and may be subject to #. translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122 msgid "Effective" msgstr "فعال" #: Source/Core/UICommon/UICommon.cpp:457 msgid "EiB" msgstr "إكسابايت" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Eject Disc" msgstr "إخراج القرص" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40 msgid "Embedded Frame Buffer (EFB)" msgstr "(EFB) مخزن مؤقت للإطار المضمن" #: Source/Core/Core/State.cpp:457 msgid "Empty" msgstr "فارغة" #: Source/Core/Core/Core.cpp:217 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156 msgid "Emulate the Wii's Bluetooth adapter" msgstr "محاكاة محول بلوتوث وي" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186 msgid "Emulated Wii Remote" msgstr "محاكاة ريموت وي" #: Source/Core/Core/HotkeyManager.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:27 msgid "Emulation Speed" msgstr "سرعة المحاكاة " #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:151 msgid "Enable" msgstr "تمكين" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Enable API Validation Layers" msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Enable Audio Stretching" msgstr "تمكين تمديد الصوت " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129 msgid "Enable Cheats" msgstr "تمكين الأسرار" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103 msgid "Enable Custom RTC" msgstr "تمكين وقت مخصص" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 msgid "Enable Dual Core" msgstr "تمكين ثنائي النواة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:126 msgid "Enable Dual Core (speedup)" msgstr "Enable Dual Core (لزيادة السرعة)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:74 msgid "Enable Emulated CPU Clock Override" msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Enable FPRF" msgstr "FPRF تمكين" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:109 msgid "Enable Progressive Scan" msgstr "تمكين المسح التدريجي" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 msgid "Enable Rumble" msgstr "تمكين الهزاز" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:109 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:159 msgid "Enable Speaker Data" msgstr "تمكين بيانات مكبر صوت" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192 msgid "Enable Usage Statistics Reporting" msgstr "تمكين تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51 msgid "Enable Wireframe" msgstr "تمكين الإطار الشبكي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106 msgid "" "Enable fast disc access. This can cause crashes and other problems in some " "games. (ON = Fast, OFF = Compatible)" msgstr "" "تمكين الوصول إلى القرص بسرعة. هذا يمكن أن يسبب أعطال ومشاكل أخرى في بعض " "الألعاب. (تمكين= سريع, تعطيل= متوافق)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:95 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "باستخدام 5.1 المحيطي. بعض الخلفيات فقط Dolby Pro Logic II تمكن محاكاة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:102 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:297 msgid "" "Enables anisotropic filtering, which enhances the visual quality of textures " "that are at oblique viewing angles.\n" "\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "تمكن تصفية متباينة الخواص ، مما يعزز الجودة البصرية من القوام الموجودة في " "زوايا المشاهدة المائلة.\n" "\n" "قد تسبب مشاكل في عدد صغير من الألعاب.\n" "\n" "1x إذا لم تكن متأكدًا فحدد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.\n" "\n" "May have false positives that result in blurry textures at increased " "internal resolution, such as in games that use very low resolution mipmaps. " "Disabling this can also reduce stutter in games that frequently load new " "textures. This feature is not compatible with GPU Texture Decoding.\n" "\n" "If unsure, leave this checked." msgstr "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.\n" "\n" "May have false positives that result in blurry textures at increased " "internal resolution, such as in games that use very low resolution mipmaps. " "Disabling this can also reduce stutter in games that frequently load new " "textures. This feature is not compatible with GPU Texture Decoding.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:223 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend.\n" "\n" "If unsure, leave this checked." msgstr "" "تمكين إرسال أمر ذو مؤشرات ترابط متعددة في الخلفية حيث يكون مدعومًا قد يؤدي " "تمكين هذا الخيار إلى تحسين الأداء في الأنظمة التي تحتوي على أكثر من نواتين " "لوحدة المعالجة المركزية. حاليا ، هذا يقتصر على الخلفية فولكان.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:220 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكن المسح التدريجي إذا كانت مدعومة من قبل برنامج محاكاة. معظم الألعاب ليس " "لديها أي مشكلة مع هذا.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:149 msgid "Enables stretching of the audio to match emulation speed." msgstr "لتمكين تمديد الصوت لتتناسب مع سرعة المحاكاة." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:251 msgid "" "Enables texture decoding using the GPU instead of the CPU.\n" "\n" "This may result in performance gains in some scenarios, or on systems where " "the CPU is the bottleneck.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تمكين فك تشفير النسيج باستخدام وحدة معالجة الرسومات بدلاً من وحدة المعالجة " "المركزية.\n" "\n" "قد يؤدي ذلك إلى تحقيق مكاسب في الأداء في بعض السيناريوهات ، أو في الأنظمة " "التي تمثل وحدة المعالجة المركزية عنق الزجاجة فيها.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:100 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:185 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:209 msgid "" "Encodes frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Encodes frame dumps using the FFV1 codec.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/Core/NetPlayServer.cpp:110 msgid "Enet Didn't Initialize" msgstr "لم يتم تهيئة الشبكة" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:119 msgid "English" msgstr "الإنجليزية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:48 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:83 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:112 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:60 msgid "Enter USB device ID" msgstr "أدخل معرف جهاز يو إس بي " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:189 msgid "Enter new Broadband Adapter MAC address:" msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:285 msgid "Enter password" msgstr "أدخل كلمة المرور" #: Source/Core/DolphinQt/MenuBar.cpp:1191 msgid "Enter the RSO module address:" msgstr "Enter the RSO module address:" #: Source/Core/DolphinQt/CheatsManager.cpp:397 msgid "Equals to" msgstr "يساوي" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:446 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:185 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:224 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:224 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:474 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:503 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:536 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:543 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 #: Source/Core/DolphinQt/GCMemcardManager.cpp:278 #: Source/Core/DolphinQt/Main.cpp:172 Source/Core/DolphinQt/Main.cpp:187 #: Source/Core/DolphinQt/MainWindow.cpp:247 #: Source/Core/DolphinQt/MainWindow.cpp:254 #: Source/Core/DolphinQt/MainWindow.cpp:953 #: Source/Core/DolphinQt/MainWindow.cpp:1282 #: Source/Core/DolphinQt/MainWindow.cpp:1289 #: Source/Core/DolphinQt/MainWindow.cpp:1353 #: Source/Core/DolphinQt/MainWindow.cpp:1360 #: Source/Core/DolphinQt/MainWindow.cpp:1454 #: Source/Core/DolphinQt/MenuBar.cpp:1114 #: Source/Core/DolphinQt/MenuBar.cpp:1182 #: Source/Core/DolphinQt/MenuBar.cpp:1197 #: Source/Core/DolphinQt/MenuBar.cpp:1209 #: Source/Core/DolphinQt/MenuBar.cpp:1310 #: Source/Core/DolphinQt/MenuBar.cpp:1319 #: Source/Core/DolphinQt/MenuBar.cpp:1331 #: Source/Core/DolphinQt/MenuBar.cpp:1352 #: Source/Core/DolphinQt/MenuBar.cpp:1377 #: Source/Core/DolphinQt/MenuBar.cpp:1427 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:299 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:412 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:717 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:952 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:329 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:342 #: Source/Core/DolphinQt/RenderWidget.cpp:130 #: Source/Core/DolphinQt/ResourcePackManager.cpp:201 #: Source/Core/DolphinQt/ResourcePackManager.cpp:222 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:238 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 #: Source/Core/DolphinQt/Translation.cpp:306 msgid "Error" msgstr "خطأ" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "%1 : خطأ في فتح المحول" #: Source/Core/DolphinQt/Translation.cpp:307 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:203 msgid "Error obtaining session list: %1" msgstr "خطأ في الحصول على قائمة الجلسة: 1%" #: Source/Core/DolphinQt/MainWindow.cpp:248 msgid "Error occured while loading some texture packs" msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج" #: Source/Core/Core/NetPlayClient.cpp:1557 msgid "Error processing codes." msgstr "خطأ معالجة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1529 msgid "Error processing data." msgstr "خطأ في معالجة البيانات." #: Source/Core/Core/NetPlayServer.cpp:1796 #, c-format msgid "Error reading file: %s" msgstr "خطأ في قراءة الملف: %s" #: Source/Core/Core/NetPlayServer.cpp:1229 msgid "Error synchronizing cheat codes!" msgstr "خطأ في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1216 msgid "Error synchronizing save data!" msgstr "حدث خطا اثناء مزامنة حفظ البيانات!" #: Source/Core/Core/NetPlayClient.cpp:1620 #, c-format msgid "Error writing file: %s" msgstr "خطأ في كتابة الملف: %s" #: Source/Core/Common/ChunkFile.h:270 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:336 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:331 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." #: Source/Core/DiscIO/VolumeVerifier.cpp:1297 #, c-format msgid "Errors were found in %zu blocks in the %s partition." msgstr "تم العثور على أخطاء في %zu كتل في القسم %s" #: Source/Core/DiscIO/VolumeVerifier.cpp:1309 #, c-format msgid "Errors were found in %zu unused blocks in the %s partition." msgstr "تم العثور على أخطاء في %zu كتل غير مستخدمة في القسم %s" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:63 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:272 #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Europe" msgstr "أوروبا" #: Source/Core/Core/HotkeyManager.cpp:35 msgid "Exit" msgstr "خروج" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:557 msgid "Expected arguments: " msgstr "الحجج المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:681 msgid "Expected closing paren." msgstr "من المتوقع إغلاق القوسين" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:544 msgid "Expected comma." msgstr "الفاصلة المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:476 msgid "Expected end of expression." msgstr "نهاية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:611 msgid "Expected start of expression." msgstr "بداية التعبير المتوقعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:124 msgid "Experimental" msgstr "تجريبي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:84 msgid "Export &All..." msgstr "تصدير &الكل" #: Source/Core/DolphinQt/MenuBar.cpp:284 msgid "Export All Wii Saves" msgstr "تصدير جميع حفظ وي" #: Source/Core/Core/HotkeyManager.cpp:54 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:317 msgid "Export Save File" msgstr "تصدير حفظ الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:361 msgid "Export Wii Save" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:285 msgid "Export Wii Saves" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:1038 #, c-format msgid "Exported %n save(s)" msgstr "تم التصدير %n الحفظ (الكل)" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:221 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:358 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:46 msgid "Extension" msgstr "ملحق" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:114 msgid "Extension Motion Input" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:115 msgid "Extension Motion Simulation" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:539 msgid "External" msgstr "خارجي" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:82 msgid "External Frame Buffer (XFB)" msgstr "(XFB) مخزن مؤقت للإطار الخارجي" #: Source/Core/DolphinQt/MenuBar.cpp:261 msgid "Extract Certificates from NAND" msgstr "NAND استخراج الشهادات من" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:212 msgid "Extract Entire Disc..." msgstr "استخراج القرص بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:236 msgid "Extract Entire Partition..." msgstr "استخراج القسم بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:243 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:185 msgid "Extract Files..." msgstr "إستخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:195 msgid "Extract System Data..." msgstr "استخراج بيانات النظام" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298 msgid "Extracting All Files..." msgstr "استخراج جميع الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:298 msgid "Extracting Directory..." msgstr "استخراج الدليل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33 #: Source/Core/DolphinQt/MenuBar.cpp:232 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinQt/GCMemcardManager.cpp:279 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "فشل فتح بطاقة الذاكرة:\n" "%1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:389 msgid "Failed to add this session to the NetPlay index: %1" msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%" #: Source/Core/DolphinQt/MenuBar.cpp:1378 msgid "Failed to append to signature file '%1'" msgstr "Failed to append to signature file '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:571 msgid "Failed to claim interface for BT passthrough" msgstr "Failed to claim interface for BT passthrough" #: Source/Core/DiscIO/VolumeVerifier.cpp:110 msgid "Failed to connect to Redump.org" msgstr "Redump.org فشل الاتصال بـ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:953 msgid "Failed to connect to server: %1" msgstr "%1 فشل الاتصال بالخادم" #: Source/Core/DolphinQt/GCMemcardManager.cpp:393 msgid "Failed to copy file" msgstr "فشل نسخ الملف" #: Source/Core/VideoBackends/D3D/main.cpp:145 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120 msgid "Failed to create D3D swap chain" msgstr "D3D فشل إنشاء سلسله مبادله" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "Failed to create DXGI factory" #: Source/Core/Core/NetPlayClient.cpp:833 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك." #: Source/Core/DolphinQt/GameList/GameList.cpp:773 msgid "Failed to delete the selected file." msgstr "فشل حذف الملف المحدد." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:563 #, c-format msgid "Failed to detach kernel driver for BT passthrough: %s" msgstr "Failed to detach kernel driver for BT passthrough: %s" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:307 msgid "Failed to download codes." msgstr "فشل تحميل الرموز." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:537 msgid "Failed to dump %1: Can't open file" msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:544 msgid "Failed to dump %1: Failed to write to file" msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:454 msgid "Failed to export the following save files:" msgstr "فشل تصدير ملفات الحفظ التالية:" #: Source/Core/DolphinQt/MenuBar.cpp:1114 msgid "Failed to extract certificates from NAND" msgstr "NAND فشل استخراج شهادات من" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:322 msgid "Failed to extract file." msgstr "فشل استخراج الملف." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:205 msgid "Failed to extract system data." msgstr "فشل استخراج بيانات النظام." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:619 #, c-format msgid "" "Failed to find new filename.\n" "%s\n" " will be overwritten" msgstr "" "فشل العثور على اسم ملف جديد.\n" "%s\n" "سيتم كتب فوق الكتابة " #: Source/Core/VideoBackends/D3DCommon/Common.cpp:53 msgid "Failed to find one or more D3D symbols" msgstr "D3D فشل في العثور على واحد أو أكثر من رموز" #: Source/Core/DolphinQt/GCMemcardManager.cpp:367 msgid "Failed to import \"%1\"." msgstr "\"%1\" فشل الاستيراد" #: Source/Core/DolphinQt/MenuBar.cpp:1025 msgid "Failed to import save files." msgstr "فشل في استيراد ملفات الحفظ." #: Source/Core/DolphinQt/MainWindow.cpp:953 msgid "Failed to init core" msgstr "فشل في التهيئة الأساسية" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0" msgstr "" "Direct3D فشل في تهيئة .\n" "D3D 10.0 تأكد من أن بطاقة الفيديو الخاصة بك تدعم على الأقل" #: Source/Core/DolphinQt/ResourcePackManager.cpp:202 msgid "Failed to install pack: %1" msgstr "%1 :فشل تثبيت الحزمة" #: Source/Core/DolphinQt/GameList/GameList.cpp:623 #: Source/Core/DolphinQt/MenuBar.cpp:1000 msgid "Failed to install this title to the NAND." msgstr "NAND فشل تثبيت هذا العنوان على" #: Source/Core/DolphinQt/MainWindow.cpp:1387 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:42 #, c-format msgid "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" "Failed to load %s. If you are using Windows 7, try installing the KB4019990 " "update package." #: Source/Core/DolphinQt/MenuBar.cpp:1209 msgid "Failed to load RSO module at %1" msgstr "Failed to load RSO module at %1" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "d3d11.dll فشل تحميل" #: Source/Core/VideoBackends/D3DCommon/Common.cpp:36 msgid "Failed to load dxgi.dll" msgstr "dxgi.dll فشل تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:1319 msgid "Failed to load map file '%1'" msgstr "Failed to load map file '%1'" #: Source/Core/Core/Boot/Boot.cpp:446 msgid "Failed to load the executable to memory." msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة." #: Source/Core/DolphinQt/MainWindow.cpp:1454 #: Source/Core/DolphinQt/RenderWidget.cpp:130 msgid "Failed to open '%1'" msgstr "'%1' فشل في الفتح" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:550 #, c-format msgid "Failed to open Bluetooth device: %s" msgstr "%s :فشل في فتح محول بلوتوث" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "فشل في فتح ملف التكوين" #: Source/Core/Core/NetPlayServer.cpp:1762 #, c-format msgid "Failed to open file \"%s\"." msgstr "\"%s\" فشل فتح ملف" #: Source/Core/Core/NetPlayClient.cpp:1590 #, c-format msgid "Failed to open file \"%s\". Verify your write permissions." msgstr "فشل فتح ملف \"%s\". تحقق من أذونات الكتابة الخاصة بك." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "فشل في فتح ملف في محرر خارجي\n" "تأكد من وجود تطبيق معين لفتح الملفات" #: Source/Core/DolphinQt/MainWindow.cpp:1385 msgid "Failed to open server" msgstr "فشل في فتح الخادم" #: Source/Core/DiscIO/CompressedBlob.cpp:170 #: Source/Core/DiscIO/CompressedBlob.cpp:357 #, c-format msgid "Failed to open the input file \"%s\"." msgstr "\"%s\". فشل في فتح ملف الإدخال" #: Source/Core/DiscIO/CompressedBlob.cpp:177 #: Source/Core/DiscIO/CompressedBlob.cpp:364 #, c-format msgid "" "Failed to open the output file \"%s\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "\"%s\". فشل في فتح ملف الإخراج\n" "تحقق من أن لديك أذونات لكتابة المجلد الهدف ومن أنه يمكن كتابة الوسائط." #: Source/Core/DiscIO/VolumeVerifier.cpp:222 #: Source/Core/DiscIO/VolumeVerifier.cpp:316 msgid "Failed to parse Redump.org data" msgstr "Redump.org فشل تحليل بيانات" #: Source/Core/Core/Movie.cpp:942 #, c-format msgid "Failed to read %s" msgstr "%s فشل في القراءة" #: Source/Core/DiscIO/VolumeGC.cpp:68 msgid "Failed to read unique ID from disc image" msgstr "فشل في قراءة المعرف الفريد من صورة القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 msgid "Failed to remove file" msgstr "فشل في إزالة الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:651 msgid "Failed to remove this title from the NAND." msgstr "NAND فشل في إزالة هذا العنوان من" #: Source/Core/Core/NetPlayClient.cpp:858 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:888 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "Failed to save FIFO log." msgstr "Failed to save FIFO log." #: Source/Core/DolphinQt/MenuBar.cpp:1311 msgid "Failed to save code map to path '%1'" msgstr "Failed to save code map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1352 msgid "Failed to save signature file '%1'" msgstr "Failed to save signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1332 msgid "Failed to save symbol map to path '%1'" msgstr "Failed to save symbol map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1428 msgid "Failed to save to signature file '%1'" msgstr "Failed to save to signature file '%1'" #: Source/Core/DolphinQt/ResourcePackManager.cpp:223 msgid "Failed to uninstall pack: %1" msgstr "%1 فشل في إلغاء تثبيت الحزمة" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:914 msgid "Failed to write Mii data." msgstr "Mii فشل في كتابة بيانات" #: Source/Core/Core/NetPlayClient.cpp:995 msgid "Failed to write Wii save." msgstr "فشل في كتابة حفظ وي." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "فشل في كتابه ملف التكوين" #: Source/Core/DiscIO/CompressedBlob.cpp:301 #: Source/Core/DiscIO/CompressedBlob.cpp:396 #, c-format msgid "" "Failed to write the output file \"%s\".\n" "Check that you have enough space available on the target drive." msgstr "" "فشل في كتابة ملف الإخراج \"%s\".\n" "تأكد من وجود مساحة كافية على محرك الأقراص الهدف." #: Source/Core/DolphinQt/GameList/GameList.cpp:621 #: Source/Core/DolphinQt/GameList/GameList.cpp:649 #: Source/Core/DolphinQt/GameList/GameList.cpp:772 #: Source/Core/DolphinQt/MenuBar.cpp:1000 msgid "Failure" msgstr "فشل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:127 msgid "Fair Input Delay" msgstr "تأخير الإدخال العادل" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:78 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:102 msgid "Fast Depth Calculation" msgstr "سرعة حساب العمق" #: Source/Core/Core/Movie.cpp:1220 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71 msgid "File Info" msgstr "معلومات الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:909 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:188 #: Source/Core/DolphinQt/MenuBar.cpp:608 msgid "File Name" msgstr "اسم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:912 #: Source/Core/DolphinQt/MenuBar.cpp:611 msgid "File Size" msgstr "حجم الملف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:313 msgid "File contained no codes." msgstr "الملف لا يحتوي على رموز." #: Source/Core/DiscIO/CompressedBlob.cpp:348 msgid "File not compressed" msgstr "ملف غير مضغوط " #: Source/Core/DolphinQt/GCMemcardManager.cpp:372 #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 #: Source/Core/DolphinQt/GCMemcardManager.cpp:443 #: Source/Core/DolphinQt/GCMemcardManager.cpp:460 msgid "File write failed" msgstr "فشل كتابة الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:83 msgid "File:" msgstr "ملف" #: Source/Core/DiscIO/CompressedBlob.cpp:203 msgid "Files opened, ready to compress." msgstr "الملفات المفتوحة ، جاهزة للضغط." #: Source/Core/Core/Boot/Boot.cpp:103 #, c-format msgid "" "Files specified in the M3U file \"%s\" were not found:\n" "%s" msgstr "" "Files specified in the M3U file \"%s\" were not found:\n" "%s" #: Source/Core/DolphinQt/GCMemcardManager.cpp:582 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:585 msgid "Filesize in header mismatches actual card size." msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:74 msgid "Filesystem" msgstr "نظام الملفات" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:101 msgid "Filter Symbols" msgstr "تصفية الرموز" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Filters" msgstr "تصفية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344 msgid "" "Filters all textures, including any that the game explicitly set as " "unfiltered.\n" "\n" "May improve quality of certain textures in some games, but will cause issues " "in others.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يقوم بتصفية جميع القوام ، بما في ذلك أي اللعبة التي تم تعيينها بشكل صريح على " "أنها غير مصفاة.\n" "\n" "قد يؤدي إلى تحسين جودة بعض القوام في بعض الألعاب ، ولكنه قد يتسبب في حدوث " "مشكلات في البعض الآخر.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104 msgid "Find &Next" msgstr "بحث عن التالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105 msgid "Find &Previous" msgstr "بحث عن السابق" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:981 msgid "Finish Calibration" msgstr "الانتهاء من المعايرة" #: Source/Core/DolphinQt/WiiUpdate.cpp:107 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "الانتهاء من التحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 msgid "First Block" msgstr "أول كتلة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:86 msgid "Fix Checksums" msgstr "إصلاح المجاميع الاختبارية" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83 msgid "Flags" msgstr "الأعلام" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/CheatsManager.cpp:392 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:142 msgid "Float" msgstr "عدد عشري" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244 msgid "Follow &branch" msgstr "Follow &branch" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:949 msgid "For best results please slowly move your input to all possible regions." msgstr "" "للحصول على أفضل النتائج ، يرجى نقل إدخالك ببطء إلى جميع المناطق المحتملة." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 16:9" msgstr "فرض 16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:82 msgid "Force 24-Bit Color" msgstr "24-Bit فرض اللون" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Force 4:3" msgstr "فرض 4:3" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:128 msgid "Force Listen Port:" msgstr "فرض الاستماع منفذ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "Force Texture Filtering" msgstr "قوة تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:314 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n" "\n" "Rarely produces good results and often partially breaks graphics and game " "UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9.\n" "\n" "Rarely produces good results and often partially breaks graphics and game " "UIs. Unnecessary (and detrimental) if using any AR/Gecko-code widescreen " "patches.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "\n" "Has no impact on performance and causes few graphical issues.\n" "\n" "If unsure, leave this checked." msgstr "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.\n" "\n" "ليس له أي تأثير على الأداء ويسبب بعض المشكلات الرسومية.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:380 msgid "Found %1 results for \"%2\"" msgstr "Found %1 results for \"%2\"" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:145 msgid "Frame %1" msgstr "%1 الإطار" #: Source/Core/Core/HotkeyManager.cpp:47 Source/Core/Core/HotkeyManager.cpp:284 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Frame Advance Decrease Speed" msgstr "تخفيض سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:49 msgid "Frame Advance Increase Speed" msgstr "زيادة سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:50 msgid "Frame Advance Reset Speed" msgstr " إعادة تعيين سرعة الإطار المسبق" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 msgid "Frame Dumping" msgstr "تفريغ الإطار" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/VideoCommon/RenderBase.cpp:1626 #, c-format msgid "Frame dump image(s) '%s' already exists. Overwrite?" msgstr "Frame dump image(s) '%s' already exists. Overwrite?" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124 msgid "Frames to Record:" msgstr "إطارات للتسجيل" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "فرنسا" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75 msgid "Free Look" msgstr "تحكم بكاميرا اللعبة" #: Source/Core/Core/HotkeyManager.cpp:293 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:22 msgid "Freelook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Freelook Decrease Speed" msgstr " تخفيض سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:118 msgid "Freelook Increase Speed" msgstr "زيادة سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Move Down" msgstr "نظرة حرة تحريك لأسفل" #: Source/Core/Core/HotkeyManager.cpp:122 msgid "Freelook Move Left" msgstr "نظرة حرة تحريك لليسار" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Freelook Move Right" msgstr "نظرة حرة تحريك لليمين" #: Source/Core/Core/HotkeyManager.cpp:120 msgid "Freelook Move Up" msgstr "نظرة حرة تحريك لأعلى" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Freelook Reset" msgstr " إعادة تعيين نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Freelook Reset Speed" msgstr " إعادة تعيين سرعة نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Freelook Zoom In" msgstr "تكبير نظرة حرة " #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Freelook Zoom Out" msgstr " تصغير نظرة حرة " #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:121 msgid "French" msgstr "الفرنسية" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:152 msgid "Frequency" msgstr "تكرر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:130 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:176 msgid "From" msgstr "من" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100 msgid "From:" msgstr "من" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "FullScr" msgstr "شاشة كاملة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158 msgid "Function" msgstr "وظيفة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:128 msgid "Function callers" msgstr "وظيفة متصلين" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:120 msgid "Function calls" msgstr "استدعاءات الدالات" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "Functions" msgstr "المهام" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94 msgid "GBA" msgstr "توصيل جهاز جيم بوي ادفانس" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37 msgid "GC Port %1" msgstr "منفذ جيم كيوب %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92 msgid "GCI Folder" msgstr "GCI مجلد" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:396 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock called with invalid block address" #: Source/Core/VideoCommon/CommandProcessor.cpp:528 #, c-format msgid "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." msgstr "" "GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n" "This means one of the following:\n" "* The emulated GPU got desynced, disabling dual core can help\n" "* Command stream corrupted by some spurious memory bug\n" "* This really is an unknown opcode (unlikely)\n" "* Some other sort of bug\n" "\n" "Further errors will be sent to the Video Backend log and\n" "Dolphin will now likely crash or hang. Enjoy." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:68 msgid "GPU Texture Decoding" msgstr "فك النسيج بكارت الشاشة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219 msgid "Game" msgstr "اللعبة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:180 msgid "Game Boy Advance Carts (*.gba)" msgstr "(*.gba) جيم بوي ادفانس" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:54 msgid "Game Config" msgstr "إعدادات اللعبة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:123 msgid "Game Folders" msgstr "مجلدات الألعاب" #: Source/Core/DolphinQt/GameList/GameList.cpp:910 #: Source/Core/DolphinQt/MenuBar.cpp:609 msgid "Game ID" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:84 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:105 msgid "Game ID:" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Game Status" msgstr "حالة اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:815 msgid "Game changed to \"%1\"" msgstr "تغيرت اللعبة إلى \"%1\"" #: Source/Core/Core/NetPlayClient.cpp:1481 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:466 #, c-format msgid "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" msgstr "" "Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "إعدادات خاصه باللعبة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93 msgid "GameCube Adapter for Wii U" msgstr "محول وي يو لوحدة تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "محول تحكم جيم كيوب لجهاز وي يو في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:340 msgid "GameCube Controller" msgstr "تحكم جيم كيوب " #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:339 msgid "GameCube Controller at Port %1" msgstr "تحكم جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:81 msgid "GameCube Controllers" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:331 msgid "GameCube Keyboard" msgstr "لوحة المفاتيح جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:332 msgid "GameCube Keyboard at Port %1" msgstr "لوحة مفاتيح جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:67 msgid "GameCube Memory Card Manager" msgstr "مدير بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:292 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:176 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:344 msgid "GameCube Microphone Slot %1" msgstr "فتحة ميكروفون جيم كيوب %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23 msgid "GameCube TAS Input %1" msgstr "GameCube TAS Input %1" #: Source/Core/DolphinQt/CheatsManager.cpp:200 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:58 msgid "Gecko Codes" msgstr "Gecko رموز" #: Source/Core/Core/HotkeyManager.cpp:281 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:82 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:111 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:116 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:370 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "عام" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:355 msgid "General and Options" msgstr "العامة و الخيارات" #: Source/Core/DolphinQt/CheatsManager.cpp:260 msgid "Generate Action Replay Code" msgstr "Generate Action Replay Code" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Generate a New Statistics Identity" msgstr "إنشاء هوية جديد للحصائيات " #: Source/Core/DolphinQt/CheatsManager.cpp:299 msgid "Generated by search (Address %1)" msgstr "Generated by search (Address %1)" #: Source/Core/DolphinQt/MenuBar.cpp:1176 msgid "Generated symbol names from '%1'" msgstr "أسماء الرموز التي تم إنشاؤها من '%1'" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:120 msgid "German" msgstr "الألمانية" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "ألمانيا" #: Source/Core/UICommon/UICommon.cpp:456 msgid "GiB" msgstr "غيغابايت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:139 msgid "Golf Mode" msgstr "Golf وضع" #: Source/Core/DiscIO/VolumeVerifier.cpp:342 msgid "Good dump" msgstr "تفريغ جيد" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:32 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:379 #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Graphics" msgstr "الرسومات" #: Source/Core/Core/HotkeyManager.cpp:291 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:24 msgid "Graphics Toggles" msgstr "تبديل الرسومات" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.\n" "\n" "Slightly increases GPU load and causes relatively few graphical issues. " "Raising the internal resolution will improve the effect of this setting. \n" "\n" "If unsure, leave this checked." msgstr "" "يزيد بشكل كبير من جودة القوام الناتجة باستخدام تأثيرات التجسيد.\n" "\n" "يزيد قليلاً من تحميل كرت الشاشة ويسبب بعض المشكلات الرسومية نسبيًا. رفع الدقة " "الداخلية سيؤدي إلى تحسين تأثير هذا الإعداد.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:48 msgid "Green" msgstr "أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:40 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/DolphinQt/MenuBar.cpp:585 msgid "Grid View" msgstr "شبكة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:65 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:119 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:217 msgid "Gyroscope" msgstr "جيروسكوب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:113 msgid "Hacks" msgstr "هاك" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:107 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/CheatsManager.cpp:409 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136 msgid "Hexadecimal" msgstr "ست عشرية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 msgid "Hide" msgstr "إخفاء" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:87 msgid "Hide Incompatible Sessions" msgstr "إخفاء جلسات العمل غير المتوافقة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:171 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:422 msgid "High" msgstr "عالية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:420 msgid "Highest" msgstr "الأعلى" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:67 msgid "Hit Strength" msgstr "ضرب بقوة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:141 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Host" msgstr "هوست" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:304 msgid "Host Code:" msgstr "رمز المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 msgid "Host Input Authority" msgstr "سلطة إدخال المضيف" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "Host Size" msgstr "حجم المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:135 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" "يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، " "مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n" "مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة " "أو عالية وقت الإستجابة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:906 msgid "Host input authority disabled" msgstr "تم تعطيل سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:906 msgid "Host input authority enabled" msgstr "تمكين سلطة إدخال المضيف" #: Source/Core/DolphinQt/GameList/GameList.cpp:403 msgid "Host with NetPlay" msgstr "استضافة لعب عبر الشبكة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:384 msgid "Hotkey Settings" msgstr "إعدادات مفاتيح الاختصار" #: Source/Core/Core/HotkeyManager.cpp:197 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40 msgid "Hotkeys" msgstr "مفاتيح الاختصار" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:154 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:39 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:180 msgid "ID" msgstr "المعرف" #: Source/Core/Core/IOS/Network/SSL.cpp:127 #, c-format msgid "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: A file required for SSL services (%s) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." #: Source/Core/Core/IOS/Network/SSL.cpp:112 #, c-format msgid "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" "IOS: Could not read a file required for SSL services (%s). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:304 msgid "IP Address:" msgstr "IP عنوان " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:54 msgid "IPL Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:47 msgid "IR" msgstr "الأشعة تحت الحمراء" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "IR Sensitivity:" msgstr "حساسية الأشعة تحت الحمراء" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:43 msgid "ISO Details" msgstr "تفاصيل القرص" #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" "مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) " "يمكن تبديله في أي وقت.\n" "مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة " "الجولف." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:293 msgid "Identity Generation" msgstr "إنشاء هوية " #: Source/Core/DolphinQt/Main.cpp:217 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام " "الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل " "ونظام التشغيل.\n" "\n" "لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس " "الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد " "التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n" "يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين." #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56 msgid "Ignore" msgstr "تجاهل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " #: Source/Core/DolphinQt/Main.cpp:46 msgid "Ignore for this session" msgstr "تجاهل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:215 msgid "" "Ignores any changes to the EFB format.\n" "\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignores any changes to the EFB format.\n" "\n" "يحسن الأداء في العديد من الألعاب دون أي تأثير سلبي. يسبب عيوب رسومية في عدد " "صغير من الألعاب الأخرى.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:210 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. \n" "\n" "Improves performance in some games, but will disable all EFB-based graphical " "effects or gameplay-related features.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignores any requests from the CPU to read from or write to the EFB. \n" "\n" "يعمل على تحسين الأداء في بعض الألعاب \n" "EFB ولكن سيتم تعطيل جميع التأثيرات الرسومية المستندة إلى\n" "أو الميزات المتعلقة باللعب.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Immediately Present XFB" msgstr "XFB على الفور" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:235 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تنفذ وضع ملء الشاشة مع نافذة بلا حدود تمتد على الشاشة بأكملها بدلاً من " "استخدام الوضع الحصري. يسمح بتحولات أسرع بين وضع ملء الشاشة والنافذة ، ولكنه " "يزيد قليلاً من زمن انتقال الإدخال ، مما يجعل الحركة أقل سلاسة ويقلل من " "الأداء\n" "\n" "إذا لم تكن متأكدًا فاترك هذا بدون تحديد" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "Import BootMii NAND Backup..." msgstr "النسخة الاحتياطية BootMii NAND استيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:356 msgid "Import Save File" msgstr "استيراد حفظ الملف" #: Source/Core/DolphinQt/MenuBar.cpp:283 msgid "Import Wii Save..." msgstr "استيراد حفظ وي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:367 msgid "Import failed" msgstr "فشل الاستيراد" #: Source/Core/DolphinQt/MainWindow.cpp:1517 msgid "Importing NAND backup" msgstr " NAND استيراد النسخ الاحتياطي" #: Source/Core/DolphinQt/MainWindow.cpp:1528 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "NAND استيراد النسخ الاحتياطي\n" "%1s الوقت المنقضي" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219 msgid "In-Game?" msgstr "في اللعبة؟" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:263 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time.\n" "\n" "If unsure, leave this checked." msgstr "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Increase Convergence" msgstr "زيادة التقارب" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Increase Depth" msgstr "زيادة العمق" #: Source/Core/Core/HotkeyManager.cpp:44 msgid "Increase Emulation Speed" msgstr "زيادة سرعة المحاكاة" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Increase IR" msgstr "زيادة الأشعة تحت الحمراء" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:59 msgid "Info" msgstr "معلومات" #: Source/Core/Common/MsgHandler.cpp:89 #: Source/Core/DolphinQt/GameList/GameList.cpp:740 #: Source/Core/DolphinQt/MenuBar.cpp:1175 #: Source/Core/DolphinQt/MenuBar.cpp:1237 msgid "Information" msgstr "المعلومات" #: Source/Core/DolphinQt/MenuBar.cpp:1191 #: Source/Core/DolphinQt/MenuBar.cpp:1338 #: Source/Core/DolphinQt/MenuBar.cpp:1362 msgid "Input" msgstr "إدخال" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "قوة الإدخال المطلوبة للتفعيل." #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:38 msgid "Input strength to ignore." msgstr "تجاهل قوة الإدخال" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:272 msgid "Insert &nop" msgstr "Insert &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:110 msgid "Insert SD Card" msgstr "SD Card ادرج" #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 #: Source/Core/DolphinQt/ResourcePackManager.cpp:317 msgid "Install" msgstr "تثبيت" #: Source/Core/DolphinQt/Updater.cpp:71 msgid "Install Update" msgstr "تثبيت التحديث" #: Source/Core/DolphinQt/MenuBar.cpp:256 msgid "Install WAD..." msgstr "WAD تثبيت" #: Source/Core/DolphinQt/GameList/GameList.cpp:334 msgid "Install to the NAND" msgstr "NAND تثبيت على" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:20 msgid "Instruction" msgstr "تعليمات" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36 msgid "Instruction Breakpoint" msgstr "نقطة توقف التعليمات" #: Source/Core/DolphinQt/MenuBar.cpp:1453 msgid "Instruction:" msgstr "التعليمات" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:60 msgid "Instruction: %1" msgstr "%1 تعليمات" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:142 msgid "Intensity" msgstr "كثافة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "الواجهة" #: Source/Core/Core/NetPlayServer.cpp:1803 #: Source/Core/Core/NetPlayServer.cpp:1858 Source/Core/Core/State.cpp:369 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" #: Source/Core/Core/NetPlayClient.cpp:1614 #: Source/Core/Core/NetPlayClient.cpp:1656 msgid "Internal LZO Error - decompression failed" msgstr "Internal LZO Error - decompression failed" #: Source/Core/Core/State.cpp:509 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "حاول تحميل الحالة مرة أخرى" #: Source/Core/Core/State.cpp:615 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internal LZO Error - lzo_init() failed" #: Source/Core/Core/HotkeyManager.cpp:292 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:28 msgid "Internal Resolution" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:88 msgid "Internal Resolution:" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Interpreter (slowest)" msgstr "Interpreter (بطيء)" #: Source/Core/DolphinQt/MenuBar.cpp:766 msgid "Interpreter Core" msgstr "Interpreter Core" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189 msgid "Invalid Mixed Code" msgstr "رمز مختلط غير صالح" #: Source/Core/DolphinQt/MainWindow.cpp:255 msgid "Invalid Pack %1 provided: %2" msgstr "حزمة غير صالحة 1% مقدمة :2%" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:27 #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24 msgid "Invalid Player ID" msgstr "معرف لاعب غير صالح" #: Source/Core/DolphinQt/MenuBar.cpp:1197 msgid "Invalid RSO module address: %1" msgstr "Invalid RSO module address: %1" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:173 msgid "Invalid Token." msgstr "رمز غير صالح" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:302 msgid "Invalid callstack" msgstr "مكدس استدعاء غير صالح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Invalid checksums." msgstr "المجموع الاختباري غير صالح." #: Source/Core/Core/NetPlayClient.cpp:1769 msgid "Invalid host" msgstr "المضيف غير صالح" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:142 msgid "Invalid input for the field \"%1\"" msgstr "إدخال غير صالح للحقل \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:322 msgid "Invalid input provided" msgstr "إدخال غير صالح المقدمة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:353 msgid "Invalid literal." msgstr "قيمة حرفية غير صحيحة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:299 msgid "Invalid password provided." msgstr "كلمة مرور المقدمة غير صالحة." #: Source/Core/Core/Movie.cpp:885 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:311 msgid "Invalid search parameters (no object selected)" msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:335 msgid "Invalid search string (couldn't convert to number)" msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:318 msgid "Invalid search string (only even string lengths supported)" msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)" #: Source/Core/DolphinQt/Main.cpp:172 msgid "Invalid title ID." msgstr "معرف عنوان غير صالح." #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:65 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:123 msgid "Italian" msgstr "الإيطالية" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "إيطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:764 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:32 msgid "JIT Arm64 (experimental)" msgstr "JIT Arm64 (تجريبي)" #: Source/Core/DolphinQt/MenuBar.cpp:777 msgid "JIT Block Linking Off" msgstr "JIT Block Linking Off" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22 msgid "JIT Blocks" msgstr "JIT Blocks" #: Source/Core/DolphinQt/MenuBar.cpp:892 msgid "JIT Branch Off" msgstr "JIT Branch Off" #: Source/Core/DolphinQt/MenuBar.cpp:860 msgid "JIT FloatingPoint Off" msgstr "JIT FloatingPoint Off" #: Source/Core/DolphinQt/MenuBar.cpp:868 msgid "JIT Integer Off" msgstr "JIT Integer Off" #: Source/Core/DolphinQt/MenuBar.cpp:844 msgid "JIT LoadStore Floating Off" msgstr "JIT LoadStore Floating Off" #: Source/Core/DolphinQt/MenuBar.cpp:812 msgid "JIT LoadStore Off" msgstr "JIT LoadStore Off" #: Source/Core/DolphinQt/MenuBar.cpp:852 msgid "JIT LoadStore Paired Off" msgstr "JIT LoadStore Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:828 msgid "JIT LoadStore lXz Off" msgstr "JIT LoadStore lXz Off" #: Source/Core/DolphinQt/MenuBar.cpp:820 msgid "JIT LoadStore lbzx Off" msgstr "JIT LoadStore lbzx Off" #: Source/Core/DolphinQt/MenuBar.cpp:836 msgid "JIT LoadStore lwz Off" msgstr "JIT LoadStore lwz Off" #: Source/Core/DolphinQt/MenuBar.cpp:804 msgid "JIT Off (JIT Core)" msgstr "JIT Off (JIT Core)" #: Source/Core/DolphinQt/MenuBar.cpp:876 msgid "JIT Paired Off" msgstr "JIT Paired Off" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler (recommended)" msgstr "JIT Recompiler (موصى به)" #: Source/Core/DolphinQt/MenuBar.cpp:884 msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:274 msgid "Japan" msgstr "اليابان" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:118 msgid "Japanese" msgstr "اليابانية" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Keep Window on Top" msgstr "الاحتفاظ بالإطار في الأعلى" #: Source/Core/Core/HW/GCKeyboard.cpp:21 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94 msgid "Keyboard" msgstr "لوحة المفاتيح" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:56 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:60 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:64 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:68 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:72 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:76 msgid "Keys" msgstr "مفاتيح" #: Source/Core/UICommon/UICommon.cpp:456 msgid "KiB" msgstr "كيلوبايت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231 msgid "Kick Player" msgstr "طرد لاعب" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:276 msgid "Korea" msgstr "كوريا" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:127 msgid "Korean" msgstr "الكورية" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:44 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:59 msgid "L" msgstr "L" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:48 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:63 msgid "L-Analog" msgstr "L-قوة ضغطة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:136 msgid "Label" msgstr "ضع الكلمة المناسبة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:86 msgid "Latency:" msgstr "وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:431 msgid "Latency: ~10ms" msgstr "~10ms وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:433 msgid "Latency: ~20ms" msgstr "~20ms وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:437 msgid "Latency: ~40ms" msgstr "~40ms وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:435 msgid "Latency: ~80ms" msgstr "~80ms وقت الإستجابة" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:34 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:37 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:156 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Left" msgstr "يسار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:89 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:54 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:86 msgid "Left Stick" msgstr "العصا الأيسر" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:67 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:165 msgid "Left Table" msgstr "الجدول الأيسر" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:18 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:19 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:59 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "انقر بزر الماوس الأيسر للكشف عن الإدخال.\n" "انقر منتصف لمسح.\n" "انقر بزر الماوس الأيمن لمزيد من الخيارات." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:63 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" "يسار / يمين انقر لتكوين الإخراج\n" "الأوسط--انقر لمسح" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "Less or equal to" msgstr "أقل أو يساوي" #: Source/Core/DolphinQt/CheatsManager.cpp:397 msgid "Less than" msgstr "أقل من" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "ترخيص" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:130 msgid "Limit Chunked Upload Speed:" msgstr "الحد من سرعة الرفع المقسم:" #: Source/Core/DolphinQt/MenuBar.cpp:615 msgid "List Columns" msgstr "قائمة الأعمدة" #: Source/Core/DolphinQt/MenuBar.cpp:582 msgid "List View" msgstr "قائمة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:89 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:106 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:83 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:918 msgid "Load &Bad Map File..." msgstr "Load &Bad Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:917 msgid "Load &Other Map File..." msgstr "Load &Other Map File..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69 msgid "Load Custom Textures" msgstr "تحميل النسيج المخصص" #: Source/Core/DolphinQt/MenuBar.cpp:241 msgid "Load GameCube Main Menu" msgstr "تحميل قائمة جيم كيوب الرئيسية " #: Source/Core/Core/HotkeyManager.cpp:301 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23 msgid "Load Last State" msgstr "تحميل الحالة الاخيرة " #: Source/Core/DolphinQt/Settings/PathPane.cpp:214 msgid "Load Path:" msgstr "مسار التحميل" #: Source/Core/Core/HotkeyManager.cpp:186 #: Source/Core/Core/HotkeyManager.cpp:298 msgid "Load State" msgstr "تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 1" msgstr "تحميل حالة 1" #: Source/Core/Core/HotkeyManager.cpp:180 msgid "Load State Last 10" msgstr "تحميل حالة 10" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 2" msgstr "تحميل حالة 2" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 3" msgstr "تحميل حالة 3" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 4" msgstr "تحميل حالة 4" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 5" msgstr "تحميل حالة 5" #: Source/Core/Core/HotkeyManager.cpp:176 msgid "Load State Last 6" msgstr "تحميل حالة 6" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Load State Last 7" msgstr "تحميل حالة 7" #: Source/Core/Core/HotkeyManager.cpp:178 msgid "Load State Last 8" msgstr "تحميل حالة 8" #: Source/Core/Core/HotkeyManager.cpp:179 msgid "Load State Last 9" msgstr "تحميل حالة 9" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 1" msgstr "تحميل الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Load State Slot 10" msgstr "تحميل الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 2" msgstr "تحميل الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 3" msgstr "تحميل الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 4" msgstr "تحميل الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 5" msgstr "تحميل الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load State Slot 6" msgstr "تحميل الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:142 msgid "Load State Slot 7" msgstr "تحميل الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Load State Slot 8" msgstr "تحميل الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Load State Slot 9" msgstr "تحميل الحالة فتحة 9" #: Source/Core/DolphinQt/MenuBar.cpp:331 msgid "Load State from File" msgstr "تحميل الحالة من ملف" #: Source/Core/DolphinQt/MenuBar.cpp:332 msgid "Load State from Selected Slot" msgstr "تحميل الحالة من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:333 msgid "Load State from Slot" msgstr "تحميل الحالة من فتحة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:110 msgid "Load Wii Save" msgstr "تحميل حفظ وي" #: Source/Core/DolphinQt/MenuBar.cpp:958 msgid "Load Wii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Load from Selected Slot" msgstr "التحميل من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:387 msgid "Load from Slot %1 - %2" msgstr "تحميل من الفتحة %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1256 #: Source/Core/DolphinQt/MenuBar.cpp:1272 msgid "Load map file" msgstr "Load map file" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137 msgid "Load..." msgstr "تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:1238 msgid "Loaded symbols from '%1'" msgstr "الرموز المحملة من '%1'" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:191 msgid "" "Loads custom textures from User/Load/Textures//.\n" "\n" "If unsure, leave this unchecked." msgstr "" "تحميل القوام المخصص\n" "from User/Load/Textures//.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:544 msgid "Local" msgstr "محلي" #: Source/Core/DolphinQt/CheatsManager.cpp:641 msgid "Lock" msgstr "قفل" #: Source/Core/DolphinQt/Config/LogWidget.cpp:35 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:169 msgid "Log" msgstr "سجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23 msgid "Log Configuration" msgstr "تكوين السجل" #: Source/Core/DolphinQt/MenuBar.cpp:798 msgid "Log JIT Instruction Coverage" msgstr "Log JIT Instruction Coverage" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Log Render Time to File" msgstr "تسجيل وقت التقديم للملف" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "مسجل المخرجات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.\n" "\n" "Use this feature when to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يسجل وقت تقديم كل إطار إلى\n" "User / Logs / render_time.txt.\n" "\n" "استخدم هذه الميزة عند قياس أداء دولفين\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:946 msgid "Lost connection to NetPlay server..." msgstr "فقد الاتصال بالخادم" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:165 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:418 msgid "Low" msgstr "منخفضة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:416 msgid "Lowest" msgstr " الحد الأدنى" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44 msgid "MD5 Checksum" msgstr "MD5 اختبار" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:56 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/GCMemcardManager.cpp:321 #: Source/Core/DolphinQt/GCMemcardManager.cpp:357 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark files(*.gcs)" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:25 msgid "Main Stick" msgstr "العصا الرئيسية" #: Source/Core/DolphinQt/GameList/GameList.cpp:908 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:186 #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "Maker" msgstr "المنتج" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:86 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:108 msgid "Maker:" msgstr "المنتج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:319 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يجعل الأشياء البعيدة أكثر وضوحا عن طريق إزالة الضباب ، وبالتالي زيادة " "التفاصيل الشاملة.\n" "\n" "سيؤدي تعطيل الضباب إلى كسر بعض الألعاب التي تعتمد على محاكاة الضباب " "المناسبة.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/MenuBar.cpp:257 msgid "Manage NAND" msgstr "NAND إدارة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Mapping" msgstr "تعيين" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:636 msgid "Match Found" msgstr "وجد تطابق" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:928 msgid "Max Buffer:" msgstr "المخزن المؤقت الأقصى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:896 msgid "Max buffer size changed to %1" msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:33 msgid "Maximum tilt angle." msgstr "أقصى زاوية الميل." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:134 msgid "May cause slow down in Wii Menu and some games." msgstr "قد يسبب تباطؤ في قائمة وي وبعض الألعاب." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:168 msgid "Medium" msgstr "متوسطة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:33 msgid "Memory" msgstr "ذاكرة" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47 msgid "Memory Breakpoint" msgstr "نقطة توقف الذاكرة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:91 msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:250 msgid "Memory Card Manager" msgstr "مدير بطاقة الذاكرة" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:103 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "اسم ملف بطاقة الذاكرة في الفتحة %c غير صحيح\n" "المنطقة غير محدده\n" "\n" "Slot %c تم تغيير المسار إلى\n" "%s\n" "هل ترغب في نسخ الملف القديم إلى هذا الموقع الجديد ؟\n" #: Source/Core/DolphinQt/CheatsManager.cpp:562 #: Source/Core/DolphinQt/CheatsManager.cpp:588 msgid "Memory Not Ready" msgstr "الذاكرة غير جاهزة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "Memory breakpoint options" msgstr "خيارات نقطة توقف الذاكرة" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:232 #, c-format msgid "MemoryCard: ClearBlock called on invalid address (0x%x)" msgstr "MemoryCard: ClearBlock called on invalid address (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:204 #, c-format msgid "MemoryCard: Read called with invalid source address (0x%x)" msgstr "MemoryCard: Read called with invalid source address (0x%x)" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:216 #, c-format msgid "MemoryCard: Write called with invalid destination address (0x%x)" msgstr "(0x%x) بطاقة الذاكرة: الكتابة مع عنوان الوجهة غير صالح" #: Source/Core/DolphinQt/MainWindow.cpp:1499 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" #: Source/Core/UICommon/UICommon.cpp:456 msgid "MiB" msgstr "ميغابايت" #: Source/Core/Core/HW/GCPadEmu.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:346 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:95 msgid "Microphone" msgstr "ميكروفون" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Misc" msgstr "متنوعة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:104 msgid "Misc Settings" msgstr "إعدادات متنوعة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:591 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" " \n" "عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا." #: Source/Core/DolphinQt/GCMemcardManager.cpp:594 msgid "Mismatch between internal data structures." msgstr "عدم تطابق بين هياكل البيانات الداخلية." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:26 msgid "Modifier" msgstr "معدل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182 msgid "" "Modifies textures to show the format they're encoded in.\n" "\n" "May require an emulation reset to apply.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يعدل القوام لإظهار التنسيق الذي تم ترميزه فيه.\n" "\n" "قد تتطلب إعادة تعيين محاكاة لتطبيق.