# Translation of dolphin-emu.pot to LANGUAGE # Copyright (C) 2003-2013 # This file is distributed under the same license as the Dolphin Emulator package. # # Translators: # mansoor, 2011 # mansoor , 2013,2015-2023 # Mosaab Alzoubi , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2023-06-27 22:41+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: mansoor , 2013,2015-2023\n" "Language-Team: Arabic (http://app.transifex.com/delroth/dolphin-emu/language/" "ar/)\n" "Language: ar\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 " "&& n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n" #: Source/Core/DiscIO/VolumeVerifier.cpp:1456 msgid "" "\n" "\n" "Because GameCube disc images contain little verification data, there may be " "problems that Dolphin is unable to detect." msgstr "" "\n" "\n" "نظرًا لأن صور أقراص جيم كيوب تحتوي على القليل من بيانات التحقق ، فقد تكون " "هناك مشكلات يتعذر على دولفين اكتشافها." #: Source/Core/DiscIO/VolumeVerifier.cpp:1462 msgid "" "\n" "\n" "Because this title is not for retail Wii consoles, Dolphin cannot ensure " "that it hasn't been tampered with, even if signatures appear valid." msgstr "" "\n" "\n" "نظرًا لأن هذا العنوان ليس مخصصًا لوحدات تحكم وي للبيع بالتجزئة ، لا يستطيع " "دولفين ضمان عدم العبث بها ، حتى إذا ظهرت التوقيعات صالحة" #: Source/Core/DolphinQt/GameList/GameListModel.cpp:102 msgid " (Disc %1)" msgstr "(%1 القرص)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:264 msgid "! Not" msgstr "! ليس" #: Source/Core/Core/Boot/Boot.cpp:259 msgid "\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:276 msgid "$ User Variable" msgstr "متغير المستخدم $" #. i18n: The symbol for percent. #. i18n: The percent symbol. #. i18n: Percentage symbol. #. i18n: The percent symbol. #. i18n: The symbol/abbreviation for percent. #. i18n: The percent symbol. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:71 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:333 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:105 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:45 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:28 msgid "%" msgstr "%" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:267 msgid "% Modulo" msgstr "% Modulo" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:58 msgid "" "%1\n" "wants to join your party." msgstr "" "%1\n" "يريد الانضمام إلى المجموعة." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:73 msgid "%1 %" msgstr "%1 %" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:310 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:336 msgid "%1 %2" msgstr "%1 %2" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:319 msgid "%1 %2 %3" msgstr "%1 %2 %3" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:80 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:167 msgid "%1 (%2)" msgstr "%1 (%2)" #. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it, #. a copy of it gets created with this name #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98 msgid "%1 (Copy)" msgstr "%1 (نسخ)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:98 msgid "%1 (Disc %2, Revision %3)" msgstr "%1 (القرص %2, إصدار %3)" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:102 msgid "%1 (Revision %3)" msgstr "%1 (%3 إصدار)" #. i18n: "Stock" refers to input profiles included with Dolphin #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:509 msgid "%1 (Stock)" msgstr "%1 (المخزون)" #. i18n: %1 is the name of a compression method (e.g. Zstandard) #: Source/Core/DolphinQt/ConvertDialog.cpp:233 msgid "%1 (recommended)" msgstr "%1 (موصى به)" #. i18n: %1 is the name of a compression method (e.g. LZMA) #: Source/Core/DolphinQt/ConvertDialog.cpp:215 msgid "%1 (slow)" msgstr "%1 (بطيء)" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:317 msgid "" "%1 FIFO bytes\n" "%2 memory bytes\n" "%3 frames" msgstr "" "%1 FIFO بايت\n" "%2 بايت الذاكرة\n" "%3 إطارات" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:74 msgid "%1 Graphics Configuration" msgstr "%1 تكوين الرسومات" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:308 msgid "%1 MB (MEM1)" msgstr "%1 MB (MEM1)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:322 msgid "%1 MB (MEM2)" msgstr "%1 MB (MEM2)" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:137 msgid "%1 doesn't support this feature on your system." msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:253 msgid "%1 doesn't support this feature." msgstr "%1 لا يدعم هذه الميزة." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:297 msgid "" "%1 frame(s)\n" "%2 object(s)\n" "Current Frame: %3" msgstr "" "%1 الإطار(s)\n" "%2 موضوع(s)\n" "%3 الإطار الحالي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:910 msgid "%1 has joined" msgstr "%1 قد انضم" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:915 msgid "%1 has left" msgstr "%1 لقد غادر" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 msgid "%1 is not a valid ROM" msgstr "%1 القرص غير صالح" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1037 msgid "%1 is now golfing" msgstr "%1 is now golfing" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:112 msgid "%1 memory ranges" msgstr "نطاقات الذاكرة %1" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:254 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:323 msgid "%1 ms" msgstr "%1 ms" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 session found" msgstr "%1 وجدت جلسة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:265 msgid "%1 sessions found" msgstr "%1 العثور على جلسات" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:408 msgid "%1%" msgstr "%1%" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:292 msgid "%1% (%2 MHz)" msgstr "%1% (%2 MHz)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:170 msgid "%1% (Normal Speed)" msgstr "%1% (السرعة القياسية)" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:633 msgid "%1's value is changed" msgstr "" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:627 msgid "%1's value is hit" msgstr "" #. i18n: One of the options shown below "Run until (ignoring breakpoints)" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:630 msgid "%1's value is used" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:171 msgid "%1, %2, %3, %4" msgstr "%1, %2, %3, %4" #: Source/Core/DolphinQt/GCMemcardManager.cpp:605 msgid "%1: %2" msgstr "%1: %2" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:141 msgid "%1[%2]: %3" msgstr "%1[%2]: %3" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:129 msgid "%1[%2]: %3 %" msgstr "%1[%2]: %3 %" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:135 msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 ميغابايت" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:286 #, c-format msgid "%1x MSAA" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78 msgid "%1x Native (%2x%3)" msgstr "%1x Native (%2x%3)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298 #, c-format msgid "%1x SSAA" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:315 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:333 #, c-format msgctxt "" msgid "%n address(es) could not be accessed in emulated memory." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:306 #, c-format msgctxt "" msgid "%n address(es) remain." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:305 #, c-format msgctxt "" msgid "%n address(es) were removed." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:272 msgid "& And" msgstr "& و" #: Source/Core/DolphinQt/GBAWidget.cpp:432 msgid "&1x" msgstr "&1x" #: Source/Core/DolphinQt/GBAWidget.cpp:434 msgid "&2x" msgstr "&2x" #: Source/Core/DolphinQt/GBAWidget.cpp:436 msgid "&3x" msgstr "&3x" #: Source/Core/DolphinQt/GBAWidget.cpp:438 msgid "&4x" msgstr "&4x" #: Source/Core/DolphinQt/MenuBar.cpp:614 msgid "&About" msgstr "&حول" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:360 msgid "&Add Memory Breakpoint" msgstr "&إضافة نقطة توقف الذاكرة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:58 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:83 msgid "&Add New Code..." msgstr "&إضافة رمز جديد" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:593 msgid "&Add function" msgstr "&إضافة وظيفة" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43 msgid "&Add..." msgstr "&إضافة" #: Source/Core/DolphinQt/MenuBar.cpp:540 msgid "&Audio Settings" msgstr "&إعدادات الصوت" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:190 msgid "&Auto Update:" msgstr "&التحديث التلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:556 msgid "&Automatic Start" msgstr "&بدء تلقائي" #: Source/Core/DolphinQt/GBAWidget.cpp:441 msgid "&Borderless Window" msgstr "&نافذة بلا حدود" #: Source/Core/DolphinQt/MenuBar.cpp:472 msgid "&Breakpoints" msgstr "&نقاط التوقف" #: Source/Core/DolphinQt/MenuBar.cpp:597 msgid "&Bug Tracker" msgstr "&تتبع اخطاء المحاكي" #: Source/Core/DolphinQt/WiiUpdate.cpp:104 msgid "&Cancel" msgstr "&إلغاء" #: Source/Core/DolphinQt/MenuBar.cpp:224 msgid "&Cheats Manager" msgstr "&مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:607 msgid "&Check for Updates..." msgstr "&التحقق من التحديثات" #: Source/Core/DolphinQt/MenuBar.cpp:980 msgid "&Clear Symbols" msgstr "&مسح الرموز" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:162 msgid "&Clone..." msgstr "&استنساخ" #: Source/Core/DolphinQt/MenuBar.cpp:437 msgid "&Code" msgstr "&رمز" #: Source/Core/DolphinQt/GBAWidget.cpp:386 msgid "&Connected" msgstr "&متصل" #: Source/Core/DolphinQt/MenuBar.cpp:542 msgid "&Controller Settings" msgstr "&إعدادات وحدة التحكم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:569 msgid "&Copy address" msgstr "&نسخ العنوان" #: Source/Core/DolphinQt/GCMemcardManager.cpp:136 msgid "&Create..." msgstr "&إنشاء..." #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:457 #: Source/Core/DolphinQt/GCMemcardManager.cpp:112 msgid "&Delete" msgstr "&حذف" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:359 msgid "&Delete Watch" msgstr "&حذف المشاهدة" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:338 msgid "&Delete Watches" msgstr "" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:59 #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:179 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:84 msgid "&Edit Code..." msgstr "&تحرير الرمز" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:162 msgid "&Edit..." msgstr "&تحرير" #: Source/Core/DolphinQt/MenuBar.cpp:204 msgid "&Eject Disc" msgstr "&إخراج القرص" #: Source/Core/DolphinQt/MenuBar.cpp:315 msgid "&Emulation" msgstr "&محاكاة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:257 msgid "&Export" msgstr "&تصدير" #: Source/Core/DolphinQt/GBAWidget.cpp:413 msgid "&Export Save Game..." msgstr "&تصدير حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:421 msgid "&Export State..." msgstr "&تصدير الحالة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:116 msgid "&Export as .gci..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:194 msgid "&File" msgstr "&ملف" #: Source/Core/DolphinQt/MenuBar.cpp:569 msgid "&Font..." msgstr "&الخط" #: Source/Core/DolphinQt/MenuBar.cpp:321 msgid "&Frame Advance" msgstr "&الإطار المسبق" #: Source/Core/DolphinQt/MenuBar.cpp:544 msgid "&Free Look Settings" msgstr "&إعدادات المظهر الحر" #: Source/Core/DolphinQt/MenuBar.cpp:982 msgid "&Generate Symbols From" msgstr "&إنشاء رموز من" #: Source/Core/DolphinQt/MenuBar.cpp:593 msgid "&GitHub Repository" msgstr "&GitHub مستودع " #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:455 msgid "&Go to start of function" msgstr "&انتقل إلى بدء الوظيفة" #: Source/Core/DolphinQt/MenuBar.cpp:539 msgid "&Graphics Settings" msgstr "&إعدادات الرسومات" #: Source/Core/DolphinQt/MenuBar.cpp:584 msgid "&Help" msgstr "&مساعدة" #: Source/Core/DolphinQt/MenuBar.cpp:543 msgid "&Hotkey Settings" msgstr "&إعدادات مفاتيح الاختصار" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:252 msgid "&Import" msgstr "&استيراد" #: Source/Core/DolphinQt/GBAWidget.cpp:410 msgid "&Import Save Game..." msgstr "&استيراد حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:418 msgid "&Import State..." msgstr "&استيراد الحالة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:126 msgid "&Import..." msgstr "&استيراد" #: Source/Core/DolphinQt/MenuBar.cpp:230 msgid "&Infinity Base" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:595 msgid "&Insert blr" msgstr "&blr إدراج" #: Source/Core/DolphinQt/GBAWidget.cpp:451 msgid "&Interframe Blending" msgstr "&مزج الإطارات" #: Source/Core/DolphinQt/MenuBar.cpp:497 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:114 msgid "&Language:" msgstr "&اللغة" #: Source/Core/DolphinQt/MenuBar.cpp:338 msgid "&Load State" msgstr "&تحميل الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:988 msgid "&Load Symbol Map" msgstr "&Load Symbol Map" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:253 msgid "&Load file to current address" msgstr "&تحميل الملف إلى العنوان الحالي" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:341 msgid "&Lock Watches" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:429 msgid "&Lock Widgets In Place" msgstr "&تأمين المصغرات في القائمة" #: Source/Core/DolphinQt/MenuBar.cpp:481 msgid "&Memory" msgstr "&الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:743 msgid "&Movie" msgstr "&فيلم" #: Source/Core/DolphinQt/GBAWidget.cpp:424 msgid "&Mute" msgstr "&صامت" #: Source/Core/DolphinQt/MenuBar.cpp:489 msgid "&Network" msgstr "&شبكة الاتصال" #: qtbase/src/gui/kernel/qplatformtheme.cpp:720 msgid "&No" msgstr "&لا" #: Source/Core/DolphinQt/GCMemcardManager.cpp:135 #: Source/Core/DolphinQt/MenuBar.cpp:196 Source/Core/DolphinQt/MenuBar.cpp:198 msgid "&Open..." msgstr "&فتح" #: Source/Core/DolphinQt/MenuBar.cpp:530 msgid "&Options" msgstr "&خيارات" #: Source/Core/DolphinQt/MenuBar.cpp:1008 msgid "&Patch HLE Functions" msgstr "&HLE وظائف تصحيح" #: Source/Core/DolphinQt/MenuBar.cpp:317 msgid "&Pause" msgstr "&إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:316 msgid "&Play" msgstr "&تشغيل" #: Source/Core/DolphinQt/GameList/GameList.cpp:399 msgid "&Properties" msgstr "&خصائص" #: Source/Core/DolphinQt/MenuBar.cpp:758 msgid "&Read-Only Mode" msgstr "&وضع للقراءة فقط" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:66 msgid "&Refresh List" msgstr "&تحديث القائمة" #: Source/Core/DolphinQt/MenuBar.cpp:445 msgid "&Registers" msgstr "&تسجل" #: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45 msgid "&Remove" msgstr "&إزالة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:60 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:85 msgid "&Remove Code" msgstr "&إزالة الرمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584 msgid "&Rename symbol" msgstr "&إعادة تسمية الرمز" #: Source/Core/DolphinQt/GBAWidget.cpp:404 #: Source/Core/DolphinQt/MenuBar.cpp:319 msgid "&Reset" msgstr "&إعادة" #: Source/Core/DolphinQt/MenuBar.cpp:221 msgid "&Resource Pack Manager" msgstr "&أدارة حزمة الموارد" #: Source/Core/DolphinQt/MenuBar.cpp:989 msgid "&Save Symbol Map" msgstr "&Save Symbol Map" #: Source/Core/DolphinQt/GBAWidget.cpp:400 msgid "&Scan e-Reader Card(s)..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:229 msgid "&Skylanders Portal" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:175 msgid "&Speed Limit:" msgstr "&حد السرعة" #: Source/Core/DolphinQt/MenuBar.cpp:318 msgid "&Stop" msgstr "&إيقاف " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:118 msgid "&Theme:" msgstr "&المظهر" #: Source/Core/DolphinQt/MenuBar.cpp:454 msgid "&Threads" msgstr "&المواضيع" #: Source/Core/DolphinQt/MenuBar.cpp:219 msgid "&Tools" msgstr "&أدوات" #: Source/Core/DolphinQt/GBAWidget.cpp:396 msgid "&Unload ROM" msgstr "&إلغاء تحميل القرص" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:344 msgid "&Unlock Watches" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:403 msgid "&View" msgstr "&عرض" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/MenuBar.cpp:464 msgid "&Watch" msgstr "&مشاهدة" #: Source/Core/DolphinQt/MenuBar.cpp:586 msgid "&Website" msgstr "&الموقع" #: Source/Core/DolphinQt/GameList/GameList.cpp:402 msgid "&Wiki" msgstr "&معلومات عن اللعبة" #: qtbase/src/gui/kernel/qplatformtheme.cpp:716 msgid "&Yes" msgstr "&نعم" #: Source/Core/DolphinQt/MenuBar.cpp:1248 msgid "'%1' not found, no symbol names generated" msgstr "'%1' لم يتم العثور على أي أسماء رموز تم إنشاؤها" #: Source/Core/DolphinQt/MenuBar.cpp:1469 msgid "'%1' not found, scanning for common functions instead" msgstr "'%1' لم يتم العثور على المسح بحثًا عن الوظائف الشائعة بدلاً من ذلك" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:136 msgid "(None)" msgstr "(لا شيء)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:142 msgid "(host)" msgstr "(مضيف)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:227 msgid "(off)" msgstr "(ايقاف)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:141 msgid "(ppc)" msgstr "(ppc)" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:265 msgid "* Multiply" msgstr "* ضرب" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:268 msgid "+ Add" msgstr "+ إضافة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:279 msgid ", Comma" msgstr ", فاصلة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:269 msgid "- Subtract" msgstr "- طرح" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:373 msgid "--> %1" msgstr "--> %1" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:215 msgid "--Unknown--" msgstr "--غير معروف--" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:298 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:714 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:167 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:101 msgid "..." msgstr "..." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:266 msgid "/ Divide" msgstr "/ تقسيم" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:503 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:504 msgid "0" msgstr "0" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:79 msgid "1 GiB" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:31 msgid "128 Mbit (2043 blocks)" msgstr "128 Mbit (2043 blocks)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:76 msgid "128 MiB" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:209 msgid "16 Bytes" msgstr "16 Bytes" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:83 msgid "16 GiB (SDHC)" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:28 msgid "16 Mbit (251 blocks)" msgstr "16 Mbit (251 blocks)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:132 msgid "16-bit" msgstr "16-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:104 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:152 msgid "16-bit Signed Integer" msgstr "16-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:96 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:140 msgid "16-bit Unsigned Integer" msgstr "16-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:167 msgid "16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94 msgid "16x Anisotropic" msgstr "16x Anisotropic" #: Source/Core/Core/HotkeyManager.cpp:193 msgid "1x" msgstr "1x" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:80 msgid "2 GiB" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:77 msgid "256 MiB" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:194 msgid "2x" msgstr "2x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91 msgid "2x Anisotropic" msgstr "2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "2x Native (1280x1056) for 720p" msgstr "2x Native (1280x1056) for 720p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:84 msgid "32 GiB (SDHC)" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:29 msgid "32 Mbit (507 blocks)" msgstr "32 Mbit (507 blocks)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:133 msgid "32-bit" msgstr "32-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:110 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:161 msgid "32-bit Float" msgstr "32-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:106 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:155 msgid "32-bit Signed Integer" msgstr "32-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:98 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:143 msgid "32-bit Unsigned Integer" msgstr "32-bit عدد صحيح غير موقع" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:350 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:22 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:456 msgid "3D" msgstr "3D" #. i18n: Stereoscopic 3D #: Source/Core/Core/HotkeyManager.cpp:352 #: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:25 msgid "3D Depth" msgstr "3D عمق" #: Source/Core/Core/HotkeyManager.cpp:195 msgid "3x" msgstr "3x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:66 msgid "3x Native (1920x1584) for 1080p" msgstr "3x Native (1920x1584) for 1080p" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:207 msgid "4 Bytes" msgstr "4 Bytes" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:81 msgid "4 GiB (SDHC)" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:26 msgid "4 Mbit (59 blocks)" msgstr "4 Mbit (59 blocks)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:166 msgid "4:3" msgstr "4:3" #: Source/Core/Core/HotkeyManager.cpp:196 msgid "4x" msgstr "4x" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:92 msgid "4x Anisotropic" msgstr "4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:67 msgid "4x Native (2560x2112) for 1440p" msgstr "4x Native (2560x2112) for 1440p" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:78 msgid "512 MiB" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:67 msgid "5x Native (3200x2640)" msgstr "5x Native (3200x2640)" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:30 msgid "64 Mbit (1019 blocks)" msgstr "64 Mbit (1019 blocks)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:75 msgid "64 MiB" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:111 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:164 msgid "64-bit Float" msgstr "64-bit Float" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:108 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:158 msgid "64-bit Signed Integer" msgstr "64-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:100 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:146 msgid "64-bit Unsigned Integer" msgstr "64-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "6x Native (3840x3168) for 4K" msgstr "6x Native (3840x3168) for 4K" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68 msgid "7x Native (4480x3696)" msgstr "7x Native (4480x3696)" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:208 msgid "8 Bytes" msgstr "8 Bytes" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:82 msgid "8 GiB (SDHC)" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:27 msgid "8 Mbit (123 blocks)" msgstr "8 Mbit (123 blocks)" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:131 msgid "8-bit" msgstr "8-bit" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:102 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:149 msgid "8-bit Signed Integer" msgstr "8-bit عدد صحيح موقع" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:94 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:137 msgid "8-bit Unsigned Integer" msgstr "8-bit عدد صحيح غير موقع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:93 msgid "8x Anisotropic" msgstr "8x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:69 msgid "8x Native (5120x4224) for 5K" msgstr "8x Native (5120x4224) for 5K" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:271 msgid "< Less-than" msgstr "< أقل-من" #: Source/Core/Core/HW/EXI/EXI_Device.h:132 msgid "" msgstr "<لا شيء>" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:70 msgid "" msgstr "<لغة النظام>" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:406 msgid "If unsure, leave this unchecked." msgstr "" "إذا لم تكن متأكدا فاترك هذا دون تحديد" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:700 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:293 msgid "" "AutoStepping timed out. Current instruction is " "irrelevant." msgstr "" #: Source/Core/DolphinQt/Updater.cpp:63 msgid "" "

A new version of Dolphin is available!

Dolphin %1 is available for " "download. You are running %2.
Would you like to update?

Release " "Notes:

" msgstr "" "

يتوفر إصدار جديد من دولفين !

دولفين %1 متاح للتنزيل. تقوم بتشغيل %2." "
هل ترغب في التحديث؟

ملاحظات الإصدار:

" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:270 msgid "> Greater-than" msgstr "> أكثر-من" #: Source/Core/DolphinQt/MainWindow.cpp:1502 #: Source/Core/DolphinQt/MainWindow.cpp:1569 msgid "A NetPlay Session is already in progress!" msgstr "جلسة لعب الشبكة جارية بالفعل!" #: Source/Core/Core/WiiUtils.cpp:172 msgid "" "A different version of this title is already installed on the NAND.\n" "\n" "Installed version: {0}\n" "WAD version: {1}\n" "\n" "Installing this WAD will replace it irreversibly. Continue?" msgstr "" "NAND تم بالفعل تثبيت إصدار مختلف من هذا العنوان على .\n" "\n" " {0} الإصدار المثبت \n" " {1} WAD اصدار\n" "\n" " wad سيؤدي تثبيت \n" "هذا إلى استبداله بشكل لا رجعة فيه. استمر ؟" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:464 msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:457 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." msgstr "" #: Source/Core/DolphinQt/Main.cpp:226 msgid "A save state cannot be loaded without specifying a game to launch." msgstr "لا يمكن تحميل حالة الحفظ دون تحديد لعبة لتشغيلها" #: Source/Core/DolphinQt/MainWindow.cpp:930 msgid "" "A shutdown is already in progress. Unsaved data may be lost if you stop the " "current emulation before it completes. Force stop?" msgstr "" "إيقاف التشغيل بالفعل قيد التقدم. قد يتم فقد البيانات غير المحفوظة في حالة " "إيقاف المحاكاة الحالية قبل اكتمالها. توقف إجباري؟" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:159 msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wii Remote." msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:232 msgid "A sync can only be triggered when a Wii game is running." msgstr "لا يمكن تشغيل المزامنة إلا عند تشغيل لعبة وي." #. i18n: A mysterious debugging/diagnostics peripheral for the GameCube. #: Source/Core/Core/HW/EXI/EXI_Device.h:99 msgid "AD16" msgstr "AD16" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115 msgid "" "ALERT:\n" "\n" "All players must use the same Dolphin version.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "Wii Remote support in netplay is experimental and may not work correctly.\n" "Use at your own risk.\n" msgstr "" "تنبيه:\n" "\n" "يجب على جميع اللاعبين استخدام نفس إصدار دولفين.\n" "If enabled, SD cards must be identical between players.\n" "If DSP LLE is used, DSP ROMs must be identical between players.\n" "If a game is hanging on boot, it may not support Dual Core Netplay. Disable " "Dual Core.\n" "If connecting directly, the host must have the chosen UDP port open/" "forwarded!\n" "\n" "دعم ريموت وي في اللعب عبر الشبكة تجريبي وقد لا يعمل بشكل الصحيح.\n" "استخدام على مسؤوليتك الخاصة.\n" #: Source/Core/DolphinQt/CheatsManager.cpp:90 msgid "AR Code" msgstr "AR رموز" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:63 msgid "AR Codes" msgstr "AR رموز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:137 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:197 msgid "ASCII" msgstr "ASCII" #: Source/Core/DolphinQt/ConvertDialog.cpp:432 #: qtbase/src/gui/kernel/qplatformtheme.cpp:724 msgid "Abort" msgstr "إلغاء" #: Source/Core/DolphinQt/AboutDialog.cpp:17 msgid "About Dolphin" msgstr "ترجمة بواسطة منصور العسيري" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:62 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:253 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:49 msgid "Accelerometer" msgstr "التسارع" #. i18n: Percentage value of accelerometer data (complementary filter coefficient). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:44 msgid "Accelerometer Influence" msgstr "تأثير مقياس التسارع" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:74 msgid "Accuracy:" msgstr "ضبط" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:16 #: Source/Core/DolphinQt/MenuBar.cpp:243 msgid "Achievements" msgstr "" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:172 msgid "Action" msgstr "عمل" #: Source/Core/Core/ARDecrypt.cpp:474 msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "{0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:536 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Add Code " "({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:628 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Fill and " "Slide ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:409 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Ram Write " "And Fill ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:470 msgid "" "Action Replay Error: Invalid size ({0:08x} : address = {1:08x}) in Write To " "Pointer ({2})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:687 msgid "Action Replay Error: Invalid value ({0:08x}) in Memory Copy ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:551 msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented " "({0})\n" "Master codes are not needed. Do not use master codes." msgstr "" #: Source/Core/Core/ActionReplay.cpp:225 msgid "Action Replay Error: invalid AR code line: {0}" msgstr "" #: Source/Core/Core/ActionReplay.cpp:799 msgid "Action Replay: Conditional Code: Invalid Size {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:766 msgid "Action Replay: Invalid Normal Code Type {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:724 msgid "Action Replay: Normal Code 0: Invalid Subtype {0:08x} ({1})" msgstr "" #: Source/Core/Core/ActionReplay.cpp:823 msgid "Action Replay: Normal Code {0}: Invalid subtype {1:08x} ({2})" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:39 msgid "Activate NetPlay Chat" msgstr "تفعيل المحادثة في اللعب عبر الشبكة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Active" msgstr "نشط" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:74 msgid "Active Infinity Figures:" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:161 msgid "Active thread queue" msgstr "قائمة انتظار مؤشر الترابط النشط" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:176 msgid "Active threads" msgstr "المواضيع النشطة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257 msgid "Adapter" msgstr "محول" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:71 msgid "Adapter Detected" msgstr "كشف عن محول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:74 msgid "Adapter:" msgstr "محول" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:56 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:74 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:49 msgid "Add" msgstr "أضف" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:122 msgid "Add &breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:31 msgid "Add New DSU Server" msgstr "DSU إضافة خادم جديد" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:45 msgid "Add New USB Device" msgstr "إضافة جهاز يو إس بي جديد" #: Source/Core/DolphinQt/GameList/GameList.cpp:483 #: Source/Core/DolphinQt/GameList/GameList.cpp:486 msgid "Add Shortcut to Desktop" msgstr "إضافة اختصار إلى سطح المكتب" #: Source/Core/Core/HotkeyManager.cpp:77 msgid "Add a Breakpoint" msgstr "إضافة نقطة توقف" #: Source/Core/Core/HotkeyManager.cpp:78 msgid "Add a Memory Breakpoint" msgstr "أضف نقطة توقف الذاكرة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:136 msgid "Add memory &breakpoint" msgstr "أضف الذاكرة ونقطة التوقف" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:123 msgid "Add memory breakpoint" msgstr "إضافة نقطة توقف للذاكرة" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:131 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:125 msgid "Add to &watch" msgstr "اضف إليه &تنبية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:468 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:901 msgid "Add to watch" msgstr "إضافة للمشاهدة" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:36 #: Source/Core/DolphinQt/Settings/PathPane.cpp:141 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:328 msgid "Add..." msgstr "أضف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:123 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:288 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:181 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 #: Source/Core/DolphinQt/MenuBar.cpp:983 msgid "Address" msgstr "عنوان" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:45 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:162 msgid "Address Space" msgstr "مساحة العنوان" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:120 msgid "Address space by CPU state" msgstr "مساحة العنوان حسب حالة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:155 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:108 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249 msgid "Address:" msgstr "عنوان" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:451 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " "Force Linear override the texture scaling filter selected by the game." "

Any option except 'Default' will alter the look of the game's " "textures and might cause issues in a small number of games." "

If unsure, select 'Default'." msgstr "" #. i18n: Refers to plastic shell of game controller (stick gate) that limits stick movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:107 msgid "Adjusts target radius of simulated stick gate." msgstr "يضبط نصف القطر المستهدف لبوابة العصا المحاكاة." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:242 msgid "" "Adjusts the accuracy at which the GPU receives texture updates from RAM." "

The \"Safe\" setting eliminates the likelihood of the GPU missing " "texture updates from RAM. Lower accuracies cause in-game text to appear " "garbled in certain games.