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "أحادي الظلال" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Monospaced Font" msgstr "خط أحادي المسافة" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "More or equal to" msgstr "أكثر أو يساوي" #: Source/Core/DolphinQt/CheatsManager.cpp:398 msgid "More than" msgstr "أكثر من" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:357 msgid "Motion Input" msgstr "إدخال الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:356 msgid "Motion Simulation" msgstr "محاكاة الحركة" #: Source/Core/Core/HW/GCPadEmu.cpp:87 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 msgid "Motor" msgstr "محرك" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:44 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:145 msgid "" "Move the mouse pointer over an option to display a detailed description." msgstr "حرك مؤشر الماوس فوق الخيار لعرض وصفا مفصلا" #: Source/Core/Core/HotkeyManager.cpp:285 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24 msgid "Movie" msgstr "فيلم" #: Source/Core/DolphinQt/MenuBar.cpp:1047 #: Source/Core/DolphinQt/MenuBar.cpp:1091 #: Source/Core/DolphinQt/MenuBar.cpp:1096 #: Source/Core/DolphinQt/MenuBar.cpp:1100 msgid "NAND Check" msgstr "NAND تحقق" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:191 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "ملاحظة: حجم التدفق لا يطابق مدة البيانات الفعلية\n" #: Source/Core/DolphinQt/MenuBar.cpp:243 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/MenuBar.cpp:245 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/CheatsManager.cpp:641 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:153 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Name" msgstr "الاسم" #: Source/Core/DolphinQt/GameList/GameList.cpp:1032 msgid "Name for a new tag:" msgstr "الاسم لعلامة جديدة:" #: Source/Core/DolphinQt/GameList/GameList.cpp:1042 msgid "Name of the tag to remove:" msgstr "اسم العلامة المراد إزالتها:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:152 msgid "Name of your session shown in the server browser" msgstr "اسم الجلسة الخاصة بك هو مبين في متصفح الخادم" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:96 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:93 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:82 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:114 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:103 msgid "Name:" msgstr "الاسم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52 msgid "Native (640x528)" msgstr "Native (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:320 #: Source/Core/DolphinQt/GCMemcardManager.cpp:357 msgid "Native GCI File (*.gci)" msgstr "Native GCI File (*.gci)" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:67 msgid "NetPlay" msgstr "لعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:30 msgid "NetPlay Setup" msgstr "اعدادات لعب عبر الشبكة" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "هولندا" #: Source/Core/Core/NetPlayClient.cpp:2463 msgid "Netplay has desynced in NetPlay_GetButtonPress()" msgstr "Netplay has desynced in NetPlay_GetButtonPress()" #: Source/Core/Core/NetPlayClient.cpp:1986 msgid "Netplay has desynced. There is no way to recover from this." msgstr "Netplay has desynced. There is no way to recover from this." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:125 msgid "Network" msgstr "شبكة الاتصال" #: Source/Core/DolphinQt/Updater.cpp:69 msgid "Never Auto-Update" msgstr "عدم التحديث التلقائي" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:102 msgid "New" msgstr "جديد" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23 msgid "New Breakpoint" msgstr "نقطة توقف جديدة" #: Source/Core/DolphinQt/CheatsManager.cpp:382 msgid "New Search" msgstr "بحث جديد" #: Source/Core/DolphinQt/GameList/GameList.cpp:398 msgid "New Tag..." msgstr "علامة جديدة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:294 msgid "New identity generated." msgstr "تم إنشاء هوية جديدة ." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:36 msgid "New instruction:" msgstr "تعليمات جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1032 msgid "New tag" msgstr "علامة جديدة" #: Source/Core/Core/HotkeyManager.cpp:88 msgid "Next Game Profile for Wii Remote 1" msgstr "اللعبة التالية لملف ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:92 msgid "Next Game Profile for Wii Remote 2" msgstr "اللعبة التالية لملف ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:96 msgid "Next Game Profile for Wii Remote 3" msgstr "اللعبة التالية لملف ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:100 msgid "Next Game Profile for Wii Remote 4" msgstr "اللعبة التالية لملف ريموت وي 4" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78 msgid "Next Match" msgstr "التالية" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Next Profile for Wii Remote 1" msgstr "الملف التالي لريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:90 msgid "Next Profile for Wii Remote 2" msgstr "الملف التالي لريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:94 msgid "Next Profile for Wii Remote 3" msgstr "الملف التالي لريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:98 msgid "Next Profile for Wii Remote 4" msgstr "الملف التالي لريموت وي 4" #: Source/Core/DolphinQt/CheatsManager.cpp:383 msgid "Next Search" msgstr "البحث التالي" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:188 msgid "Nickname:" msgstr "الاسم" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:239 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:240 msgid "No" msgstr "لا" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "لم يتم اكتشاف محول" #: Source/Core/Core/ConfigManager.h:51 msgid "No Audio Output" msgstr "لا يوجد إخراج الصوت" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:647 msgid "No Match" msgstr "لا تطابق" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:618 msgid "No Value Given" msgstr "لا قيمة مقيمة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:481 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:495 msgid "No description available" msgstr "لا يوجد وصف متاح" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92 msgid "No extension selected." msgstr "لم يتم تحديد ملحق" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:293 msgid "No file loaded / recorded." msgstr "لا يوجد ملف تحميل / مسجل." #: Source/Core/DolphinQt/MenuBar.cpp:1047 msgid "No issues have been detected." msgstr "لم يتم اكتشاف أية مشكلات." #: Source/Core/Core/Boot/Boot.cpp:109 #, c-format msgid "No paths found in the M3U file \"%s\"" msgstr "M3U لا توجد مسارات في ملف \"%s\"" #: Source/Core/DiscIO/VolumeVerifier.cpp:1380 msgid "No problems were found." msgstr "لا توجد مشاكل." #: Source/Core/DiscIO/VolumeVerifier.cpp:1374 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي " "تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل " "تؤثر على المحاكاة." #: Source/Core/InputCommon/InputConfig.cpp:72 #, c-format msgid "No profiles found for game setting '%s'" msgstr "لم يتم العثور على ملفات شخصية لإعداد اللعبة '%s'" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:130 msgid "No recording loaded." msgstr "لم يتم تحميل التسجيل" #: Source/Core/DolphinQt/GameList/GameList.cpp:740 msgid "No save data found." msgstr "لم يتم العثور على حفظ البيانات" #: Source/Core/DolphinQt/CheatsManager.cpp:464 msgid "No search value entered." msgstr "لم يتم إدخال قيمة بحث." #: Source/Core/Core/State.cpp:704 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:480 msgid "No value provided." msgstr "لا قيمة مقدمة." #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:219 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72 msgid "None" msgstr "لا شيء" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "North America" msgstr "أمريكا الشمالية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:664 msgid "Not Found" msgstr "لم يتم العثور" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "Not Set" msgstr "غير مجموعة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:405 msgid "Not all players have the game. Do you really want to start?" msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟" #: Source/Core/DolphinQt/CheatsManager.cpp:397 msgid "Not equals to" msgstr "لا يساوي" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:92 msgid "Notes:" msgstr "ملاحظات" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:42 msgid "Nothing to configure" msgstr "لا شيء للتكوين" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 msgid "Notice" msgstr "إشعار" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:105 msgid "Null" msgstr "خالية" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 msgid "NumExec" msgstr "NumExec" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:156 msgid "Number of shakes per second." msgstr "عدد الهزات في الثانية." #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:103 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:28 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:203 msgid "Nunchuk Buttons" msgstr "أزرار نونشوك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:129 msgid "Nunchuk Orientation" msgstr " توجه نونشوك " #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:82 msgid "Nunchuk Stick" msgstr "عصا نونشوك" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:663 msgid "OK" msgstr "موافق" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:151 msgid "Object %1" msgstr "%1 موضوع" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81 msgid "Object Range" msgstr "نطاق الهدف" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Oceania" msgstr "أوقيانوسيا" #: Source/Core/DolphinQt/CheatsManager.cpp:410 msgid "Octal" msgstr "ثماني" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:126 msgid "Offset:" msgstr "تعويض" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "تمكين" #: Source/Core/DolphinQt/MenuBar.cpp:552 msgid "Online &Documentation" msgstr "وثائق على الانترنت" #: Source/Core/DolphinQt/MenuBar.cpp:1362 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "إلحاق رموز فقط بالبادية:\n" "(فارغ لكل الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1338 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "رموز التصدير فقط مع الإصلاح المسبق:\n" "(فارغ لجميع الرموز)" #: Source/Core/Core/HotkeyManager.cpp:26 Source/Core/DolphinQt/ToolBar.cpp:114 msgid "Open" msgstr "فتح" #: Source/Core/DolphinQt/GameList/GameList.cpp:371 msgid "Open &Containing Folder" msgstr "فتح موقع الملف" #: Source/Core/DolphinQt/ResourcePackManager.cpp:37 msgid "Open Directory..." msgstr "فتح" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185 msgid "Open FIFO log" msgstr "FIFO فتح سجل" #: Source/Core/DolphinQt/GameList/GameList.cpp:367 msgid "Open GameCube &Save Folder" msgstr "فتح مجلد حفظ جيم كيوب" #: Source/Core/DolphinQt/GameList/GameList.cpp:360 msgid "Open Wii &Save Folder" msgstr "فتح مجلد حفظ وي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "فتح في محرر خارجي" #: Source/Core/AudioCommon/OpenALStream.cpp:117 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL : لا يمكن إنشاء سياق الجهاز %s" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/OpenALStream.cpp:109 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL : لا يمكن فتح الجهاز %s" #: Source/Core/VideoBackends/OGL/main.cpp:72 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/main.cpp:70 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:248 msgid "Operators" msgstr "مشغل" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:81 #: Source/Core/Core/HW/GCPadEmu.cpp:103 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:248 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:63 msgid "Options" msgstr "خيارات" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Orange" msgstr "البرتقالي" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:97 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:167 msgid "Other" msgstr "أخرى" #: Source/Core/Core/HotkeyManager.cpp:302 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26 msgid "Other State Hotkeys" msgstr "حالة أخرى مفاتيح الاختصار" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:383 msgid "Other State Management" msgstr "إدارة الحالة الأخرى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:157 msgid "Other game..." msgstr "لعبة أخرى" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:56 msgid "Overlay Information" msgstr "تراكب المعلومات" #: Source/Core/DolphinQt/MenuBar.cpp:697 msgid "P&lay Input Recording..." msgstr "تشغيل تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:248 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG image file (*.png);; All Files (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78 msgid "PPC Size" msgstr "PPC حجم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:270 msgid "PPC vs Host" msgstr "PPC vs Host" #: Source/Core/Core/HW/GCPad.cpp:18 msgid "Pad" msgstr "تحكم" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:58 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:79 msgid "Pads" msgstr "منصات" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258 msgid "Parsing Error" msgstr "تحليل خاطئ" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:104 msgid "Partition %1" msgstr "تقسيم %1" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "Passive" msgstr "Passive" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150 msgid "Passthrough a Bluetooth adapter" msgstr "المرور عبر محول بلوتوث" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:155 msgid "Password" msgstr "كلمة المرور" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:154 msgid "Password for joining your game (leave empty for none)" msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218 msgid "Password?" msgstr "كلمة المرور؟" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23 msgid "Patch Editor" msgstr "محرر التصحيح" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44 msgid "Patch name" msgstr "تصحيح الاسم" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:55 msgid "Patches" msgstr "تصحيحات" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:25 msgid "Paths" msgstr "مسارات" #: Source/Core/DolphinQt/ToolBar.cpp:160 msgid "Pause" msgstr "إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:717 msgid "Pause at End of Movie" msgstr "وقفة في نهاية الفيلم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Pause on Focus Loss" msgstr "توقف عند فقدان التركيز" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:41 msgid "Peak angular velocity (measured in turns per second)." msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:56 msgid "Peak velocity of movements to neutral position." msgstr "ذروة سرعة الحركات إلى موقف محايد." #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:47 msgid "Peak velocity of outward swing movements." msgstr "سرعة الذروة لحركات التأرجح الخارجية." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:76 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Perform Online System Update" msgstr "تحديث النظام عبر الإنترنت" #: Source/Core/DolphinQt/GameList/GameList.cpp:325 msgid "Perform System Update" msgstr "تحديث النظام" #. i18n: The "Physical" address space is the address space that reflects how devices (e.g. RAM) is #. physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:127 msgid "Physical" msgstr "فيزيائي" #: Source/Core/UICommon/UICommon.cpp:457 msgid "PiB" msgstr "بيتابايت" #: Source/Core/DolphinQt/MenuBar.cpp:1142 msgid "Pick a debug font" msgstr "debug اختر خط" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Ping" msgstr "Ping" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:21 msgid "Pitch Down" msgstr "Pitch Down" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:20 msgid "Pitch Up" msgstr "Pitch Up" #: Source/Core/DolphinQt/GameList/GameList.cpp:904 #: Source/Core/DolphinQt/MenuBar.cpp:603 msgid "Platform" msgstr "منصة" #: Source/Core/DolphinQt/ToolBar.cpp:122 Source/Core/DolphinQt/ToolBar.cpp:167 msgid "Play" msgstr "تشغيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154 msgid "Play / Record" msgstr "لعب / سجل" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Player" msgstr "لاعب" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:219 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226 msgid "Players" msgstr "اللاعبين" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:210 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:218 msgid "Point" msgstr "مؤشر" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:88 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:55 msgid "Port %1" msgstr "منفذ %1" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:96 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:126 msgid "Port:" msgstr "منفذ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:939 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95 msgid "Post-Processing Effect:" msgstr "بعد معالجة التأثير" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45 msgid "Post-Processing Shader Configuration" msgstr "التكوين بعد تظليل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Prefetch Custom Textures" msgstr "جلب النسيج المخصص المسبق " #: Source/Core/Core/Movie.cpp:1123 #, c-format msgid "Premature movie end in PlayController. %u + %zu > %zu" msgstr "Premature movie end in PlayController. %u + %zu > %zu" #: Source/Core/Core/Movie.cpp:1234 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %zu" msgstr "Premature movie end in PlayWiimote. %u + %d > %zu" #: Source/Core/Core/Movie.cpp:1209 #, c-format msgid "Premature movie end in PlayWiimote. %u > %zu" msgstr "Premature movie end in PlayWiimote. %u > %zu" #: Source/Core/DolphinQt/WiiUpdate.cpp:94 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "جارٍ التحضير للتحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "المسبقة" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Press Sync Button" msgstr "اضغط على زر المزامنة" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51 msgid "Pressure" msgstr "الضغط" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:256 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.\n" "\n" "Not recommended, only use if the other options give poor results." msgstr "" "يمنع التجميع التظليل من خلال عدم تقديم كائنات الانتظار. يمكن أن تعمل في " "سيناريوهات لا يعمل Ubershaders فيها ،\n" " على حساب إدخال مواطن الخلل البصرية والتأثيرات المعطلة.\n" "\n" "غير مستحسن ، استخدم فقط إذا كانت الخيارات الأخرى تعطي نتائج سيئة." #: Source/Core/Core/HotkeyManager.cpp:89 msgid "Previous Game Profile for Wii Remote 1" msgstr "الملف السابق للعبة ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:93 msgid "Previous Game Profile for Wii Remote 2" msgstr "الملف السابق للعبة ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:97 msgid "Previous Game Profile for Wii Remote 3" msgstr "الملف السابق للعبة ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:101 msgid "Previous Game Profile for Wii Remote 4" msgstr "الملف السابق للعبة ريموت وي 4" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79 msgid "Previous Match" msgstr "السابقة" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Previous Profile for Wii Remote 1" msgstr "التشكيل الجانبي السابق لريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:91 msgid "Previous Profile for Wii Remote 2" msgstr "التشكيل الجانبي السابق لريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:95 msgid "Previous Profile for Wii Remote 3" msgstr "التشكيل الجانبي السابق لريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:99 msgid "Previous Profile for Wii Remote 4" msgstr "التشكيل الجانبي السابق لريموت وي 4" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Private" msgstr "خاصة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Private and Public" msgstr "خاصة و عامة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:44 msgid "Problem" msgstr "المشكلة" #: Source/Core/DiscIO/VolumeVerifier.cpp:1395 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي " "الإطلاق" #: Source/Core/DiscIO/VolumeVerifier.cpp:1385 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من " "التشغيل" #: Source/Core/DiscIO/VolumeVerifier.cpp:1390 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء " "معينه من اللعبة بشكل صحيح" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:87 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/Core/HotkeyManager.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:25 msgid "Program Counter" msgstr "عداد البرنامج" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:290 #: Source/Core/DolphinQt/GameList/GameList.cpp:575 msgid "Progress" msgstr "التقدم" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:93 msgid "Public" msgstr "عامة" #: Source/Core/DolphinQt/MenuBar.cpp:489 msgid "Purge Game List Cache" msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:318 msgid "Put Main Menu roms in User/GC/{region}." msgstr "Put Main Menu roms in User/GC/{region}." #: Source/Core/Core/NetPlayClient.cpp:1304 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "(QoS) تعذر تمكين جوده الخدمة ." #: Source/Core/Core/NetPlayClient.cpp:1300 msgid "Quality of Service (QoS) was successfully enabled." msgstr "تم تمكين جودة الخدمة (QoS) بنجاح." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:107 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" "DPLII جودة وحدة فك الترميز\n" "وقت إستجابة الصوت يزيد مع الجودة" #: Source/Core/Common/MsgHandler.cpp:90 #: Source/Core/DolphinQt/GCMemcardManager.cpp:419 #: Source/Core/DolphinQt/MainWindow.cpp:1498 msgid "Question" msgstr "مشكلة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102 msgid "Quit" msgstr "خروج" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:61 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:65 msgid "R-Analog" msgstr "R-قوة ضغطة" #: Source/Core/DolphinQt/MenuBar.cpp:910 msgid "RSO Modules" msgstr "RSO Modules" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:287 #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52 msgid "Range" msgstr "نطاق" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:274 msgid "Re&place instruction" msgstr "إعادة&مكان التعليمات" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58 msgid "Read" msgstr "اقرأ" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:160 msgid "Read and write" msgstr "القراءة والكتابة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:164 msgid "Read only" msgstr "يقرأ فقط" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62 msgid "Read or Write" msgstr "قراءة أو كتابة" #: Source/Core/Core/HotkeyManager.cpp:55 msgid "Read-Only Mode" msgstr "وضع القراءة فقط" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:158 msgid "Real Balance Board" msgstr "لوح الميزان حقيقي" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:186 msgid "Real Wii Remote" msgstr "ريموت وي الحقيقي" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:23 msgid "Recenter" msgstr "إعادة المركز" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:168 msgid "Record Inputs" msgstr "سجل المدخلات" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:134 msgid "Recording" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121 msgid "Recording Options" msgstr "تسجيل الخيارات" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:289 msgid "Recording..." msgstr "تسجيل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Red" msgstr "أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:290 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.\n" "\n" "SSAA is significantly more demanding than MSAA, but provides top quality " "geometry anti-aliasing and also applies anti-aliasing to lighting, shader " "effects, and textures.\n" "\n" "If unsure, select None." msgstr "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.\n" "\n" "SSAA is significantly more demanding than MSAA, but provides top quality " "geometry anti-aliasing and also applies anti-aliasing to lighting, shader " "effects, and textures.\n" "\n" "لم تكن متأكدًا فحدد لا شيء" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:63 msgid "Redump.org Status:" msgstr "Redump.org حالة" #: Source/Core/DolphinQt/CheatsManager.cpp:384 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:73 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:84 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/ToolBar.cpp:115 msgid "Refresh" msgstr "تحديث" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Refresh Game List" msgstr "تحديث قائمة اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:184 msgid "Refreshing..." msgstr "تحديث..." #: Source/Core/DolphinQt/GameList/GameList.cpp:911 #: Source/Core/DolphinQt/MenuBar.cpp:610 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:218 msgid "Region" msgstr "المنطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:101 msgid "Region:" msgstr "المنطقة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22 msgid "Registers" msgstr "سجلات" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:64 msgid "Relative Input" msgstr "المدخلات النسبية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34 msgid "Relative Input Hold" msgstr "إدخال الإدخال النسبي" #: Source/Core/DolphinQt/Updater.cpp:70 msgid "Remind Me Later" msgstr "ذكرني لاحقا" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:107 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/Settings/PathPane.cpp:145 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:155 msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinQt/GameList/GameList.cpp:399 msgid "Remove Tag..." msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 msgid "Remove failed" msgstr "فشل الازالة" #: Source/Core/DolphinQt/CheatsManager.cpp:248 msgid "Remove from Watch" msgstr "إزالة من المشاهدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1042 msgid "Remove tag" msgstr "إزالة العلامة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:405 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:440 msgid "Rename symbol" msgstr "إعادة تسمية الرمز" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:163 msgid "Render Window" msgstr "نافذة التقديم" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:95 msgid "Render to Main Window" msgstr "تقديم إلى الإطار الرئيسي" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:45 msgid "Rendering" msgstr "تقديم" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178 msgid "" "Renders the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "جعل المشهد كإطار شبكي.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:376 #, c-format msgid "Report: GCIFolder Writing to unallocated block 0x%x" msgstr "Report: GCIFolder Writing to unallocated block 0x%x" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24 msgid "Request to Join Your Party" msgstr "طلب الانضمام إلى المجموعة" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/CheatsManager.cpp:385 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:958 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:111 msgid "Reset" msgstr "إعادة تعيين" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:384 msgid "Reset Traversal Server" msgstr "إعادة تعيين خادم Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:385 msgid "Reset Traversal Server to %1:%2" msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:87 msgid "Reset Traversal Settings" msgstr "أعاده تعيين إعدادات الاجتياز" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155 msgid "Reset all saved Wii Remote pairings" msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "أدارة حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:225 msgid "Resource Pack Path:" msgstr "مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273 msgid "Restart Required" msgstr "مطلوب إعادة تشغيل" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:276 msgid "Restore instruction" msgstr "استعادة التعليمات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:718 msgid "Retry" msgstr "إعادة المحاولة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:52 msgid "Return Speed" msgstr "عودة السرعة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:645 msgid "Revision" msgstr "إصدار" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "%1 مراجعة" #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:39 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:157 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:22 msgid "Right" msgstr "يمين" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:91 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:90 msgid "Right Stick" msgstr "العصا الايمن" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:70 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:170 msgid "Right Table" msgstr "الجدول الصحيح" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:223 msgid "Rim" msgstr "حافة" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Down" msgstr "Rocker Down" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:30 msgid "Rocker Up" msgstr "Rocker Up" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:22 msgid "Roll Left" msgstr "Roll Left" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:23 msgid "Roll Right" msgstr "Roll Right" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:538 msgid "Room ID" msgstr "معرف الغرفة" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:64 msgid "Rotation applied at extremities of swing." msgstr "تطبيق التناوب في أطراف التمايل." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:267 msgid "" "Rounds 2D vertices to whole pixels.\n" "\n" "Fixes graphical problems in some games at higher internal resolutions. This " "setting has no effect when native internal resolution is used.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Rounds 2D vertices to whole pixels.\n" "\n" "Fixes graphical problems in some games at higher internal resolutions. This " "setting has no effect when native internal resolution is used.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/Core/HW/GCPadEmu.cpp:85 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:235 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:58 msgid "Rumble" msgstr "هزاز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:267 msgid "Run &To Here" msgstr "Run &To Here" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "روسيا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164 msgid "SD Card" msgstr "SD Card" #: Source/Core/DolphinQt/Settings/PathPane.cpp:102 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "SD Card Image (*.raw);;All Files (*)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:233 msgid "SD Card Path:" msgstr "SD Card مسار" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:57 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117 msgid "SP1:" msgstr "SP1:" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GCPadEmu.cpp:62 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:922 msgid "Sa&ve Code" msgstr "حفظ الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:346 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:90 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:84 msgid "Save" msgstr "حفظ" #: Source/Core/DolphinQt/GameList/GameList.cpp:453 #: Source/Core/DolphinQt/GameList/GameList.cpp:458 #: Source/Core/DolphinQt/MenuBar.cpp:1037 msgid "Save Export" msgstr "حفظ التصدير" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196 msgid "Save FIFO log" msgstr "FIFO حفظ سجل" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:245 msgid "Save File to" msgstr "احفظ الملف إلى" #: Source/Core/DolphinQt/MenuBar.cpp:1016 #: Source/Core/DolphinQt/MenuBar.cpp:1023 #: Source/Core/DolphinQt/MenuBar.cpp:1025 msgid "Save Import" msgstr "حفظ الاستيراد" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Save Oldest State" msgstr "حفظ الحالة القديمة" #: Source/Core/Core/HotkeyManager.cpp:185 #: Source/Core/Core/HotkeyManager.cpp:299 msgid "Save State" msgstr "حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 1" msgstr "حفظ الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Save State Slot 10" msgstr "حفظ الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 2" msgstr "حفظ الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 3" msgstr "حفظ الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 4" msgstr "حفظ الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 5" msgstr "حفظ الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save State Slot 6" msgstr "حفظ الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:154 msgid "Save State Slot 7" msgstr "حفظ الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Save State Slot 8" msgstr "حفظ الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Save State Slot 9" msgstr "حفظ الحالة فتحة 9" #: Source/Core/DolphinQt/MenuBar.cpp:347 msgid "Save State to File" msgstr "حفظ الحالة في ملف" #: Source/Core/DolphinQt/MenuBar.cpp:349 msgid "Save State to Oldest Slot" msgstr "حفظ الحالة إلى الفتحة الأقدم" #: Source/Core/DolphinQt/MenuBar.cpp:348 msgid "Save State to Selected Slot" msgstr "حفظ الحالة إلى الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:350 msgid "Save State to Slot" msgstr "حفظ الحالة إلى فتحة" #: Source/Core/DolphinQt/MenuBar.cpp:919 msgid "Save Symbol Map &As..." msgstr "Save Symbol Map &As..." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:107 msgid "Save Texture Cache to State" msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:382 msgid "Save and Load State" msgstr "حفظ و تحميل الحالة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:134 msgid "Save as..." msgstr "حفظ بأسم" #: Source/Core/DolphinQt/MenuBar.cpp:1414 msgid "Save combined output file as" msgstr "حفظ ملف الإخراج المجمع بأسم" #: Source/Core/DolphinQt/MenuBar.cpp:1017 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" "NAND حفظ البيانات لهذا العنوان موجود بالفعل في . \n" "النظر في النسخ الاحتياطي للبيانات الحالية قبل الكتابة.\n" "الكتابة الآن؟" #: Source/Core/DolphinQt/MenuBar.cpp:1289 msgid "Save map file" msgstr "Save map file" #: Source/Core/DolphinQt/MenuBar.cpp:1340 msgid "Save signature file" msgstr "احفظ ملف التوقيع" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Save to Selected Slot" msgstr "الحفظ إلى الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:388 msgid "Save to Slot %1 - %2" msgstr "حفظ إلى الفتحة %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138 msgid "Save..." msgstr "حفظ" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:342 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:133 msgid "Saved to /Wii/sd.raw (default size is 128mb)." msgstr "Saved to /Wii/sd.raw (default size is 128mb)." #: Source/Core/Core/Movie.cpp:951 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Savestate movie %s is corrupted, movie recording stopping..." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:74 msgid "Scaled EFB Copy" msgstr "EFB تحجيم نسخة" #: Source/Core/DolphinQt/ToolBar.cpp:126 msgid "ScrShot" msgstr "لقطة للشاشة" #: Source/Core/VideoCommon/ImageWrite.cpp:54 #, c-format msgid "Screenshot failed: Could not open file \"%s\" (error %d)" msgstr "فشل لقطة الشاشة: تعذر فتح الملف \"%s\" (خطأ %d)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:100 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:77 #: Source/Core/DolphinQt/MenuBar.cpp:491 msgid "Search" msgstr "بحث" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:100 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90 msgid "Search Address" msgstr "البحث عن عنوان" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:75 msgid "Search Current Object" msgstr "بحث في الكائن الحالي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Search Subfolders" msgstr "البحث في المجلدات الفرعية" #: Source/Core/DolphinQt/MenuBar.cpp:800 msgid "Search for an Instruction" msgstr "ابحث عن تعليمات" #: Source/Core/DolphinQt/SearchBar.cpp:30 msgid "Search games..." msgstr "بحث عن الالعاب" #: Source/Core/DolphinQt/MenuBar.cpp:1453 msgid "Search instruction" msgstr "تعليمات البحث" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:231 msgid "Select" msgstr "حدد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:67 msgid "Select Dump Path" msgstr "تحديد مسار التفريغ" #: Source/Core/DolphinQt/GameList/GameList.cpp:436 #: Source/Core/DolphinQt/MenuBar.cpp:1031 msgid "Select Export Directory" msgstr "حدد تصدير الدليل" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Select Last State" msgstr "حدد الحالة الأخيرة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:78 msgid "Select Load Path" msgstr "حدد مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:89 msgid "Select Resource Pack Path" msgstr "حدد مسار حزمة الموارد" #: Source/Core/DolphinQt/MenuBar.cpp:389 msgid "Select Slot %1 - %2" msgstr "%1 - %2 حدد الفتحة" #: Source/Core/Core/HotkeyManager.cpp:300 msgid "Select State" msgstr "اختر الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:363 msgid "Select State Slot" msgstr "تحديد فتحة الحالة" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 1" msgstr "حفظ حالة 1" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Select State Slot 10" msgstr "حفظ حالة 10" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 2" msgstr "حفظ حالة 2" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 3" msgstr "حفظ حالة 3" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 4" msgstr "حفظ حالة 4" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 5" msgstr "حفظ حالة 5" #: Source/Core/Core/HotkeyManager.cpp:165 msgid "Select State Slot 6" msgstr "حفظ حالة 6" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Select State Slot 7" msgstr "حفظ حالة 7" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Select State Slot 8" msgstr "حفظ حالة 8" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Select State Slot 9" msgstr "حفظ حالة 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:56 msgid "Select Wii NAND Root" msgstr "NAND حدد جذر وي " #: Source/Core/DolphinQt/GameList/GameList.cpp:204 #: Source/Core/DolphinQt/Settings/PathPane.cpp:37 msgid "Select a Directory" msgstr "اختر دليل" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:145 #: Source/Core/DolphinQt/MainWindow.cpp:667 #: Source/Core/DolphinQt/MainWindow.cpp:1181 #: Source/Core/DolphinQt/MainWindow.cpp:1188 msgid "Select a File" msgstr "حدد ملف" #: Source/Core/DolphinQt/Settings/PathPane.cpp:45 msgid "Select a Game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:101 msgid "Select a SD Card Image" msgstr "SD Card حدد صورة" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17 msgid "Select a game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/MenuBar.cpp:986 msgid "Select a title to install to NAND" msgstr "NAND حدد عنوانًا لتثبيته إلى" #: Source/Core/DolphinQt/MainWindow.cpp:1556 #: Source/Core/DolphinQt/MainWindow.cpp:1627 msgid "Select the Recording File" msgstr "حدد ملف التسجيل" #: Source/Core/DolphinQt/MainWindow.cpp:1534 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "(OTP/SEEPROM dump) حدد ملف المفاتيح" #: Source/Core/DolphinQt/MainWindow.cpp:1507 #: Source/Core/DolphinQt/MenuBar.cpp:1006 msgid "Select the save file" msgstr "حدد حفظ الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:532 msgid "Select where you want to save the compressed image" msgstr "حدد المكان الذي تريد حفظ الصورة المضغوطة فيه" #: Source/Core/DolphinQt/GameList/GameList.cpp:521 msgid "Select where you want to save the compressed images" msgstr "حدد المكان الذي تريد حفظ الصور المضغوطة فيه" #: Source/Core/DolphinQt/GameList/GameList.cpp:531 msgid "Select where you want to save the decompressed image" msgstr "حدد المكان الذي تريد حفظ الصورة التي تم فك ضغطها" #: Source/Core/DolphinQt/GameList/GameList.cpp:520 msgid "Select where you want to save the decompressed images" msgstr "حدد المكان الذي تريد حفظ الصور التي تم فك ضغطها" #: Source/Core/DolphinQt/Config/LogWidget.cpp:140 msgid "Selected Font" msgstr "الخط المحدد" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:219 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " #: Source/Core/Core/NetPlayServer.cpp:1399 #: Source/Core/Core/NetPlayServer.cpp:1622 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:421 msgid "Selected game doesn't exist in game list!" msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:211 msgid "" "Selects a hardware adapter to use.\n" "\n" "If unsure, select the first one." msgstr "" "تحديد محول جهاز لاستخدامه.\n" "\n" "إذا لم تكن متأكدًا فحدد أول واحد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:323 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.\n" "\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when the monitor supports 3D display resolutions.\n" "Passive is another type of 3D used by some TVs.\n" "\n" "If unsure, select Off." msgstr "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.\n" "\n" "Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n" "Anaglyph is used for Red-Cyan colored glasses.\n" "HDMI 3D is used when the monitor supports 3D display resolutions.\n" "Passive is another type of 3D used by some TVs.\n" "\n" " إذا لم تكن متأكدًا فحدد إيقاف" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:155 msgid "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Selects what graphics API to use internally.\n" "The software renderer is extremely slow and only useful for debugging, so " "you'll want to use either Direct3D or OpenGL. Different games and different " "GPUs will behave differently on each backend, so for the best emulation " "experience it's recommended to try both and choose the one that's less " "problematic.\n" "\n" "OpenGL إذا لم تكن متأكدًا فحدد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Selects which aspect ratio to use when rendering.\n" "\n" "Auto: Uses the native aspect ratio\n" "Force 16:9: Mimics an analog TV with a widescreen aspect ratio.\n" "Force 4:3: Mimics a standard 4:3 analog TV.\n" "Stretch to Window: Stretches the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "يحدد نسبة العرض إلى الارتفاع التي يجب استخدامها عند التقديم.\n" "\n" "تلقائي: يستخدم نسبة العرض إلى الارتفاع الأصلية\n" "فرض 9:16 : تحاكي التلفزيون التناظري مع نسبة العرض إلى الارتفاع العريضة.\n" "فرض 4:3 : تحاكي التلفزيون التناظري القياسي 4:3.\n" "الإمتداد إلى النافذة: تمتد الصورة إلى حجم النافذة.\n" "\n" "إذا لم تكن متأكدًا فحدد تلقائي" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "any of the other backends are recommended.\n" "\n" "If unsure, select OpenGL." msgstr "" "يحدد واجهة برمجة تطبيقات الرسومات التي يجب استخدامها داخليًا.\n" "\n" "يكون عارض البرامج بطيئًا للغاية ومفيدًا فقط للتصحيح ، لذلك يوصى باستخدام أي من " "الواجهات الخلفية الأخرى.\n" "\n" "OpenGL إذا لم تكن متأكدًا فحدد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199 msgid "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "either OpenGL, Direct3D, or Vulkan are recommended. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "If unsure, select OpenGL." msgstr "" "Selects which graphics API to use internally.\n" "\n" "The software renderer is extremely slow and only useful for debugging, so " "either OpenGL, Direct3D, or Vulkan are recommended. Different games and " "different GPUs will behave differently on each backend, so for the best " "emulation experience it is recommended to try each and select the backend " "that is least problematic.