If unsure, select the " "rightmost value." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:144 msgid "" "Adjusts the amount of RAM in the emulated console.\n" "\n" "WARNING: Enabling this will completely break many games. Only a small number " "of games can benefit from this." msgstr "" "ضبط مقدار ذاكرة الوصول العشوائي في وحدة التحكم التي تم محاكاتها\n" "\n" "تحذير: سيؤدي تمكين هذا إلى كسر العديد من الألعاب تمامًا. يمكن فقط لعدد قليل " "من الألعاب الاستفادة من ذلك." #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:103 msgid "" "Adjusts the emulated CPU's clock rate.\n" "\n" "Higher values may make variable-framerate games run at a higher framerate, " "at the expense of performance. Lower values may activate a game's internal " "frameskip, potentially improving performance.\n" "\n" "WARNING: Changing this from the default (100%) can and will break games and " "cause glitches. Do so at your own risk. Please do not report bugs that occur " "with a non-default clock." msgstr "" "يضبط معدل سرعة المعالج\n" "\n" "قد تجعل القيم الأعلى الألعاب ذات الإطارات المختلفة تعمل على معدل إطارات " "أعلى ، على حساب الأداء. قد تؤدي القيم الأقل إلى تنشيط تخطي الإطار الداخلي " "للعبة ، مما يحسن الأداء\n" "\n" "تحذير: يمكن أن يؤدي تغيير هذا الوضع الافتراضي (100٪) إلى تعطل الألعاب " "والتسبب في حدوث مشكلات. افعل ذلك على مسؤوليتك الخاصة. الرجاء عدم الإبلاغ عن " "الأخطاء التي تحدث مع السرعة الغير الافتراضية" #: Source/Core/Core/HW/EXI/EXI_Device.h:105 msgid "Advance Game Port" msgstr "منفذ جيم بوي ادفانس" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:63 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:156 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:43 msgid "Advanced" msgstr "خيارات متقدمة" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:209 msgid "Advanced Settings" msgstr "الإعدادات المتقدمة" #: Source/Core/UICommon/NetPlayIndex.cpp:251 msgid "Africa" msgstr "أفريقيا" #. i18n: One of the elements in the Skylanders games. Japanese: 風. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:342 msgid "Air" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:116 msgid "Aligned to data type length" msgstr "محاذاة لطول نوع البيانات" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:320 msgid "All" msgstr "" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:168 msgid "All Double" msgstr "كل مزدوج" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 #: Source/Core/DolphinQt/GCMemcardManager.cpp:439 #: Source/Core/DolphinQt/GCMemcardManager.cpp:590 #: Source/Core/DolphinQt/MainWindow.cpp:768 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:328 #: Source/Core/DolphinQt/Settings/PathPane.cpp:51 msgid "All Files" msgstr "كل الملفات" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:654 msgid "All Files (*)" msgstr "(*) كل الملفات" #. i18n: A floating point number #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:165 msgid "All Float" msgstr "كل تعويم" #: Source/Core/DolphinQt/MainWindow.cpp:767 #: Source/Core/DolphinQt/Settings/PathPane.cpp:50 msgid "All GC/Wii files" msgstr "GC/Wii جميع ملفات" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:158 msgid "All Hexadecimal" msgstr "كل سداسي عشري" #: Source/Core/DolphinQt/MainWindow.cpp:1369 #: Source/Core/DolphinQt/MainWindow.cpp:1378 msgid "All Save States (*.sav *.s##);; All Files (*)" msgstr "جميع حالات الحفظ (*.sav *.s##);; كل الملفات (*)" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:160 msgid "All Signed Integer" msgstr "جميع الأعداد الصحيحة الموقعة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:162 msgid "All Unsigned Integer" msgstr "جميع الأعداد الصحيحة غير الموقعة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:695 msgid "All files (*)" msgstr "(*) جميع الملفات" #: Source/Core/Core/NetPlayServer.cpp:1205 msgid "All players' codes synchronized." msgstr "جميع رموز اللاعبين متزامنة." #: Source/Core/Core/NetPlayServer.cpp:1147 msgid "All players' saves synchronized." msgstr "حفظ جميع اللاعبين متزامنة." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:145 msgid "Allow Mismatched Region Settings" msgstr "السماح بإعدادات المنطقة الغير متطابقة" #: Source/Core/DolphinQt/Main.cpp:257 msgid "Allow Usage Statistics Reporting" msgstr "السماح بالإبلاغ عن إحصائيات الاستخدام" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:221 msgid "Allow Writes to SD Card" msgstr "SD السماح للكتابة على بطاقة" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:36 msgid "" "Allows manipulation of the in-game camera.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:36 #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:19 #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:29 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:38 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:36 msgid "Alternate Input Sources" msgstr "مصادر الإدخال البديلة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:185 msgid "Always" msgstr "دائما" #. i18n: Treat a controller as always being connected regardless of what #. devices the user actually has plugged in #: Source/Core/Core/HW/GCPadEmu.cpp:86 msgid "Always Connected" msgstr "متصل دائما" #: Source/Core/DolphinQt/GBAWidget.cpp:446 msgid "Always on &Top" msgstr "دائما على الأعلى" #: Source/Core/Core/HW/DVD/DVDThread.cpp:115 msgid "An inserted disc was expected but not found." msgstr "كان من المتوقع وجود قرص مدرج ولكن لم يتم العثور عليه." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:167 msgid "Anaglyph" msgstr "Anaglyph" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:166 msgid "Analyze" msgstr "تحليل" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:59 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:28 msgid "Angle" msgstr "الزاوية" #. i18n: Refers to the dead-zone setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:41 msgid "Angular velocity to ignore and remap." msgstr "السرعة الزاوية للتجاهل وإعادة التخطيط" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:532 msgid "Anti-Aliasing" msgstr "التنعيم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:129 msgid "Anti-Aliasing:" msgstr "التنعيم" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:75 msgid "Any Region" msgstr "أي منطقة" #: Source/Core/DolphinQt/MenuBar.cpp:1618 msgid "Append signature to" msgstr "إلحاق التوقيع ل" #: Source/Core/DolphinQt/MenuBar.cpp:1001 msgid "Append to &Existing Signature File..." msgstr "إلحاق ب & ملف التوقيع الموجود" #: Source/Core/DolphinQt/MenuBar.cpp:1005 msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:460 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." msgstr "" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:127 msgid "Apploader Date:" msgstr "تاريخ الإصدار" #: qtbase/src/gui/kernel/qplatformtheme.cpp:738 msgid "Apply" msgstr "تطبيق" #: Source/Core/DolphinQt/MenuBar.cpp:1641 msgid "Apply signature file" msgstr "تطبيق ملف التوقيع" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Arbitrary Mipmap Detection" msgstr "Arbitrary Mipmap Detection" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:266 msgid "Are you sure that you want to delete '%1'?" msgstr "هل أنت متأكد من أنك تريد حذفها '%1'?" #: Source/Core/DolphinQt/GameList/GameList.cpp:817 msgid "Are you sure you want to delete this file?" msgstr "هل أنت متأكد من أنك تريد حذف هذا الملف؟" #: Source/Core/DolphinQt/ResourcePackManager.cpp:240 msgid "Are you sure you want to delete this pack?" msgstr "هل أنت متأكد من أنك تريد حذف هذه الحزمة؟" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:497 msgid "Are you sure you want to quit NetPlay?" msgstr "هل أنت متأكد من أنك تريد إنهاء اللعب عبر الشبكة؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:284 msgid "Are you sure?" msgstr "هل أنت واثق؟" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:259 msgid "Aspect Ratio" msgstr "تناسب الأبعاد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:164 msgid "Aspect Ratio:" msgstr "تناسب الأبعاد" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:293 msgid "Assign Controller Ports" msgstr "تعيين منافذ وحدة التحكم" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21 msgid "Assign Controllers" msgstr "تعيين وحدات تحكم" #: Source/Core/DolphinQt/GCMemcardManager.cpp:535 msgid "" "At least two of the selected save files have the same internal filename." msgstr "اثنان على الأقل من ملفات الحفظ المحددة لهما نفس اسم الملف الداخلي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280 msgid "Attach MotionPlus" msgstr "أرفق موشن بلس" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39 msgid "Audio" msgstr "الصوت" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:81 msgid "Audio Backend:" msgstr "الخلفية الصوتية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:140 msgid "Audio Stretching Settings" msgstr "إعدادات امتداد الصوت" #: Source/Core/DiscIO/Enums.cpp:33 msgid "Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Author" msgstr "الكاتب" #: Source/Core/DolphinQt/AboutDialog.cpp:68 msgid "Authors" msgstr "الكتاب" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:74 msgid "Auto" msgstr "تلقائي" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65 msgid "Auto (Multiple of 640x528)" msgstr "تلقائي (Multiple of 640x528)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:180 msgid "Auto Update Settings" msgstr "إعدادات التحديث التلقائي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:478 msgid "" "Auto internal resolution is not allowed in strict sync mode, as it depends " "on window size.\n" "\n" "Please select a specific internal resolution." msgstr "" "لا يسمح بالدقة الداخلية التلقائية في وضع التزامن الصارم ، لأنه يعتمد على حجم " "النافذة.\n" "\n" "يرجى تحديد دقة داخلية محددة." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89 msgid "Auto-Adjust Window Size" msgstr "ضبط حجم الإطار تلقائيا" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:63 msgid "Auto-Hide" msgstr "إخفاء تلقائي" #: Source/Core/DolphinQt/MenuBar.cpp:1258 msgid "Auto-detect RSO modules?" msgstr "RSO الكشف التلقائي عن وحدات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:241 msgid "Automatically Sync with Folder" msgstr "تزامن تلقائيا مع المجلد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:203 msgid "" "Automatically adjusts the window size to the internal resolution." "

If unsure, leave this unchecked." msgstr "" #. i18n: One of the options shown below "Address Space". "Auxiliary" is the address space of ARAM #. (Auxiliary RAM). #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:171 msgid "Auxiliary" msgstr "مساعدة" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:545 msgid "B" msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602 msgid "BAT incorrect. Dolphin will now exit" msgstr "غير صحيحه. الدلفين سيخرج الآن BAT " #: Source/Core/Core/HW/EXI/EXI_DeviceEthernet.cpp:73 msgid "" "BBA MAC address {0} invalid for XLink Kai. A valid Nintendo GameCube MAC " "address must be used. Generate a new MAC address starting with 00:09:bf or " "00:17:ab." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:209 msgid "BIOS:" msgstr "BIOS:" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:537 msgid "BP register " msgstr "BP تسجل" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "Back Chain" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:254 msgid "Backend" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:158 msgid "Backend Multithreading" msgstr "تعدد المسارات الخلفية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:78 msgid "Backend Settings" msgstr "إعدادات الخلفية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:71 msgid "Backend:" msgstr "الخلفية" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:64 msgid "Background Input" msgstr "خلفية الإدخال" #: Source/Core/Core/FreeLookManager.cpp:93 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:21 msgid "Backward" msgstr "الى الوراء" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:823 msgid "Bad Value Given" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:684 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:809 msgid "Bad address provided." msgstr "تم توفير عنوان غير صحيح." #: Source/Core/DiscIO/VolumeVerifier.cpp:355 msgid "Bad dump" msgstr "تفريغ سيئ" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:690 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:815 msgid "Bad offset provided." msgstr "تم توفير إزاحة غير صالحة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 msgid "Bad value provided." msgstr "قيمة غير صالحة المقدمة" #: Source/Core/DolphinQt/GameList/GameList.cpp:982 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:217 #: Source/Core/DolphinQt/GCMemcardManager.cpp:151 #: Source/Core/DolphinQt/MenuBar.cpp:641 msgid "Banner" msgstr "الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:146 msgid "Banner Details" msgstr "تفاصيل الشعار" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:170 msgid "Banner:" msgstr "الشعار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:94 msgid "Bar" msgstr "شريط" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Base priority" msgstr "الأولوية الأساسية" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:52 msgid "Basic" msgstr "الأساسية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134 msgid "Basic Settings" msgstr "الإعدادات الأساسية" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:39 msgid "Bass" msgstr "صوت عميق" #: Source/Core/DolphinQt/Main.cpp:233 msgid "Batch mode cannot be used without specifying a game to launch." msgstr "لا يمكن استخدام وضع الدُفعات دون تحديد لعبة لإطلاقها" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:296 msgid "Battery" msgstr "بطارية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Beta (once a month)" msgstr "Beta (مرة في الشهر)" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:37 msgid "BetterJoy, DS4Windows, etc" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:426 msgid "Binary SSL" msgstr "Binary SSL" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:427 msgid "Binary SSL (read)" msgstr "Binary SSL (read)" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:428 msgid "Binary SSL (write)" msgstr "Binary SSL (write)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:143 msgid "Bitrate (kbps):" msgstr "(kbps) معدل البت" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:290 msgid "" "Blank figure creation failed at:\n" "%1, try again with a different character" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:992 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:651 msgid "Block Size" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:75 #: Source/Core/DolphinQt/ConvertDialog.cpp:63 msgid "Block Size:" msgstr "حجم الكتلة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "Blocking" msgstr "حظر" #: Source/Core/DolphinQt/GCMemcardManager.cpp:157 msgid "Blocks" msgstr "كتل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:52 msgid "Blue" msgstr "أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:43 msgid "Blue Left" msgstr "اليسار أزرق" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:46 msgid "Blue Right" msgstr "اليمين أزرق" #: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:14 msgid "" "Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. " "Passthrough mode cannot be used." msgstr "" "libusb تم تمكين وضع عبور البلوتوث ولكن تم تصميم دولفين بدون\n" "لا يمكن استخدام وضع العبور" #: Source/Core/DolphinQt/MenuBar.cpp:549 msgid "Boot to Pause" msgstr "التمهيد لإيقاف مؤقت" #: Source/Core/DolphinQt/MainWindow.cpp:1725 msgid "BootMii NAND backup file (*.bin);;All Files (*)" msgstr "BootMii NAND backup file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/MainWindow.cpp:1751 msgid "BootMii keys file (*.bin);;All Files (*)" msgstr "BootMii keys file (*.bin);;All Files (*)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171 msgid "Borderless Fullscreen" msgstr "ملء الشاشة بلا حدود" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:358 msgid "Bottom" msgstr "اسفل" #. i18n: "Branch" means the version control term, not a literal tree branch. #: Source/Core/DolphinQt/AboutDialog.cpp:53 msgid "Branch: %1" msgstr "%1 فرع" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:158 msgid "Branches" msgstr "الفروع" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:143 msgid "Break" msgstr "كسر" #: Source/Core/Core/HotkeyManager.cpp:340 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26 msgid "Breakpoint" msgstr "توقف" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:564 msgid "Breakpoint encountered! Step out aborted." msgstr "تمت مصادفة نقطة توقف! إلغاء للخروج" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:41 msgid "Breakpoints" msgstr "نقاط التوقف" #: Source/Core/Core/HW/EXI/EXI_Device.h:108 msgid "Broadband Adapter (HLE)" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:101 msgid "Broadband Adapter (TAP)" msgstr "(TAP) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:106 msgid "Broadband Adapter (XLink Kai)" msgstr "(XLink Kai) محول النطاق العريض" #: Source/Core/Core/HW/EXI/EXI_Device.h:107 msgid "Broadband Adapter (tapserver)" msgstr "(tapserver) محول النطاق العريض" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:57 msgid "Broadband Adapter DNS setting" msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:108 msgid "Broadband Adapter Error" msgstr "خطأ محول النطاق العريض" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:48 msgid "Broadband Adapter MAC Address" msgstr "عنوان ماك لمحول النطاق العريض" #: Source/Core/DolphinQt/MenuBar.cpp:236 msgid "Browse &NetPlay Sessions...." msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:145 msgid "Buffer Size:" msgstr "حجم المخزن المؤقت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:925 msgid "Buffer size changed to %1" msgstr "تم تغيير حجم المخزن المؤقت إلى %1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:132 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Buffer:" msgstr "المخزن المؤقت" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:266 msgid "" "Buggy GPU driver detected.\n" "Please either install the closed-source GPU driver or update your Mesa 3D " "version." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:74 msgid "Button" msgstr "زر" #: Source/Core/Core/HW/GBAPadEmu.h:36 Source/Core/Core/HW/GCPadEmu.h:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:219 #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:83 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:175 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:33 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:54 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:40 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:118 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:24 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:110 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:156 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:188 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:237 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:34 #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:67 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:96 msgid "Buttons" msgstr "الأزرار" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:212 msgid "By: " msgstr "بواسطة: " #: Source/Core/Core/HW/GCPadEmu.cpp:56 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:31 msgid "C Stick" msgstr "C عصا" #: Source/Core/DolphinQt/MenuBar.cpp:1000 msgid "C&reate Signature File..." msgstr "إنشاء ملف التوقيع" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:554 msgid "CP register " msgstr "CP تسجيل" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:60 msgid "CPU Emulation Engine:" msgstr "محرك محاكاة وحدة المعالجة المركزية" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:49 msgid "CPU Options" msgstr "خيارات المعالج" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:73 msgid "CRC32:" msgstr "CRC32:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:29 msgid "Cached Interpreter (slower)" msgstr "Cached Interpreter (أبطأ)" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:321 msgid "" "Caches custom textures to system RAM on startup.

This can require " "exponentially more RAM but fixes possible stuttering." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:107 msgid "Calculate" msgstr "حساب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:468 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " "less noticeable.

Rarely causes slowdowns or graphical issues." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:897 msgid "Calibrate" msgstr "معايرة" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:889 msgid "Calibration" msgstr "المعايرة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:45 msgid "Calibration Period" msgstr "فترة المعايرة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291 msgid "Call display list at %1 with size %2" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:143 msgid "Callers" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:139 msgid "Calls" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:131 msgid "Callstack" msgstr "Callstack" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:68 msgid "Camera 1" msgstr "كاميرا 1" #. i18n: Refers to emulated wii remote camera properties. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:241 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:249 msgid "Camera field of view (affects sensitivity of pointing)." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:515 msgid "Can only generate AR code for values in virtual memory." msgstr "" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1828 msgid "Can't find Wii Remote by connection handle {0:02x}" msgstr "{0:02x} لا يمكن العثور على ريموت وي من خلال مقبض الاتصال" #: Source/Core/DolphinQt/MainWindow.cpp:1495 #: Source/Core/DolphinQt/MainWindow.cpp:1562 msgid "Can't start a NetPlay Session while a game is still running!" msgstr "لا يمكن بدء جلسة اللعب عبر الشبكة بينما لا تزال اللعبة قيد التشغيل! " #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:57 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/MenuBar.cpp:1290 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:59 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:282 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:306 #: qtbase/src/gui/kernel/qplatformtheme.cpp:732 msgid "Cancel" msgstr "إلغاء" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:937 msgid "Cancel Calibration" msgstr "إلغاء المعايرة" #: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:248 msgid "Cannot SingleStep the FIFO. Use Frame Advance instead." msgstr "Cannot SingleStep the FIFO. Use Frame Advance instead." #: Source/Core/Core/Boot/Boot_WiiWAD.cpp:39 msgid "Cannot boot this WAD because it could not be installed to the NAND." msgstr "" "WAD لا يمكن تشغيل هذا\n" "NAND لأنه لا يمكن تثبيته على" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:273 msgid "Cannot compare against last value on first search." msgstr "لا يمكن مقارنة القيمة الأخيرة في البحث الأول" #: Source/Core/Core/Boot/Boot.cpp:604 msgid "Cannot find the GC IPL." msgstr "Cannot find the GC IPL." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:518 msgid "Cannot generate AR code for this address." msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:379 msgid "Cannot refresh without results." msgstr "لا يمكن التحديث بدون نتائج" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:525 msgid "Cannot set GCI folder to an empty path." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423 msgid "Cannot set memory card to an empty path." msgstr "لا يمكن ضبط بطاقة الذاكرة على مسار فارغ" #: Source/Core/Core/Boot/Boot.cpp:602 msgid "Cannot start the game, because the GC IPL could not be found." msgstr "Cannot start the game, because the GC IPL could not be found." #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:41 msgid "Card Size" msgstr "حجم البطاقة" #. i18n: Refers to the "center" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:45 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:222 msgid "Center" msgstr "مركز" #: Source/Core/Core/HotkeyManager.cpp:38 msgid "Center Mouse" msgstr "ماوس مركزي" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:898 msgid "Center and Calibrate" msgstr "المركز و المعايرة" #: Source/Core/DolphinQt/GameList/GameList.cpp:419 msgid "Change &Disc" msgstr "تغيير &القرص" #: Source/Core/DolphinQt/MenuBar.cpp:203 msgid "Change &Disc..." msgstr "تغيير &القرص" #: Source/Core/Core/HotkeyManager.cpp:28 msgid "Change Disc" msgstr "تغيير القرص" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:148 msgid "Change Discs Automatically" msgstr "تغيير الأقراص تلقائيا" #: Source/Core/Core/Movie.cpp:1283 msgid "Change the disc to {0}" msgstr "{0} قم بتغيير القرص إلى" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:274 msgid "" "Changes the color of the FPS counter depending on emulation speed." "

If unsure, leave this checked." msgstr "" "يغير لون عداد الاطارات اعتمادا على سرعة " "المحاكاة

إذا لم تكن متأكدا ، فاترك هذا الاختيار" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:44 msgid "" "Changes the in-game camera type during Free Look.

Six Axis: Offers " "full camera control on all axes, akin to moving a spacecraft in zero " "gravity. This is the most powerful Free Look option but is the most " "challenging to use.

First Person: Controls the free camera similarly " "to a first person video game. The camera can rotate and travel, but roll is " "impossible. Easy to use, but limiting.

Orbital: Rotates the free " "camera around the original camera. Has no lateral movement, only rotation " "and you may zoom up to the camera's origin point." msgstr "" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:66 msgid "Changing cheats will only take effect when the game is restarted." msgstr "سيحدث تغيير الاسرار فقط عند إعادة تشغيل اللعبة." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:150 msgid "Channel Partition (%1)" msgstr "(%1) قسم القناة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:260 msgid "Character entered is invalid!" msgstr "الحرف الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:264 msgid "Chat" msgstr "محادثه" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:25 msgid "Cheat Code Editor" msgstr "محرر رمز الأسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:119 msgid "Cheat Search" msgstr "بحث عن اسرار" #: Source/Core/DolphinQt/CheatsManager.cpp:27 msgid "Cheats Manager" msgstr "مدير الأسرار" #: Source/Core/DolphinQt/MenuBar.cpp:268 msgid "Check NAND..." msgstr "NAND تحقق من" #: Source/Core/DolphinQt/Settings/PathPane.cpp:149 msgid "Check for Game List Changes in the Background" msgstr "التحقق من وجود تغييرات قائمة الألعاب في الخلفية" #: Source/Core/DolphinQt/AboutDialog.cpp:58 msgid "Check for updates" msgstr "تحقق من وجود تحديثات" #: Source/Core/DolphinQt/GameList/GameList.cpp:842 msgid "" "Check whether you have the permissions required to delete the file or " "whether it's still in use." msgstr "" "تحقق مما إذا كان لديك الأذونات المطلوبة لحذف الملف أو ما إذا كان لا يزال قيد " "الاستخدام." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:209 msgid "Checksum" msgstr "اختباري" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "China" msgstr "الصين" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:220 msgid "Choose" msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:620 msgid "Choose a file to open" msgstr "اختيار ملف لفتح" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:411 msgid "Choose a file to open or create" msgstr "اختر ملفًا لفتحه أو إنشائه" #: Source/Core/DolphinQt/MenuBar.cpp:1663 msgid "Choose priority input file" msgstr "اختيار ملف الإدخال ذي الأولوية" #: Source/Core/DolphinQt/MenuBar.cpp:1668 msgid "Choose secondary input file" msgstr "اختر ملف الإدخال الثانوي" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:514 msgid "Choose the GCI base folder" msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216 msgid "Choose the folder to extract to" msgstr "اختيار مجلد لاستخراج" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 msgid "Clamping of rotation about the yaw axis." msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:333 msgid "Classic Buttons" msgstr "أزرار كلاسيكية" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:45 msgid "Classic Controller" msgstr "Classic Controller" #: Source/Core/DolphinQt/Config/LogWidget.cpp:136 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:246 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:153 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:103 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:106 msgid "Clear" msgstr "مسح" #: Source/Core/DolphinQt/MenuBar.cpp:859 msgid "Clear Cache" msgstr "مسح ذاكرة التخزين المؤقت" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:119 msgid "Clear Slot" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:83 msgid "Clock Override" msgstr "تجاوز السرعة" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:179 msgid "Clone and &Edit Code..." msgstr "استنساخ و &تحرير الرمز" #: Source/Core/DolphinQt/SearchBar.cpp:27 #: qtbase/src/gui/kernel/qplatformtheme.cpp:730 msgid "Close" msgstr "إغلاق" #: Source/Core/DolphinQt/MenuBar.cpp:532 Source/Core/DolphinQt/MenuBar.cpp:535 msgid "Co&nfiguration" msgstr "الإعدادات العامة" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:39 msgid "Code" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:41 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:181 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:191 msgid "Code Diff Tool" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:414 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:433 msgid "Code Diff Tool Help" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:59 msgid "Code did not get executed" msgstr "لم يتم تنفيذ التعليمات البرمجية" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:60 msgid "Code has been executed" msgstr "تم تنفيذ التعليمات البرمجية" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:93 msgid "Code:" msgstr "رمز" #: Source/Core/Core/NetPlayClient.cpp:1860 msgid "Codes received!" msgstr "الرموز الواردة!" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:22 msgid "Color Correction Configuration" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:137 msgid "Color Correction:" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:52 msgid "Color Space" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1003 msgid "Combine &Two Signature Files..." msgstr "دمج اثنين من ملفات التوقيع" #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:32 msgid "Common" msgstr "عام" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:151 msgid "Comparand:" msgstr "مقارنة" #: Source/Core/DiscIO/VolumeVerifier.cpp:1430 msgid "" "Compared to the Wii disc release of the game, problems of low severity were " "found. Despite this, it's possible that this is a good dump compared to the " "Wii U eShop release of the game. Dolphin can't verify this." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1394 msgid "" "Compared to the Wii disc release of the game, this is a bad dump. Despite " "this, it's possible that this is a good dump compared to the Wii U eShop " "release of the game. Dolphin can't verify this." msgstr "" "مقارنة بإصدار قرص وي الخاص باللعبة ، يعد هذا تفريغًا سيئًا. على الرغم من ذلك ، " "من الممكن أن يكون هذا تفريغًا جيدًا مقارنة بإصدار متجر وي يو للعبة. لا تستطيع " "دولفين التحقق من ذلك." #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:118 msgid "Compile Shaders Before Starting" msgstr "تجميع التظليل قبل البدء" #: Source/Core/VideoCommon/ShaderCache.cpp:174 msgid "Compiling Shaders" msgstr "تجميع التظليل" #: Source/Core/DolphinQt/GameList/GameList.cpp:993 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:233 #: Source/Core/DolphinQt/MenuBar.cpp:652 msgid "Compression" msgstr "نوع الضغط" #: Source/Core/DolphinQt/ConvertDialog.cpp:71 msgid "Compression Level:" msgstr "مستوى الضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:67 msgid "Compression:" msgstr "نوع الضغط" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite #. for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:159 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:278 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Condition" msgstr "شرط" #. i18n: If a condition is set for a breakpoint, the condition becoming true is a prerequisite for #. triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:178 msgid "Condition:" msgstr "شرط:" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:150 msgid "Conditional" msgstr "الشرط" #. i18n: The title for a dialog that shows help for how to use conditions. If a condition is set #. for a breakpoint, the condition becoming true is a prerequisite for triggering the breakpoint. #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:368 msgid "Conditional help" msgstr "مساعدة مشروطة" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:327 msgid "" "Conditions:\n" "Sets an expression that is evaluated when a breakpoint is hit. If the " "expression is false or 0, the breakpoint is ignored until hit again. " "Statements should be separated by a comma. Only the last statement will be " "used to determine what to do.\n" "\n" "Registers that can be referenced:\n" "GPRs : r0..r31\n" "FPRs : f0..f31\n" " LR, CTR, PC\n" "\n" "Functions:\n" "Set a register: r1 = 8\n" "Casts: s8(0xff). Available: s8, u8, s16, u16, s32, u32\n" "Callstack: callstack(0x80123456), callstack(\"anim\")\n" "Compare Strings: streq(r3, \"abc\"). Both parameters can be addresses or " "string constants.\n" "Read Memory: read_u32(0x80000000). Available: u8, s8, u16, s16, u32, s32, " "f32, f64\n" "Write Memory: write_u32(r3, 0x80000000). Available: u8, u16, u32, f32, f64\n" "*currently writing will always be triggered\n" "\n" "Operations:\n" "Unary: -u, !u, ~u\n" "Math: * / + -, power: **, remainder: %, shift: <<, >>\n" "Compare: <, <=, >, >=, ==, !=, &&, ||\n" "Bitwise: &, |, ^\n" "\n" "Examples:\n" "r4 == 1\n" "f0 == 1.0 && f2 < 10.0\n" "r26 <= r0 && ((r5 + 3) & -4) * ((r6 + 3) & -4)* 4 > r0\n" "p = r3 + 0x8, p == 0x8003510 && read_u32(p) != 0\n" "Write and break: r4 = 8, 1\n" "Write and continue: f3 = f1 + f2, 0\n" "The condition must always be last\n" "\n" "Strings should only be used in callstack() or streq() and \"quoted\". Do not " "assign strings to a variable.\n" "All variables will be printed in the Memory Interface log, if there's a hit " "or a NaN result. To check for issues, assign a variable to your equation, so " "it can be printed.\n" "\n" "Note: All values are internally converted to Doubles for calculations. It's " "possible for them to go out of range or to become NaN. A warning will be " "given if NaN is returned, and the var that became NaN will be logged." msgstr "" #: Source/Core/DolphinQt/ToolBar.cpp:129 msgid "Config" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:85 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:106 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:109 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:139 msgid "Configure" msgstr "إعدادات" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:38 msgid "Configure Controller" msgstr "إعدادات وحدة تحكم" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:43 #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:35 msgid "Configure Dolphin" msgstr "إعدادات دولفين" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Input" msgstr "تكوين الإدخال" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:223 msgid "Configure Output" msgstr "تكوين الإخراج" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:265 #: Source/Core/DolphinQt/ConvertDialog.cpp:283 #: Source/Core/DolphinQt/ConvertDialog.cpp:406 #: Source/Core/DolphinQt/GameList/GameList.cpp:632 #: Source/Core/DolphinQt/GameList/GameList.cpp:816 #: Source/Core/DolphinQt/MainWindow.cpp:929 #: Source/Core/DolphinQt/MainWindow.cpp:1691 #: Source/Core/DolphinQt/WiiUpdate.cpp:140 msgid "Confirm" msgstr "تأكيد " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:164 msgid "Confirm backend change" msgstr "تأكيد تغيير الخلفية" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:169 msgid "Confirm on Stop" msgstr "تأكيد على التوقف" #: Source/Core/DolphinQt/MenuBar.cpp:1203 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:496 #: Source/Core/DolphinQt/ResourcePackManager.cpp:239 msgid "Confirmation" msgstr "التأكيد" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:201 msgid "Connect" msgstr "اتصال" #: Source/Core/Core/HotkeyManager.cpp:85 Source/Core/DolphinQt/MenuBar.cpp:309 msgid "Connect Balance Board" msgstr "ربط لوح الميزان" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:162 msgid "Connect USB Keyboard" msgstr "ربط لوحة مفاتيح يو إس بي" #: Source/Core/DolphinQt/MenuBar.cpp:301 msgid "Connect Wii Remote %1" msgstr "%1 ربط ريموت وي" #: Source/Core/Core/HotkeyManager.cpp:81 msgid "Connect Wii Remote 1" msgstr "ربط ريموت وي 1" #: Source/Core/Core/HotkeyManager.cpp:82 msgid "Connect Wii Remote 2" msgstr "ربط ريموت وي 2" #: Source/Core/Core/HotkeyManager.cpp:83 msgid "Connect Wii Remote 3" msgstr "ربط ريموت وي 3" #: Source/Core/Core/HotkeyManager.cpp:84 msgid "Connect Wii Remote 4" msgstr "ربط ريموت وي 4" #: Source/Core/DolphinQt/MenuBar.cpp:294 msgid "Connect Wii Remotes" msgstr "ربط ريموت وي " #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114 msgid "Connect Wii Remotes for Emulated Controllers" msgstr "ربط ريموت وي لمحاكاة التحكم" #: Source/Core/DolphinQt/WiiUpdate.cpp:141 msgid "Connect to the Internet and perform an online system update?" msgstr "الاتصال بالإنترنت وإجراء تحديث للنظام عبر الإنترنت؟" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:89 msgid "Connected" msgstr "متصل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:712 msgid "Connecting" msgstr "الاتصال" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:192 msgid "Connection Type:" msgstr "نوع الاتصال" #: Source/Core/DiscIO/VolumeVerifier.cpp:1234 msgid "Content {0:08x} is corrupt." msgstr "{0:08x} المحتوى تالف" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:111 msgid "Continuous Scanning" msgstr "البحث المستمر" #: Source/Core/Core/HotkeyManager.cpp:40 msgid "Control NetPlay Golf Mode" msgstr "Control NetPlay Golf Mode" #: Source/Core/Core/HW/GCPadEmu.cpp:54 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29 msgid "Control Stick" msgstr "عصا التحكم" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:452 msgid "Controller Profile" msgstr "ملف تعريف وحدة التحكم" #: Source/Core/Core/HotkeyManager.cpp:342 msgid "Controller Profile 1" msgstr "ملف تعريف وحدة التحكم 1" #: Source/Core/Core/HotkeyManager.cpp:343 msgid "Controller Profile 2" msgstr "ملف تعريف وحدة التحكم 2" #: Source/Core/Core/HotkeyManager.cpp:344 msgid "Controller Profile 3" msgstr "ملف تعريف وحدة التحكم 3" #: Source/Core/Core/HotkeyManager.cpp:345 msgid "Controller Profile 4" msgstr "ملف تعريف وحدة التحكم 4" #: Source/Core/DolphinQt/Config/ControllersWindow.cpp:16 msgid "Controller Settings" msgstr "إعدادات وحدة التحكم" #: Source/Core/DolphinQt/ToolBar.cpp:131 msgid "Controllers" msgstr "وحدات التحكم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:496 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " "higher value creates stronger out-of-screen effects while a lower value is " "more comfortable." msgstr "" "يتحكم في مسافة مستوى التقارب. هذه هي المسافة التي ستظهر عندها الكائنات " "الافتراضية أمام الشاشة.

تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى " "خارج الشاشة بينما تكون القيمة الأقل أكثر راحة." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:438 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " "certain games. Generally speaking, the lower the internal resolution, the " "better performance will be.

If unsure, select " "Native." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:493 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " "comfortable." msgstr "" "يتحكم في المسافة الفاصلة بين الكاميرات الافتراضية.

القيمة الأعلى " "تخلق إحساسًا أقوى بالعمق بينما القيمة الأقل تكون أكثر راحة." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:36 msgid "" "Controls whether or not Dual Core should be enabled. Can improve performance " "but can also cause issues. Defaults to True" msgstr "" "يتحكم في ما إذا كان يجب تمكين ثنائي النواة ام لا. يمكن تحسين الأداء ولكن " "يمكن أيضا ان يسبب Trueمشاكل. افتراضيات إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:44 msgid "" "Controls whether or not the Memory Management Unit should be emulated fully. " "Few games require it." msgstr "" "يتحكم في ما إذا كان يجب محاكاة وحدة إدارة الذاكرة بشكل كامل أم لا. ألعاب " "قليلة تتطلب ذلك." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:49 msgid "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:565 msgid "Convergence" msgstr "التقارب" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:142 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:179 msgid "Convergence:" msgstr "التقارب" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:317 msgid "Conversion failed." msgstr "فشل تحويل." #: Source/Core/DolphinQt/ConvertDialog.cpp:43 msgid "Convert" msgstr "تحويل" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:271 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:298 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:317 msgid "Convert File to Folder Now" msgstr "تحويل ملف إلى مجلد الآن" #: Source/Core/DolphinQt/GameList/GameList.cpp:417 msgid "Convert File..." msgstr "تحويل الملف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:270 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:274 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:293 msgid "Convert Folder to File Now" msgstr "تحويل المجلد إلى ملف الآن" #: Source/Core/DolphinQt/GameList/GameList.cpp:381 msgid "Convert Selected Files..." msgstr "تحويل الملفات المحددة..." #: Source/Core/DolphinQt/ConvertDialog.cpp:78 msgid "Convert..." msgstr "تحويل" #: Source/Core/DolphinQt/ConvertDialog.cpp:315 msgid "" "Converting Wii disc images to GCZ without removing junk data does not save " "any noticeable amount of space compared to converting to ISO. Do you want to " "continue anyway?" msgstr "" "GCZ تحويل صور قرص وي إلى\n" "دون إزالة البيانات غير المرغوب فيها لا يوفر أي كمية ملحوظة من المساحة مقارنة " "بالتحويل إلى ISO\n" "هل تريد المتابعة على أي حال؟" #: Source/Core/DolphinQt/ConvertDialog.cpp:432 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:282 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:306 msgid "Converting..." msgstr "جارٍ التحويل ..." #: Source/Core/DolphinQt/ConvertDialog.cpp:440 msgid "" "Converting...\n" "%1" msgstr "" "تحويل...\n" "%1" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:32 msgid "" "Converts the colors to the color spaces that GC/Wii were meant to work with " "to sRGB/Rec.709.

There's no way of knowing what exact color space " "games were meant for,
given there were multiple standards and most games " "didn't acknowledge them,
so it's not correct to assume a format from the " "game disc region.
Just pick the one that looks more natural to you, or " "match it with the region the game was developed in.

HDR output is " "required to show all the colors from the PAL and NTSC-J color spaces." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:46 msgid "" "Converts the gamma from what the game targeted to what your current SDR " "display targets.
Monitors often target sRGB. TVs often target 2.2." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:290 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:704 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:733 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:761 msgid "Copy" msgstr "نسخ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:571 msgid "Copy &function" msgstr "نسخ &الوظيفة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:574 msgid "Copy &hex" msgstr "Copy &hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:885 msgid "Copy Address" msgstr "نسخ العنوان" #: Source/Core/DolphinQt/GCMemcardManager.cpp:640 msgid "Copy Failed" msgstr "فشل النسخ" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:887 msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:890 msgid "Copy Value" msgstr "قيمة النسخ" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:573 msgid "Copy code &line" msgstr "Copy code &line" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:580 msgid "Copy tar&get address" msgstr "نسخ العنوان المستهدف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to A" msgstr "A نسخ إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Copy to B" msgstr "B نسخ إلى" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:21 msgid "Core" msgstr "النواة" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:59 msgid "Correct Color Space" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:89 msgid "Correct SDR Gamma" msgstr "" #. i18n: Performance cost, not monetary cost #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:91 msgid "Cost" msgstr "كلفة" #: Source/Core/Core/NetPlayClient.cpp:176 #: Source/Core/Core/NetPlayClient.cpp:240 msgid "Could not communicate with host." msgstr "تعذر الاتصال بالمضيف." #: Source/Core/Core/NetPlayClient.cpp:142 msgid "Could not create client." msgstr "تعذر إنشاء عميل." #: Source/Core/Core/NetPlayClient.cpp:156 msgid "Could not create peer." msgstr "تعذر إنشاء نظير." #: Source/Core/DolphinQt/WiiUpdate.cpp:48 msgid "" "Could not download update files from Nintendo. Please check your Internet " "connection and try again." msgstr "" "تعذر تنزيل ملفات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/WiiUpdate.cpp:43 msgid "" "Could not download update information from Nintendo. Please check your " "Internet connection and try again." msgstr "" "تعذر تنزيل معلومات التحديث من نينتندو. يرجى التحقق من اتصالك بالإنترنت " "والمحاولة مرة أخرى." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:169 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "\n" "سيتم إيقاف وحدة التحكم التي تمت محاكاتها الآن." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:175 msgid "" "Could not find any usable Bluetooth USB adapter for Bluetooth Passthrough.\n" "The following error occurred when Dolphin tried to use an adapter:\n" "{0}\n" "\n" "The emulated console will now stop." msgstr "" "تعذر العثور على أي محول بلوتوث يو إس بي قابل للاستخدام لـ مرور البلوتوث.\n" "حدث الخطأ التالي عندما حاول دولفين استخدام محول:\n" "{0}\n" "\n" "ستتوقف وحدة التحكم التي تمت مضاهاتها الآن." #: Source/Core/DolphinQt/WiiUpdate.cpp:53 msgid "" "Could not install an update to the Wii system memory. Please refer to logs " "for more information." msgstr "" "تعذر تثبيت تحديث على ذاكرة نظام وي. يرجى الرجوع إلى سجلات لمزيد من المعلومات." #: Source/Core/Core/IOS/ES/ES.cpp:379 msgid "" "Could not launch IOS {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:414 msgid "" "Could not launch the Wii Menu because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" "NAND تعذر تشغيل قائمة وي لأنها مفقودة من\n" "من المحتمل أن يتعطل البرنامج المحاكي الآن" #: Source/Core/Core/IOS/ES/ES.cpp:419 msgid "" "Could not launch title {0:016x} because it is missing from the NAND.\n" "The emulated software will likely hang now." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:281 Source/Core/Core/Boot/Boot.cpp:298 msgid "Could not recognize file {0}" msgstr "{0} تعذر التعرف على الملف" #: Source/Core/UICommon/AutoUpdate.cpp:303 #: Source/Core/UICommon/AutoUpdate.cpp:309 msgid "Could not start updater process: {0}" msgstr "{0} تعذر بدء عملية التحديث" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:139 msgid "" "Could not write memory card file {0}.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 msgid "Couldn't look up central server" msgstr "تعذر البحث عن الخادم المركزي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:827 msgid "Couldn't open file." msgstr "لا يمكن فتح الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:830 msgid "Couldn't read file." msgstr "لا يمكن قراءة الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:123 msgid "Country:" msgstr "الدولة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:107 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:242 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:516 msgid "Create" msgstr "انشاء" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:279 msgid "Create Infinity File" msgstr "" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 msgid "Create New Memory Card" msgstr "إنشاء بطاقة ذاكرة جديدة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:447 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:551 msgid "Create Skylander File" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:80 msgid "Create Skylander Folder" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:109 msgid "Create mappings for other devices" msgstr "إنشاء تعيينات للأجهزة الأخرى" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:45 msgid "Create..." msgstr "إنشاء..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:338 msgid "" "Creates frame dumps and screenshots at the internal resolution of the " "renderer, rather than the size of the window it is displayed within." "

If the aspect ratio is widescreen, the output image will be scaled " "horizontally to preserve the vertical resolution." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:82 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:109 msgid "Creator:" msgstr "المنتج" #: Source/Core/Common/MsgHandler.cpp:62 msgid "Critical" msgstr "حرج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:155 msgid "Crop" msgstr "اقتصاص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:358 msgid "" "Crops the picture from its native aspect ratio to 4:3 or 16:9." "

If unsure, leave this unchecked." msgstr "" "يقطع الصورة من نسبة العرض إلى الارتفاع الأصلية إلى 4:3 أو 16:9." "

إذا لم تكن متأكدًا فاترك هذا دون تحديد." #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:82 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:175 msgid "Crossfade" msgstr "الإبهات المتداخل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162 msgid "Cull Vertices on the CPU" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:375 msgid "" "Cull vertices on the CPU to reduce the number of draw calls required. May " "affect performance and draw statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:278 msgid "Current Region" msgstr "المنطقة الحالية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 msgid "Current Value" msgstr "القيمة الحالية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:146 msgid "Current context" msgstr "السياق الحالي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210 msgid "Current game" msgstr "لعبة الحالية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:149 msgid "Current thread" msgstr "الموضوع الحالي" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:51 msgid "Custom Address Space" msgstr "مساحة العنوان المخصصة" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:151 msgid "Custom RTC Options" msgstr "خيارات تخصيص وقت النظام " #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:117 msgid "Customize" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.h:37 Source/Core/Core/HW/GCPadEmu.h:57 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:223 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.h:119 #: Source/Core/DolphinQt/Config/Mapping/GBAPadEmu.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:37 msgid "D-Pad" msgstr "الأسهم" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:229 msgid "DFF file magic number is incorrect: got {0:08x}, expected {1:08x}" msgstr "" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:219 msgid "DFF file size is 0; corrupt/incomplete file?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:49 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149 msgid "DJ Turntable" msgstr "DJ Turntable" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:39 msgid "DK Bongos" msgstr "الطبول" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:48 msgid "DSP Emulation Engine" msgstr "DSP Emulation Engine" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" msgstr "DSP HLE (سريع)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:52 msgid "DSP HLE (recommended)" msgstr "DSP HLE (مستحسن)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:54 msgid "DSP LLE Interpreter (very slow)" msgstr "DSP LLE Interpreter (بطيء جدا)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:53 msgid "DSP LLE Recompiler (slow)" msgstr "DSP LLE Recompiler (بطيء)" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:31 msgid "DSU Client" msgstr "DSU عميل" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:50 msgid "" "DSU protocol enables the use of input and motion data from compatible " "sources, like PlayStation, Nintendo Switch and Steam controllers.

For " "setup instructions, refer to this page." msgstr "" "DSU يتيح بروتوكول \n" "استخدام بيانات الإدخال والحركة من مصادر متوافقة ، مثل بلاي ستيشن و نينتندو " "سويتش و وحدات تحكم ستيم.

للحصول على إرشادات الإعداد, راجع هذه الصفحة." #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:38 msgid "Dance Mat" msgstr "بساط الرقص" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:137 msgid "Data" msgstr "البيانات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:144 msgid "Data Partition (%1)" msgstr "(%1) قسم البيانات" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:46 msgid "Data Transfer" msgstr "نقل البيانات" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:89 msgid "Data Type" msgstr "نوع البيانات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:848 msgid "Data in area of file that should be unused." msgstr "البيانات في منطقة الملف التي يجب أن تكون غير مستخدمة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:865 msgid "Data in unrecognized format or corrupted." msgstr "البيانات بتنسيق غير معروف أو تالفة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:377 msgid "Data inconsistency in GCMemcardManager, aborting action." msgstr "" "عدم تناسق البيانات في بطاقة ذاكرة جيم كيوب ، مما يؤدي إلى إلغاء الإجراء" #: Source/Core/Core/NetPlayClient.cpp:1818 msgid "Data received!" msgstr "البيانات المتلقية!" #: Source/Core/DolphinQt/GCMemcardManager.cpp:402 msgid "Datel MaxDrive/Pro files" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:37 msgid "Dead Zone" msgstr "المنطقة الميتة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49 msgid "Debug" msgstr "التصحيح" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:77 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:449 msgid "Debugging" msgstr "التصحيح" #. i18n: The base 10 numeral system. Not related to non-integer numbers #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:93 msgid "Decimal" msgstr "عشري" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:101 msgid "Decoding Quality:" msgstr "جودة فك التشفير:" #: Source/Core/Core/FreeLookManager.cpp:97 msgid "Decrease" msgstr "تخفيض" #: Source/Core/Core/HotkeyManager.cpp:128 msgid "Decrease Convergence" msgstr "تخفيض التقارب" #: Source/Core/Core/HotkeyManager.cpp:126 msgid "Decrease Depth" msgstr "تخفيض العمق" #: Source/Core/Core/HotkeyManager.cpp:46 msgid "Decrease Emulation Speed" msgstr "تقليل سرعة المحاكاة" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:119 msgid "Decrease IR" msgstr "تقليل الأشعة تحت الحمراء" #: Source/Core/Core/HotkeyManager.cpp:183 msgid "Decrease Selected State Slot" msgstr "تقليل فتحة الحالة المحددة" #: Source/Core/Core/FreeLookManager.cpp:108 msgid "Decrease X" msgstr "X تخفيض" #: Source/Core/Core/FreeLookManager.cpp:110 msgid "Decrease Y" msgstr "Y تخفيض" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:90 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:154 msgid "Default" msgstr "افتراضي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:172 msgid "Default Config (Read Only)" msgstr "(Read Only) التكوين الافتراضي" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:369 msgid "Default Device" msgstr "الجهاز الافتراضي" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Default Font" msgstr "الخط الافتراضي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:185 msgid "Default ISO:" msgstr "صورة القرص الافتراضية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:152 msgid "Default thread" msgstr "الموضوع الافتراضي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:182 msgid "Defer EFB Cache Invalidation" msgstr "Defer EFB Cache Invalidation" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:51 msgid "Defer EFB Copies to RAM" msgstr "إلى ذاكرة الوصول العشوائي EFB تأجيل نسخ" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:379 msgid "" "Defers invalidation of the EFB access cache until a GPU synchronization " "command is executed. If disabled, the cache will be invalidated with every " "draw call.

May improve performance in some games which rely on CPU " "EFB Access at the cost of stability.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:132 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:111 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:102 msgid "Delete" msgstr "حذف" #: Source/Core/DolphinQt/GameList/GameList.cpp:481 msgid "Delete File..." msgstr "حذف الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:392 msgid "Delete Selected Files..." msgstr "حذف الملفات المحددة" #: Source/Core/AudioCommon/WaveFile.cpp:38 #: Source/Core/VideoCommon/FrameDumpFFMpeg.cpp:140 msgid "Delete the existing file '{0}'?" msgstr "'{0}' احذف الملف الموجود" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:562 msgid "Depth" msgstr "العمق" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:140 msgid "Depth Percentage:" msgstr "نسبة العمق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:177 msgid "Depth:" msgstr "العمق" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:48 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 #: Source/Core/DolphinQt/GameList/GameList.cpp:984 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:219 #: Source/Core/DolphinQt/MenuBar.cpp:643 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Description" msgstr "الوصف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:110 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:158 msgid "Description:" msgstr "الوصف" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:219 msgid "Description: " msgstr "وصف: " #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:183 msgid "Detached" msgstr "منفصل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:243 msgid "Detect" msgstr "كشف" #: Source/Core/DolphinQt/MenuBar.cpp:1291 msgid "Detecting RSO Modules" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115 msgid "Deterministic dual core:" msgstr "تحديد النواة المزدوجة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Dev (multiple times a day)" msgstr "Dev (عدة مرات في اليوم)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:99 msgid "Device" msgstr "أداة" #. i18n: PID means Product ID (in the context of a USB device), not Process ID #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:102 msgid "Device PID (e.g., 0305)" msgstr "Device PID (e.g., 0305)" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93 msgid "Device Settings" msgstr "إعدادات الجهاز" #. i18n: VID means Vendor ID (in the context of a USB device) #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:100 msgid "Device VID (e.g., 057e)" msgstr "Device VID (e.g., 057e)" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:129 msgid "Device:" msgstr "جهاز" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:133 msgid "Did not recognize %1 as a valid Riivolution XML file." msgstr "" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107 msgid "Diff" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:191 msgid "Dims the screen after five minutes of inactivity." msgstr "تقوم بتعتيم الشاشة بعد خمس دقائق من الخمول ." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:189 msgid "Direct Connection" msgstr "اتصال مباشر" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:38 msgid "Direct3D 11" msgstr "Direct3D 11" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:57 msgid "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." msgstr "" "Direct3D 11 renderer requires support for features not supported by your " "system configuration. This is most likely because you are using Windows 7. " "You may still use this backend, but you might encounter graphical " "artifacts.\n" "\n" "Do you really want to switch to Direct3D 11? If unsure, select 'No'." #: Source/Core/DolphinQt/GBAWidget.cpp:386 msgid "Dis&connected" msgstr "غير متصل" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:419 msgid "Disable" msgstr "تعطيل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:105 msgid "Disable Bounding Box" msgstr "تعطيل المربع المحيط" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119 msgid "Disable Copy Filter" msgstr "Disable Copy Filter" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:104 msgid "Disable EFB VRAM Copies" msgstr "Disable EFB VRAM Copies" #: Source/Core/Core/HotkeyManager.cpp:48 msgid "Disable Emulation Speed Limit" msgstr "تعطيل محاكاة الحد الأقصى للسرعة" #: Source/Core/DolphinQt/MenuBar.cpp:851 msgid "Disable Fastmem" msgstr "Fastmem تعطيل" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:115 msgid "Disable Fog" msgstr "تعطيل الضباب" #: Source/Core/DolphinQt/MenuBar.cpp:843 msgid "Disable JIT Cache" msgstr "Disable JIT Cache" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:196 msgid "Disabled" msgstr "تعطيل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:274 msgid "" "Disables bounding box emulation.

This may improve GPU performance " "significantly, but some games will break.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:331 msgid "" "Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all " "upscaling.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:508 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " "filter has no effect on performance, but may result in a sharper image. " "Causes few graphical issues.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:96 msgid "Disc" msgstr "القرص" #: qtbase/src/gui/kernel/qplatformtheme.cpp:734 msgid "Discard" msgstr "تجاهل" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:182 msgid "Display Type" msgstr "نوع العرض" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:232 msgid "Display values in Hex" msgstr "Hex عرض القيم في" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:253 msgid "" "Displays XFB copies as soon as they are created, instead of waiting for " "scanout.

Can cause graphical defects in some games if the game " "doesn't expect all XFB copies to be displayed. However, turning this setting " "on reduces latency.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:28 msgid "Distance" msgstr "مسافة" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:32 msgid "Distance of travel from neutral position." msgstr "Distance of travel from neutral position." #: Source/Core/DolphinQt/Main.cpp:259 msgid "Do you authorize Dolphin to report information to Dolphin's developers?" msgstr "هل تسمح لشركة دولفين بالإبلاغ عن معلومات لمطوري دولفين؟" #: Source/Core/DolphinQt/MainWindow.cpp:1692 msgid "Do you want to add \"%1\" to the list of Game Paths?" msgstr "هل تريد إضافة \"%1\" إلى قائمة مسارات الألعاب؟" #: Source/Core/DolphinQt/MenuBar.cpp:1204 msgid "Do you want to clear the list of symbol names?" msgstr "هل تريد مسح قائمه أسماء الرموز ؟" #: Source/Core/DolphinQt/GCMemcardManager.cpp:658 #, c-format msgctxt "" msgid "Do you want to delete the %n selected save file(s)?" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:933 msgid "Do you want to stop the current emulation?" msgstr "هل تريد إيقاف المحاكاة الحالية؟" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:86 msgid "Do you want to try to repair the NAND?" msgstr "NAND هل تريد محاولة إصلاح" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:83 msgid "Dolby Pro Logic II Decoder" msgstr "Dolby Pro Logic II Decoder" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:219 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:230 msgid "Dolphin FIFO Log (*.dff)" msgstr "Dolphin FIFO Log (*.dff)" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:327 msgid "Dolphin Game Mod Preset" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1499 #: Source/Core/DolphinQt/MenuBar.cpp:1516 #: Source/Core/DolphinQt/MenuBar.cpp:1535 msgid "Dolphin Map File (*.map)" msgstr "Dolphin Map File (*.map)" #: Source/Core/DolphinQt/MenuBar.cpp:71 msgid "Dolphin Signature CSV File" msgstr "CSV توقيع دولفين ملف" #: Source/Core/DolphinQt/MenuBar.cpp:71 msgid "Dolphin Signature File" msgstr "دولفين توقيع الملف" #: Source/Core/DolphinQt/MainWindow.cpp:1772 #: Source/Core/DolphinQt/MainWindow.cpp:1843 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS Movies (*.dtm)" #: Source/Core/DolphinQt/ConvertDialog.cpp:326 msgid "" "Dolphin can't convert NKit files to non-NKit files. Converting an NKit file " "in Dolphin will result in another NKit file.\n" "\n" "If you want to convert an NKit file to a non-NKit file, you can use the same " "program as you originally used when converting the file to the NKit format.\n" "\n" "Do you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:279 msgid "" "Dolphin could not find any GameCube/Wii ISOs or WADs.\n" "Double-click here to set a games directory..." msgstr "" "لم يتمكن دولفين من العثور على أي لعبة جيم كيوب أو وي.\n" "انقر نقرًا مزدوجًا هنا لتحديد مجلد الألعاب..." #: Source/Core/DolphinQt/ConvertDialog.cpp:526 msgid "Dolphin failed to complete the requested action." msgstr "فشل دولفين في إكمال الإجراء المطلوب." #. i18n: The word "free" in the standard phrase "free and open source" #. is "free" as in "freedom" - it refers to certain properties of the #. software's license, not the software's price. (It is true that Dolphin #. can be downloaded at no cost, but that's not what this message says.) #: Source/Core/DolphinQt/AboutDialog.cpp:64 msgid "Dolphin is a free and open-source GameCube and Wii emulator." msgstr "محاكي دولفين مفتوح المصدر لجهاز جيم كيوب و وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:996 msgid "Dolphin is too old for traversal server" msgstr "دولفين قديم جدا لجتياز الخادم " #: Source/Core/DiscIO/VolumeVerifier.cpp:1383 msgid "" "Dolphin is unable to verify typical TGC files properly, since they are not " "dumps of actual discs." msgstr "" "يتعذر على دولفين التحقق من ملفات النموذجية بشكل صحيح ، نظرًا لعدم تفريغها من " "الأقراص الفعلية" #: Source/Core/DiscIO/VolumeVerifier.cpp:1376 msgid "Dolphin is unable to verify unlicensed discs." msgstr "دولفين غير قادر على التحقق من الأقراص غير المرخصة." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:216 msgid "" "Dolphin will use this for titles whose region cannot be determined " "automatically." msgstr "سيستخدم دولفين هذا للعناوين التي لا يمكن تحديد منطقتها تلقائيًا" #: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:73 msgid "Dolphin's cheat system is currently disabled." msgstr "تم تعطيل نظام الاسرار حاليا." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Domain" msgstr "نطاق" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:193 msgid "Don't Update" msgstr "عدم التحديث" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:53 msgid "Don't show this again" msgstr "لا تظهر هذا مرة أخرى" #: Source/Core/DiscIO/CompressedBlob.cpp:369 msgid "Done compressing disc image." msgstr "تم ضغط صوره القرص." #. i18n: A light on the Shinkansen controller that lights up when the train doors are locked. #. Labeled 戸じめ (in Japanese) on the actual controller. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:55 msgid "Doors Locked" msgstr "أبواب مقفلة" #. i18n: A double precision floating point number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:199 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:154 msgid "Double" msgstr "مزدوج" #: Source/Core/Core/FreeLookManager.cpp:89 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:80 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:35 #: Source/Core/DolphinQt/ResourcePackManager.cpp:43 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:19 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:24 msgid "Down" msgstr "تحت" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:86 msgid "Download Codes" msgstr "تحميل الرموز" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88 msgid "Download Codes from the WiiRD Database" msgstr "WiiRD تحميل رموز من قاعدة بيانات" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:148 msgid "Download Game Covers from GameTDB.com for Use in Grid Mode" msgstr "للإستخدام في وضع الشبكة GameTDB.com تحميل أغلفة الألعاب من" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:370 msgid "Download complete" msgstr "تم التحميل" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:371 msgid "Downloaded %1 codes. (added %2)" msgstr "تم تحميل %1 رموز. (وأضاف %2)" #. i18n: The "Drawsome" (combination of "Draw" and "Awesome") tablet wiimote extension by Ubisoft. #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:25 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:203 msgid "Drawsome Tablet" msgstr "Drawsome Tablet" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:56 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:73 msgid "Drum Kit" msgstr "Drum Kit" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:210 msgid "Dual Core" msgstr "ثنائي النواة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:212 msgid "Dual View" msgstr "عرض مزدوج" #: Source/Core/Core/HW/EXI/EXI_Device.h:95 msgid "Dummy" msgstr "وهمي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:260 msgid "Dump &ARAM" msgstr "Dump &ARAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:259 msgid "Dump &ExRAM" msgstr "Dump &ExRAM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:261 msgid "Dump &FakeVMEM" msgstr "Dump &FakeVMEM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:258 msgid "Dump &MRAM" msgstr "Dump &MRAM" #: Source/Core/DolphinQt/MenuBar.cpp:812 msgid "Dump Audio" msgstr "تفريغ الصوت" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:121 msgid "Dump Base Textures" msgstr "تفريغ القوام الأساسي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101 msgid "Dump EFB Target" msgstr "EFB التفريغ المستهدف" #: Source/Core/DolphinQt/MenuBar.cpp:806 msgid "Dump Frames" msgstr "تفريغ الإطارات" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:380 msgid "Dump GameCube BBA traffic" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:122 msgid "Dump Mip Maps" msgstr "" #: Source/Core/DolphinQt/Settings/PathPane.cpp:202 msgid "Dump Path:" msgstr "مسار التفريغ" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:102 msgid "Dump XFB Target" msgstr "XFB التفريغ المستهدف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:134 msgid "Dump at Internal Resolution" msgstr "تفريغ في الدقة الداخلية" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:375 msgid "Dump decrypted SSL reads" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:376 msgid "Dump decrypted SSL writes" msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:369 msgid "Dump options" msgstr "خيارات التفريغ" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:379 msgid "Dump peer certificates" msgstr "تفريغ شهادات الأقران" #. i18n: CA stands for certificate authority #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:378 msgid "Dump root CA certificates" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:303 msgid "" "Dumps decoded game textures based on the other flags to User/Dump/Textures/" "<game_id>/.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:325 msgid "" "Dumps the contents of EFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:328 msgid "" "Dumps the contents of XFB copies to User/Dump/Textures/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:58 msgid "Duration of Turbo Button Press (frames):" msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:64 msgid "Duration of Turbo Button Release (frames):" msgstr "" #: Source/Core/DiscIO/Enums.cpp:95 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:177 msgid "Dutch" msgstr "الهولندية" #: Source/Core/DolphinQt/MenuBar.cpp:213 msgid "E&xit" msgstr "خروج" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:178 msgid "EFB copy %1" msgstr "" #: Source/Core/Core/HW/EXI/BBA/TAP_Win32.cpp:216 msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version {0}.{1} -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185 msgid "" "Each player sends their own inputs to the game, with equal buffer size for " "all players, configured by the host.\n" "Suitable for competitive games where fairness and minimal latency are most " "important." msgstr "" "يرسل كل لاعب مدخلاته الخاصة إلى اللعبة ، مع حجم المخزن المؤقت على قدم " "المساواة لجميع اللاعبين ، التي تم تكوينها من قبل المضيف.\n" "مناسب للألعاب التنافسية حيث يكون الإنصاف والحد الأدنى من وقت الإستجابة أكثر " "أهمية" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:122 msgid "Early Memory Updates" msgstr "بداية تحديث الذاكرة" #. i18n: One of the elements in the Skylanders games. Japanese: 土. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:336 msgid "Earth" msgstr "" #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "East Asia" msgstr "شرق اسيا" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:40 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:60 msgid "Edit Breakpoint" msgstr "تحرير نقطة التوقف" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:426 msgid "Edit..." msgstr "حرر" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:200 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:197 msgid "Editor" msgstr "محرر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:79 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:160 msgid "Effect" msgstr "تأثير" #. i18n: One of the options shown below "Address Space". "Effective" addresses are the addresses #. used directly by the CPU and may be subject to translation via the MMU to physical addresses. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:168 msgid "Effective" msgstr "فعال" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:185 msgid "Effective priority" msgstr "الأولوية الفعالة" #: Source/Core/UICommon/UICommon.cpp:546 msgid "EiB" msgstr "إكسابايت" #: Source/Core/Core/HotkeyManager.cpp:29 msgid "Eject Disc" msgstr "إخراج القرص" #. i18n: Elements are a trait of Skylanders figures. For official translations of this term, #. check the Skylanders SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:289 msgid "Element" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:41 msgid "Embedded Frame Buffer (EFB)" msgstr "(EFB) مخزن مؤقت للإطار المضمن" #: Source/Core/Core/State.cpp:541 msgid "Empty" msgstr "فارغة" #: Source/Core/Core/Core.cpp:246 msgid "Emu Thread already running" msgstr "المحاكي قيد التشغيل بالفعل" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:91 msgid "Emulate Disc Speed" msgstr "محاكاة سرعة القرص" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:60 msgid "Emulate Infinity Base" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:146 msgid "Emulate Skylander Portal" msgstr "" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:110 msgid "Emulate the Wii's Bluetooth adapter" msgstr "محاكاة محول بلوتوث وي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:41 msgid "" "Emulate the disc speed of real hardware. Disabling can cause instability. " "Defaults to True" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:228 msgid "Emulated USB Devices" msgstr "تمت محاكاة أجهزة يو إس بي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 msgid "Emulated Wii Remote" msgstr "محاكاة ريموت وي" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:277 msgid "" "Emulated memory size mismatch!\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" msgstr "" "تمت محاكاة عدم تطابق حجم الذاكرة\n" "Current: MEM1 {0:08X} ({1} MiB), MEM2 {2:08X} ({3} MiB)\n" "DFF: MEM1 {4:08X} ({5} MiB), MEM2 {6:08X} ({7} MiB)" #: Source/Core/Core/HotkeyManager.cpp:335 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26 msgid "Emulation Speed" msgstr "سرعة المحاكاة " #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:182 msgid "Emulation must be started to record." msgstr "يجب البدء في المحاكاة للتسجيل." #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:29 #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:33 #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:120 #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:129 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:402 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:419 msgid "Enable" msgstr "تمكين" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:86 msgid "Enable API Validation Layers" msgstr "تمكين طبقات التحقق من واجهة برمجة التطبيقات" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:60 msgid "Enable Achievements" msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:142 msgid "Enable Audio Stretching" msgstr "تمكين تمديد الصوت " #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:142 msgid "Enable Cheats" msgstr "تمكين الأسرار" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:155 msgid "Enable Custom RTC" msgstr "تمكين وقت مخصص" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" msgstr "تمكين ثنائي النواة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:139 msgid "Enable Dual Core (speedup)" msgstr "Enable Dual Core (لزيادة السرعة)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:88 msgid "Enable Emulated CPU Clock Override" msgstr "تمكين تجاوز سرعة المعالج التي تمت محاكاتها" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:118 msgid "Enable Emulated Memory Size Override" msgstr "تمكين تجاوز المحاكي حجم الذاكرة" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:78 msgid "Enable Encore Achievements" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:89 msgid "Enable FPRF" msgstr "FPRF تمكين" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:105 msgid "Enable Graphics Mods" msgstr "تمكين تعديلات الرسومات" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:62 msgid "Enable Leaderboards" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:88 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:66 msgid "Enable MMU" msgstr "MMU تمكين" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156 msgid "Enable Progressive Scan" msgstr "تمكين المسح التدريجي" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:45 msgid "Enable RetroAchievements.org Integration" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:66 msgid "Enable Rich Presence" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:353 msgid "Enable Rumble" msgstr "تمكين الهزاز" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160 msgid "Enable Screen Saver" msgstr "تمكين شاشة التوقف" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:113 msgid "Enable Speaker Data" msgstr "تمكين بيانات مكبر صوت" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:72 msgid "Enable Unofficial Achievements" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:230 msgid "Enable Usage Statistics Reporting" msgstr "تمكين تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/WiiPane.cpp:161 msgid "Enable WiiConnect24 via WiiLink" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:81 msgid "Enable Wireframe" msgstr "تمكين الإطار الشبكي" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:77 msgid "Enable Write-Back Cache (slow)" msgstr "Enable Write-Back Cache (بطيء)" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:64 msgid "" "Enable competing in RetroAchievements leaderboards.

Hardcore Mode " "must be enabled to use." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:68 msgid "" "Enable detailed rich presence on the RetroAchievements website.

This " "provides a detailed description of what the player is doing in game to the " "website. If this is disabled, the website will only report what game is " "being played.

This has no bearing on Discord rich presence." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:105 msgid "" "Enable emulated disc speed. Disabling this can cause crashes and other " "problems in some games. (ON = Compatible, OFF = Unlocked)" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:47 msgid "" "Enable integration with RetroAchievements for earning achievements and " "competing in leaderboards.

Must log in with a RetroAchievements " "account to use. Dolphin does not save your password locally and uses an API " "token to maintain login." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80 msgid "" "Enable unlocking achievements in Encore Mode.

Encore Mode re-enables " "achievements the player has already unlocked on the site so that the player " "will be notified if they meet the unlock conditions again, useful for custom " "speedrun criteria or simply for fun." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:61 msgid "Enable unlocking achievements.
" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:74 msgid "" "Enable unlocking unofficial achievements as well as official achievements." "

Unofficial achievements may be optional or unfinished achievements " "that have not been deemed official by RetroAchievements and may be useful " "for testing or simply for fun." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:97 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends " "only." msgstr "باستخدام 5.1 المحيطي. بعض الخلفيات فقط Dolby Pro Logic II تمكن محاكاة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:101 msgid "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:514 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " "blurry textures at increased internal resolution, such as in games that use " "very low resolution mipmaps. Disabling this can also reduce stutter in games " "that frequently load new textures. This feature is not compatible with GPU " "Texture Decoding.

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:79 msgid "" "Enables emulation of the CPU write-back cache.\n" "Enabling will have a significant impact on performance.\n" "This should be left disabled unless absolutely needed." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:365 msgid "" "Enables multithreaded command submission in backends where supported. " "Enabling this option may result in a performance improvement on systems with " "more than two CPU cores. Currently, this is limited to the Vulkan backend." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:361 msgid "" "Enables progressive scan if supported by the emulated software. Most games " "don't have any issue with this.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:522 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " "shaders more room for accuracy, allows \"AutoHDR\" post-process shaders to " "work, and allows to fully display the PAL and NTSC-J color spaces." "

Note that games still render in SDR internally." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:151 msgid "Enables stretching of the audio to match emulation speed." msgstr "لتمكين تمديد الصوت لتتناسب مع سرعة المحاكاة." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:265 msgid "" "Enables texture decoding using the GPU instead of the CPU.

This may " "result in performance gains in some scenarios, or on systems where the CPU " "is the bottleneck.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:99 #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:68 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "تمكن وحدة إدارة الذاكرة ، اللازمة لبعض الألعاب. (تمكين= متوافق, تعطيل= سريع)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:193 msgid "" "Enables the WiiLink service for WiiConnect24 channels.\n" "WiiLink is an alternate provider for the discontinued WiiConnect24 Channels " "such as the Forecast and Nintendo Channels\n" "Read the Terms of Service at: https://www.wiilink24.com/tos" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:298 msgid "" "Enables validation of API calls made by the video backend, which may assist " "in debugging graphical issues. On the Vulkan and D3D backends, this also " "enables debug symbols for the compiled shaders.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:344 msgid "" "Encodes frame dumps using the FFV1 codec.

If " "unsure, leave this unchecked." msgstr "" #. i18n: Character encoding #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:43 msgid "Encoding" msgstr "الترميز" #: Source/Core/DolphinQt/GCMemcardManager.cpp:615 msgid "" "Encountered the following errors while opening save files:\n" "%1\n" "\n" "Aborting import." msgstr "" "واجهت الأخطاء التالية أثناء فتح ملفات الحفظ:\n" "%1\n" "\n" "ألغى الاستيراد." #: Source/Core/Core/NetPlayServer.cpp:126 msgid "Enet Didn't Initialize" msgstr "لم يتم تهيئة الشبكة" #: Source/Core/DiscIO/Enums.cpp:80 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:172 msgid "English" msgstr "الإنجليزية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:59 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:61 msgid "Enhancements" msgstr "تحسينات" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:61 msgid "Enter IP address of device running the XLink Kai Client:" msgstr "" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:59 msgid "Enter USB device ID" msgstr "أدخل معرف جهاز يو إس بي " #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 msgid "Enter address to watch:" msgstr "أدخل عنوانًا لمشاهدته" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:39 msgid "Enter new Broadband Adapter MAC address:" msgstr "أدخل عنوان الماك ادرس لمحول البرودباند الجديد" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:301 msgid "Enter password" msgstr "أدخل كلمة المرور" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:52 msgid "Enter the DNS server to use:" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1263 msgid "Enter the RSO module address:" msgstr "Enter the RSO module address:" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:194 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:265 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:343 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:349 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:256 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:295 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:259 #: Source/Core/DolphinQt/ConvertDialog.cpp:424 #: Source/Core/DolphinQt/ConvertDialog.cpp:471 #: Source/Core/DolphinQt/ConvertDialog.cpp:525 #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:255 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:638 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:644 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:653 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:684 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:690 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:705 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:713 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:737 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:744 #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 #: Source/Core/DolphinQt/GBAWidget.cpp:576 #: Source/Core/DolphinQt/GCMemcardManager.cpp:346 #: Source/Core/DolphinQt/GCMemcardManager.cpp:376 #: Source/Core/DolphinQt/Main.cpp:209 Source/Core/DolphinQt/Main.cpp:225 #: Source/Core/DolphinQt/Main.cpp:232 Source/Core/DolphinQt/MainWindow.cpp:295 #: Source/Core/DolphinQt/MainWindow.cpp:303 #: Source/Core/DolphinQt/MainWindow.cpp:1108 #: Source/Core/DolphinQt/MainWindow.cpp:1494 #: Source/Core/DolphinQt/MainWindow.cpp:1501 #: Source/Core/DolphinQt/MainWindow.cpp:1561 #: Source/Core/DolphinQt/MainWindow.cpp:1568 #: Source/Core/DolphinQt/MainWindow.cpp:1670 #: Source/Core/DolphinQt/MenuBar.cpp:1167 #: Source/Core/DolphinQt/MenuBar.cpp:1247 #: Source/Core/DolphinQt/MenuBar.cpp:1270 #: Source/Core/DolphinQt/MenuBar.cpp:1284 #: Source/Core/DolphinQt/MenuBar.cpp:1315 #: Source/Core/DolphinQt/MenuBar.cpp:1339 #: Source/Core/DolphinQt/MenuBar.cpp:1560 #: Source/Core/DolphinQt/MenuBar.cpp:1571 #: Source/Core/DolphinQt/MenuBar.cpp:1583 #: Source/Core/DolphinQt/MenuBar.cpp:1605 #: Source/Core/DolphinQt/MenuBar.cpp:1631 #: Source/Core/DolphinQt/MenuBar.cpp:1685 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:477 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:738 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:980 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1098 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1108 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:347 #: Source/Core/DolphinQt/RenderWidget.cpp:123 #: Source/Core/DolphinQt/ResourcePackManager.cpp:203 #: Source/Core/DolphinQt/ResourcePackManager.cpp:224 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:423 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:439 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:460 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:481 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:525 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:562 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:585 #: Source/Core/DolphinQt/Translation.cpp:322 msgid "Error" msgstr "خطأ" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:75 msgid "Error Opening Adapter: %1" msgstr "%1 : خطأ في فتح المحول" #: Source/Core/Core/NetPlayServer.cpp:1493 msgid "Error collecting save data!" msgstr "خطأ في جمع البيانات المحفوظة" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:260 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:526 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:533 msgid "Error converting value" msgstr "خطأ في تحويل القيمة" #: Source/Core/DolphinQt/Translation.cpp:323 msgid "Error loading selected language. Falling back to system default." msgstr "خطأ في تحميل اللغة المحددة. العودة إلى النظام الافتراضي." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:210 msgid "Error obtaining session list: %1" msgstr "خطأ في الحصول على قائمة الجلسة: 1%" #: Source/Core/DolphinQt/MainWindow.cpp:296 msgid "Error occurred while loading some texture packs" msgstr "حدث خطأ أثناء تحميل بعض حزم النسيج" #: Source/Core/Core/NetPlayClient.cpp:1847 msgid "Error processing codes." msgstr "خطأ معالجة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1819 msgid "Error processing data." msgstr "خطأ في معالجة البيانات." #: Source/Core/Core/NetPlayCommon.cpp:60 msgid "Error reading file: {0}" msgstr "{0} خطأ في قراءة الملف" #: Source/Core/Core/NetPlayServer.cpp:1529 msgid "Error synchronizing cheat codes!" msgstr "خطأ في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1515 msgid "Error synchronizing save data!" msgstr "حدث خطا اثناء مزامنة حفظ البيانات!" #: Source/Core/Core/NetPlayCommon.cpp:214 msgid "Error writing file: {0}" msgstr "{0} خطأ في كتابة الملف" #: Source/Core/Common/ChunkFile.h:310 msgid "" "Error: After \"{0}\", found {1} ({2:#x}) instead of save marker {3} ({4:" "#x}). Aborting savestate load..." msgstr "" #: Source/Core/Core/HW/GBACore.cpp:191 msgid "Error: GBA{0} failed to create core" msgstr "خطأ: فشل جيم بوي أدفانس {0} في إنشاء النواة" #: Source/Core/Core/HW/GBACore.cpp:346 msgid "Error: GBA{0} failed to load the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:211 msgid "Error: GBA{0} failed to load the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:365 msgid "Error: GBA{0} failed to load the save in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:340 msgid "Error: GBA{0} failed to open the BIOS in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:181 msgid "Error: GBA{0} failed to open the ROM in {1}" msgstr "" #: Source/Core/Core/HW/GBACore.cpp:359 msgid "Error: GBA{0} failed to open the save in {1}" msgstr "" #: Source/Core/Core/HW/SI/SI_Device.cpp:199 msgid "Error: This build does not support emulated GBA controllers" msgstr "خطأ: لا يدعم هذا الإصدار وحدات تحكم جيم بوي أدفانس التي تمت مضاهاتها" #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:335 msgid "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." msgstr "" "Error: Trying to access Shift JIS fonts but they are not loaded. Games may " "not show fonts correctly, or crash." #: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:330 msgid "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." msgstr "" "Error: Trying to access Windows-1252 fonts but they are not loaded. Games " "may not show fonts correctly, or crash." #: Source/Core/DiscIO/VolumeVerifier.cpp:1332 msgid "Errors were found in {0} blocks in the {1} partition." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:1343 msgid "Errors were found in {0} unused blocks in the {1} partition." msgstr "" #. i18n: This button name refers to a gameplay element in DJ Hero #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:64 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:280 #: Source/Core/UICommon/NetPlayIndex.cpp:249 msgid "Europe" msgstr "أوروبا" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:434 msgid "" "Example:\n" "You want to find a function that runs when HP is modified.\n" "1. Start recording and play the game without letting HP be modified, then " "press 'Code did not get executed'.\n" "2. Immediately gain/lose HP and press 'Code has been executed'.\n" "3. Repeat 1 or 2 to narrow down the results.\n" "Includes (Code has been executed) should have short recordings focusing on " "what you want.\n" "\n" "Pressing 'Code has been executed' twice will only keep functions that ran " "for both recordings. Hits will update to reflect the last recording's number " "of Hits. Total Hits will reflect the total number of times a function has " "been executed until the lists are cleared with Reset.\n" "\n" "Right click -> 'Set blr' will place a blr at the top of the symbol.\n" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:146 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:403 msgid "Excluded: %1" msgstr "مستثني: %1" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:73 msgid "Excluded: 0" msgstr "مستثني: 0" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107 msgid "Exclusive Ubershaders" msgstr "Exclusive Ubershaders" #: Source/Core/Core/HotkeyManager.cpp:36 msgid "Exit" msgstr "خروج" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:938 msgid "Expected + or closing paren." msgstr "توقع + أو قوس إغلاق" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:774 msgid "Expected arguments: " msgstr "الحجج المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:905 msgid "Expected closing paren." msgstr "من المتوقع إغلاق القوسين" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:761 msgid "Expected comma." msgstr "الفاصلة المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:693 msgid "Expected end of expression." msgstr "نهاية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:924 msgid "Expected name of input." msgstr "الاسم المتوقع للإدخال" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:915 msgid "Expected opening paren." msgstr "توقع فتح قوس" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:835 msgid "Expected start of expression." msgstr "بداية التعبير المتوقعة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:815 msgid "Expected variable name." msgstr "اسم المتغير المتوقع" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:177 msgid "Experimental" msgstr "تجريبي" #: Source/Core/DolphinQt/MenuBar.cpp:292 msgid "Export All Wii Saves" msgstr "تصدير جميع حفظ وي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:422 #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 #: Source/Core/DolphinQt/GCMemcardManager.cpp:492 #: Source/Core/DolphinQt/GCMemcardManager.cpp:499 msgid "Export Failed" msgstr "فشل التصدير" #: Source/Core/Core/HotkeyManager.cpp:57 msgid "Export Recording" msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:751 msgid "Export Recording..." msgstr "تصدير تسجيل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:437 msgid "Export Save File" msgstr "تصدير حفظ الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:454 msgid "Export Save Files" msgstr "تصدير حفظ الملفات" #: Source/Core/DolphinQt/GameList/GameList.cpp:470 msgid "Export Wii Save" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GameList/GameList.cpp:388 msgid "Export Wii Saves" msgstr "تصدير حفظ وي" #: Source/Core/DolphinQt/GCMemcardManager.cpp:117 msgid "Export as .&gcs..." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:118 msgid "Export as .&sav..." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1131 #, c-format msgctxt "" msgid "Exported %n save(s)" msgstr "تم التصدير %n الحفظ (الكل)" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:432 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:47 msgid "Extension" msgstr "ملحق" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:121 msgid "Extension Motion Input" msgstr "ملحق إدخال الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.h:122 msgid "Extension Motion Simulation" msgstr "ملحق محاكاة الحركة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:520 msgid "External" msgstr "خارجي" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83 msgid "External Frame Buffer (XFB)" msgstr "(XFB) مخزن مؤقت للإطار الخارجي" #: Source/Core/DolphinQt/MenuBar.cpp:269 msgid "Extract Certificates from NAND" msgstr "NAND استخراج الشهادات من" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:268 msgid "Extract Entire Disc..." msgstr "استخراج القرص بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:292 msgid "Extract Entire Partition..." msgstr "استخراج القسم بأكمله" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:299 msgid "Extract File..." msgstr "استخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241 msgid "Extract Files..." msgstr "إستخراج الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:251 msgid "Extract System Data..." msgstr "استخراج بيانات النظام" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:355 msgid "Extracting All Files..." msgstr "استخراج جميع الملفات" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:356 msgid "Extracting Directory..." msgstr "استخراج الملف" #. i18n: FD stands for file descriptor (and in this case refers to sockets, not regular files) #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 msgid "FD" msgstr "FD" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:37 #: Source/Core/DolphinQt/MenuBar.cpp:226 msgid "FIFO Player" msgstr "FIFO Player" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:132 msgid "Failed loading XML." msgstr "XML فشل تحميل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:347 msgid "" "Failed opening memory card:\n" "%1" msgstr "" "فشل فتح بطاقة الذاكرة:\n" "%1" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:454 msgid "Failed to add this session to the NetPlay index: %1" msgstr "فشل في إضافة هذه الجلسة إلى فهرس اللعب عبر الشبكة: 1%" #: Source/Core/DolphinQt/MenuBar.cpp:1632 msgid "Failed to append to signature file '%1'" msgstr "Failed to append to signature file '%1'" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:669 msgid "Failed to claim interface for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:574 msgid "Failed to clear Skylander!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:575 msgid "Failed to clear the Skylander from slot(%1)!" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:108 msgid "Failed to connect to Redump.org" msgstr "Redump.org فشل الاتصال بـ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:981 msgid "Failed to connect to server: %1" msgstr "%1 فشل الاتصال بالخادم" #: Source/Core/VideoBackends/D3D/D3DMain.cpp:153 #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:129 msgid "Failed to create D3D swap chain" msgstr "D3D فشل إنشاء سلسله مبادله" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:111 msgid "Failed to create D3D12 context" msgstr "D3D12 فشل إنشاء سياق" #: Source/Core/VideoBackends/D3D12/VideoBackend.cpp:120 msgid "Failed to create D3D12 global resources" msgstr "D3D12 فشل إنشاء موارد عمومية" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:60 msgid "Failed to create DXGI factory" msgstr "Failed to create DXGI factory" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:289 msgid "Failed to create Infinity file" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:678 msgid "Failed to create Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:679 msgid "" "Failed to create Skylander file:\n" "%1\n" "(Skylander may already be on the portal)" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1292 msgid "" "Failed to delete NetPlay GBA{0} save file. Verify your write permissions." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1082 msgid "Failed to delete NetPlay memory card. Verify your write permissions." msgstr "" "فشل حذف بطاقة الذاكرة في لعب عبر الشبكة تحقق من أذونات الكتابة الخاصة بك." #: Source/Core/DolphinQt/GameList/GameList.cpp:841 msgid "Failed to delete the selected file." msgstr "فشل حذف الملف المحدد." #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:662 msgid "Failed to detach kernel driver for BT passthrough: {0}" msgstr "" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:343 msgid "Failed to download codes." msgstr "فشل تحميل الرموز." #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:738 msgid "Failed to dump %1: Can't open file" msgstr "فشل تفريغ٪ 1: لا يمكن فتح الملف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:745 msgid "Failed to dump %1: Failed to write to file" msgstr "فشل تفريغ٪ 1: فشل في الكتابة إلى الملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:488 msgctxt "" msgid "Failed to export %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:576 msgid "Failed to export the following save files:" msgstr "فشل تصدير ملفات الحفظ التالية:" #: Source/Core/DolphinQt/MenuBar.cpp:1167 msgid "Failed to extract certificates from NAND" msgstr "NAND فشل استخراج شهادات من" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 msgid "Failed to extract file." msgstr "فشل استخراج الملف." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:261 msgid "Failed to extract system data." msgstr "فشل استخراج بيانات النظام." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:655 msgid "" "Failed to find new filename.\n" "{0}\n" " will be overwritten" msgstr "" "فشل في العثور على اسم ملف جديد\n" "{0}\n" " سيتم الكتابة فوق" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:55 msgid "Failed to find one or more D3D symbols" msgstr "D3D فشل في العثور على واحد أو أكثر من رموز" #: Source/Core/DolphinQt/GCMemcardManager.cpp:565 msgid "Failed to import \"%1\"." msgstr "\"%1\" فشل الاستيراد" #: Source/Core/DolphinQt/MenuBar.cpp:1107 msgid "" "Failed to import save file. Please launch the game once, then try again." msgstr "" "فشل استيراد ملف الحفظ. الرجاء تشغيل اللعبة مرة واحدة ، ثم المحاولة مرة أخرى" #: Source/Core/DolphinQt/MenuBar.cpp:1101 msgid "" "Failed to import save file. The given file appears to be corrupted or is not " "a valid Wii save." msgstr "" "فشل استيراد ملف الحفظ. يبدو أن الملف المحدد تالف أو أنه ليس حفظ وي صالحًا" #: Source/Core/DolphinQt/MenuBar.cpp:1114 msgid "" "Failed to import save file. Your NAND may be corrupt, or something is " "preventing access to files within it. Try repairing your NAND (Tools -> " "Manage NAND -> Check NAND...), then import the save again." msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1108 msgid "Failed to init core" msgstr "فشل في التهيئة الأساسية" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:117 msgid "" "Failed to initialize Direct3D.\n" "Make sure your video card supports at least D3D 10.0\n" "{0}" msgstr "" #: Source/Core/VideoCommon/VideoBackendBase.cpp:373 msgid "Failed to initialize renderer classes" msgstr "فشل في تهيئة فئات العارض" #: Source/Core/DolphinQt/ResourcePackManager.cpp:204 msgid "Failed to install pack: %1" msgstr "%1 :فشل تثبيت الحزمة" #: Source/Core/DolphinQt/GameList/GameList.cpp:619 #: Source/Core/DolphinQt/MenuBar.cpp:1072 msgid "Failed to install this title to the NAND." msgstr "NAND فشل تثبيت هذا العنوان على" #: Source/Core/DolphinQt/MainWindow.cpp:1594 msgid "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" msgstr "" "Failed to listen on port %1. Is another instance of the NetPlay server " "running?" #: Source/Core/DolphinQt/MenuBar.cpp:1284 #: Source/Core/DolphinQt/MenuBar.cpp:1339 msgid "Failed to load RSO module at %1" msgstr "Failed to load RSO module at %1" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" msgstr "d3d11.dll فشل تحميل" #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:38 msgid "Failed to load dxgi.dll" msgstr "dxgi.dll فشل تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:1571 msgid "Failed to load map file '%1'" msgstr "Failed to load map file '%1'" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:720 msgid "Failed to load the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:721 msgid "Failed to load the Skylander file(%1)!\n" msgstr "" #: Source/Core/Core/Boot/Boot.cpp:560 msgid "Failed to load the executable to memory." msgstr "فشل تحميل الملف القابل للتنفيذ إلى الذاكرة." #: Source/Core/VideoBackends/D3DCommon/D3DCommon.cpp:44 msgid "" "Failed to load {0}. If you are using Windows 7, try installing the KB4019990 " "update package." msgstr "" #: Source/Core/DolphinQt/GBAWidget.cpp:576 #: Source/Core/DolphinQt/MainWindow.cpp:1670 #: Source/Core/DolphinQt/RenderWidget.cpp:123 msgid "Failed to open '%1'" msgstr "'%1' فشل في الفتح" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:647 msgid "Failed to open Bluetooth device: {0}" msgstr "{0} فشل في فتح جهاز بلوتوث" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 msgid "Failed to open config file!" msgstr "فشل في فتح ملف التكوين" #: Source/Core/Core/NetPlayCommon.cpp:26 msgid "Failed to open file \"{0}\"." msgstr "\"{0}\" فشل فتح ملف" #: Source/Core/Core/NetPlayCommon.cpp:184 msgid "Failed to open file \"{0}\". Verify your write permissions." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:266 msgid "" "Failed to open file in external editor.\n" "Make sure there's an application assigned to open INI files." msgstr "" "فشل في فتح ملف في محرر خارجي\n" "تأكد من وجود تطبيق معين لفتح الملفات" #: Source/Core/DolphinQt/GCMemcardManager.cpp:861 msgid "Failed to open file." msgstr "فشل فتح ملف" #: Source/Core/DolphinQt/MainWindow.cpp:1593 msgid "Failed to open server" msgstr "فشل في فتح الخادم" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:164 msgid "Failed to open the Infinity file!" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:165 msgid "" "Failed to open the Infinity file(%1)!\n" "File may already be in use on the base." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:696 msgid "Failed to open the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:697 msgid "" "Failed to open the Skylander file(%1)!\n" "File may already be in use on the portal." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:472 msgid "Failed to open the input file \"%1\"." msgstr "\"%1\" فشل في فتح ملف الإدخال" #: Source/Core/DiscIO/CompressedBlob.cpp:282 Source/Core/DiscIO/FileBlob.cpp:53 #: Source/Core/DiscIO/WIABlob.cpp:2037 msgid "" "Failed to open the output file \"{0}\".\n" "Check that you have permissions to write the target folder and that the " "media can be written." msgstr "" "فشل فتح ملف الإخراج \"{0}\".\n" "تأكد من أن لديك أذونات لكتابة المجلد المستهدف وأن الوسائط يمكن كتابتها." #: Source/Core/DiscIO/VolumeVerifier.cpp:220 #: Source/Core/DiscIO/VolumeVerifier.cpp:319 msgid "Failed to parse Redump.org data" msgstr "Redump.org فشل تحليل بيانات" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:286 msgid "Failed to parse given value into target data type." msgstr "فشل تحليل القيمة المحددة في نوع البيانات المستهدفة." #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:213 msgid "Failed to read DFF file." msgstr "DFF فشل في قراءة ملف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:863 msgid "Failed to read from file." msgstr "فشلت القراءة من الملف" #: Source/Core/DiscIO/CompressedBlob.cpp:373 Source/Core/DiscIO/FileBlob.cpp:93 #: Source/Core/DiscIO/WIABlob.cpp:2052 msgid "Failed to read from the input file \"{0}\"." msgstr "\"{0}\" فشلت القراءة من ملف الإدخال" #: Source/Core/DolphinQt/GCMemcardManager.cpp:423 #: Source/Core/DolphinQt/GCMemcardManager.cpp:641 msgid "Failed to read selected savefile(s) from memory card." msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:173 msgid "Failed to read the Infinity file!" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:174 msgid "" "Failed to read the Infinity file(%1)!\n" "File was too small." msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:706 msgid "Failed to read the Skylander file!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:707 msgid "" "Failed to read the Skylander file(%1)!\n" "File was too small." msgstr "" #: Source/Core/Core/Movie.cpp:1037 msgid "Failed to read {0}" msgstr "{0} فشلت القراءة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 msgid "Failed to remove file." msgstr "فشل إزالة الملف" #: Source/Core/DolphinQt/ConvertDialog.cpp:453 msgid "" "Failed to remove junk data from file \"%1\".\n" "\n" "Would you like to convert it without removing junk data?" msgstr "" " \"%1\" فشلت إزالة البيانات غير الهامة من الملف\n" "\n" "هل تريد تحويلها دون إزالة البيانات غير المرغوب فيها؟" #: Source/Core/DolphinQt/GameList/GameList.cpp:647 msgid "Failed to remove this title from the NAND." msgstr "NAND فشل في إزالة هذا العنوان من" #: Source/Core/Core/NetPlayClient.cpp:1106 msgid "Failed to reset NetPlay GCI folder. Verify your write permissions." msgstr "Failed to reset NetPlay GCI folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1137 msgid "Failed to reset NetPlay NAND folder. Verify your write permissions." msgstr "Failed to reset NetPlay NAND folder. Verify your write permissions." #: Source/Core/Core/NetPlayClient.cpp:1143 msgid "Failed to reset NetPlay redirect folder. Verify your write permissions." msgstr "" "فشل في إعادة تعيين مجلد إعادة توجيه اللعب عبر الشبكة. تحقق من أذونات الكتابة " "الخاصة بك" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:241 msgid "Failed to save FIFO log." msgstr "Failed to save FIFO log." #: Source/Core/DolphinQt/MenuBar.cpp:1561 msgid "Failed to save code map to path '%1'" msgstr "Failed to save code map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1605 msgid "Failed to save signature file '%1'" msgstr "Failed to save signature file '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1584 msgid "Failed to save symbol map to path '%1'" msgstr "Failed to save symbol map to path '%1'" #: Source/Core/DolphinQt/MenuBar.cpp:1686 msgid "Failed to save to signature file '%1'" msgstr "Failed to save to signature file '%1'" #: Source/Core/DolphinQt/ResourcePackManager.cpp:225 msgid "Failed to uninstall pack: %1" msgstr "%1 فشل في إلغاء تثبيت الحزمة" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:78 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Failed to write BT.DINF to SYSCONF" #: Source/Core/Core/NetPlayClient.cpp:1173 msgid "Failed to write Mii data." msgstr "Mii فشل في كتابة بيانات" #: Source/Core/Core/NetPlayClient.cpp:1258 msgid "Failed to write Wii save." msgstr "فشل في كتابة حفظ وي." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 msgid "Failed to write config file!" msgstr "فشل في كتابه ملف التكوين" #: Source/Core/DolphinQt/GCMemcardManager.cpp:573 #: Source/Core/DolphinQt/GCMemcardManager.cpp:676 #: Source/Core/DolphinQt/GCMemcardManager.cpp:691 msgid "Failed to write modified memory card to disk." msgstr "فشل في كتابة بطاقة الذاكرة المعدلة إلى القرص" #: Source/Core/Core/NetPlayClient.cpp:1271 msgid "Failed to write redirected save." msgstr "فشل في كتابة إعادة توجيه الحفظ" #: Source/Core/DolphinQt/GCMemcardManager.cpp:447 msgid "Failed to write savefile to disk." msgstr "فشل في كتابة ملف الحفظ على القرص" #: Source/Core/DiscIO/CompressedBlob.cpp:377 Source/Core/DiscIO/FileBlob.cpp:99 #: Source/Core/DiscIO/WIABlob.cpp:2056 msgid "" "Failed to write the output file \"{0}\".\n" "Check that you have enough space available on the target drive." msgstr "" "فشل كتابة ملف الإخراج \"{0}\".\n" "تأكد من أن لديك مساحة كافية متوفرة على محرك الأقراص المستهدفة." #: Source/Core/DolphinQt/GameList/GameList.cpp:617 #: Source/Core/DolphinQt/GameList/GameList.cpp:645 #: Source/Core/DolphinQt/GameList/GameList.cpp:840 #: Source/Core/DolphinQt/MenuBar.cpp:1072 msgid "Failure" msgstr "فشل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:183 msgid "Fair Input Delay" msgstr "تأخير الإدخال العادل" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:199 msgid "Fallback Region" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:210 msgid "Fallback Region:" msgstr "المنطقة الاحتياطية" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:232 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79 msgid "Fast" msgstr "سريع" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:103 msgid "Fast Depth Calculation" msgstr "سرعة حساب العمق" #: Source/Core/Core/Movie.cpp:1319 msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: {0} != {1}, byte " "{2}.){3}" msgstr "" #: Source/Core/Core/FreeLookManager.cpp:105 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:25 msgid "Field of View" msgstr "مجال الرؤية" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:233 msgid "Figure Number:" msgstr "رقم الشكل:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:46 msgid "File Details" msgstr "تفاصيل الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:991 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:229 #: Source/Core/DolphinQt/MenuBar.cpp:650 msgid "File Format" msgstr "تنسيق الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:65 msgid "File Format:" msgstr "تنسيق الملف" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:80 msgid "File Info" msgstr "معلومات الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:986 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:223 #: Source/Core/DolphinQt/MenuBar.cpp:645 msgid "File Name" msgstr "اسم الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:987 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:225 #: Source/Core/DolphinQt/MenuBar.cpp:646 msgid "File Path" msgstr "مسار الملف" #: Source/Core/DolphinQt/GameList/GameList.cpp:990 #: Source/Core/DolphinQt/MenuBar.cpp:649 msgid "File Size" msgstr "حجم الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:58 msgid "File Size:" msgstr "حجم الملف" #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:349 msgid "File contained no codes." msgstr "الملف لا يحتوي على رموز." #: Source/Core/DolphinQt/GCMemcardManager.cpp:149 msgid "Filename" msgstr "اسم الملف" #: Source/Core/DiscIO/CompressedBlob.cpp:289 msgid "Files opened, ready to compress." msgstr "الملفات المفتوحة ، جاهزة للضغط." #: Source/Core/Core/Boot/Boot.cpp:90 msgid "" "Files specified in the M3U file \"{0}\" were not found:\n" "{1}" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:833 msgid "Filesize does not match any known GameCube Memory Card size." msgstr "لا يتوافق حجم الملف مع أي حجم معروف لبطاقة ذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:836 msgid "Filesize in header mismatches actual card size." msgstr "حجم الملف في عدم تطابق حجم البطاقة الفعلي." #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:83 msgid "Filesystem" msgstr "نظام الملفات" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:102 msgid "Filters" msgstr "تصفية" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:152 msgid "Find &Next" msgstr "بحث عن التالي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "Find &Previous" msgstr "بحث عن السابق" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:922 msgid "Finish Calibration" msgstr "الانتهاء من المعايرة" #: Source/Core/DolphinQt/WiiUpdate.cpp:109 msgid "" "Finishing the update...\n" "This can take a while." msgstr "" "الانتهاء من التحديث...\n" "سوف يأخذ هذا بعض الوقت." #. i18n: One of the elements in the Skylanders games. Japanese: 火. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:333 msgid "Fire" msgstr "" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "First Person" msgstr "أول شخص " #: Source/Core/DolphinQt/GCMemcardManager.cpp:127 msgid "Fix Checksums" msgstr "إصلاح المجاميع الاختبارية" #: Source/Core/DolphinQt/GCMemcardManager.cpp:690 msgid "Fix Checksums Failed" msgstr "فشل إصلاح المجموع الاختباري" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:202 msgid "Fixed Alignment" msgstr "محاذاة ثابتة" #. i18n: These are the kinds of flags that a CPU uses (e.g. carry), #. not the kinds of flags that represent e.g. countries #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87 msgid "Flags" msgstr "الأعلام" #. i18n: A floating point number #. i18n: Floating-point (non-integer) number #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:198 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:152 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Float" msgstr "عدد عشري" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:565 msgid "Follow &branch" msgstr "Follow &branch" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:890 msgid "For best results please slowly move your input to all possible regions." msgstr "" "للحصول على أفضل النتائج ، يرجى نقل إدخالك ببطء إلى جميع المناطق المحتملة." #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:42 msgid "" "For setup instructions,
refer to this page." msgstr "" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:65 msgid "" "For setup instructions, refer to this page." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Force 16:9" msgstr "16:9" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117 msgid "Force 24-Bit Color" msgstr "24-Bit اللون" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Force 4:3" msgstr "4:3" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:96 msgid "Force Linear" msgstr "Force Linear" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:103 msgid "Force Linear and 16x Anisotropic" msgstr "Force Linear and 16x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:97 msgid "Force Linear and 2x Anisotropic" msgstr "Force Linear and 2x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:99 msgid "Force Linear and 4x Anisotropic" msgstr "Force Linear and 4x Anisotropic" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:101 msgid "Force Linear and 8x Anisotropic" msgstr "Force Linear and 8x Anisotropic" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135 msgid "Force Listen Port:" msgstr "فرض الاستماع منفذ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:95 msgid "Force Nearest" msgstr "Force Nearest" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:444 msgid "Forced off because %1 doesn't support VS expansion." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:441 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:474 msgid "" "Forces the game to output graphics for any aspect ratio. Use with \"Aspect " "Ratio\" set to \"Force 16:9\" to force 4:3-only games to run at 16:9." "