\n" "\n" "OpenGL إذا لم تكن متأكدًا فحدد" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:206 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:171 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار" #. i18n: "Serial" refers to serial numbers, e.g. RVL-RSBE-USA #: Source/Core/DiscIO/VolumeVerifier.cpp:315 #, c-format msgid "Serial and/or version data is missing from %s" msgstr "%s بيانات التسلسل أو الإصدار مفقودة من" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:51 msgid "Server IP Address" msgstr "IP عنوان" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:53 msgid "Server Port" msgstr "منفذ الخادم" #: Source/Core/Core/NetPlayClient.cpp:1766 msgid "Server rejected traversal attempt" msgstr "الخادم رفض محاولة الاجتياز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:88 msgid "Set &Value" msgstr "تعيين القيمة" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:71 Source/Core/DolphinQt/ToolBar.cpp:112 msgid "Set PC" msgstr "تعيين الكمبيوتر" #: Source/Core/DolphinQt/GameList/GameList.cpp:306 msgid "Set as &Default ISO" msgstr "تعيين القرص افتراضي " #: Source/Core/DolphinQt/GCMemcardManager.cpp:290 msgid "Set memory card file for Slot A" msgstr "اضبط ملف بطاقة الذاكرة على الفتحة A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:290 msgid "Set memory card file for Slot B" msgstr "اضبط ملف بطاقة الذاكرة على الفتحة B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:264 msgid "Set symbol &end address" msgstr "Set symbol &end address" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:262 msgid "Set symbol &size" msgstr "Set symbol &size" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:463 msgid "Set symbol end address" msgstr "تعيين عنوان نهاية الرمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:441 msgid "Set symbol size (%1):" msgstr "تعيين حجم الرمز (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:129 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "قد لا تعمل لجميع الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:132 msgid "Sets the Wii system language." msgstr "تحدد لغة نظام وي " #: Source/Core/DolphinQt/Settings/AudioPane.cpp:90 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." msgstr "" "Sets the latency (in ms). Higher values may reduce audio crackling. Certain " "backends only." #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 msgid "Settings" msgstr "إعدادات" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:308 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Can't create setting.txt file" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:44 msgid "Severity" msgstr "درجة الخطورة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109 msgid "Shader Compilation" msgstr "تجميع الظل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:57 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:213 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:30 msgid "Shake" msgstr "هزة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Shortens loading times but may break some games. Can have negative effects " "on performance. Defaults to False" msgstr "" " Falseتقصير أوقات التحميل ولكن قد يكسر بعض الألعاب. يمكن أن يكون لها " "آثار سلبية على الأداء. افتراضيات إلى " #: Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Show &Log" msgstr "السجل" #: Source/Core/DolphinQt/MenuBar.cpp:409 msgid "Show &Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show Active Title in Window Title" msgstr "إظهار العنوان النشط في عنوان الإطار" #: Source/Core/DolphinQt/MenuBar.cpp:662 msgid "Show Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Show Current Game on Discord" msgstr "عرض اللعبة الحالية على الخلاف" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153 msgid "Show Debugging UI" msgstr "عرض تصحيح واجهة المستخدم" #: Source/Core/DolphinQt/MenuBar.cpp:637 msgid "Show ELF/DOL" msgstr "ELF/DOL" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show FPS" msgstr "عرض عدد الاطارات" #: Source/Core/DolphinQt/MenuBar.cpp:729 msgid "Show Frame Counter" msgstr "عرض عداد الإطار" #: Source/Core/DolphinQt/MenuBar.cpp:663 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinQt/MenuBar.cpp:635 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/MenuBar.cpp:664 msgid "Show Germany" msgstr "ألمانيا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:170 msgid "Show Golf Mode Overlay" msgstr "Show Golf Mode Overlay" #: Source/Core/DolphinQt/MenuBar.cpp:735 msgid "Show Input Display" msgstr "عرض مدخلات العرض" #: Source/Core/DolphinQt/MenuBar.cpp:665 msgid "Show Italy" msgstr "ايطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:659 msgid "Show JAP" msgstr "اليابان" #: Source/Core/DolphinQt/MenuBar.cpp:666 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinQt/MenuBar.cpp:723 msgid "Show Lag Counter" msgstr "عرض عداد التأخر" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:103 msgid "Show Language:" msgstr "عرض اللغة" #: Source/Core/DolphinQt/MenuBar.cpp:402 msgid "Show Log &Configuration" msgstr "تكوين السجل" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:94 msgid "Show NetPlay Messages" msgstr "عرض رسائل اللعب عبر الشبكة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:88 msgid "Show NetPlay Ping" msgstr "في اللعب عبر الشبكة Ping عرض الـ" #: Source/Core/DolphinQt/MenuBar.cpp:667 msgid "Show Netherlands" msgstr "هولندا" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show On-Screen Display Messages" msgstr "عرض الرسائل التي تظهر على الشاشة " #: Source/Core/DolphinQt/MenuBar.cpp:660 msgid "Show PAL" msgstr "أوروبا" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:110 msgid "Show PC" msgstr "عرض الكمبيوتر" #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Show Platforms" msgstr "عرض المنصات" #: Source/Core/DolphinQt/MenuBar.cpp:675 msgid "Show Regions" msgstr "عرض المناطق" #: Source/Core/DolphinQt/MenuBar.cpp:668 msgid "Show Russia" msgstr "روسيا" #: Source/Core/DolphinQt/MenuBar.cpp:669 msgid "Show Spain" msgstr "اسبانيا" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:52 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59 msgid "Show Statistics" msgstr "عرض الإحصاءات" #: Source/Core/DolphinQt/MenuBar.cpp:741 msgid "Show System Clock" msgstr "عرض ساعة النظام" #: Source/Core/DolphinQt/MenuBar.cpp:670 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinQt/MenuBar.cpp:661 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:672 msgid "Show Unknown" msgstr "غير معروف" #: Source/Core/DolphinQt/MenuBar.cpp:636 msgid "Show WAD" msgstr "WAD" #: Source/Core/DolphinQt/MenuBar.cpp:634 msgid "Show Wii" msgstr "وي" #: Source/Core/DolphinQt/MenuBar.cpp:671 msgid "Show World" msgstr "العالم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:255 msgid "Show in &memory" msgstr "تظهر في الذاكرة" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:400 msgid "Show in code" msgstr "إظهار في الرموز" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132 msgid "Show in server browser" msgstr "إظهار في مستعرض الخادم" #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:162 msgid "" "Show various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "عرض إحصاءات التقديم المختلفة.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:241 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing " "NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Shows chat messages, buffer changes, and desync alerts while playing " "NetPlay.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:231 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يُظهر عدد الإطارات التي يتم تقديمها في الثانية كمقياس لسرعة المحاكاة.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:234 msgid "" "Shows the player's maximum ping while playing on NetPlay.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يعرض الحد الأقصى لأداء البنق للاعب أثناء اللعب عبر شبكة\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:180 msgid "" "Shows various rendering statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يعرض إحصاءات العرض المختلفة.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Side-by-Side" msgstr "Side-by-Side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Sideways Hold" msgstr "امسك بانحراف" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Sideways Toggle" msgstr "تبديل جانبية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 msgid "Sideways Wii Remote" msgstr "انحراف ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:909 msgid "Signature Database" msgstr "قاعدة بيانات التوقيع" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137 msgid "Signed Integer" msgstr "عدد صحيح موقّع" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:125 msgid "Simplified Chinese" msgstr "الصينية المبسطة" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "محاكاة الطبول" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:190 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:150 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "حجم المخزن المؤقت للتمدد بالمللي ثانية. قد تؤدي القيم المنخفضة جدًا إلى حدوث " "صوت طقطقة." #: Source/Core/Core/HotkeyManager.cpp:66 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Skip" msgstr "تخطى" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44 msgid "Skip EFB Access from CPU" msgstr "من المعالج EFB تخطي الوصول " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:58 msgid "Skip Main Menu" msgstr "تخطي القائمة الرئيسية" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Skip Presenting Duplicate Frames" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:245 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.\n" "\n" "Disable this option as well as enabling V-Sync for optimal frame pacing.\n" "\n" "If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:139 msgid "Slider Bar" msgstr "شريط التمرير" #: Source/Core/DolphinQt/GCMemcardManager.cpp:92 msgid "Slot A" msgstr "A فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111 msgid "Slot A:" msgstr "A فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:92 msgid "Slot B" msgstr "B فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "Slot B:" msgstr "B فتحة" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:89 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:105 #: Source/Core/VideoBackends/Software/SWmain.cpp:53 msgid "Software Renderer" msgstr "Software Renderer" #: Source/Core/DiscIO/VolumeVerifier.cpp:1268 msgid "Some of the data could not be read." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1015 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" "بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة " "تتجمد في نقاط معينة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:225 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "بعض القيم التي قدمتها غير صالحة.\n" "يرجى التحقق من القيم المميزة." #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:105 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:246 msgid "Sort Alphabetically" msgstr "رتب ترتيب أبجدي" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "South America" msgstr "أمريكا الجنوبية" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "اسبانيا" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:122 msgid "Spanish" msgstr "الأسبانية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:251 msgid "Speaker Pan" msgstr "مكبر الصوت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Speaker Volume:" msgstr "مستوى الصوت" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:43 msgid "Speed" msgstr "سرعة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "Speed up Disc Transfer Rate" msgstr "تسريع معدل نقل القرص" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179 msgid "Stable (once a year)" msgstr "Stable (مرة كل سنة)" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:93 msgid "Standard Controller" msgstr "وحدة تحكم القياسية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99 msgid "Start" msgstr "تشغيل" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Start &NetPlay..." msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinQt/MenuBar.cpp:695 msgid "Start Re&cording Input" msgstr "بدء التسجيل" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:846 msgid "Started game" msgstr "بدأت اللعبة" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:94 msgid "Steering Wheel" msgstr "عجلة القيادة" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:101 msgid "Step" msgstr "خطوة" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:59 msgid "Step Into" msgstr "خطوة الى" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:107 msgid "Step Out" msgstr "خطوة لخارج" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:104 msgid "Step Over" msgstr "خطوة أكثر" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:487 msgid "Step out successful!" msgstr "الخروج ناجح!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:485 msgid "Step out timed out!" msgstr "مهلة الخروج !" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:412 msgid "Step over in progress..." msgstr "خطوة أكثر في التقدم" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:397 msgid "Step successful!" msgstr "خطوة ناجحة!" #: Source/Core/Core/HotkeyManager.cpp:286 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:22 msgid "Stepping" msgstr "التنقل" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:109 msgid "Stereoscopy" msgstr "التنظير المجسم" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:74 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:46 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:75 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:105 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:123 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:150 msgid "Stick" msgstr "عصا" #: Source/Core/Core/HotkeyManager.cpp:31 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140 #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "Stop" msgstr "إيقاف" #: Source/Core/DolphinQt/MenuBar.cpp:698 msgid "Stop Playing/Recording Input" msgstr "إيقاف تشغيل / تسجيل الإدخال" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:339 msgid "Stopped game" msgstr "توقفت اللعبة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47 msgid "Store EFB Copies to Texture Only" msgstr "نسخ إلى النسيج فقط EFB تخزين " #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:86 msgid "Store XFB Copies to Texture Only" msgstr "نسخ إلى نسيج فقط XFB تخزين" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = EFB Copies to Texture\n" "Disabled = EFB Copies to RAM (and Texture)\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:234 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "If unsure, leave this checked." msgstr "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.\n" "\n" "Enabled = XFB Copies to Texture\n" "Disabled = XFB Copies to RAM (and Texture)\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:59 msgid "Stretch to Window" msgstr "تمتد إلى النافذة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118 msgid "Strict Settings Sync" msgstr "مزامنة الإعدادات الصارمة" #. i18n: Data type used in computing #: Source/Core/DolphinQt/CheatsManager.cpp:392 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:140 msgid "String" msgstr "سلسلة" #: Source/Core/DolphinQt/CheatsManager.cpp:627 msgid "String Match" msgstr "String Match" #: Source/Core/DolphinQt/CheatsManager.cpp:521 msgid "String values can only be compared using equality." msgstr "يمكن مقارنه قيم السلسلة فقط باستخدام المساواة." #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:128 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:28 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:191 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:205 msgid "Stylus" msgstr "مرقم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:202 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:212 #: Source/Core/DolphinQt/GameList/GameList.cpp:604 #: Source/Core/DolphinQt/GameList/GameList.cpp:621 #: Source/Core/DolphinQt/GameList/GameList.cpp:649 #: Source/Core/DolphinQt/GCMemcardManager.cpp:343 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/MenuBar.cpp:995 Source/Core/DolphinQt/MenuBar.cpp:1109 msgid "Success" msgstr "ناجح" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:181 msgid "Success." msgstr "ناجح" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:388 msgid "Successfully added to the NetPlay index" msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة" #: Source/Core/DolphinQt/GameList/GameList.cpp:607 #, c-format msgid "Successfully compressed %n image(s)." msgstr "مضغوط بنجاح %n صوره (صور)." #: Source/Core/DolphinQt/GameList/GameList.cpp:606 #, c-format msgid "Successfully decompressed %n image(s)." msgstr "تم فك ضغط بنجاح %n صوره (صور)." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:213 msgid "Successfully deleted '%1'." msgstr "'%1'. تم الحذف بنجاح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 msgid "Successfully deleted files." msgstr "تم حذف الملفات بنجاح." #: Source/Core/DolphinQt/GameList/GameList.cpp:458 msgid "Successfully exported save files" msgstr "تم تصدير ملفات الحفظ بنجاح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:342 msgid "Successfully exported the %1 save files." msgstr "تم بنجاح تصدير 1% حفظ الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:341 msgid "Successfully exported the save file." msgstr "تم بنجاح تصدير ملف الحفظ." #: Source/Core/DolphinQt/MenuBar.cpp:1110 msgid "Successfully extracted certificates from NAND" msgstr "تم استخراج الشهادات بنجاح من NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:320 msgid "Successfully extracted file." msgstr "تم استخراج الملف بنجاح." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:203 msgid "Successfully extracted system data." msgstr "استخرجت بنجاح بيانات النظام." #: Source/Core/DolphinQt/MenuBar.cpp:1023 msgid "Successfully imported save files." msgstr "تم بنجاح استيراد الملفات المحفوظة." #: Source/Core/DolphinQt/GameList/GameList.cpp:622 #: Source/Core/DolphinQt/MenuBar.cpp:996 msgid "Successfully installed this title to the NAND." msgstr "تم بنجاح تثبيت هذا العنوان على NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:650 msgid "Successfully removed this title from the NAND." msgstr "تمت إزالة هذا العنوان بنجاح من NAND." #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "الدعم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:118 msgid "Swap Eyes" msgstr "Swap Eyes" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:49 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:211 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:36 msgid "Swing" msgstr "تمايل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:173 msgid "Switch to A" msgstr "A التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:173 msgid "Switch to B" msgstr "B التبديل إلى" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80 msgid "Symbol" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:464 msgid "Symbol (%1) end address:" msgstr "رمز (1%) عنوان النهاية:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:405 msgid "Symbol name:" msgstr "اسم الرمز" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:112 #: Source/Core/DolphinQt/MenuBar.cpp:903 msgid "Symbols" msgstr "رموز" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151 msgid "Sync" msgstr "مزامنة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:114 msgid "Sync AR/Gecko Codes" msgstr "AR/Gecko مزامنة رموز" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:116 msgid "Sync All Wii Saves" msgstr "مزامنة جميع حفظ وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:112 msgid "Sync Saves" msgstr "مزامنة الحفظ" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154 msgid "Sync real Wii Remotes and pair them" msgstr "مزامنة ريموت وي الحقيقية و اقترانها" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Synchronize GPU thread" msgstr "Synchronize GPU thread" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:104 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" #: Source/Core/Core/NetPlayClient.cpp:1119 msgid "Synchronizing AR codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1050 msgid "Synchronizing Gecko codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:815 msgid "Synchronizing save data..." msgstr "جارٍ مزامنة حفظ البيانات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:113 msgid "Synchronous" msgstr "متزامن" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:114 msgid "Synchronous (Ubershaders)" msgstr "(Ubershaders) متزامن" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:71 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:116 msgid "System Language:" msgstr "لغة النظام" #: Source/Core/DolphinQt/MenuBar.cpp:713 msgid "TAS Input" msgstr "الإدخال" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:373 msgid "TAS Tools" msgstr "TAS أدوات" #: Source/Core/DolphinQt/GameList/GameList.cpp:378 #: Source/Core/DolphinQt/GameList/GameList.cpp:913 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:192 #: Source/Core/DolphinQt/MenuBar.cpp:612 msgid "Tags" msgstr "العلامات" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:39 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:218 msgid "Taiko Drum" msgstr "Taiko Drum" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "تايوان" #: Source/Core/Core/HotkeyManager.cpp:34 Source/Core/DolphinQt/MenuBar.cpp:315 msgid "Take Screenshot" msgstr "لقطة للشاشة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:233 msgid "Test" msgstr "اختبار" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:58 msgid "Texture Cache" msgstr "النسيج من ذاكره التخزين المؤقت" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Texture Format Overlay" msgstr "طلاء تنسيق النسيج" #: Source/Core/DiscIO/VolumeVerifier.cpp:593 #, c-format msgid "The %s partition does not have a valid file system." msgstr "%sلا يحتوي القسم على نظام ملفات صالح." #: Source/Core/DiscIO/VolumeVerifier.cpp:563 #, c-format msgid "The %s partition does not seem to contain valid data." msgstr "%s لا يبدو أن القسم يحتوي على بيانات صالحة." #: Source/Core/DiscIO/VolumeVerifier.cpp:522 #, c-format msgid "The %s partition is not correctly signed." msgstr "%s لم يتم توقيع القسم بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:514 #, c-format msgid "The %s partition is not properly aligned." msgstr "%s لا يتم محاذاة القسم بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:529 #, c-format msgid "The H3 hash table for the %s partition is not correct." msgstr "%s H3 جدول تجزئة للقسم غير صحيح ." #: Source/Core/Core/Boot/Boot.cpp:340 #, c-format msgid "The IPL file is not a known good dump. (CRC32: %x)" msgstr "(CRC32: %x) الملف ليس ملف تفريغ جيد معروف" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:464 msgid "The Masterpiece partitions are missing." msgstr "أقسام نادرة مفقودة." #: Source/Core/DolphinQt/MenuBar.cpp:1101 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND لا يمكن إصلاح\n" "يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد" #: Source/Core/DolphinQt/MenuBar.cpp:1096 msgid "The NAND has been repaired." msgstr "NAND تم اصلاح" #: Source/Core/Core/ActionReplay.cpp:251 msgid "The address is invalid" msgstr "عنوان غير صالح" #: Source/Core/DiscIO/VolumeVerifier.cpp:447 msgid "The channel partition is missing." msgstr "قسم القناة مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:442 msgid "The data partition is missing." msgstr "قسم البيانات مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:481 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. When using NetPlay or sending input recordings to " "other people, you will experience desyncs if anyone is using a good dump." msgstr "" "قسم البيانات ليس في وضعه الطبيعي. سيؤثر ذلك على أوقات التحميل التي تمت " "محاكاتها. عند استخدام اللعب عبر الشبكة أو إرسال تسجيلات الإدخال إلى أشخاص " "آخرين ، سوف تواجه مزامنة إذا كان أي شخص يستخدم ملف تفريغ جيد." #: Source/Core/Core/Movie.cpp:374 #, c-format msgid "" "The disc change to \"%s\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" "القرص يتغير إلى \"%s\" لا يمكن حفظها في ملف .dtm.