Rarely produces good results and often partially breaks graphics and " "game UIs. Unnecessary (and detrimental) if using any AR/Gecko-code " "widescreen patches.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:503 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " "performance and causes few graphical issues.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:59 msgid "Format:" msgstr "تنسيق" #: Source/Core/Core/FreeLookManager.cpp:92 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:20 msgid "Forward" msgstr "إلى الأمام" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145 msgid "Forward port (UPnP)" msgstr "Forward port (UPnP)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:470 msgid "Found %1 results for \"%2\"" msgstr "Found %1 results for \"%2\"" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:324 #, c-format msgctxt "" msgid "Found %n address(es)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:157 msgid "Frame %1" msgstr "%1 الإطار" #: Source/Core/Core/HotkeyManager.cpp:50 Source/Core/Core/HotkeyManager.cpp:336 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 msgid "Frame Advance" msgstr "الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:51 msgid "Frame Advance Decrease Speed" msgstr "تخفيض سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:52 msgid "Frame Advance Increase Speed" msgstr "زيادة سرعة الإطار المسبق" #: Source/Core/Core/HotkeyManager.cpp:53 msgid "Frame Advance Reset Speed" msgstr " إعادة تعيين سرعة الإطار المسبق" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:130 msgid "Frame Dumping" msgstr "تفريغ الإطار" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:105 msgid "Frame Range" msgstr "مجموعة الإطار " #: Source/Core/VideoCommon/FrameDumper.cpp:323 msgid "Frame dump image(s) '{0}' already exists. Overwrite?" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:135 msgid "Frames to Record:" msgstr "إطارات للتسجيل" #: Source/Core/DiscIO/Enums.cpp:36 msgid "France" msgstr "فرنسا" #: Source/Core/DolphinQt/GCMemcardManager.cpp:311 msgid "Free Blocks: %1" msgstr "%1 الكتل الحرة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:312 msgid "Free Files: %1" msgstr "%1 ملفات حرة" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:42 msgid "Free Look Control Type" msgstr "نوع التحكم في المظهر الحر" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:468 msgid "Free Look Controller %1" msgstr "%1 تحكم في المظهر الحر" #: Source/Core/DolphinQt/Config/FreeLookWindow.cpp:17 msgid "Free Look Settings" msgstr "إعدادات المظهر الحر" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:54 msgid "" "Free Look allows for manipulation of the in-game camera. Different camera " "types are available from the dropdown.

For detailed instructions, refer to " "this page." msgstr "" "المظهر الحرة يسمح بالتلاعب بالكاميرا في اللعبة. تتوفر أنواع مختلفة من " "الكاميرا من القائمة المنسدلة. للحصول على

تعليمات مفصلة، راجع هذه الصفحة." #: Source/Core/Core/FreeLookManager.cpp:310 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:25 msgid "FreeLook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:348 msgid "Freelook" msgstr "نظرة حرة" #: Source/Core/Core/HotkeyManager.cpp:121 msgid "Freelook Toggle" msgstr "نظرة حرة" #: Source/Core/DiscIO/Enums.cpp:86 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:174 msgid "French" msgstr "الفرنسية" #. i18n: Refers to a number of actions per second in Hz. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:151 msgid "Frequency" msgstr "تكرر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:71 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:131 msgid "Frets" msgstr "Frets" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:300 msgid "From" msgstr "من" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:249 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:94 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:109 msgid "From:" msgstr "من" #: Source/Core/DolphinQt/ToolBar.cpp:124 msgid "FullScr" msgstr "شاشة كاملة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 msgid "Function" msgstr "وظيفة" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:283 msgid "Functions" msgstr "المهام" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:41 msgid "GBA (Integrated)" msgstr "(Integrated) جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:43 msgid "GBA (TCP)" msgstr "(TCP) جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114 msgid "GBA Cartridge Path:" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:358 msgid "GBA Core" msgstr "جيم بوي أدفانس" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:35 msgid "GBA Port %1" msgstr "%1 جيم بوي أدفانس منفذ" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:198 msgid "GBA Settings" msgstr "إعدادات جيم بوي أدفانس" #: Source/Core/DolphinQt/TAS/GBATASInputWindow.cpp:27 msgid "GBA TAS Input %1" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:359 msgid "GBA Volume" msgstr "صوت جيم بوي أدفانس" #: Source/Core/Core/HotkeyManager.cpp:360 msgid "GBA Window Size" msgstr "حجم النافذة جيم بوي أدفانس" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:833 msgid "GBA%1 ROM changed to \"%2\"" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:838 msgid "GBA%1 ROM disabled" msgstr "" #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38 msgid "GC Port %1" msgstr "منفذ جيم كيوب %1" #: Source/Core/Core/HW/EXI/EXI_Device.h:104 msgid "GCI Folder" msgstr "GCI مجلد" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:120 msgid "GCI Folder Path:" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:428 msgid "GCMemcardDirectory: ClearBlock called with invalid block address" msgstr "GCMemcardDirectory: ClearBlock called with invalid block address" #: Source/Core/DolphinQt/ConvertDialog.cpp:348 msgid "GCZ GC/Wii images (*.gcz)" msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:736 msgid "" "GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "\n" "{3}\n" "\n" "Further errors will be sent to the Video Backend log and Dolphin will now " "likely crash or hang." msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:181 msgid "GL_MAX_TEXTURE_SIZE is {0} - must be at least 1024." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:69 msgid "GPU Texture Decoding" msgstr "فك النسيج بكارت الشاشة" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:232 msgid "" "GPU: ERROR: Need GL_ARB_framebuffer_object for multiple render targets.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:96 msgid "GPU: OGL ERROR: Does your video card support OpenGL 2.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:250 msgid "" "GPU: OGL ERROR: Need GL_ARB_map_buffer_range.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:275 msgid "" "GPU: OGL ERROR: Need GL_ARB_sampler_objects.\n" "GPU: Does your video card support OpenGL 3.3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:259 msgid "" "GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object.\n" "GPU: Does your video card support OpenGL 3.1?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:241 msgid "" "GPU: OGL ERROR: Need GL_ARB_vertex_array_object.\n" "GPU: Does your video card support OpenGL 3.0?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:103 msgid "" "GPU: OGL ERROR: Need OpenGL version 3.\n" "GPU: Does your video card support OpenGL 3?" msgstr "" #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:456 msgid "" "GPU: OGL ERROR: Need at least GLSL 1.30\n" "GPU: Does your video card support OpenGL 3.0?\n" "GPU: Your driver supports GLSL {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:169 msgid "" "GPU: OGL ERROR: Number of attributes {0} not enough.\n" "GPU: Does your video card support OpenGL 2.x?" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:245 msgid "Game" msgstr "اللعبة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:401 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:459 msgid "Game Boy Advance" msgstr "جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:621 msgid "Game Boy Advance Carts (*.gba)" msgstr "(*.gba) جيم بوي ادفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:807 msgid "" "Game Boy Advance ROMs (*.gba *.gbc *.gb *.7z *.zip *.agb *.mb *.rom *.bin);;" "All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:400 msgid "Game Boy Advance at Port %1" msgstr "%1 جيم بوي أدفانس في منفذ" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:68 msgid "Game Color Space" msgstr "" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:61 msgid "Game Config" msgstr "إعدادات اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:87 msgid "Game Details" msgstr "تفاصيل اللعبة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:120 msgid "Game Folders" msgstr "مجلدات الألعاب" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:83 msgid "Game Gamma" msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:988 #: Source/Core/DolphinQt/MenuBar.cpp:647 msgid "Game ID" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:122 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:110 msgid "Game ID:" msgstr "معرف اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Game Status" msgstr "حالة اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:825 msgid "Game changed to \"%1\"" msgstr "تغيرت اللعبة إلى \"%1\"" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:641 msgid "" "Game file has a different hash; right-click it, select Properties, switch to " "the Verify tab, and select Verify Integrity to check the hash" msgstr "" "يحتوي ملف اللعبة على تجزئة مختلفة. انقر بزر الماوس الأيمن فوقه، وحدد خصائص، " "وقم بالتبديل إلى علامة التبويب تحقق، وحدد التحقق من التكامل للتحقق من التجزئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Game has a different disc number" msgstr "تحتوي اللعبة على رقم قرص مختلف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Game has a different revision" msgstr "اللعبة لديها مراجعة مختلفة" #: Source/Core/Core/NetPlayClient.cpp:1745 msgid "Game is already running!" msgstr "لعبة تستخدم بالفعل!" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:499 msgid "" "Game overwrote with another games save. Data corruption ahead {0:#x}, {1:#x}" msgstr "" "{0:#x}, {1:#x} تم الكتابة فوق اللعبة مع حفظ ألعاب أخرى. تلف البيانات في " "المستقبل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Game region does not match" msgstr "منطقة اللعبة غير متطابقة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:146 msgid "Game-Specific Settings" msgstr "إعدادات خاصه باللعبة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41 msgid "GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:36 msgid "GameCube Adapter for Wii U" msgstr "محول وي يو لوحدة تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35 msgid "GameCube Adapter for Wii U at Port %1" msgstr "محول تحكم جيم كيوب لجهاز وي يو في منفذ %1" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:414 msgid "GameCube Controller" msgstr "تحكم جيم كيوب " #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:413 msgid "GameCube Controller at Port %1" msgstr "تحكم جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:76 msgid "GameCube Controllers" msgstr "تحكم جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:406 msgid "GameCube Keyboard" msgstr "لوحة المفاتيح جيم كيوب" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:405 msgid "GameCube Keyboard at Port %1" msgstr "لوحة مفاتيح جيم كيوب في منفذ %1" #: Source/Core/DolphinQt/GCMemcardManager.cpp:99 msgid "GameCube Memory Card Manager" msgstr "مدير بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardManager.cpp:362 msgid "GameCube Memory Cards" msgstr "بطاقة الذاكرة جيم كيوب" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:75 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:413 msgid "GameCube Memory Cards (*.raw *.gcp)" msgstr "بطاقات ذاكرة جيم كيوب (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:418 msgid "GameCube Microphone Slot %1" msgstr "فتحة ميكروفون جيم كيوب %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "GameCube TAS Input %1" msgstr "GameCube TAS Input %1" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:75 msgid "Gamma" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:103 msgid "Gate Size" msgstr "حجم البوابة" #: Source/Core/DolphinQt/CheatsManager.cpp:91 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:65 msgid "Gecko Codes" msgstr "Gecko رموز" #: Source/Core/Core/HotkeyManager.cpp:333 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:196 #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:60 #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:120 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:444 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:466 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37 msgid "General" msgstr "عام" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:429 msgid "General and Options" msgstr "العامة و الخيارات" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:472 msgid "Generate Action Replay Code" msgstr "Generate Action Replay Code" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:232 msgid "Generate a New Statistics Identity" msgstr "إنشاء هوية جديد للحصائيات " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:508 msgid "Generated AR code." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1241 msgid "Generated symbol names from '%1'" msgstr "أسماء الرموز التي تم إنشاؤها من '%1'" #: Source/Core/DiscIO/Enums.cpp:83 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:85 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:173 msgid "German" msgstr "الألمانية" #: Source/Core/DiscIO/Enums.cpp:39 msgid "Germany" msgstr "ألمانيا" #: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:161 msgid "GetDeviceList failed: {0}" msgstr "فشل الحصول على قائمة الأجهزة: {0}" #: Source/Core/UICommon/UICommon.cpp:545 msgid "GiB" msgstr "غيغابايت" #. i18n: Figures for the game Skylanders: Giants. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:267 msgid "Giants" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:195 msgid "Golf Mode" msgstr "Golf وضع" #: Source/Core/DiscIO/VolumeVerifier.cpp:345 msgid "Good dump" msgstr "تفريغ جيد" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:453 #: Source/Core/DolphinQt/ToolBar.cpp:130 msgid "Graphics" msgstr "الرسومات" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:67 msgid "Graphics Mods" msgstr "تعديلات الرسومات" #: Source/Core/Core/HotkeyManager.cpp:346 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:20 msgid "Graphics Toggles" msgstr "الرسومات" #: Source/Core/DolphinQt/Config/GraphicsModWarningWidget.cpp:59 msgid "Graphics mods are currently disabled." msgstr "تعديلات الرسومات معطلة حاليا" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:463 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " "graphical issues. Raising the internal resolution will improve the effect of " "this setting.

If unsure, leave this checked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:38 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:49 msgid "Green" msgstr "أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:41 msgid "Green Left" msgstr "اليسار أخضر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:44 msgid "Green Right" msgstr "اليمين أخضر" #: Source/Core/DolphinQt/MenuBar.cpp:622 msgid "Grid View" msgstr "شبكة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:66 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120 msgid "Guitar" msgstr "Guitar" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:255 msgid "Gyroscope" msgstr "جيروسكوب" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "HDMI 3D" msgstr "HDMI 3D" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:114 msgid "HDR" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:123 msgid "HDR Paper White Nits" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "HDR Post-Processing" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:62 msgid "Hacks" msgstr "هاك" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:164 msgid "Head" msgstr "رأس" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:94 #: qtbase/src/gui/kernel/qplatformtheme.cpp:736 msgid "Help" msgstr "مساعدة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120 msgid "Hex" msgstr "Hex" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:189 msgid "Hex 16" msgstr "Hex 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:190 msgid "Hex 32" msgstr "Hex 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:188 msgid "Hex 8" msgstr "Hex 8" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:136 msgid "Hex Byte String" msgstr "Hex Byte String" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:148 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Hexadecimal" msgstr "ست عشرية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30 msgid "Hide" msgstr "إخفاء" #: Source/Core/DolphinQt/MenuBar.cpp:717 msgid "Hide All" msgstr "إخفاء الكل" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:92 msgid "Hide In-Game Sessions" msgstr "إخفاء الجلسات داخل اللعبة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:91 msgid "Hide Incompatible Sessions" msgstr "إخفاء جلسات العمل غير المتوافقة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:231 msgid "Hide Remote GBAs" msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:206 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:429 msgid "High" msgstr "عالية" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:427 msgid "Highest" msgstr "الأعلى" #. i18n: Refers to how hard emulated drum pads are struck. #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:69 msgid "Hit Strength" msgstr "ضرب بقوة" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Hits" msgstr "" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:237 msgid "Horizontal FOV" msgstr "مجال الرؤية أفقي" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:148 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:202 msgid "Host" msgstr "هوست" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "Host Code:" msgstr "رمز المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189 msgid "Host Input Authority" msgstr "سلطة إدخال المضيف" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "Host Size" msgstr "حجم المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:191 msgid "" "Host has control of sending all inputs to the game, as received from other " "players, giving the host zero latency but increasing latency for others.\n" "Suitable for casual games with 3+ players, possibly on unstable or high " "latency connections." msgstr "" "يتحكم المضيف في إرسال جميع المدخلات إلى اللعبة ، كما وردت من لاعبين آخرين ، " "مما يمنح المضيف وقتًا كاملاً ولكن يزداد زمنًا كاملاً للآخرين.\n" "مناسب للألعاب غير الرسمية مع أكثر من 3 لاعبين ، وربما على اتصالات غير مستقرة " "أو عالية وقت الإستجابة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority disabled" msgstr "تم تعطيل سلطة إدخال المضيف" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:934 msgid "Host input authority enabled" msgstr "تمكين سلطة إدخال المضيف" #: Source/Core/DolphinQt/GameList/GameList.cpp:519 msgid "Host with NetPlay" msgstr "استضافة لعب عبر الشبكة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Hostname" msgstr "اسم المضيف" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:460 msgid "Hotkey Settings" msgstr "إعدادات مفاتيح الاختصار" #: Source/Core/Core/HotkeyManager.cpp:210 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:258 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:41 msgid "Hotkeys" msgstr "مفاتيح الاختصار" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150 msgid "Hotkeys Require Window Focus" msgstr "تتطلب مفاتيح الاختصار التركيز على النافذة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:108 msgid "Hybrid Ubershaders" msgstr "Hybrid Ubershaders" #. i18n: The symbol/abbreviation for hertz (cycles per second). #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:153 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:38 msgid "Hz" msgstr "Hz" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:50 msgid "I am aware of the risks and want to continue" msgstr "أنا على دراية بالمخاطر وأريد الاستمرار" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:215 msgid "ID" msgstr "المعرف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:526 msgid "ID entered is invalid!" msgstr "المعرف الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:501 msgid "ID:" msgstr "معرف:" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:136 msgid "IOS Version:" msgstr "إصدار النظام" #: Source/Core/Core/IOS/Network/SSL.cpp:181 msgid "" "IOS: A file required for SSL services ({0}) is invalid. Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/Core/IOS/Network/SSL.cpp:166 msgid "" "IOS: Could not read a file required for SSL services ({0}). Please refer to " "https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on " "setting up Wii networking." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:309 msgid "IP Address:" msgstr "IP عنوان " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:68 msgid "IPL Settings" msgstr "إعدادات" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:48 msgid "IR" msgstr "الأشعة تحت الحمراء" #. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes #: Source/Core/DolphinQt/Settings/WiiPane.cpp:362 msgid "IR Sensitivity:" msgstr "حساسية الأشعة تحت الحمراء" #: Source/Core/DolphinQt/ConvertDialog.cpp:87 msgid "" "ISO: A simple and robust format which is supported by many programs. It " "takes up more space than any other format.\n" "\n" "GCZ: A basic compressed format which is compatible with most versions of " "Dolphin and some other programs. It can't efficiently compress junk data " "(unless removed) or encrypted Wii data.\n" "\n" "WIA: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later, and a few other programs. It can efficiently compress " "encrypted Wii data, but not junk data (unless removed).\n" "\n" "RVZ: An advanced compressed format which is compatible with Dolphin " "5.0-12188 and later. It can efficiently compress both junk data and " "encrypted Wii data." msgstr "" "ISO: تنسيق بسيط وقوي تدعمه العديد من البرامج. يشغل مساحة أكبر من أي تنسيق " "آخر\n" "\n" "GCZ: تنسيق أساسي مضغوط متوافق مع معظم إصدارات دولفين وبعض البرامج الأخرى. لا " "يمكنه ضغط البيانات غير المرغوب فيها بكفاءة (ما لم تتم إزالتها) أو بيانات وي " "المشفرة\n" "\n" "WIA: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث وبعض " "البرامج الأخرى. يمكنه ضغط بيانات وي المشفرة بكفاءة ، ولكن ليس البيانات غير " "المرغوب فيها (ما لم تتم إزالتها)\n" "\n" "RVZ: تنسيق مضغوط متقدم متوافق مع دولفين 5.0-12188 والإصدارات الأحدث. يمكنه " "ضغط البيانات غير المرغوب فيها وبيانات وي المشفرة بكفاءة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:155 msgid "Icon" msgstr " أيقونة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:197 msgid "" "Identical to Host Input Authority, except the \"Host\" (who has zero " "latency) can be switched at any time.\n" "Suitable for turn-based games with timing-sensitive controls, such as golf." msgstr "" "مماثلة لسلطة إدخال المضيف ، باستثناء \"المضيف\" (الذي لديه زمن انتقال صفري) " "يمكن تبديله في أي وقت.\n" "مناسب للألعاب القائمة على الدوران مع عناصر تحكم حساسة للتوقيت ، مثل لعبة " "الجولف." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:371 msgid "Identity Generation" msgstr "إنشاء هوية " #: Source/Core/DolphinQt/Main.cpp:261 msgid "" "If authorized, Dolphin can collect data on its performance, feature usage, " "and configuration, as well as data on your system's hardware and operating " "system.\n" "\n" "No private data is ever collected. This data helps us understand how people " "and emulated games use Dolphin and prioritize our efforts. It also helps us " "identify rare configurations that are causing bugs, performance and " "stability issues.\n" "This authorization can be revoked at any time through Dolphin's settings." msgstr "" "في حالة الموافقة ، يمكن لشركة دولفين جمع بيانات عن أدائها ، واستخدام " "الميزات ، والإعدادات ، بالإضافة إلى البيانات الموجودة على أجهزة نظام التشغيل " "ونظام التشغيل.\n" "\n" "لا يتم جمع أي بيانات خاصة. تساعدنا هذه البيانات على فهم كيف يستخدم الناس " "الألعاب المحاكاة دولفين وترتيب أولويات جهودنا. كما يساعدنا أيضًا في تحديد " "التهيئات النادرة التي تسبب مشكلات الأخطاء والأداء والثبات.\n" "يمكن إلغاء هذا التفويض في أي وقت من خلال إعدادات دولفين." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:166 msgid "" "If checked, all Wii saves will be used instead of only the save of the game " "being started. Useful when switching games mid-session. Has no effect if No " "Save Data is selected." msgstr "" #: Source/Core/Core/HW/GCPadEmu.cpp:87 msgid "" "If checked, the emulated controller is always connected.\n" "If unchecked, the connection state of the emulated controller is linked\n" "to the connection state of the real default device (if there is one)." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:204 msgid "" "If enabled, then all memory updates happen at once before the first frame." "

Causes issues with many fifologs, but can be useful for testing." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:208 msgid "" "If unchecked, then playback of the fifolog stops after the final frame." "

This is generally only useful when a frame-dumping option is enabled." "

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" msgstr "تجاهل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:46 msgid "Ignore Format Changes" msgstr "تجاهل تنسيق التغييرات " #: Source/Core/DolphinQt/Main.cpp:75 msgid "Ignore for this session" msgstr "تجاهل" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224 msgid "" "Ignores any changes to the EFB format.

Improves performance in many " "games without any negative effect. Causes graphical defects in a small " "number of other games.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:219 msgid "" "Ignores any requests from the CPU to read from or write to the EFB. " "

Improves performance in some games, but will disable all EFB-based " "graphical effects or gameplay-related features.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:89 msgid "Immediately Present XFB" msgstr "XFB على الفور" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:398 msgid "" "Implements fullscreen mode with a borderless window spanning the whole " "screen instead of using exclusive mode. Allows for faster transitions " "between fullscreen and windowed mode, but slightly increases input latency, " "makes movement less smooth and slightly decreases performance." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:266 msgid "Import BootMii NAND Backup..." msgstr "النسخة الاحتياطية BootMii NAND استيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:550 #: Source/Core/DolphinQt/GCMemcardManager.cpp:564 #: Source/Core/DolphinQt/GCMemcardManager.cpp:572 #: Source/Core/DolphinQt/GCMemcardManager.cpp:614 msgid "Import Failed" msgstr "فشل الاستيراد" #: Source/Core/DolphinQt/GCMemcardManager.cpp:586 msgid "Import Save File(s)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:291 msgid "Import Wii Save..." msgstr "استيراد حفظ وي" #: Source/Core/DolphinQt/MainWindow.cpp:1734 msgid "Importing NAND backup" msgstr " NAND استيراد النسخ الاحتياطي" #: Source/Core/DolphinQt/MainWindow.cpp:1744 #, c-format msgid "" "Importing NAND backup\n" " Time elapsed: %1s" msgstr "" "NAND استيراد النسخ الاحتياطي\n" "%1s الوقت المنقضي" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 msgid "In-Game?" msgstr "في اللعبة؟" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:147 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:404 msgid "Included: %1" msgstr "متضمن: %1" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:74 msgid "Included: 0" msgstr "متضمن: 0" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:278 msgid "" "Includes the contents of the embedded frame buffer (EFB) and upscaled EFB " "copies in save states. Fixes missing and/or non-upscaled textures/objects " "when loading states at the cost of additional save/load time." "

If unsure, leave this checked." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:98 msgid "Increase" msgstr "زيادة" #: Source/Core/Core/HotkeyManager.cpp:129 msgid "Increase Convergence" msgstr "زيادة التقارب" #: Source/Core/Core/HotkeyManager.cpp:127 msgid "Increase Depth" msgstr "زيادة العمق" #: Source/Core/Core/HotkeyManager.cpp:47 msgid "Increase Emulation Speed" msgstr "زيادة سرعة المحاكاة" #. i18n: IR stands for internal resolution #: Source/Core/Core/HotkeyManager.cpp:117 msgid "Increase IR" msgstr "زيادة الأشعة تحت الحمراء" #: Source/Core/Core/HotkeyManager.cpp:182 msgid "Increase Selected State Slot" msgstr "زيادة فتحة الحالة المحددة" #: Source/Core/Core/FreeLookManager.cpp:107 msgid "Increase X" msgstr "X زيادة" #: Source/Core/Core/FreeLookManager.cpp:109 msgid "Increase Y" msgstr "Y زيادة" #: Source/Core/Core/FreeLookManager.cpp:113 msgid "Incremental Rotation" msgstr "تناوب تزايدي" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:41 msgid "Incremental Rotation (rad/sec)" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:188 msgid "Infinity Figure Creator" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:37 msgid "Infinity Manager" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:280 msgid "Infinity Object (*.bin);;" msgstr "" #. i18n: Refers to a setting controling the influence of accelerometer data. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:48 msgid "" "Influence of accelerometer data on pitch and roll. Higher values will reduce " "drift at the cost of noise. Consider values between 1% and 3%." msgstr "" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48 #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:68 #: Source/Core/DolphinQt/ConvertDialog.cpp:101 msgid "Info" msgstr "معلومات" #: Source/Core/Common/MsgHandler.cpp:59 #: Source/Core/DolphinQt/GameList/GameList.cpp:700 #: Source/Core/DolphinQt/GameList/GameList.cpp:762 #: Source/Core/DolphinQt/MenuBar.cpp:1240 #: Source/Core/DolphinQt/MenuBar.cpp:1479 msgid "Information" msgstr "المعلومات" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151 msgid "Inhibit Screensaver During Emulation" msgstr "منع شاشة التوقف أثناء المحاكاة" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:275 #: Source/Core/DolphinQt/MenuBar.cpp:1263 #: Source/Core/DolphinQt/MenuBar.cpp:1321 #: Source/Core/DolphinQt/MenuBar.cpp:1590 #: Source/Core/DolphinQt/MenuBar.cpp:1615 msgid "Input" msgstr "إدخال" #. i18n: Refers to the "threshold" setting for pressure sensitive gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:30 msgid "Input strength required for activation." msgstr "قوة الإدخال المطلوبة للتفعيل." #. i18n: Refers to the dead-zone setting of gamepad inputs. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:47 msgid "Input strength to ignore and remap." msgstr "قوة الإدخال للتجاهل وإعادة تعيينها" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:596 msgid "Insert &nop" msgstr "Insert &nop" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:219 msgid "Insert SD Card" msgstr "SD Card ادرج" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Inspected" msgstr "مفحوصه" #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 #: Source/Core/DolphinQt/ResourcePackManager.cpp:319 msgid "Install" msgstr "تثبيت" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:153 msgid "Install Partition (%1)" msgstr "(%1) تثبيت القسم" #: Source/Core/DolphinQt/Updater.cpp:85 msgid "Install Update" msgstr "تثبيت التحديث" #: Source/Core/DolphinQt/MenuBar.cpp:264 msgid "Install WAD..." msgstr "WAD تثبيت" #: Source/Core/DolphinQt/GameList/GameList.cpp:442 msgid "Install to the NAND" msgstr "NAND تثبيت على" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:155 msgid "Instr." msgstr "Instr." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:19 msgid "Instruction" msgstr "تعليمات" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:101 msgid "Instruction Breakpoint" msgstr "نقطة توقف التعليمات" #: Source/Core/DolphinQt/MenuBar.cpp:1713 msgid "Instruction:" msgstr "التعليمات" #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:59 msgid "Instruction: %1" msgstr "%1 تعليمات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:730 msgid "" "Instructions executed: %1\n" "Value contained in:\n" "Registers: %2\n" "Memory: %3" msgstr "" #. i18n: Refers to the intensity of shaking an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:141 msgid "Intensity" msgstr "كثافة" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38 msgid "Interface" msgstr "الواجهة" #: Source/Core/Core/NetPlayCommon.cpp:67 Source/Core/Core/NetPlayCommon.cpp:151 #: Source/Core/Core/State.cpp:407 msgid "Internal LZO Error - compression failed" msgstr "Internal LZO Error - compression failed" #: Source/Core/Core/NetPlayCommon.cpp:208 #: Source/Core/Core/NetPlayCommon.cpp:291 msgid "Internal LZO Error - decompression failed" msgstr "Internal LZO Error - decompression failed" #: Source/Core/Core/State.cpp:617 msgid "" "Internal LZO Error - decompression failed ({0}) ({1}, {2}) \n" "Try loading the state again" msgstr "" #: Source/Core/Core/State.cpp:725 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internal LZO Error - lzo_init() failed" #: Source/Core/Core/HotkeyManager.cpp:347 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:529 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:125 msgid "Internal Resolution:" msgstr "الدقة الداخلية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:521 msgid "Internal error while generating AR code." msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:28 msgid "Interpreter (slowest)" msgstr "Interpreter (بطيء)" #: Source/Core/DolphinQt/MenuBar.cpp:823 msgid "Interpreter Core" msgstr "Interpreter Core" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:689 msgid "Invalid Expression." msgstr "تعبير غير صالح" #: Source/Core/UICommon/AutoUpdate.cpp:214 msgid "Invalid JSON received from auto-update service : {0}" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:166 msgid "Invalid Mixed Code" msgstr "رمز مختلط غير صالح" #: Source/Core/DolphinQt/MainWindow.cpp:304 msgid "Invalid Pack %1 provided: %2" msgstr "حزمة غير صالحة 1% مقدمة :2%" #: Source/Core/DolphinQt/NetPlay/ChunkedProgressDialog.cpp:26 #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:23 msgid "Invalid Player ID" msgstr "معرف لاعب غير صالح" #: Source/Core/DolphinQt/MenuBar.cpp:1270 msgid "Invalid RSO module address: %1" msgstr "Invalid RSO module address: %1" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:350 msgid "Invalid callstack" msgstr "مكدس استدعاء غير صالح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:839 msgid "Invalid checksums." msgstr "المجموع الاختباري غير صالح." #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:140 msgid "Invalid game." msgstr "لعبة غير صالحة" #: Source/Core/Core/NetPlayClient.cpp:1979 msgid "Invalid host" msgstr "المضيف غير صالح" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:256 msgid "Invalid input for the field \"%1\"" msgstr "إدخال غير صالح للحقل \"%1\"" #: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:86 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:431 msgid "Invalid input provided" msgstr "إدخال غير صالح المقدمة" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:457 msgid "Invalid literal." msgstr "قيمة حرفية غير صحيحة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:360 msgid "Invalid parameters given to search." msgstr "تم إعطاء معلمات غير صالحة للبحث" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:315 msgid "Invalid password provided." msgstr "كلمة مرور المقدمة غير صالحة." #: Source/Core/Core/Movie.cpp:971 msgid "Invalid recording file" msgstr "تسجيل الملف غير صالح" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:397 msgid "Invalid search parameters (no object selected)" msgstr "معلمات البحث غير صالحة ( أي كائن مختارة)" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:424 msgid "Invalid search string (couldn't convert to number)" msgstr "سلسلة البحث غير صالحة ( لا يمكن تحويل إلى رقم )" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:407 msgid "Invalid search string (only even string lengths supported)" msgstr "سلسلة البحث غير صالحة ( فقط حتى أطوال سلسلة مدعومة)" #: Source/Core/DolphinQt/Main.cpp:209 msgid "Invalid title ID." msgstr "معرف عنوان غير صالح." #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:282 msgid "Invalid watch address: %1" msgstr "%1 عنوان الساعة غير صالح" #: Source/Core/DiscIO/Enums.cpp:92 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:176 msgid "Italian" msgstr "الإيطالية" #: Source/Core/DiscIO/Enums.cpp:42 msgid "Italy" msgstr "إيطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:821 msgid "JIT" msgstr "JIT" #: Source/Core/DolphinQt/MenuBar.cpp:835 msgid "JIT Block Linking Off" msgstr "JIT Block Linking Off" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:24 msgid "JIT Blocks" msgstr "JIT Blocks" #: Source/Core/DolphinQt/MenuBar.cpp:959 msgid "JIT Branch Off" msgstr "JIT Branch Off" #: Source/Core/DolphinQt/MenuBar.cpp:927 msgid "JIT FloatingPoint Off" msgstr "JIT FloatingPoint Off" #: Source/Core/DolphinQt/MenuBar.cpp:935 msgid "JIT Integer Off" msgstr "JIT Integer Off" #: Source/Core/DolphinQt/MenuBar.cpp:910 msgid "JIT LoadStore Floating Off" msgstr "JIT LoadStore Floating Off" #: Source/Core/DolphinQt/MenuBar.cpp:878 msgid "JIT LoadStore Off" msgstr "JIT LoadStore Off" #: Source/Core/DolphinQt/MenuBar.cpp:919 msgid "JIT LoadStore Paired Off" msgstr "JIT LoadStore Paired Off" #: Source/Core/DolphinQt/MenuBar.cpp:894 msgid "JIT LoadStore lXz Off" msgstr "JIT LoadStore lXz Off" #: Source/Core/DolphinQt/MenuBar.cpp:886 msgid "JIT LoadStore lbzx Off" msgstr "JIT LoadStore lbzx Off" #: Source/Core/DolphinQt/MenuBar.cpp:902 msgid "JIT LoadStore lwz Off" msgstr "JIT LoadStore lwz Off" #: Source/Core/DolphinQt/MenuBar.cpp:870 msgid "JIT Off (JIT Core)" msgstr "JIT Off (JIT Core)" #: Source/Core/DolphinQt/MenuBar.cpp:943 msgid "JIT Paired Off" msgstr "JIT Paired Off" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:31 msgid "JIT Recompiler for ARM64 (recommended)" msgstr "JIT Recompiler for ARM64 (موصى به)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:30 msgid "JIT Recompiler for x86-64 (recommended)" msgstr "JIT Recompiler for x86-64 (موصى به)" #: Source/Core/DolphinQt/MenuBar.cpp:967 msgid "JIT Register Cache Off" msgstr "JIT Register Cache Off" #: Source/Core/DolphinQt/MenuBar.cpp:951 msgid "JIT SystemRegisters Off" msgstr "JIT SystemRegisters Off" #: Source/Core/Core/PowerPC/Jit64/Jit.cpp:792 #: Source/Core/Core/PowerPC/JitArm64/Jit.cpp:795 msgid "" "JIT failed to find code space after a cache clear. This should never happen. " "Please report this incident on the bug tracker. Dolphin will now exit." msgstr "" #: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:282 msgid "Japan" msgstr "اليابان" #: Source/Core/DiscIO/Enums.cpp:77 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:171 msgid "Japanese" msgstr "اليابانية" #. i18n: The translation of this string should be consistent with the translation of the #. string "Western (Windows-1252)". Because of this, you may want to parse "Japanese" as #. "a character encoding which is from Japan / used in Japan" rather than "the Japanese language". #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:38 msgid "Japanese (Shift-JIS)" msgstr "(Shift-JIS) اليابانية" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:671 #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:295 msgid "Keep Running" msgstr "استمر في الجري" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:168 msgid "Keep Window on Top" msgstr "الاحتفاظ بالإطار في الأعلى" #. i18n: This label is followed by a dropdown where the user can select things like "is equal to" #. or "is less than or equal to", followed by another dropdown where the user can select "any #. value", "last value", or "this value:". These three UI elements are intended to form a sentence #. together. Because the UI elements can't be reordered by a translation, you may have to give #. up on the idea of having them form a sentence depending on the grammar of your target language. #: Source/Core/DolphinQt/CheatSearchWidget.cpp:179 msgid "Keep addresses where value in memory" msgstr "احتفظ بالعناوين حيث القيمة في الذاكرة" #: Source/Core/Core/HW/GCKeyboard.cpp:20 msgid "Keyboard" msgstr "لوحة المفاتيح" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:44 msgid "Keyboard Controller" msgstr "تحكم لوحة المفاتيح" #: Source/Core/Core/HW/GCKeyboardEmu.cpp:57 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:61 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:65 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:69 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:73 #: Source/Core/Core/HW/GCKeyboardEmu.cpp:77 msgid "Keys" msgstr "مفاتيح" #: Source/Core/UICommon/UICommon.cpp:545 msgid "KiB" msgstr "كيلوبايت" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:292 msgid "Kick Player" msgstr "طرد لاعب" #: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:284 msgid "Korea" msgstr "كوريا" #: Source/Core/DiscIO/Enums.cpp:104 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:180 msgid "Korean" msgstr "الكورية" #. i18n: The left trigger button (labeled L on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:71 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:236 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:48 msgid "L" msgstr "L" #: Source/Core/DolphinQt/GBAWidget.cpp:392 msgid "L&oad ROM..." msgstr "تحميل اللعبىة" #. i18n: The left trigger button (labeled L on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:75 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:240 msgid "L-Analog" msgstr "L-قوة ضغطة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:233 msgid "LR Save" msgstr "LR حفظ" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:91 msgid "Label" msgstr "ضع الكلمة المناسبة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:534 msgid "Last Value" msgstr "آخر قيمة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:87 msgid "Latency:" msgstr "وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:438 msgid "Latency: ~10 ms" msgstr "~10ms :وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:440 msgid "Latency: ~20 ms" msgstr "~20ms :وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:444 msgid "Latency: ~40 ms" msgstr "~40ms :وقت الإستجابة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:442 msgid "Latency: ~80 ms" msgstr "~80ms :وقت الإستجابة" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:81 msgid "Launching these titles may also fix the issues." msgstr "قد يؤدي تشغيل هذه العناوين أيضا إلى حل المشكلات" #: Source/Core/Core/FreeLookManager.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:36 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:35 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:41 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:213 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:25 msgid "Left" msgstr "يسار" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:220 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:93 msgid "Left Stick" msgstr "العصا الأيسر" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:68 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:166 msgid "Left Table" msgstr "الجدول الأيسر" #: Source/Core/DolphinQt/TAS/IRWidget.cpp:19 msgid "" "Left click to set the IR value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيمن لتعيين قيمة الأشعة تحت الحمراء.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/TAS/StickWidget.cpp:20 msgid "" "Left click to set the stick value.\n" "Right click to re-center it." msgstr "" "انقر بزر الماوس الأيسر لتعيين قيمة العصا.\n" "انقر بزر الماوس الأيمن لإعادة توسيطها." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:81 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "انقر بزر الماوس الأيسر للكشف عن الإدخال.\n" "انقر منتصف لمسح.\n" "انقر بزر الماوس الأيمن لمزيد من الخيارات." #: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:85 msgid "" "Left/Right-click to configure output.\n" "Middle-click to clear." msgstr "" "يسار / يمين انقر لتكوين الإخراج\n" "الأوسط--انقر لمسح" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:47 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:235 msgid "Levers" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:67 msgid "License" msgstr "ترخيص" #. i18n: One of the elements in the Skylanders games. Japanese: ライフ. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:339 msgid "Life" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:53 msgid "Lift" msgstr "" #. i18n: Noun. This is used as a label for a control group that represents lights on controllers. #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:52 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:239 msgid "Light" msgstr "ضوء" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:137 msgid "Limit Chunked Upload Speed:" msgstr "الحد من سرعة الرفع المقسم:" #: Source/Core/DolphinQt/MenuBar.cpp:656 msgid "List Columns" msgstr "قائمة الأعمدة" #: Source/Core/DolphinQt/MenuBar.cpp:619 msgid "List View" msgstr "قائمة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:96 msgid "Listening" msgstr "الاستماع" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:130 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:114 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:104 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:108 msgid "Load" msgstr "تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:993 msgid "Load &Bad Map File..." msgstr "Load &Bad Map File..." #: Source/Core/DolphinQt/MenuBar.cpp:992 msgid "Load &Other Map File..." msgstr "Load &Other Map File..." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:98 msgid "Load Custom Textures" msgstr "تحميل النسيج المخصص" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:118 msgid "Load File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:249 msgid "Load GameCube Main Menu" msgstr "تحميل قائمة جيم كيوب الرئيسية " #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:145 msgid "Load Host's Save Data Only" msgstr "تحميل بيانات حفظ المضيف فقط" #: Source/Core/Core/HotkeyManager.cpp:356 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22 msgid "Load Last State" msgstr "تحميل الحالة الأخيرة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:211 msgid "Load Path:" msgstr "مسار التحميل" #: Source/Core/Core/HotkeyManager.cpp:185 msgid "Load ROM" msgstr "تحميل القرص" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:120 msgid "Load Slot" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:181 #: Source/Core/Core/HotkeyManager.cpp:353 msgid "Load State" msgstr "تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:166 msgid "Load State Last 1" msgstr "تحميل حالة 1" #: Source/Core/Core/HotkeyManager.cpp:175 msgid "Load State Last 10" msgstr "تحميل حالة 10" #: Source/Core/Core/HotkeyManager.cpp:167 msgid "Load State Last 2" msgstr "تحميل حالة 2" #: Source/Core/Core/HotkeyManager.cpp:168 msgid "Load State Last 3" msgstr "تحميل حالة 3" #: Source/Core/Core/HotkeyManager.cpp:169 msgid "Load State Last 4" msgstr "تحميل حالة 4" #: Source/Core/Core/HotkeyManager.cpp:170 msgid "Load State Last 5" msgstr "تحميل حالة 5" #: Source/Core/Core/HotkeyManager.cpp:171 msgid "Load State Last 6" msgstr "تحميل حالة 6" #: Source/Core/Core/HotkeyManager.cpp:172 msgid "Load State Last 7" msgstr "تحميل حالة 7" #: Source/Core/Core/HotkeyManager.cpp:173 msgid "Load State Last 8" msgstr "تحميل حالة 8" #: Source/Core/Core/HotkeyManager.cpp:174 msgid "Load State Last 9" msgstr "تحميل حالة 9" #: Source/Core/Core/HotkeyManager.cpp:131 msgid "Load State Slot 1" msgstr "تحميل الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:140 msgid "Load State Slot 10" msgstr "تحميل الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:132 msgid "Load State Slot 2" msgstr "تحميل الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:133 msgid "Load State Slot 3" msgstr "تحميل الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:134 msgid "Load State Slot 4" msgstr "تحميل الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:135 msgid "Load State Slot 5" msgstr "تحميل الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:136 msgid "Load State Slot 6" msgstr "تحميل الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:137 msgid "Load State Slot 7" msgstr "تحميل الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:138 msgid "Load State Slot 8" msgstr "تحميل الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:139 msgid "Load State Slot 9" msgstr "تحميل الحالة فتحة 9" #: Source/Core/DolphinQt/MenuBar.cpp:339 msgid "Load State from File" msgstr "تحميل الحالة من ملف" #: Source/Core/DolphinQt/MenuBar.cpp:340 msgid "Load State from Selected Slot" msgstr "تحميل الحالة من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:341 msgid "Load State from Slot" msgstr "تحميل الحالة من فتحة" #: Source/Core/DolphinQt/MenuBar.cpp:1032 msgid "Load Wii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:150 msgid "Load and Write Host's Save Data" msgstr "تحميل وكتابة بيانات حفظ المضيف" #: Source/Core/Core/HotkeyManager.cpp:141 msgid "Load from Selected Slot" msgstr "التحميل من الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:395 msgid "Load from Slot %1 - %2" msgstr "تحميل من الفتحة %1 - %2" #: Source/Core/DolphinQt/MenuBar.cpp:1498 #: Source/Core/DolphinQt/MenuBar.cpp:1515 msgid "Load map file" msgstr "Load map file" #: Source/Core/DolphinQt/MenuBar.cpp:1031 msgid "Load vWii System Menu %1" msgstr "%1 تحميل قائمة نظام وي" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:148 msgid "Load..." msgstr "تحميل" #: Source/Core/DolphinQt/MenuBar.cpp:1480 msgid "Loaded symbols from '%1'" msgstr "الرموز المحملة من '%1'" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:317 msgid "" "Loads custom textures from User/Load/Textures/<game_id>/ and User/Load/" "DynamicInputTextures/<game_id>/.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:335 msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:525 msgid "Local" msgstr "محلي" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:193 msgid "Lock Mouse Cursor" msgstr "قفل مؤشر الماوس" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:97 msgid "Locked" msgstr "" #: Source/Core/DolphinQt/Config/LogWidget.cpp:34 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:236 msgid "Log" msgstr "سجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:22 msgid "Log Configuration" msgstr "تكوين السجل" #: Source/Core/DolphinQt/MenuBar.cpp:864 msgid "Log JIT Instruction Coverage" msgstr "Log JIT Instruction Coverage" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:63 msgid "Log Render Time to File" msgstr "تسجيل وقت التقديم للملف" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:59 msgid "Log Types" msgstr "نوع السجل" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:52 msgid "Logger Outputs" msgstr "مسجل المخرجات" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:55 msgid "Login" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:57 msgid "Login Failed" msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:56 msgid "Logout" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:284 msgid "" "Logs the render time of every frame to User/Logs/render_time.txt.

Use " "this feature to measure Dolphin's performance.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:123 msgid "Loop" msgstr "التكرار الحلقي" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:974 msgid "Lost connection to NetPlay server..." msgstr "فقد الاتصال بالخادم" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:200 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:425 msgid "Low" msgstr "منخفضة" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 msgid "Lowest" msgstr " الحد الأدنى" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:74 msgid "MD5:" msgstr "MD5:" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:212 msgid "MMU" msgstr "MMU" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:289 msgid "MORIBUND" msgstr "MORIBUND" #: Source/Core/DolphinQt/GCMemcardManager.cpp:400 msgid "MadCatz Gameshark files" msgstr "ملفات MadCatz Gameshark" #. i18n: One of the elements in the Skylanders games. Japanese: まほう. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:324 msgid "Magic" msgstr "" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:29 msgid "Main Stick" msgstr "العصا الرئيسية" #: Source/Core/DolphinQt/GameList/GameList.cpp:985 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:221 #: Source/Core/DolphinQt/MenuBar.cpp:644 msgid "Maker" msgstr "المطور" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:124 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:157 msgid "Maker:" msgstr "المطور" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:481 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " "proper fog emulation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:265 msgid "Manage NAND" msgstr "NAND إدارة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:184 msgid "Manual Texture Sampling" msgstr "أخذ عينات النسيج يدويا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Mapping" msgstr "تعيين" #: Source/Core/Core/HW/EXI/EXI_Device.h:97 msgid "Mask ROM" msgstr "Mask ROM" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:845 msgid "Match Found" msgstr "وجد تطابق" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:956 msgid "Max Buffer:" msgstr "المخزن المؤقت الأقصى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:924 msgid "Max buffer size changed to %1" msgstr "%1 تم تغيير حجم المخزن المؤقت الأقصى إلى" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:32 msgid "Maximum tilt angle." msgstr "أقصى زاوية الميل." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:197 msgid "May cause slow down in Wii Menu and some games." msgstr "قد يسبب تباطؤ في قائمة وي وبعض الألعاب." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:228 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:203 msgid "Medium" msgstr "متوسطة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:45 msgid "Memory" msgstr "ذاكرة" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:119 msgid "Memory Breakpoint" msgstr "نقطة توقف الذاكرة" #: Source/Core/Core/HW/EXI/EXI_Device.h:96 msgid "Memory Card" msgstr "بطاقة الذاكرة" #: Source/Core/DolphinQt/MenuBar.cpp:258 msgid "Memory Card Manager" msgstr "مدير بطاقة الذاكرة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:108 msgid "Memory Card Path:" msgstr "مسار بطاقة الذاكرة:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:113 msgid "Memory Override" msgstr "تجاوز الذاكرة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:220 msgid "Memory breakpoint options" msgstr "خيارات نقطة توقف الذاكرة" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:203 msgid "MemoryCard: ClearBlock called on invalid address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:174 msgid "MemoryCard: Read called with invalid source address ({0:#x})" msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:186 msgid "MemoryCard: Write called with invalid destination address ({0:#x})" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1715 msgid "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" msgstr "" "Merging a new NAND over your currently selected NAND will overwrite any " "channels and savegames that already exist. This process is not reversible, " "so it is recommended that you keep backups of both NANDs. Are you sure you " "want to continue?" #: Source/Core/UICommon/UICommon.cpp:545 msgid "MiB" msgstr "ميغابايت" #: Source/Core/Core/HW/EXI/EXI_Device.h:100 Source/Core/Core/HW/GCPadEmu.h:60 #: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:420 msgid "Microphone" msgstr "ميكروفون" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:151 msgid "Misc" msgstr "متنوعة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:155 msgid "Misc Settings" msgstr "إعدادات متنوعة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:842 msgid "Mismatch between free block count in header and actually unused blocks." msgstr "" " \n" "عدم التطابق بين عدد الكتل الحرة في الرأس والكتل غير المستخدمة فعليًا." #: Source/Core/DolphinQt/GCMemcardManager.cpp:845 msgid "Mismatch between internal data structures." msgstr "عدم تطابق بين هياكل البيانات الداخلية." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1100 msgid "" "Mismatched ROMs\n" "Selected: {0}\n" "- Title: {1}\n" "- Hash: {2:02X}\n" "Expected:\n" "- Title: {3}\n" "- Hash: {4:02X}" msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:32 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25 msgid "Modifier" msgstr "معدل" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:294 msgid "" "Modifies textures to show the format they're encoded in.