\n" "يجب ألا يزيد اسم ملف الصورة عن 40 حرفًا." #: Source/Core/Core/HW/DVD/DVDThread.cpp:348 #, c-format msgid "The disc could not be read (at 0x% - 0x%)." msgstr "القرص غير قابل للقراءة (at 0x% - 0x%)." #: Source/Core/DiscIO/CompressedBlob.cpp:118 #, c-format msgid "" "The disc image \"%s\" is corrupt.\n" "Hash of block % is %08x instead of %08x." msgstr "" "صورة القرص \"%s\" فاسد.\n" "Hash of block % is %08x instead of %08x." #: Source/Core/DiscIO/CompressedBlob.cpp:109 #, c-format msgid "The disc image \"%s\" is truncated, some of the data is missing." msgstr "صورة القرص \"%s\" بعض البيانات مفقودة." #: Source/Core/Core/HW/DVD/DVDInterface.cpp:470 msgid "The disc that was about to be inserted couldn't be found." msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه" #: Source/Core/DolphinQt/MenuBar.cpp:1051 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly.\n" "\n" "Do you want to try to repair the NAND?" msgstr "" "NAND تمت محاكاة.\n" "قد لا تعمل عناوين النظام ، مثل قائمة وي وقناة متجر وي ، بشكل صحيح.\n" "\n" "NAND هل تريد محاولة إصلاح ؟" #: Source/Core/DolphinQt/WiiUpdate.cpp:34 msgid "The emulated Wii console has been updated." msgstr "تم تحديث محاكي وحدة التحكم وي" #: Source/Core/DolphinQt/WiiUpdate.cpp:39 msgid "The emulated Wii console is already up-to-date." msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل" #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:148 msgid "The entered PID is invalid." msgstr "The entered PID is invalid." #. i18n: Here, VID means Vendor ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:136 msgid "The entered VID is invalid." msgstr "The entered VID is invalid." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:446 msgid "The expression contains a syntax error." msgstr "يحتوي التعبير على خطأ في بناء الجملة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:219 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" "الملف\n" "%1\n" "تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n" "%2" #: Source/Core/DolphinQt/GameList/GameList.cpp:560 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "الملف 1% موجود بالفعل.\n" "هل ترغب في استبدالها؟" #: Source/Core/AudioCommon/WaveFile.cpp:56 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "الملف %s تعذر فتح للكتابة. يرجى التحقق من إذا فتحت بالفعل من قبل برنامج آخر." #: Source/Core/AudioCommon/WaveFile.cpp:48 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "الملف %s بالفعل مفتوح، لن الملف غير عنوان مكتوب." #: Source/Core/DiscIO/VolumeVerifier.cpp:412 msgid "The filesystem is invalid or could not be read." msgstr "نظام الملفات غير صالح أو لا يمكن قراءته." #: Source/Core/DiscIO/VolumeVerifier.cpp:741 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص" #: Source/Core/DiscIO/VolumeVerifier.cpp:868 #, c-format msgid "The game ID is %s but should be %s." msgstr "%s معرف اللعبة هو %s ولكن يجب أن يكون." #: Source/Core/DiscIO/VolumeVerifier.cpp:876 msgid "The game ID is inconsistent." msgstr "معرف اللعبة غير متناسق." #: Source/Core/DiscIO/VolumeVerifier.cpp:887 msgid "The game ID is unusually short." msgstr "معرف اللعبة قصير بشكل غير عادي." #: Source/Core/DolphinQt/WiiUpdate.cpp:73 msgid "The game disc does not contain any usable update information." msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام." #: Source/Core/Core/NetPlayClient.cpp:253 msgid "The game is currently running." msgstr "اللعبة قيد التشغيل حاليا." #: Source/Core/DolphinQt/WiiUpdate.cpp:66 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة " "النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص." #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:156 msgid "The hashes do not match!" msgstr "لا تتطابق التجزئة!" #: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:152 msgid "The hashes match!" msgstr "تطابق التجزئة" #: Source/Core/Core/NetPlayClient.cpp:163 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "رمز المضيف طويل جدًا.\n" "يرجى إعادة التحقق من أن لديك الرمز الصحيح." #: Source/Core/DiscIO/VolumeVerifier.cpp:452 msgid "The install partition is missing." msgstr "قسم التثبيت مفقود." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:186 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:225 msgid "The profile '%1' does not exist" msgstr "الملف الشخصي '1%' غير موجود" #: Source/Core/Core/Movie.cpp:233 #, c-format msgid "The recorded game (%s) is not the same as the selected game (%s)" msgstr "اللعبة المسجلة (%s) ليست هي نفسها اللعبة المختارة (%s)" #: Source/Core/DiscIO/VolumeVerifier.cpp:905 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز " "المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، " "أو قد لا يتم تشغيل اللعبة علي الإطلاق." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:218 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:282 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "The resulting decrypted AR code doesn't contain any lines." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:239 msgid "The same file can't be used in both slots." msgstr "لا يمكن استخدام نفس الملف في كلا الفتحتين." #: Source/Core/Core/PowerPC/JitInterface.cpp:72 #, c-format msgid "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." msgstr "" "The selected CPU emulation core (%d) is not available. Please select a " "different CPU emulation core in the settings." #: Source/Core/Core/NetPlayClient.cpp:250 msgid "The server and client's NetPlay versions are incompatible." msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة." #: Source/Core/Core/NetPlayClient.cpp:246 msgid "The server is full." msgstr "الخادم ممتلئ." #: Source/Core/Core/NetPlayClient.cpp:256 msgid "The server sent an unknown error message." msgstr "أرسل الخادم رسالة خطأ غير معروفة." #: Source/Core/VideoBackends/Software/SWmain.cpp:58 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح " "الأخطاء.\n" "\n" "هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:965 #, c-format msgid "The specified common key index is %u but should be %u." msgstr "" "%uمؤشر المفتاح عام المحدد هو\n" "%uولكن يجب أن يكون ." #: Source/Core/Core/Boot/Boot.cpp:138 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "الملف الذي حددته (%s) غير موجود" #: Source/Core/DiscIO/VolumeVerifier.cpp:497 msgid "The type of a partition could not be read." msgstr "لا يمكن قراءة نوع القسم." #: Source/Core/DolphinQt/WiiUpdate.cpp:60 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة." #: Source/Core/DiscIO/VolumeVerifier.cpp:626 msgid "The update partition does not contain the IOS used by this title." msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان" #: Source/Core/DiscIO/VolumeVerifier.cpp:437 msgid "The update partition is missing." msgstr "قسم التحديث مفقود" #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The update partition is not at its normal position." msgstr "قسم التحديث ليس في وضعه الطبيعي" #: Source/Core/Core/ActionReplay.cpp:254 msgid "The value is invalid" msgstr "قيمة غير صالحة" #: Source/Core/DiscIO/VolumeVerifier.cpp:425 msgid "There are too many partitions in the first partition table." msgstr "هناك الكثير من الأقسام في جدول القسم الأول." #: Source/Core/Core/State.cpp:709 msgid "There is nothing to undo!" msgstr "لا يوجد شيء للتراجع !" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "تتجاوز هذه الإعدادات إعدادات دولفين الأساسية.\n" "غير محدد يعني أن اللعبة تستخدم إعدادت دولفين." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:190 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Action Replay يحتوي هذا الرمز \n" "علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل " "صحيح.\n" "\n" "هل تريد تجاهل كافة الأسطر غير المشفرة ؟" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:930 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه " "علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:159 msgid "This USB device is already whitelisted." msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها" #: Source/Core/Core/ConfigManager.cpp:893 msgid "This WAD is not bootable." msgstr "غير قابل للتمهيد WAD" #: Source/Core/Core/ConfigManager.cpp:888 msgid "This WAD is not valid." msgstr "غير صالح WAD" #: Source/Core/Core/ActionReplay.cpp:893 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "This action replay simulator does not support codes that modify Action " "Replay itself." #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:196 #: Source/Core/DolphinQt/GameList/GameList.cpp:750 msgid "This cannot be undone!" msgstr "هذا لا يمكن التراجع عنه" #: Source/Core/DiscIO/VolumeVerifier.cpp:762 msgid "This debug disc image has the size of a retail disc image." msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة." #: Source/Core/DiscIO/VolumeVerifier.cpp:777 msgid "This disc image has an unusual size." msgstr "هذه صورة القرص لها حجم غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:770 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. When using NetPlay or sending input recordings to " "other people, you will likely experience desyncs if anyone is using a good " "dump." msgstr "" "هذه الصورة القرص لها حجم غير عادي. هذا سيجعل على الأرجح مرات التحميل التي " "تمت محاكاتها أطول. عند استخدام اللعب عبر الشبكة أو إرسال تسجيلات الإدخال إلى " "أشخاص آخرين ، من المحتمل أن تواجه المزامنة إذا كان أي شخص يستخدم تفريغًا جيدًا." #: Source/Core/DiscIO/VolumeVerifier.cpp:979 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." #: Source/Core/DiscIO/VolumeVerifier.cpp:1283 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ " "الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد." #: Source/Core/DiscIO/VolumeVerifier.cpp:1280 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا " "قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة." #: Source/Core/DiscIO/NANDImporter.cpp:62 msgid "This file does not look like a BootMii NAND backup." msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ " #: Source/Core/DiscIO/VolumeVerifier.cpp:733 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل " "مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه " "المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب." #: Source/Core/VideoCommon/VideoBackendBase.cpp:177 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو " "برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد " "أثناء تشغيل هذه اللعبة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1365 msgid "This is a bad dump." msgstr "هذا تفريغ سيء" #: Source/Core/DiscIO/VolumeVerifier.cpp:1359 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1335 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" "Redump.org هذا تفريغ جيد وفقًا لموقع\n" "لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين" #: Source/Core/DiscIO/VolumeVerifier.cpp:1330 msgid "This is a good dump." msgstr "هذا تفريغ جيد" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:286 msgid "This session requires a password:" msgstr "تتطلب هذه الجلسة كلمة مرور:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:123 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يسمح لك هذا الإعداد بتعيين ساعة مخصصة في الوقت الفعلي (في وقت الساعة " "الحقيقي) منفصلة عن وقت النظام الحالي\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا." #: Source/Core/Core/ConfigManager.cpp:910 msgid "This title cannot be booted." msgstr "لا يمكن تشغيل هذا العنوان." #: Source/Core/DiscIO/VolumeVerifier.cpp:396 msgid "This title is not correctly signed." msgstr "لم يتم توقيع هذا العنوان بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:938 msgid "This title is set to use an invalid IOS." msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:952 msgid "This title is set to use an invalid common key." msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:294 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." msgstr "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = %08x) - forcing AX." #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:286 #, c-format msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." msgstr "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = %08x) - forcing AXWii." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:150 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:120 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة " "الداخلية.\n" "قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . " "يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها." #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "بداية" #: Source/Core/UICommon/UICommon.cpp:457 msgid "TiB" msgstr "تيرابايت" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:212 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:33 msgid "Tilt" msgstr "إمالة" #: Source/Core/DolphinQt/GameList/GameList.cpp:906 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:178 #: Source/Core/DolphinQt/GCMemcardManager.cpp:190 #: Source/Core/DolphinQt/MenuBar.cpp:605 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:185 msgid "To" msgstr "إلى" #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102 msgid "To:" msgstr "إلى" #: Source/Core/DolphinQt/MenuBar.cpp:312 msgid "Toggle &Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:130 msgid "Toggle 3D Anaglyph" msgstr "Toggle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Toggle 3D Side-by-Side" msgstr "Toggle 3D Side-by-Side" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Toggle 3D Top-Bottom" msgstr "Toggle 3D Top-Bottom" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "تبديل كافة أنواع السجلات" #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Toggle Aspect Ratio" msgstr "تبديل نسبة العرض إلى الارتفاع" #: Source/Core/Core/HotkeyManager.cpp:73 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:404 msgid "Toggle Breakpoint" msgstr "تبديل نقطة التوقف" #: Source/Core/Core/HotkeyManager.cpp:103 msgid "Toggle Crop" msgstr "تبديل الاقتصاص" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle Custom Textures" msgstr "تبديل النسيج المخصص" #: Source/Core/Core/HotkeyManager.cpp:105 msgid "Toggle EFB Copies" msgstr "EFB تبديل نسخ" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Fog" msgstr "تبديل الضباب" #: Source/Core/Core/HotkeyManager.cpp:33 msgid "Toggle Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Toggle Pause" msgstr "إيقاف مؤقت" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Toggle SD Card" msgstr "SD Card تبديل" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle Texture Dumping" msgstr "تبديل تفريغ النسيج" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Toggle USB Keyboard" msgstr "لوحة مفاتيح يو إس بي" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle XFB Copies" msgstr "Toggle XFB Copies" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle XFB Immediate Mode" msgstr "Toggle XFB Immediate Mode" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:701 msgid "Tokenizing failed." msgstr "Tokenizing فشل" #: Source/Core/DolphinQt/CheatsManager.cpp:645 msgid "Too many matches to display (%1)" msgstr "عدد كبير من التطابقات المطلوب عرضها (%1)" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173 msgid "Top" msgstr "اعلى" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113 msgid "Top-and-Bottom" msgstr "Top-and-Bottom" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 msgid "Total Pitch" msgstr "Total Pitch" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:30 msgid "Total Yaw" msgstr "Total Yaw" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:61 msgid "Total rotation about the pitch axis." msgstr "Total rotation about the pitch axis." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:52 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:34 msgid "Total rotation about the yaw axis." msgstr "Total rotation about the yaw axis." #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:146 msgid "Total travel distance." msgstr "Total travel distance." #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:31 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:194 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:209 msgid "Touch" msgstr "لمس" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:126 msgid "Traditional Chinese" msgstr "الصينية التقليدية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:963 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:967 msgid "Traversal Error" msgstr "خطأ الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:183 msgid "Traversal Server" msgstr "اجتياز الخادم" #: Source/Core/Core/NetPlayClient.cpp:1763 msgid "Traversal server timed out connecting to the host" msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Trueيحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. " "الافتراضيات إلى" #: Source/Core/Core/HW/GCPadEmu.cpp:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:94 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:34 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:154 msgid "Triggers" msgstr "أزرار الكتف" #: Source/Core/DolphinQt/CheatsManager.cpp:403 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:105 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:158 msgid "Type" msgstr "اكتب" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 msgid "U&16" msgstr "U&16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 msgid "U&32" msgstr "U&32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 msgid "U&8" msgstr "U&8" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "امريكا" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "USB Gecko" msgstr "USB Gecko" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:134 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:146 msgid "USB Whitelist Error" msgstr "USB خطأ في القائمة البيضاء لـ " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.\n" "\n" "Recommended for low-end hardware. \n" "\n" "If unsure, select this mode." msgstr "" "أبدًا Ubershaders لا يتم استخدام\n" "سوف يحدث التأتأة أثناء تجميع التظليل ، لكن طلبات كرت الشاشة منخفضة\n" "الموصى بها للأجهزة المنخفضة.\n" "\n" "إذا لم تكن متأكدًا فحدد هذا الوضع" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:248 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of high GPU performance requirements.\n" "\n" "Only recommended for high-end systems." msgstr "" "Ubershaders دائما ما يتم استخدام \n" "يوفر تجربة شبه خالية من التأتأة على حساب متطلبات الأداء كرت الشاشة عالية\n" "\n" "يوصى به فقط للأنظمة الراقية." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:251 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering.\n" "\n" "In the best case it eliminates shader compilation stuttering while having " "minimal performance impact, but results depend on video driver behavior." msgstr "" "Ubershaders سيتم استخدام \n" "\n" "لمنع التأتأة أثناء تجميع التظليل ، ولكن سيتم استخدام التظليل \n" "المتخصص عندما لا تتسبب في التأتأة.\n" "\n" "في أفضل الأحوال ، يؤدي هذا إلى التخلص من التأتأة الناتجة عن تجميع التظليل مع " "الحد الأدنى من التأثير على الأداء ، لكن النتائج تعتمد على سلوك برنامج تشغيل " "الفيديو." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:173 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:259 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DiscIO/NANDImporter.cpp:273 #, c-format msgid "Unable to write to file %s" msgstr "تعذر الكتابة إلى الملف %s" #: Source/Core/DolphinQt/GameList/GameList.cpp:538 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)" #: Source/Core/Core/HotkeyManager.cpp:183 Source/Core/DolphinQt/MenuBar.cpp:334 msgid "Undo Load State" msgstr "التراجع عن تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:184 Source/Core/DolphinQt/MenuBar.cpp:351 msgid "Undo Save State" msgstr "التراجع عن حفظ الحالة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:290 msgid "Unexpected 0x80 call? Aborting..." msgstr "Unexpected 0x80 call? Aborting..." #: Source/Core/DolphinQt/ResourcePackManager.cpp:316 msgid "Uninstall" msgstr "إلغاء التثبيت" #: Source/Core/DolphinQt/GameList/GameList.cpp:335 msgid "Uninstall from the NAND" msgstr "NAND إلغاء التثبيت من" #: Source/Core/DolphinQt/GameList/GameList.cpp:637 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "WAD ستؤدي إزالة تثبيت\n" "NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n" "دون حذف بيانات الحفظ الخاصة به. استمر؟" #: Source/Core/DolphinQt/MenuBar.cpp:278 msgid "United States" msgstr "امريكا" #: Source/Core/Core/State.cpp:461 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:41 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:737 msgid "Unknown" msgstr "غير معروف" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1165 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Unknown DVD command %08x - fatal error" #: Source/Core/Core/NetPlayServer.cpp:1109 #, c-format msgid "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" msgstr "" "Unknown SYNC_GECKO_CODES message with id:%d received from player:%d Kicking " "player!" #: Source/Core/Core/NetPlayClient.cpp:1007 #, c-format msgid "Unknown SYNC_SAVE_DATA message received with id: %d" msgstr "Unknown SYNC_SAVE_DATA message received with id: %d" #: Source/Core/Core/NetPlayServer.cpp:1066 #, c-format msgid "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" msgstr "" "Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking " "player!" #: Source/Core/DiscIO/VolumeVerifier.cpp:354 msgid "Unknown disc" msgstr "قرص غير معروف" #: Source/Core/Core/NetPlayClient.cpp:1772 #, c-format msgid "Unknown error %x" msgstr "خطأ غير معروف %x" #: Source/Core/Core/NetPlayClient.cpp:1220 #, c-format msgid "Unknown message received with id : %d" msgstr "تم تلقي رسالة مجهولة بمعرّف : %d" #: Source/Core/Core/NetPlayServer.cpp:1117 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "رسالة مجهولة مع معرف:%d تلقى من لاعب:%d طرد لاعب!" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:150 msgid "Unlimited" msgstr "غير محدود" #: Source/Core/DiscIO/CompressedBlob.cpp:385 msgid "Unpacking" msgstr "تفريغ" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138 msgid "Unsigned Integer" msgstr "عدد صحيح غير موقعة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:77 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21 msgid "Up" msgstr "فوق" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:219 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:269 #: Source/Core/DolphinQt/MenuBar.cpp:538 msgid "Update" msgstr "التحديث" #: Source/Core/DolphinQt/Updater.cpp:62 msgid "Update after closing Dolphin" msgstr "تحديث بعد إغلاق دولفين" #: Source/Core/DolphinQt/Updater.cpp:45 msgid "Update available" msgstr "التحديثات المتوفرة" #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "Update cancelled" msgstr "التحديث ملغى" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "Update completed" msgstr "التحديث مكتمل" #: Source/Core/DolphinQt/WiiUpdate.cpp:43 #: Source/Core/DolphinQt/WiiUpdate.cpp:48 #: Source/Core/DolphinQt/WiiUpdate.cpp:53 #: Source/Core/DolphinQt/WiiUpdate.cpp:65 #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "Update failed" msgstr "فشل التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:95 msgid "Updating" msgstr "تحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:121 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "تحديث العنوان %1...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:279 msgid "Upright Hold" msgstr "أمسك وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276 msgid "Upright Toggle" msgstr "تبديل عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Upright Wii Remote" msgstr "ريموت وي وضع عمودي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187 msgid "Usage Statistics Reporting Settings" msgstr "إعدادات تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Use Built-In Database of Game Names" msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Use Custom User Style" msgstr "استخدم نمط المستخدم المخصص" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:63 msgid "Use Fullscreen" msgstr "استخدم شاشة كاملة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93 msgid "Use Lossless Codec (FFV1)" msgstr "Use Lossless Codec (FFV1)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:108 msgid "Use PAL60 Mode (EuRGB60)" msgstr "(EuRGB60) PAL60 استخدام وضع " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Use Panic Handlers" msgstr "Use Panic Handlers" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "تكوين المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101 msgid "User Interface" msgstr "واجهة المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133 msgid "User Style:" msgstr "نمط المستخدم" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:256 msgid "" "Uses a less accurate algorithm to calculate depth values.\n" "\n" "Causes issues in a few games, but can result in a decent speed increase " "depending on the game and/or GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "يستخدم خوارزمية أقل دقة لحساب قيم العمق.\n" "\n" "يسبب مشاكل في عدد قليل من الألعاب ، ولكن يمكن أن يؤدي إلى زيادة سرعة لائقة " "اعتمادًا على اللعبة أو وحدة معالجة الرسومات.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:213 msgid "" "Uses the entire screen for rendering.\n" "\n" "If disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يستخدم الشاشة بأكملها للتقديم.\n" "\n" "إذا تم تعطيله ، فسيتم إنشاء نافذة عرض بدلاً من ذلك.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يستخدم نافذة دولفين الرئيسية لتقديمها بدلاً من نافذة تقديم منفصلة.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "%1 تستخدم كيو تي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:64 #: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:63 msgid "Utility" msgstr "خدمات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62 msgid "V-Sync" msgstr "مزامنة عدد الاطارات " #: Source/Core/DolphinQt/CheatsManager.cpp:640 #: Source/Core/DolphinQt/CheatsManager.cpp:641 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:91 msgid "Value" msgstr "القيمة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:128 msgid "Value:" msgstr "القيمة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:37 msgid "Velocity" msgstr "السرعة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43 msgid "Verbosity" msgstr "عرض الرسائل كنص" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 msgid "Verify" msgstr "التحقق" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "Verify Integrity" msgstr "التحقق من التكامل" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:133 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:135 msgid "Verifying" msgstr "يتحقق" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:220 #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Version" msgstr "الإصدار" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Vertex Rounding" msgstr "Vertex Rounding" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 msgid "Vertical Offset" msgstr "أزاحة عمودية" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "فيديو" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:128 msgid "View &code" msgstr "عرض &الرمز" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126 msgid "View &memory" msgstr "عرض &الذكرة" #: Source/Core/Core/HotkeyManager.cpp:282 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:25 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:61 msgid "Volume" msgstr "الصوت" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Volume Down" msgstr "خفض مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:41 msgid "Volume Toggle Mute" msgstr " كتم الصوت" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Volume Up" msgstr "رفع مستوى الصوت" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:987 msgid "WAD files (*.wad)" msgstr "(*.wad) ملفات" #: Source/Core/Core/WiiUtils.cpp:98 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD فشل التثبيت\n" "تعذر إنهاء استيراد العنوان" #: Source/Core/Core/WiiUtils.cpp:88 #, c-format msgid "WAD installation failed: Could not import content %08x." msgstr "" "WAD فشل التثبيت\n" "%08xتعذر استيراد المحتوى " #: Source/Core/Core/WiiUtils.cpp:74 #, c-format msgid "WAD installation failed: Could not initialise title import (error %d)." msgstr "فشل التثبيت: لا يمكن تهيئة استيراد العنوان WAD (خطأ %d)." #: Source/Core/Core/WiiUtils.cpp:54 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD فشل التثبيت\n" "الملف المحدد ليس صالحًا" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:32 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" "تحذير: تم تصميم أدوات التحكم الموجودة تحت التسارع والجيروسكوب لتتفاعل مباشرة " "مع أجهزة استشعار الحركة. وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور " "التقليدية. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:35 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" #: Source/Core/Core/ConfigManager.h:57 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (الوضع الحصري)" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates.\n" "\n" "Otherwise, if unsure, leave this unchecked." msgstr "" "ينتظر أن ينتهي كل التظليل من التجميع قبل بدء اللعبة. إن تمكين هذا الخيار قد " "يقلل من التأتأة أو الربط لفترة قصيرة بعد بدء اللعبة ، بتكلفة تأخير أطول قبل " "بدء اللعبة. بالنسبة للأنظمة التي تحتوي على اثنين أو أقل من النوى ، يوصى " "بتمكين هذا الخيار ، لأن قائمة انتظار التظليل الكبيرة قد تقلل من معدلات " "الإطارات.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:228 msgid "" "Waits for vertical blanks in order to prevent tearing.\n" "\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "ينتظر الفراغات العمودية من أجل منع تمزق.\n" "\n" "يقلل الأداء إذا كانت سرعة المحاكاة أقل من 100٪.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:223 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.\n" "\n" "Reduces the overhead of EFB RAM copies, providing a performance boost in " "many games, at the risk of breaking those which do not safely synchronize " "with the emulated GPU.\n" "\n" "If unsure, leave this checked." msgstr "" "ينتظر حتى تتزامن اللعبة مع كرت الشاشة الذي تمت مضاهاته قبل كتابة محتويات نسخ " "مخزن مؤقت للإطار المضمن على ذاكرة الوصول العشوائي.\n" "\n" "يقلل من الحمل الإضافي لنسخ ذاكرة الوصول العشوائي مخزن مؤقت للإطار المضمن ، " "مما يوفر دفعة أداء في العديد من الألعاب ، في خطر كسر تلك التي لا تتم " "مزامنتها بأمان مع وحدة معالجة الرسومات.\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا محددًا." #: Source/Core/Common/MsgHandler.cpp:91 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:341 #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:359 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/MenuBar.cpp:1226 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:404 msgid "Warning" msgstr "تحذير" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:30 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض " "الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:577 #, c-format msgid "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" msgstr "" "Warning: Number of blocks indicated by the BAT (%u) does not match that of " "the loaded file header (%u)" #: Source/Core/Core/Movie.cpp:999 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." msgstr "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %zu) (input %u > %u). You should load another save before continuing, " "or load this state with read-only mode off." #: Source/Core/Core/Movie.cpp:974 #, c-format msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." msgstr "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte %u < %u) (frame %u < %u). You should load another save before " "continuing." #: Source/Core/Core/Movie.cpp:1025 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." #: Source/Core/Core/Movie.cpp:1042 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" msgstr "" "Warning: You loaded a save whose movie mismatches on frame %td. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %td, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d\n" "\n" "On frame %td, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, " "Connected=%d" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28 msgid "Watch" msgstr "راقب" #: Source/Core/AudioCommon/WaveFile.cpp:120 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - ملف غير مفتوح." #: Source/Core/DolphinQt/ResourcePackManager.cpp:90 msgid "Website" msgstr "الموقع" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:92 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:137 msgid "Whammy" msgstr "الضربة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:149 msgid "Whitelisted USB Passthrough Devices" msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي " #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79 msgid "Widescreen Hack" msgstr "شاشة عريضة" #: Source/Core/Core/HotkeyManager.cpp:289 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "وي" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:87 msgid "Wii Menu" msgstr "قائمة وي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:196 msgid "Wii NAND Root:" msgstr "Wii NAND Root" #: Source/Core/Core/HW/Wiimote.cpp:62 msgid "Wii Remote" msgstr "ريموت وي" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:182 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:354 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:39 msgid "Wii Remote %1" msgstr "%1 ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195 msgid "Wii Remote Buttons" msgstr "أزرار ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:98 msgid "Wii Remote Orientation" msgstr "اتجاه ريموت وي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "Wii Remote Rumble" msgstr "هزاز ريموت وي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:165 msgid "Wii Remote Settings" msgstr "إعدادات ريموت وي" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147 msgid "Wii Remotes" msgstr "ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:296 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Wii TAS Input %1 - تحكم كلاسيكي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:310 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Wii TAS Input %1 - ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:282 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Wii TAS Input %1 - ريموت وي + نونشوك" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:377 msgid "Wii and Wii Remote" msgstr "وي و ريموت وي" #: Source/Core/DiscIO/VolumeVerifier.cpp:105 msgid "Wii data is not public yet" msgstr "بيانات وي ليست عامة بعد" #: Source/Core/DolphinQt/MenuBar.cpp:1007 msgid "Wii save files (*.bin);;All Files (*)" msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)" #: Source/Core/DolphinQt/MenuBar.cpp:64 msgid "WiiTools Signature MEGA File" msgstr "WiiTools Signature MEGA File" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 msgid "Word Wrap" msgstr "التفاف" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "عالم" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60 msgid "Write" msgstr "كتابة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:108 msgid "Write Save/SD Data" msgstr "Write Save/SD Data" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168 msgid "Write only" msgstr "كتابه فقط" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "الكتابة على الملف" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65 msgid "Write to Log" msgstr "الكتابة إلى السجل" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69 msgid "Write to Log and Break" msgstr "Write to Log and Break" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "الكتابة إلى النافذة" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:108 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:130 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:491 msgid "XF register " msgstr "XF تسجيل" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:112 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:137 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:132 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:24 msgid "Yaw Left" msgstr "Yaw Left" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:25 msgid "Yaw Right" msgstr "Yaw Right" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Yellow" msgstr "أصفر" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:239 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:240 msgid "Yes" msgstr "نعم" #: Source/Core/VideoBackends/Vulkan/main.cpp:351 msgid "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." msgstr "" "You are attempting to use the Vulkan (Metal) backend on an unsupported " "operating system. For all functionality to be enabled, you must use macOS " "10.14 (Mojave) or newer. Please do not report any issues encountered unless " "they also occur on 10.14+." #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "You are running the latest version available on this update track." msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا" #: Source/Core/Core/IOS/ES/ES.cpp:231 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n" "NAND يرجى الرجوع إلى دليل استخدام\n" "للحصول على تعليمات الإعداد\n" "https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:208 msgid "You have to enter a name." msgstr "يجب عليك إدخال اسم." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:335 msgid "You must provide a name for your session!" msgstr "يجب تقديم اسم لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:343 msgid "You must provide a region for your session!" msgstr "" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:329 msgid "You must select a game to host!" msgstr "يجب عليك اختيار لعبة لاستضافة!" #: Source/Core/Core/DSP/DSPCore.cpp:80 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "تحتوي أقراص الألعاب على علامات تجزئة غير صحيحة.\n" "هل ترغب في التوقف الآن لإصلاح المشكلة؟\n" "إذا حددت \"لا\" ، فقد يكون الصوت مشوهًا." #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:116 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:141 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:134 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:926 msgid "Zero 3 code not supported" msgstr "رمز 3 أصفار غير مدعوم" #: Source/Core/Core/ActionReplay.cpp:946 #, c-format msgid "Zero code unknown to Dolphin: %08x" msgstr "رمز الصفر غير معروف لشركة دولفين: %08x" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:261 msgid "^ Xor" msgstr "^ Xor" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "auto" msgstr "تلقائي" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:144 msgid "cm" msgstr "cm" #: Source/Core/VideoBackends/D3D12/DXContext.cpp:102 msgid "d3d12.dll could not be loaded." msgstr "d3d12.dll تعذر تحميل" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:314 msgid "disconnected" msgstr "غير متصل" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "fake-completion" msgstr "إكمال زائف " #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:54 msgid "m/s" msgstr "m/s" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:96 msgid "none" msgstr "لا شيء" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:174 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:199 msgid "on" msgstr "على" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:82 msgid "or select a device" msgstr "او حدد الجهاز" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:34 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:184 msgid "uDraw GameTablet" msgstr "uDraw GameTablet" #: Source/Core/Core/NetPlayServer.cpp:1101 msgid "{} failed to synchronize codes." msgstr "{} فشل في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1057 msgid "{} failed to synchronize." msgstr "{} فشل في المزامنة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:263 msgid "| Or" msgstr "| أو" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا " "ينتمي دولفين مع نينتندو بأي شكل من الأشكال . " #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:62 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31 msgid "°" msgstr "°" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✔ Invite" msgstr "✔ دعوة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 msgid "✖ Decline" msgstr "✖ رفض"