May require " "an emulation reset to apply.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1290 #: Source/Core/DolphinQt/MenuBar.cpp:1439 msgid "Modules found: %1" msgstr "%1 تم العثور على وحدات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:184 msgid "Mono" msgstr "احادي" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:131 msgid "Monoscopic Shadows" msgstr "أحادي الظلال" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Monospaced Font" msgstr "خط أحادي المسافة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:431 msgid "Motion Input" msgstr "إدخال الحركة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:430 msgid "Motion Simulation" msgstr "محاكاة الحركة" #: Source/Core/Core/HW/GCPadEmu.cpp:78 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Motor" msgstr "محرك" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175 msgid "Mouse Cursor Visibility" msgstr "رؤية مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:181 msgid "" "Mouse Cursor hides after inactivity and returns upon Mouse Cursor movement." msgstr "يختفي مؤشر الماوس بعد الخمول ويظهر عند حركة مؤشر الماوس" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:186 msgid "Mouse Cursor will always be visible." msgstr "سيكون مؤشر الماوس مرئيًا دائمًا" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:184 msgid "Mouse Cursor will never be visible while a game is running." msgstr "لن يكون مؤشر الماوس مرئيًا أبدًا أثناء تشغيل اللعبة" #: Source/Core/Core/FreeLookManager.cpp:86 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:22 msgid "Move" msgstr "نقل" #: Source/Core/Core/HotkeyManager.cpp:337 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:23 msgid "Movie" msgstr "فيلم" #: Source/Core/Core/Movie.cpp:1006 msgid "" "Movie {0} indicates that it starts from a savestate, but {1} doesn't exist. " "The movie will likely not sync!" msgstr "" #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:323 msgid "Multiplier" msgstr "" #: qtbase/src/gui/kernel/qplatformtheme.cpp:722 msgid "N&o to All" msgstr "لا للكل" #: Source/Core/DolphinQt/MenuBar.cpp:1140 #: Source/Core/DolphinQt/MenuBar.cpp:1149 #: Source/Core/DolphinQt/MenuBar.cpp:1153 #: Source/Core/DolphinQt/NANDRepairDialog.cpp:29 msgid "NAND Check" msgstr "NAND تحقق" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:29 msgid "NKit Warning" msgstr "NKit تحذير" #: Source/Core/DolphinQt/MenuBar.cpp:251 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-J" msgstr "NTSC-J" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "NTSC-J (ARIB TR-B9)" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-K" msgstr "NTSC-K" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:64 msgid "NTSC-M (SMPTE 170M)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:41 msgid "" "NTSC-M and NTSC-J target gamma ~2.2. PAL targets gamma ~2.8.
None of the " "two were necessarily followed by games or TVs. 2.35 is a good generic value " "for all regions.
If a game allows you to chose a gamma value, match it " "here." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:253 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "NTSC-U" msgstr "NTSC-U" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:160 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Name" msgstr "الاسم" #: Source/Core/DolphinQt/GameList/GameList.cpp:1104 msgid "Name for a new tag:" msgstr "الاسم لعلامة جديدة:" #: Source/Core/DolphinQt/GameList/GameList.cpp:1116 msgid "Name of the tag to remove:" msgstr "اسم العلامة المراد إزالتها:" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:159 msgid "Name of your session shown in the server browser" msgstr "اسم الجلسة الخاصة بك هو مبين في متصفح الخادم" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:87 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:108 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:121 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:156 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:163 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:108 msgid "Name:" msgstr "الاسم" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:65 msgid "Native (640x528)" msgstr "Native (640x528)" #: Source/Core/DolphinQt/GCMemcardManager.cpp:398 #: Source/Core/DolphinQt/GCMemcardManager.cpp:405 msgid "Native GCI File" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98 msgid "NetPlay" msgstr "لعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:33 msgid "NetPlay Session Browser" msgstr "مستعرض جلسات اللعب عبر الشبكة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:34 msgid "NetPlay Setup" msgstr "اعدادات لعب عبر الشبكة" #: Source/Core/DiscIO/Enums.cpp:48 msgid "Netherlands" msgstr "هولندا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:152 msgid "" "Netplay will start using the Host's save data, and any save data created or " "modified during the Netplay session will remain in the Host's local saves." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:147 msgid "" "Netplay will start using the Host's save data, but any save data created or " "modified during the Netplay session will be discarded at the end of the " "session." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:142 msgid "" "Netplay will start without any save data, and any created save data will be " "discarded at the end of the Netplay session." msgstr "" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:147 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:181 msgid "Network" msgstr "شبكة الاتصال" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:384 msgid "Network dump format:" msgstr "تنسيق تفريغ الشبكة" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182 msgid "Never" msgstr "أبدا" #: Source/Core/DolphinQt/Updater.cpp:83 msgid "Never Auto-Update" msgstr "عدم التحديث التلقائي" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:101 msgid "New" msgstr "جديد" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:28 msgid "New Breakpoint" msgstr "نقطة توقف جديدة" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:123 msgid "New Search" msgstr "بحث جديد" #: Source/Core/DolphinQt/GameList/GameList.cpp:514 msgid "New Tag..." msgstr "علامة جديدة" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:372 msgid "New identity generated." msgstr "تم إنشاء هوية جديدة ." #: Source/Core/DolphinQt/Debugger/PatchInstructionDialog.cpp:35 msgid "New instruction:" msgstr "تعليمات جديدة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1104 msgid "New tag" msgstr "علامة جديدة" #: Source/Core/Core/HotkeyManager.cpp:91 Source/Core/Core/HotkeyManager.cpp:95 #: Source/Core/Core/HotkeyManager.cpp:99 Source/Core/Core/HotkeyManager.cpp:103 msgid "Next Game Profile" msgstr "ملف تعريف اللعبة التالية" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:87 msgid "Next Match" msgstr "التالية" #: Source/Core/Core/HotkeyManager.cpp:89 Source/Core/Core/HotkeyManager.cpp:93 #: Source/Core/Core/HotkeyManager.cpp:97 Source/Core/Core/HotkeyManager.cpp:101 msgid "Next Profile" msgstr "ملف التعريف التالي" #: Source/Core/Core/NetPlayClient.cpp:293 msgid "Nickname is too long." msgstr "اللقب طويل جدًا" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:195 msgid "Nickname:" msgstr "الاسم" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "No" msgstr "لا" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:79 msgid "No Adapter Detected" msgstr "لم يتم اكتشاف محول" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:204 msgid "No Alignment" msgstr "لا محاذاة" #: Source/Core/Core/Config/MainSettings.h:17 msgid "No Audio Output" msgstr "لا يوجد إخراج الصوت" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:69 #: Source/Core/DolphinQt/ConvertDialog.cpp:217 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:187 msgid "No Compression" msgstr "لا يوجد ضغط" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:857 msgid "No Match" msgstr "لا تطابق" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:140 msgid "No Save Data" msgstr "لا يوجد حفظ للبيانات" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:542 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:559 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:574 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:726 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:729 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:732 msgid "No description available" msgstr "لا يوجد وصف متاح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:851 msgid "No errors." msgstr "لا اخطاء" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:93 msgid "No extension selected." msgstr "لم يتم تحديد ملحق" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:329 msgid "No file loaded / recorded." msgstr "لا يوجد ملف تحميل / مسجل." #: Source/Core/DolphinQt/CheatSearchWidget.cpp:357 msgid "No game is running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:163 msgid "No game running." msgstr "لا توجد لعبة قيد التشغيل" #: Source/Core/DolphinQt/MenuBar.cpp:1140 msgid "No issues have been detected." msgstr "لم يتم اكتشاف أية مشكلات." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "No matching game was found" msgstr "لم يتم العثور على لعبة مطابقة" #: Source/Core/Core/Boot/Boot.cpp:96 msgid "No paths found in the M3U file \"{0}\"" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:400 msgid "No possible functions left. Reset." msgstr "لا توجد وظائف ممكنة متبقية. إعادة ضبط" #: Source/Core/DiscIO/VolumeVerifier.cpp:1423 msgid "No problems were found." msgstr "لا توجد مشاكل." #: Source/Core/DiscIO/VolumeVerifier.cpp:1417 msgid "" "No problems were found. This does not guarantee that this is a good dump, " "but since Wii titles contain a lot of verification data, it does mean that " "there most likely are no problems that will affect emulation." msgstr "" "لا توجد مشاكل. هذا لا يضمن أن هذا ملف تفريغ جيد ، ولكن بما أن عناوين وي " "تحتوي على الكثير من بيانات التحقق ، فهذا يعني على الأرجح أنه لا توجد مشاكل " "تؤثر على المحاكاة." #: Source/Core/InputCommon/InputConfig.cpp:78 msgid "No profiles found for game setting '{0}'" msgstr "'{0}' لم يتم العثور على ملفات تعريف لإعداد اللعبة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:143 msgid "No recording loaded." msgstr "لم يتم تحميل التسجيل" #: Source/Core/DolphinQt/GameList/GameList.cpp:700 #: Source/Core/DolphinQt/GameList/GameList.cpp:762 msgid "No save data found." msgstr "لم يتم العثور على حفظ البيانات" #: Source/Core/Core/State.cpp:817 msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:34 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:284 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:423 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:111 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:129 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:82 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:749 msgid "None" msgstr "لا شيء" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "North America" msgstr "أمريكا الشمالية" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "Not Set" msgstr "غير مجموعة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:470 msgid "Not all players have the game. Do you really want to start?" msgstr "ليس كل اللاعبين لديهم اللعبة. هل تريد حقا أن تبدأ؟" #: Source/Core/DolphinQt/GCMemcardManager.cpp:528 #, c-format msgctxt "" msgid "" "Not enough free blocks on the target memory card. At least %n free block(s) " "required." msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:521 #, c-format msgctxt "" msgid "" "Not enough free files on the target memory card. At least %n free file(s) " "required." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:650 msgid "Not found" msgstr "لم يتم العثور عليها" #: Source/Core/DolphinQt/Config/Mapping/FreeLookRotation.cpp:27 msgid "" "Note: motion input may require configuring alternate input sources before " "use." msgstr "ملاحظة: قد يتطلب إدخال الحركة تكوين مصادر إدخال بديلة قبل الاستخدام." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:83 msgid "Notes:" msgstr "ملاحظات" #: Source/Core/DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.cpp:41 msgid "Nothing to configure" msgstr "لا شيء للتكوين" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:45 msgid "Notice" msgstr "إشعار" #. i18n: Null is referring to the null video backend, which renders nothing #: Source/Core/VideoBackends/Null/NullBackend.cpp:87 msgid "Null" msgstr "خالية" #. i18n: The number of times a code block has been executed #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:89 msgid "NumExec" msgstr "NumExec" #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:155 msgid "Number of shakes per second." msgstr "عدد الهزات في الثانية." #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:104 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:30 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:27 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:184 msgid "Nunchuk Accelerometer" msgstr "" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:277 msgid "Nunchuk Buttons" msgstr "أزرار نونشوك" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:89 msgid "Nunchuk Stick" msgstr "عصا نونشوك" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:638 #: Source/Core/DolphinQt/NKitWarningDialog.cpp:57 #: qtbase/src/gui/kernel/qplatformtheme.cpp:708 msgid "OK" msgstr "موافق" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:176 msgid "Object %1" msgstr "%1 موضوع" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:90 msgid "Object Range" msgstr "نطاق الكائن" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "Oceania" msgstr "أوقيانوسيا" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:157 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:167 msgid "Off" msgstr "إيقاف" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:110 msgid "Offset" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:155 msgid "On" msgstr "تمكين" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:179 msgid "On Movement" msgstr "عند الحركة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:370 msgid "" "On backends that support both using the geometry shader and the vertex " "shader for expanding points and lines, selects the vertex shader for the " "job. May affect performance.

%1" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:589 msgid "Online &Documentation" msgstr "وثائق على الانترنت" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:47 msgid "Only Show Collection" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1615 msgid "" "Only append symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "إلحاق رموز فقط بالبادية:\n" "(فارغ لكل الرموز)" #: Source/Core/DolphinQt/MenuBar.cpp:1590 msgid "" "Only export symbols with prefix:\n" "(Blank for all symbols)" msgstr "" "رموز التصدير فقط مع الإصلاح المسبق:\n" "(فارغ لجميع الرموز)" #: Source/Core/Core/HotkeyManager.cpp:27 Source/Core/DolphinQt/ToolBar.cpp:115 #: qtbase/src/gui/kernel/qplatformtheme.cpp:714 msgid "Open" msgstr "فتح" #: Source/Core/DolphinQt/GameList/GameList.cpp:480 msgid "Open &Containing Folder" msgstr "فتح موقع الملف" #: Source/Core/DolphinQt/MenuBar.cpp:209 msgid "Open &User Folder" msgstr "فتح مجلد المستخدم" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:65 #: Source/Core/DolphinQt/ResourcePackManager.cpp:38 msgid "Open Directory..." msgstr "فتح" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218 msgid "Open FIFO log" msgstr "FIFO فتح سجل" #: Source/Core/DolphinQt/GameList/GameList.cpp:476 msgid "Open GameCube &Save Folder" msgstr "فتح مجلد حفظ جيم كيوب" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:60 msgid "Open Riivolution XML..." msgstr "Riivolution XML فتح" #: Source/Core/DolphinQt/GameList/GameList.cpp:469 msgid "Open Wii &Save Folder" msgstr "فتح مجلد حفظ وي" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:381 msgid "Open dump folder" msgstr "فتح مجلد التفريغ" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:203 msgid "Open in External Editor" msgstr "فتح في محرر خارجي" #: Source/Core/AudioCommon/OpenALStream.cpp:117 msgid "OpenAL: can't create context for device {0}" msgstr "" #: Source/Core/AudioCommon/OpenALStream.cpp:99 msgid "OpenAL: can't find sound devices" msgstr "OpenAL : لا يمكن العثور على أجهزة الصوت" #: Source/Core/AudioCommon/OpenALStream.cpp:109 msgid "OpenAL: can't open device {0}" msgstr "" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:74 msgid "OpenGL" msgstr "OpenGL" #: Source/Core/VideoBackends/OGL/OGLMain.cpp:72 msgid "OpenGL ES" msgstr "OpenGL ES" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:260 msgid "Operators" msgstr "مشغل" #: Source/Core/Core/HW/GCPadEmu.h:61 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:287 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:37 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:70 #: Source/Core/DolphinQt/ConvertDialog.cpp:83 #: Source/Core/DolphinQt/GBAWidget.cpp:429 msgid "Options" msgstr "خيارات" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:53 msgid "Orange" msgstr "البرتقالي" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Orbital" msgstr "Orbital" #: Source/Core/Core/FreeLookManager.cpp:101 #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:84 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:29 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:226 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:347 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:357 msgid "Other" msgstr "أخرى" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157 msgid "Other Partition (%1)" msgstr "(%1) قسم آخر" #: Source/Core/Core/HotkeyManager.cpp:357 #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:25 msgid "Other State Hotkeys" msgstr "حالة أخرى مفاتيح الاختصار" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:458 msgid "Other State Management" msgstr "إدارة الحالة الأخرى" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213 msgid "Other game..." msgstr "لعبة أخرى" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:690 msgid "Overwritten" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:747 msgid "P&lay Input Recording..." msgstr "تشغيل تسجيل الإدخال" #: Source/Core/DolphinQt/MenuBar.cpp:256 #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:212 msgid "PAL" msgstr "PAL" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:65 msgid "PAL (EBU)" msgstr "" #. i18n: PCAP is a file format #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:425 msgid "PCAP" msgstr "PCAP" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "PNG Compression Level" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146 msgid "PNG Compression Level:" msgstr "PNG مستوى ضغط" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:195 msgid "PNG image file (*.png);; All Files (*)" msgstr "PNG image file (*.png);; All Files (*)" #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:82 msgid "PPC Size" msgstr "PPC حجم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594 msgid "PPC vs Host" msgstr "PPC vs Host" #: Source/Core/Core/HW/GBAPad.cpp:13 Source/Core/Core/HW/GCPad.cpp:17 msgid "Pad" msgstr "تحكم" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:61 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:80 msgid "Pads" msgstr "منصات" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:156 msgid "Parameters" msgstr "المعلمات" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:210 msgid "Parse as Hex" msgstr "" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:149 #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:236 msgid "Parsing Error" msgstr "تحليل خاطئ" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:168 msgid "Passive" msgstr "Passive" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:104 msgid "Passthrough a Bluetooth adapter" msgstr "المرور عبر محول بلوتوث" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:52 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:162 msgid "Password" msgstr "كلمة المرور" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:161 msgid "Password for joining your game (leave empty for none)" msgstr "(leave empty for none) كلمه المرور للانضمام إلى لعبتك" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Password?" msgstr "كلمة المرور؟" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:40 msgid "Patch Editor" msgstr "محرر التصحيح" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:63 msgid "Patch name" msgstr "تصحيح الاسم" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:62 msgid "Patches" msgstr "تصحيحات" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:52 msgid "Path:" msgstr "مسار" #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:27 msgid "Paths" msgstr "مسارات" #: Source/Core/DolphinQt/ToolBar.cpp:158 msgid "Pause" msgstr "إيقاف مؤقت" #: Source/Core/DolphinQt/MenuBar.cpp:767 msgid "Pause at End of Movie" msgstr "وقفة في نهاية الفيلم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173 msgid "Pause on Focus Loss" msgstr "توقف عند فقدان التركيز" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:71 msgid "Pause on Panic" msgstr "" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73 msgid "" "Pauses the emulation if a Read/Write or Unknown Instruction panic occurs.\n" "Enabling will affect performance.\n" "The performance impact is the same as having Enable MMU on." msgstr "" #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 msgid "Peak angular velocity (measured in turns per second)." msgstr "ذروة سرعة الزاوية (تقاس بالتناوب في الثانية الواحدة)" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:55 msgid "Peak velocity of movements to neutral position." msgstr "ذروة سرعة الحركات إلى موقف محايد." #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:46 msgid "Peak velocity of outward swing movements." msgstr "سرعة الذروة لحركات التأرجح الخارجية." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:112 msgid "Per-Pixel Lighting" msgstr "لكل بكسل إضاءة" #: Source/Core/DolphinQt/MenuBar.cpp:276 msgid "Perform Online System Update" msgstr "تحديث النظام عبر الإنترنت" #: Source/Core/DolphinQt/GameList/GameList.cpp:430 msgid "Perform System Update" msgstr "تحديث النظام" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61 msgid "Performance Sample Window (ms)" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71 msgid "Performance Sample Window (ms):" msgstr "(ms) نافذة نموذج الأداء" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49 msgid "Performance Statistics" msgstr "إحصائيات الأداء" #. i18n: One of the options shown below "Address Space". "Physical" is the address space that #. reflects how devices (e.g. RAM) is physically wired up. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:174 msgid "Physical" msgstr "فيزيائي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:123 msgid "Physical address space" msgstr "مساحة العنوان الفعلي" #: Source/Core/UICommon/UICommon.cpp:546 msgid "PiB" msgstr "بيتابايت" #: Source/Core/DolphinQt/MenuBar.cpp:1195 msgid "Pick a debug font" msgstr "debug اختر خط" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Ping" msgstr "Ping" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:30 msgid "Pitch Down" msgstr "Pitch Down" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:29 msgid "Pitch Up" msgstr "Pitch Up" #: Source/Core/DolphinQt/GameList/GameList.cpp:981 #: Source/Core/DolphinQt/MenuBar.cpp:640 msgid "Platform" msgstr "المنصة" #: Source/Core/DolphinQt/ToolBar.cpp:121 Source/Core/DolphinQt/ToolBar.cpp:165 msgid "Play" msgstr "تشغيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:165 msgid "Play / Record" msgstr "لعب / سجل" #: Source/Core/Core/HotkeyManager.cpp:56 msgid "Play Recording" msgstr "تشغيل التسجيل" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:78 msgid "Play Set/Power Disc" msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:120 msgid "Playback Options" msgstr "خيارات التشغيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Player" msgstr "لاعب" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:80 msgid "Player One" msgstr "اللاعب الأول" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:82 msgid "Player One Ability One" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:84 msgid "Player One Ability Two" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:86 msgid "Player Two" msgstr "اللاعب الثاني" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:88 msgid "Player Two Ability One" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:90 msgid "Player Two Ability Two" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:224 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:287 msgid "Players" msgstr "اللاعبين" #. i18n: Please leave SyncOnSkipIdle and True untranslated. #. The user needs to enter these terms as-is in an INI file. #: Source/Core/VideoCommon/CommandProcessor.cpp:717 msgid "" "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently " "disabled, which makes this problem very likely to happen." msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:164 msgid "" "Please start a game before starting a search with standard memory regions." msgstr "يرجى بدء لعبة قبل بدء البحث باستخدام مناطق الذاكرة القياسية" #. i18n: "Point" refers to the action of pointing a Wii Remote. #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:227 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:232 msgid "Point" msgstr "مؤشر" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:83 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66 msgid "Port %1" msgstr "منفذ %1" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:218 msgid "Port %1 ROM:" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:103 #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133 msgid "Port:" msgstr "منفذ" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:163 msgid "Portal Slots" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:967 msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:540 msgid "Post-Processing Effect" msgstr "تأثير ما بعد المعالجة" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:141 msgid "Post-Processing Effect:" msgstr "بعد معالجة التأثير" #: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:44 msgid "Post-Processing Shader Configuration" msgstr "التكوين بعد تظليل" #. i18n: VS is short for vertex shaders. #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:161 msgid "Prefer VS for Point/Line Expansion" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:100 msgid "Prefetch Custom Textures" msgstr "جلب النسيج المخصص المسبق " #: Source/Core/Core/Movie.cpp:1217 msgid "Premature movie end in PlayController. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1333 msgid "Premature movie end in PlayWiimote. {0} + {1} > {2}" msgstr "" #: Source/Core/Core/Movie.cpp:1307 msgid "Premature movie end in PlayWiimote. {0} > {1}" msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:96 msgid "" "Preparing to update...\n" "This can take a while." msgstr "" "جارٍ التحضير للتحديث...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:89 msgid "Presets" msgstr "المسبقة" #: Source/Core/Core/HotkeyManager.cpp:80 msgid "Press Sync Button" msgstr "اضغط على زر المزامنة" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:52 msgid "Pressure" msgstr "الضغط" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:242 msgid "" "Prevents shader compilation stuttering by not rendering waiting objects. Can " "work in scenarios where Ubershaders doesn't, at the cost of introducing " "visual glitches and broken effects.

Not " "recommended, only use if the other options give poor results." msgstr "" #: Source/Core/Core/HotkeyManager.cpp:92 Source/Core/Core/HotkeyManager.cpp:96 #: Source/Core/Core/HotkeyManager.cpp:100 #: Source/Core/Core/HotkeyManager.cpp:104 msgid "Previous Game Profile" msgstr "ملف تعريف اللعبة السابقة" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:88 msgid "Previous Match" msgstr "السابقة" #: Source/Core/Core/HotkeyManager.cpp:90 Source/Core/Core/HotkeyManager.cpp:94 #: Source/Core/Core/HotkeyManager.cpp:98 Source/Core/Core/HotkeyManager.cpp:102 msgid "Previous Profile" msgstr "ملف التعريف السابق" #. i18n: In this context, a primitive means a point, line, triangle or rectangle. #. Do not translate the word primitive as if it was an adjective. #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:617 msgid "Primitive %1" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:97 msgid "Private" msgstr "خاصة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:96 msgid "Private and Public" msgstr "خاصة و عامة" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Problem" msgstr "المشكلة" #: Source/Core/DiscIO/VolumeVerifier.cpp:1448 msgid "" "Problems with high severity were found. The game will most likely not work " "at all." msgstr "" "تم العثور علي مشاكل ذات خطورة عالية. فان اللعبة علي الأرجح لا تعمل علي " "الإطلاق" #: Source/Core/DiscIO/VolumeVerifier.cpp:1437 msgid "" "Problems with low severity were found. They will most likely not prevent the " "game from running." msgstr "" "تم العثور علي مشاكل ذات خطورة منخفضة. فإنها علي الأرجح لا تمنع اللعبة من " "التشغيل" #: Source/Core/DiscIO/VolumeVerifier.cpp:1443 msgid "" "Problems with medium severity were found. The whole game or certain parts of " "the game might not work correctly." msgstr "" "تم العثور علي مشاكل ذات خطورة متوسطة. قد لا تعمل اللعبة بأكملها أو أجزاء " "معينه من اللعبة بشكل صحيح" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:128 msgid "Profile" msgstr "الملف الشخصي" #: Source/Core/Core/HotkeyManager.cpp:339 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:24 msgid "Program Counter" msgstr "عداد البرنامج" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:344 #: Source/Core/DolphinQt/ConvertDialog.cpp:434 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:284 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:308 msgid "Progress" msgstr "التقدم" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:98 msgid "Public" msgstr "عامة" #: Source/Core/DolphinQt/MenuBar.cpp:514 msgid "Purge Game List Cache" msgstr "أزالة ذاكره التخزين المؤقت لقائمة الألعاب" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:712 msgid "Put IPL ROMs in User/GC/." msgstr "" #: qtbase/src/gui/kernel/qguiapplication.cpp:234 msgctxt "" "Translate this string to the string 'LTR' in left-to-right languages or to " "'RTL' in right-to-left languages (such as Hebrew and Arabic) to get proper " "widget layout." msgid "QT_LAYOUT_DIRECTION" msgstr "QT_LAYOUT_DIRECTION" #: Source/Core/Core/NetPlayClient.cpp:1600 msgid "Quality of Service (QoS) couldn't be enabled." msgstr "(QoS) تعذر تمكين جوده الخدمة ." #: Source/Core/Core/NetPlayClient.cpp:1596 msgid "Quality of Service (QoS) was successfully enabled." msgstr "تم تمكين جودة الخدمة (QoS) بنجاح." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:109 msgid "Quality of the DPLII decoder. Audio latency increases with quality." msgstr "" "DPLII جودة وحدة فك الترميز\n" "وقت إستجابة الصوت يزيد مع الجودة" #: Source/Core/Common/MsgHandler.cpp:60 #: Source/Core/DolphinQt/ConvertDialog.cpp:452 #: Source/Core/DolphinQt/GCMemcardManager.cpp:660 #: Source/Core/DolphinQt/MainWindow.cpp:1714 msgid "Question" msgstr "مشكلة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:133 msgid "Quit" msgstr "خروج" #. i18n: The right trigger button (labeled R on real controllers) #: Source/Core/Core/HW/GCPadEmu.h:73 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:238 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:49 msgid "R" msgstr "R" #. i18n: The right trigger button (labeled R on real controllers) used as an analog input #: Source/Core/Core/HW/GCPadEmu.h:77 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:242 msgid "R-Analog" msgstr "R-قوة ضغطة" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:280 msgid "READY" msgstr "جاهز" #: Source/Core/DolphinQt/MenuBar.cpp:985 msgid "RSO Modules" msgstr "RSO Modules" #: Source/Core/DolphinQt/MenuBar.cpp:1258 msgid "RSO auto-detection" msgstr "RSO الكشف التلقائي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:283 msgid "RUNNING" msgstr "ادارة" #: Source/Core/DolphinQt/ConvertDialog.cpp:356 msgid "RVZ GC/Wii images (*.rvz)" msgstr "" #. i18n: A range of memory addresses #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:127 msgid "Range" msgstr "نطاق" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:75 msgid "Range End: " msgstr "نهاية النطاق:" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:73 msgid "Range Start: " msgstr "بداية النطاق:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:598 msgid "Re&place instruction" msgstr "إعادة&مكان التعليمات" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:134 msgid "Read" msgstr "اقرأ" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation or write operation occurs. #. The string is not a command to read and write something or to allow reading and writing. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:227 msgid "Read and write" msgstr "القراءة والكتابة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a read operation occurs. #. The string does not mean "read-only" in the sense that something cannot be written to. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:231 msgid "Read only" msgstr "يقرأ فقط" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:138 msgid "Read or Write" msgstr "قراءة أو كتابة" #: Source/Core/Core/HotkeyManager.cpp:58 msgid "Read-Only Mode" msgstr "وضع القراءة فقط" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:112 msgid "Real Balance Board" msgstr "لوح الميزان حقيقي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:141 msgid "Real Wii Remote" msgstr "ريموت وي الحقيقي" #: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:387 msgid "Received invalid Wii Remote data from Netplay." msgstr "" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:29 msgid "Recenter" msgstr "إعادة المركز" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:150 msgid "Record" msgstr "تسجيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:227 msgid "Record Inputs" msgstr "سجل المدخلات" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:147 msgid "Recording" msgstr "تسجيل" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:132 msgid "Recording Options" msgstr "تسجيل الخيارات" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:325 msgid "Recording..." msgstr "تسجيل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:34 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:50 msgid "Red" msgstr "أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:42 msgid "Red Left" msgstr "اليسار أحمر" #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:45 msgid "Red Right" msgstr "اليمين أحمر" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:444 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " "graphical issues.

SSAA is significantly more demanding than MSAA, but " "provides top quality geometry anti-aliasing and also applies anti-aliasing " "to lighting, shader effects, and textures.

If " "unsure, select None." msgstr "" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:86 msgid "Redump.org Status:" msgstr "Redump.org حالة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:202 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:80 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:106 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:107 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:99 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:88 #: Source/Core/DolphinQt/ResourcePackManager.cpp:41 #: Source/Core/DolphinQt/ToolBar.cpp:116 msgid "Refresh" msgstr "تحديث" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:221 msgid "Refresh Current Values" msgstr "تحديث القيم الحالية" #: Source/Core/Core/HotkeyManager.cpp:30 msgid "Refresh Game List" msgstr "تحديث قائمة اللعبة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:407 msgid "Refresh failed. Please run the game for a bit and try again." msgstr "فشل التحديث. الرجاء تشغيل اللعبة قليلاً وحاول مرة أخرى" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:421 msgid "Refreshed current values." msgstr "تحديث القيم الحالية" #: Source/Core/DolphinQt/GameList/GameList.cpp:278 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:198 msgid "Refreshing..." msgstr "تحديث..." #: Source/Core/DolphinQt/GameList/GameList.cpp:989 #: Source/Core/DolphinQt/MenuBar.cpp:648 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:223 msgid "Region" msgstr "المنطقة" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:106 msgid "Region:" msgstr "المنطقة" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:26 msgid "Registers" msgstr "سجلات" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:62 msgid "Relative Input" msgstr "المدخلات النسبية" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:33 msgid "Relative Input Hold" msgstr "إدخال الإدخال النسبي" #: Source/Core/DolphinQt/Updater.cpp:84 msgid "Remind Me Later" msgstr "ذكرني لاحقا" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.cpp:39 #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:129 #: Source/Core/DolphinQt/ResourcePackManager.cpp:40 #: Source/Core/DolphinQt/Settings/PathPane.cpp:142 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:329 msgid "Remove" msgstr "إزالة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:668 #: Source/Core/DolphinQt/GCMemcardManager.cpp:675 msgid "Remove Failed" msgstr "فشل الإزالة" #: Source/Core/DolphinQt/ConvertDialog.cpp:75 msgid "Remove Junk Data (Irreversible):" msgstr "إزالة البيانات غير المرغوب فيها (لا رجعة فيها)" #: Source/Core/DolphinQt/GameList/GameList.cpp:515 msgid "Remove Tag..." msgstr "إزالة العلامة" #: Source/Core/DolphinQt/GameList/GameList.cpp:1116 msgid "Remove tag" msgstr "إزالة العلامة" #: Source/Core/DolphinQt/ConvertDialog.cpp:302 msgid "" "Removing junk data does not save any space when converting to ISO (unless " "you package the ISO file in a compressed file format such as ZIP " "afterwards). Do you want to continue anyway?" msgstr "" "لا تؤدي إزالة البيانات غير المهمة إلى توفير أي مساحة عند التحويل إلى ISO\n" "(إلا إذا قمت بحزم ملف ISO بتنسيق مضغوط مثل ZIP بعد ذلك)\n" "هل تريد المتابعة على أية حال؟" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:919 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:954 msgid "Rename symbol" msgstr "إعادة تسمية الرمز" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:163 msgid "Render Window" msgstr "نافذة التقديم" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:91 msgid "Render to Main Window" msgstr "تقديم إلى الإطار الرئيسي" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:288 msgid "" "Renders the scene as a wireframe.

If unsure, leave " "this unchecked." msgstr "" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:408 msgid "Report: GCIFolder Writing to unallocated block {0:#x}" msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:23 msgid "Request to Join Your Party" msgstr "طلب الانضمام إلى المجموعة" #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:187 #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:899 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:152 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:106 #: qtbase/src/gui/kernel/qplatformtheme.cpp:740 msgid "Reset" msgstr "إعادة تعيين" #: Source/Core/DolphinQt/Config/Mapping/MappingWidget.cpp:215 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:92 msgid "Reset All" msgstr "إعادة تعيين الكل" #: Source/Core/DolphinQt/MenuBar.cpp:563 msgid "Reset Ignore Panic Handler" msgstr "إعادة تعيين تجاهل معالج الذعر" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:223 msgid "Reset Results" msgstr "إعادة النتائج" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:389 msgid "Reset Traversal Server" msgstr "إعادة تعيين خادم Traversal" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:390 msgid "Reset Traversal Server to %1:%2" msgstr "%1:%2 أعاده تعيين خادم الاجتياز إلى" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91 msgid "Reset Traversal Settings" msgstr "أعاده تعيين إعدادات الاجتياز" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:314 msgid "Reset Values" msgstr "إعادة تعيين القيم" #: Source/Core/Core/FreeLookManager.cpp:103 msgid "Reset View" msgstr "إعادة تعيين طريقة العرض" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:109 msgid "Reset all saved Wii Remote pairings" msgstr "إعادة تعيين كافة اقتران ريموت وي المحفوظة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:25 msgid "Resource Pack Manager" msgstr "أدارة حزمة الموارد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:222 msgid "Resource Pack Path:" msgstr "مسار حزمة الموارد" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:321 msgid "Restart Required" msgstr "مطلوب إعادة تشغيل" #: qtbase/src/gui/kernel/qplatformtheme.cpp:742 msgid "Restore Defaults" msgstr "استعادة الضبط الافتراضي" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:600 msgid "Restore instruction" msgstr "استعادة التعليمات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:739 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 msgid "Retry" msgstr "إعادة المحاولة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:51 msgid "Return Speed" msgstr "عودة السرعة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633 msgid "Revision" msgstr "إصدار" #: Source/Core/DolphinQt/AboutDialog.cpp:55 msgid "Revision: %1" msgstr "%1 مراجعة" #: Source/Core/Core/FreeLookManager.cpp:91 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:37 #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:36 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:45 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:216 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:21 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:22 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:26 msgid "Right" msgstr "يمين" #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:221 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:59 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97 msgid "Right Stick" msgstr "العصا الايمن" #. i18n: "Table" refers to a turntable #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:71 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:171 msgid "Right Table" msgstr "الجدول الصحيح" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:121 msgid "Riivolution XML files" msgstr "Riivolution XML ملفات" #. i18n: Refers to the "rim" of a TaTaCon drum. #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:50 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:224 msgid "Rim" msgstr "حافة" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:32 msgid "Rocker Down" msgstr "Rocker Down" #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:31 msgid "Rocker Up" msgstr "Rocker Up" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:31 msgid "Roll Left" msgstr "Roll Left" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:32 msgid "Roll Right" msgstr "Roll Right" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:519 msgid "Room ID" msgstr "معرف الغرفة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:467 msgid "Rotation" msgstr "دوران" #. i18n: Refering to emulated wii remote swing movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:63 msgid "Rotation applied at extremities of swing." msgstr "تطبيق التناوب في أطراف التمايل." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:283 msgid "" "Rounds 2D vertices to whole pixels and rounds the viewport size to a whole " "number.

Fixes graphical problems in some games at higher internal " "resolutions. This setting has no effect when native internal resolution is " "used.

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:59 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:283 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:65 msgid "Rumble" msgstr "هزاز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:591 msgid "Run &To Here" msgstr "Run &To Here" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:203 msgid "Run GBA Cores in Dedicated Threads" msgstr "تشغيل جيم بوي أدفانس في خيوط مخصصة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:670 msgid "Run until" msgstr "تشغيل حتى" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:625 msgid "Run until (ignoring breakpoints)" msgstr "" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:177 msgid "Run until hit (ignoring breakpoints)" msgstr "" #: Source/Core/DiscIO/Enums.cpp:51 msgid "Russia" msgstr "روسيا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:221 msgid "SD Card" msgstr "SD Card" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:266 msgid "SD Card File Size:" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:506 msgid "SD Card Image (*.raw);;All Files (*)" msgstr "SD Card Image (*.raw);;All Files (*)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:233 msgid "SD Card Path:" msgstr "مسار SD Card" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:213 msgid "SD Card Settings" msgstr "إعدادات SD Card" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:168 msgid "SD Root:" msgstr "SD Root:" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:255 msgid "SD Sync Folder:" msgstr "مجلد مزامنة SD:" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:100 msgid "SDR Display Custom Gamma" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:94 msgid "SDR Display Gamma sRGB" msgstr "" #: Source/Core/Core/HW/GBAPadEmu.h:43 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:42 msgid "SELECT" msgstr "SELECT" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:75 msgid "SHA-1:" msgstr "SHA-1:" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:43 msgid "SHA1 Digest" msgstr "SHA1 ملخص" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191 msgid "SP1:" msgstr "SP1:" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:347 msgid "SSL context" msgstr "SSL سياق" #. i18n: The START/PAUSE button on GameCube controllers #: Source/Core/Core/HW/GBAPadEmu.h:44 Source/Core/Core/HW/GCPadEmu.cpp:50 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:43 msgid "START" msgstr "START" #: Source/Core/DolphinQt/MenuBar.cpp:997 msgid "Sa&ve Code" msgstr "حفظ الرموز" #: Source/Core/DolphinQt/MenuBar.cpp:354 msgid "Sa&ve State" msgstr "حفظ الحالة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:224 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:71 msgid "Safe" msgstr "آمنة" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:131 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:115 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:105 #: qtbase/src/gui/kernel/qplatformtheme.cpp:710 msgid "Save" msgstr "حفظ" #: qtbase/src/gui/kernel/qplatformtheme.cpp:712 msgid "Save All" msgstr "حفظ الكل" #: Source/Core/DolphinQt/GameList/GameList.cpp:575 #: Source/Core/DolphinQt/GameList/GameList.cpp:580 #: Source/Core/DolphinQt/MenuBar.cpp:1130 msgid "Save Export" msgstr "حفظ التصدير" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229 msgid "Save FIFO log" msgstr "FIFO حفظ سجل" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301 msgid "Save File to" msgstr "احفظ الملف إلى" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:409 msgid "Save Game" msgstr "حفظ اللعبة" #: Source/Core/DolphinQt/GBAWidget.cpp:245 msgid "Save Game Files (*.sav);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1088 #: Source/Core/DolphinQt/MenuBar.cpp:1097 #: Source/Core/DolphinQt/MenuBar.cpp:1100 #: Source/Core/DolphinQt/MenuBar.cpp:1106 #: Source/Core/DolphinQt/MenuBar.cpp:1113 msgid "Save Import" msgstr "حفظ الاستيراد" #: Source/Core/Core/HotkeyManager.cpp:177 msgid "Save Oldest State" msgstr "حفظ الحالة القديمة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:325 msgid "Save Preset" msgstr "حفظ الإعداد المسبق" #: Source/Core/DolphinQt/MainWindow.cpp:1843 msgid "Save Recording File As" msgstr "حفظ ملف التسجيل باسم" #: Source/Core/Core/HotkeyManager.cpp:180 #: Source/Core/Core/HotkeyManager.cpp:354 #: Source/Core/DolphinQt/GBAWidget.cpp:417 msgid "Save State" msgstr "حفظ حالة" #: Source/Core/Core/HotkeyManager.cpp:143 msgid "Save State Slot 1" msgstr "حفظ الحالة فتحة 1" #: Source/Core/Core/HotkeyManager.cpp:152 msgid "Save State Slot 10" msgstr "حفظ الحالة فتحة 10" #: Source/Core/Core/HotkeyManager.cpp:144 msgid "Save State Slot 2" msgstr "حفظ الحالة فتحة 2" #: Source/Core/Core/HotkeyManager.cpp:145 msgid "Save State Slot 3" msgstr "حفظ الحالة فتحة 3" #: Source/Core/Core/HotkeyManager.cpp:146 msgid "Save State Slot 4" msgstr "حفظ الحالة فتحة 4" #: Source/Core/Core/HotkeyManager.cpp:147 msgid "Save State Slot 5" msgstr "حفظ الحالة فتحة 5" #: Source/Core/Core/HotkeyManager.cpp:148 msgid "Save State Slot 6" msgstr "حفظ الحالة فتحة 6" #: Source/Core/Core/HotkeyManager.cpp:149 msgid "Save State Slot 7" msgstr "حفظ الحالة فتحة 7" #: Source/Core/Core/HotkeyManager.cpp:150 msgid "Save State Slot 8" msgstr "حفظ الحالة فتحة 8" #: Source/Core/Core/HotkeyManager.cpp:151 msgid "Save State Slot 9" msgstr "حفظ الحالة فتحة 9" #: Source/Core/DolphinQt/MenuBar.cpp:355 msgid "Save State to File" msgstr "حفظ الحالة في ملف" #: Source/Core/DolphinQt/MenuBar.cpp:357 msgid "Save State to Oldest Slot" msgstr "حفظ الحالة إلى الفتحة الأقدم" #: Source/Core/DolphinQt/MenuBar.cpp:356 msgid "Save State to Selected Slot" msgstr "حفظ الحالة إلى الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:358 msgid "Save State to Slot" msgstr "حفظ الحالة إلى فتحة" #: Source/Core/DolphinQt/MenuBar.cpp:994 msgid "Save Symbol Map &As..." msgstr "Save Symbol Map &As..." #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:108 msgid "Save Texture Cache to State" msgstr "حفظ النسيج في ذاكرة التخزين المؤقت إلى الحالة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:457 msgid "Save and Load State" msgstr "حفظ و تحميل الحالة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:63 msgid "Save as Preset..." msgstr "حفظ كإعداد مسبق" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:183 msgid "Save as..." msgstr "حفظ بأسم" #: Source/Core/DolphinQt/MenuBar.cpp:1673 msgid "Save combined output file as" msgstr "حفظ ملف الإخراج المجمع بأسم" #: Source/Core/DolphinQt/MenuBar.cpp:1089 msgid "" "Save data for this title already exists in the NAND. Consider backing up the " "current data before overwriting.\n" "Overwrite now?" msgstr "" "NAND حفظ البيانات لهذا العنوان موجود بالفعل في . \n" "النظر في النسخ الاحتياطي للبيانات الحالية قبل الكتابة.\n" "الكتابة الآن؟" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:224 msgid "Save in Same Directory as the ROM" msgstr "Save in Same Directory as the ROM" #: Source/Core/DolphinQt/MenuBar.cpp:1533 msgid "Save map file" msgstr "Save map file" #: Source/Core/DolphinQt/MenuBar.cpp:1593 msgid "Save signature file" msgstr "احفظ ملف التوقيع" #: Source/Core/Core/HotkeyManager.cpp:153 msgid "Save to Selected Slot" msgstr "الحفظ إلى الفتحة المحددة" #: Source/Core/DolphinQt/MenuBar.cpp:396 msgid "Save to Slot %1 - %2" msgstr "حفظ إلى الفتحة %1 - %2" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:149 msgid "Save..." msgstr "حفظ" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:216 msgid "Saved Wii Remote pairings can only be reset when a Wii game is running." msgstr "لا يمكن إعادة تعيين اقتران ريموت وي المحفوظة إلا عند تشغيل لعبة وي." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:230 msgid "Saves:" msgstr "حفظ" #: Source/Core/Core/Movie.cpp:1046 msgid "Savestate movie {0} is corrupted, movie recording stopping..." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:110 msgid "Scaled EFB Copy" msgstr "EFB تحجيم نسخة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:300 msgid "Scan succeeded." msgstr "Scan succeeded" #: Source/Core/DolphinQt/ToolBar.cpp:125 msgid "ScrShot" msgstr "لقطة للشاشة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148 #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:86 #: Source/Core/DolphinQt/MenuBar.cpp:522 Source/Core/DolphinQt/MenuBar.cpp:524 msgid "Search" msgstr "بحث" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:110 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:109 msgid "Search Address" msgstr "البحث عن عنوان" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:84 msgid "Search Current Object" msgstr "بحث في الكائن الحالي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:146 msgid "Search Subfolders" msgstr "البحث في المجلدات الفرعية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:219 msgid "Search and Filter" msgstr "البحث والتصفية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:364 msgid "" "Search currently not possible in virtual address space. Please run the game " "for a bit and try again." msgstr "" "البحث غير ممكن حاليا في مساحة العنوان الافتراضية. يرجى تشغيل اللعبة قليلا " "والمحاولة مرة أخرى." #: Source/Core/DolphinQt/MenuBar.cpp:866 msgid "Search for an Instruction" msgstr "ابحث عن تعليمات" #: Source/Core/DolphinQt/SearchBar.cpp:29 msgid "Search games..." msgstr "بحث عن الالعاب" #: Source/Core/DolphinQt/MenuBar.cpp:1713 msgid "Search instruction" msgstr "تعليمات البحث" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:236 msgid "Search:" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:59 msgid "Section that contains all Action Replay cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش اكشن ربلاي" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:56 msgid "Section that contains all Gecko cheat codes." msgstr "القسم الذي يحتوي على جميع رموز الغش غيكو" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:62 msgid "Section that contains all graphics related settings." msgstr "القسم الذي يحتوي على جميع الإعدادات المتعلقة بالرسومات" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:34 msgid "Section that contains most CPU and Hardware related settings." msgstr "القسم الذي يحتوي على معظم الإعدادات المتعلقة بالمعالج والعتاد" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:408 msgid "Security options" msgstr "خيارات الأمان" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:242 msgid "Select" msgstr "حدد" #: Source/Core/DolphinQt/Settings/PathPane.cpp:71 msgid "Select Dump Path" msgstr "تحديد مسار التفريغ" #: Source/Core/DolphinQt/GameList/GameList.cpp:555 #: Source/Core/DolphinQt/MenuBar.cpp:1124 msgid "Select Export Directory" msgstr "حدد ملف تصدير " #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:137 msgid "Select Figure File" msgstr "حدد ملف الشكل" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:653 msgid "Select GBA BIOS" msgstr "حدد جيم بوي أدفانس BIOS" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:801 msgid "Select GBA ROM" msgstr "حدد قرص جيم بوي أدفانس" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:682 msgid "Select GBA Saves Path" msgstr "حدد مسار الحفظ جيم بوي أدفانس" #: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:21 msgid "Select Last State" msgstr "حدد الحالة الأخيرة" #: Source/Core/DolphinQt/Settings/PathPane.cpp:82 msgid "Select Load Path" msgstr "حدد مسار التحميل" #: Source/Core/DolphinQt/Settings/PathPane.cpp:93 msgid "Select Resource Pack Path" msgstr "حدد مسار حزمة الموارد" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:120 msgid "Select Riivolution XML file" msgstr "Riivolution XML حدد ملف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:410 msgid "Select Skylander Collection" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:481 msgid "Select Skylander File" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:397 msgid "Select Slot %1 - %2" msgstr "%1 - %2 حدد الفتحة" #: Source/Core/Core/HotkeyManager.cpp:355 msgid "Select State" msgstr "اختر الحالة" #: Source/Core/DolphinQt/MenuBar.cpp:371 msgid "Select State Slot" msgstr "تحديد فتحة الحالة" #: Source/Core/Core/HotkeyManager.cpp:155 msgid "Select State Slot 1" msgstr "حفظ حالة 1" #: Source/Core/Core/HotkeyManager.cpp:164 msgid "Select State Slot 10" msgstr "حفظ حالة 10" #: Source/Core/Core/HotkeyManager.cpp:156 msgid "Select State Slot 2" msgstr "حفظ حالة 2" #: Source/Core/Core/HotkeyManager.cpp:157 msgid "Select State Slot 3" msgstr "حفظ حالة 3" #: Source/Core/Core/HotkeyManager.cpp:158 msgid "Select State Slot 4" msgstr "حفظ حالة 4" #: Source/Core/Core/HotkeyManager.cpp:159 msgid "Select State Slot 5" msgstr "حفظ حالة 5" #: Source/Core/Core/HotkeyManager.cpp:160 msgid "Select State Slot 6" msgstr "حفظ حالة 6" #: Source/Core/Core/HotkeyManager.cpp:161 msgid "Select State Slot 7" msgstr "حفظ حالة 7" #: Source/Core/Core/HotkeyManager.cpp:162 msgid "Select State Slot 8" msgstr "حفظ حالة 8" #: Source/Core/Core/HotkeyManager.cpp:163 msgid "Select State Slot 9" msgstr "حفظ حالة 9" #: Source/Core/DolphinQt/Settings/PathPane.cpp:105 msgid "Select WFS Path" msgstr "WFS حدد مسار" #: Source/Core/DolphinQt/Settings/PathPane.cpp:60 msgid "Select Wii NAND Root" msgstr "NAND حدد جذر وي " #: Source/Core/DolphinQt/GameList/GameList.cpp:291 #: Source/Core/DolphinQt/Settings/PathPane.cpp:39 msgid "Select a Directory" msgstr "اختر الملف" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:194 #: Source/Core/DolphinQt/GBAWidget.cpp:213 #: Source/Core/DolphinQt/GBAWidget.cpp:244 #: Source/Core/DolphinQt/MainWindow.cpp:763 #: Source/Core/DolphinQt/MainWindow.cpp:1368 #: Source/Core/DolphinQt/MainWindow.cpp:1377 msgid "Select a File" msgstr "حدد ملف" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:521 msgid "Select a Folder to sync with the SD Card Image" msgstr "حدد مجلدًا للمزامنة مع صورة بطاقة SD" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:504 msgid "Select a SD Card Image" msgstr "SD Card حدد صورة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:694 msgid "Select a file" msgstr "حدد ملف" #: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:18 msgid "Select a game" msgstr "اختر لعبة" #: Source/Core/DolphinQt/MenuBar.cpp:1059 msgid "Select a title to install to NAND" msgstr "NAND حدد عنوانًا لتثبيته إلى" #: Source/Core/DolphinQt/GBAWidget.cpp:191 msgid "Select e-Reader Cards" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1321 msgid "Select the RSO module address:" msgstr "RSO حدد عنوان وحدة" #: Source/Core/DolphinQt/MainWindow.cpp:1772 msgid "Select the Recording File to Play" msgstr "حدد ملف التسجيل للتشغيل" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:174 msgid "Select the Virtual SD Card Root" msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1750 msgid "Select the keys file (OTP/SEEPROM dump)" msgstr "(OTP/SEEPROM dump) حدد ملف المفاتيح" #: Source/Core/DolphinQt/MainWindow.cpp:1724 #: Source/Core/DolphinQt/MenuBar.cpp:1079 msgid "Select the save file" msgstr "حدد حفظ الملف" #: Source/Core/DolphinQt/ConvertDialog.cpp:378 msgid "Select where you want to save the converted image" msgstr "حدد المكان الذي تريد حفظ الصورة المحولة فيه" #: Source/Core/DolphinQt/ConvertDialog.cpp:369 msgid "Select where you want to save the converted images" msgstr "حدد المكان الذي تريد حفظ الصور المحولة فيه" #: Source/Core/DolphinQt/Config/LogWidget.cpp:138 msgid "Selected Font" msgstr "الخط المحدد" #: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:233 msgid "Selected controller profile does not exist" msgstr "اختيار الملف التحكم الشخصي غير موجود " #: Source/Core/Core/NetPlayServer.cpp:1331 #: Source/Core/Core/NetPlayServer.cpp:1705 #: Source/Core/Core/NetPlayServer.cpp:2033 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:486 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:888 msgid "Selected game doesn't exist in game list!" msgstr "اللعبة المختارة غير موجودة في قائمة الألعاب!" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:228 msgid "Selected thread callstack" msgstr "مؤشر ترابط محدد" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:206 msgid "Selected thread context" msgstr "سياق الموضوع المحدد" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:307 msgid "" "Selects a hardware adapter to use.

%1 doesn't " "support this feature." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:304 msgid "" "Selects a hardware adapter to use.

If unsure, " "select the first one." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:486 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " "speed and sometimes causes issues.

Side-by-Side and Top-and-Bottom " "are used by most 3D TVs.
Anaglyph is used for Red-Cyan colored glasses." "
HDMI 3D is used when the monitor supports 3D display resolutions." "
Passive is another type of 3D used by some TVs." "

If unsure, select Off." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:210 msgid "" "Selects which aspect ratio to use when rendering.

Auto: Uses the " "native aspect ratio
Force 16:9: Mimics an analog TV with a widescreen " "aspect ratio.
Force 4:3: Mimics a standard 4:3 analog TV.
Stretch to " "Window: Stretches the picture to the window size." "

If unsure, select Auto." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:192 msgid "" "Selects which graphics API to use internally.

The software renderer " "is extremely slow and only useful for debugging, so any of the other " "backends are recommended. Different games and different GPUs will behave " "differently on each backend, so for the best emulation experience it is " "recommended to try each and select the backend that is least problematic." "

If unsure, select OpenGL." msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:267 msgid "Send" msgstr "إرسال" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:355 msgid "Sensor Bar Position:" msgstr "موضع الاستشعار" #: Source/Core/DiscIO/VolumeVerifier.cpp:315 msgid "" "Serial and/or version data is missing from {0}\n" "Please append \"{1}\" (without the quotes) to the datfile URL when " "downloading\n" "Example: {2}" msgstr "" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:50 msgid "Server IP Address" msgstr "IP عنوان" #: Source/Core/DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.cpp:52 msgid "Server Port" msgstr "منفذ الخادم" #: Source/Core/Core/NetPlayClient.cpp:1976 msgid "Server rejected traversal attempt" msgstr "الخادم رفض محاولة الاجتياز" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121 msgid "Set &Value" msgstr "تعيين القيمة" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:456 msgid "Set &blr" msgstr "" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:74 Source/Core/DolphinQt/ToolBar.cpp:113 msgid "Set PC" msgstr "تعيين الكمبيوتر" #: Source/Core/DolphinQt/GameList/GameList.cpp:414 msgid "Set as &Default ISO" msgstr "تعيين القرص افتراضي " #: Source/Core/DolphinQt/GCMemcardManager.cpp:358 msgid "Set memory card file for Slot A" msgstr "اضبط ملف بطاقة الذاكرة على الفتحة A" #: Source/Core/DolphinQt/GCMemcardManager.cpp:359 msgid "Set memory card file for Slot B" msgstr "اضبط ملف بطاقة الذاكرة على الفتحة B" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 msgid "Set symbol &end address" msgstr "Set symbol &end address" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:586 msgid "Set symbol &size" msgstr "Set symbol &size" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:979 msgid "Set symbol end address" msgstr "تعيين عنوان نهاية الرمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:955 msgid "Set symbol size (%1):" msgstr "تعيين حجم الرمز (%1):" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:189 msgid "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "May not work for all games." msgstr "" "Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL " "games.\n" "قد لا تعمل لجميع الألعاب." #: Source/Core/DolphinQt/Settings/WiiPane.cpp:196 msgid "Sets the Wii system language." msgstr "تحدد لغة نظام وي " #: Source/Core/DolphinQt/Settings/AudioPane.cpp:92 msgid "" "Sets the latency in milliseconds. Higher values may reduce audio crackling. " "Certain backends only." msgstr "" "يضبط وقت الاستجابة بالمللي ثانية. قد تقلل القيم الأعلى طقطقة الصوت. خلفيات " "معينة فقط." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:54 msgid "" "Sets up the search using standard MEM1 and (on Wii) MEM2 mappings in virtual " "address space. This will work for the vast majority of games." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementsWindow.cpp:36 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27 #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:70 msgid "Settings" msgstr "إعدادات" #: Source/Core/Core/Boot/Boot_BS2Emu.cpp:431 msgid "SetupWiiMemory: Can't create setting.txt file" msgstr "SetupWiiMemory: Can't create setting.txt file" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:62 msgid "Severity" msgstr "درجة الخطورة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:102 msgid "Shader Compilation" msgstr "تجميع التظليل" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:52 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:228 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:29 msgid "Shake" msgstr "هزة" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:232 msgid "Shinkansen" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:23 msgid "Shinkansen Controller" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:58 #, c-format msgid "Show % Speed" msgstr "عرض السرعة" #: Source/Core/DolphinQt/MenuBar.cpp:404 msgid "Show &Log" msgstr "السجل" #: Source/Core/DolphinQt/MenuBar.cpp:417 msgid "Show &Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172 msgid "Show Active Title in Window Title" msgstr "إظهار العنوان النشط في عنوان الإطار" #: Source/Core/DolphinQt/MenuBar.cpp:716 msgid "Show All" msgstr "عرض الكل" #: Source/Core/DolphinQt/MenuBar.cpp:703 msgid "Show Australia" msgstr "أستراليا" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152 msgid "Show Current Game on Discord" msgstr "عرض اللعبة الحالية على الخلاف" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149 msgid "Show Debugging UI" msgstr "عرض تصحيح واجهة المستخدم" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:118 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:262 msgid "Show Disabled Codes First" msgstr "إظهار الرموز المعطلة أولاً" #: Source/Core/DolphinQt/MenuBar.cpp:678 msgid "Show ELF/DOL" msgstr "ELF/DOL" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:117 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:261 msgid "Show Enabled Codes First" msgstr "إظهار الرموز الممكّنة أولاً" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53 msgid "Show FPS" msgstr "عرض عدد الإطارات" #: Source/Core/DolphinQt/MenuBar.cpp:785 msgid "Show Frame Counter" msgstr "عرض عداد الإطار" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:54 msgid "Show Frame Times" msgstr "عرض أوقات الإطار" #: Source/Core/DolphinQt/MenuBar.cpp:704 msgid "Show France" msgstr "فرنسا" #: Source/Core/DolphinQt/MenuBar.cpp:676 msgid "Show GameCube" msgstr "جيم كيوب" #: Source/Core/DolphinQt/MenuBar.cpp:705 msgid "Show Germany" msgstr "ألمانيا" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:229 msgid "Show Golf Mode Overlay" msgstr "Show Golf Mode Overlay" #: Source/Core/Core/HotkeyManager.cpp:199 msgid "Show Infinity Base" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:791 msgid "Show Input Display" msgstr "عرض مدخلات العرض" #: Source/Core/DolphinQt/MenuBar.cpp:706 msgid "Show Italy" msgstr "ايطاليا" #: Source/Core/DolphinQt/MenuBar.cpp:700 msgid "Show JPN" msgstr "اليابان" #: Source/Core/DolphinQt/MenuBar.cpp:707 msgid "Show Korea" msgstr "كوريا" #: Source/Core/DolphinQt/MenuBar.cpp:779 msgid "Show Lag Counter" msgstr "عرض عداد التأخر" #: Source/Core/DolphinQt/Config/InfoWidget.cpp:152 msgid "Show Language:" msgstr "عرض اللغة" #: Source/Core/DolphinQt/MenuBar.cpp:410 msgid "Show Log &Configuration" msgstr "تكوين السجل" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90 msgid "Show NetPlay Messages" msgstr "عرض رسائل اللعب عبر الشبكة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87 msgid "Show NetPlay Ping" msgstr "في اللعب عبر الشبكة Ping عرض الـ" #: Source/Core/DolphinQt/MenuBar.cpp:708 msgid "Show Netherlands" msgstr "هولندا" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171 msgid "Show On-Screen Display Messages" msgstr "عرض الرسائل التي تظهر على الشاشة " #: Source/Core/DolphinQt/MenuBar.cpp:701 msgid "Show PAL" msgstr "أوروبا" #. i18n: Here, PC is an acronym for program counter, not personal computer. #: Source/Core/Core/HotkeyManager.cpp:72 Source/Core/DolphinQt/ToolBar.cpp:111 msgid "Show PC" msgstr "عرض الكمبيوتر" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:57 msgid "Show Performance Graphs" msgstr "عرض الرسوم البيانية للأداء" #: Source/Core/DolphinQt/MenuBar.cpp:681 msgid "Show Platforms" msgstr "عرض المنصات" #: Source/Core/DolphinQt/MenuBar.cpp:715 msgid "Show Regions" msgstr "عرض المناطق" #: Source/Core/DolphinQt/MenuBar.cpp:773 msgid "Show Rerecord Counter" msgstr "إظهار عداد إعادة التسجيل" #: Source/Core/DolphinQt/MenuBar.cpp:709 msgid "Show Russia" msgstr "روسيا" #: Source/Core/Core/HotkeyManager.cpp:198 msgid "Show Skylanders Portal" msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:710 msgid "Show Spain" msgstr "اسبانيا" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Show Speed Colors" msgstr "إظهار ألوان السرعة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:82 msgid "Show Statistics" msgstr "عرض الإحصاءات" #: Source/Core/DolphinQt/MenuBar.cpp:798 msgid "Show System Clock" msgstr "عرض ساعة النظام" #: Source/Core/DolphinQt/MenuBar.cpp:711 msgid "Show Taiwan" msgstr "تايوان" #: Source/Core/DolphinQt/MenuBar.cpp:702 msgid "Show USA" msgstr "امريكا" #: Source/Core/DolphinQt/MenuBar.cpp:713 msgid "Show Unknown" msgstr "غير معروف" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:56 msgid "Show VBlank Times" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:55 msgid "Show VPS" msgstr "VPS عرض " #: Source/Core/DolphinQt/MenuBar.cpp:677 msgid "Show WAD" msgstr "WAD" #: Source/Core/DolphinQt/MenuBar.cpp:675 msgid "Show Wii" msgstr "وي" #: Source/Core/DolphinQt/MenuBar.cpp:712 msgid "Show World" msgstr "العالم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:576 msgid "Show in &memory" msgstr "تظهر في الذاكرة" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:401 msgid "Show in Code" msgstr "عرض في التعليمات البرمجية" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:418 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:356 msgid "Show in Memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:897 msgid "Show in code" msgstr "إظهار في الرموز" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:467 msgid "Show in memory" msgstr "عرض في الذاكرة" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Show in server browser" msgstr "إظهار في مستعرض الخادم" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:578 msgid "Show target in memor&y" msgstr "أظهر الهدف في الذاكرة" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:223 msgid "" "Shows chat messages, buffer changes, and desync alerts while playing NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" "Shows frametime graph along with statistics as a representation of emulation " "performance.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:270 #, c-format msgid "" "Shows the % speed of emulation compared to full speed." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:254 msgid "" "Shows the average time in ms between each distinct rendered frame alongside " "the standard deviation.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:262 msgid "" "Shows the average time in ms between each rendered frame alongside the " "standard deviation.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:250 msgid "" "Shows the number of distinct frames rendered per second as a measure of " "visual smoothness.

If unsure, leave this unchecked." "" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:258 msgid "" "Shows the number of frames rendered per second as a measure of emulation " "speed.

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:220 msgid "" "Shows the player's maximum ping while playing on NetPlay." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:291 msgid "" "Shows various rendering statistics.

If unsure, " "leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:167 msgid "Side-by-Side" msgstr "Side-by-Side" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:264 msgid "Sideways Hold" msgstr "امسك بانحراف" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:261 msgid "Sideways Toggle" msgstr "جانبية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Sideways Wii Remote" msgstr "انحراف ريموت وي" #: Source/Core/DolphinQt/MenuBar.cpp:984 msgid "Signature Database" msgstr "قاعدة بيانات التوقيع" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:144 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:195 msgid "Signed 16" msgstr "موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 msgid "Signed 32" msgstr "موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:194 msgid "Signed 8" msgstr "موقع 8" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:149 msgid "Signed Integer" msgstr "عدد صحيح موقّع" #: Source/Core/DiscIO/Enums.cpp:98 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:178 msgid "Simplified Chinese" msgstr "الصينية المبسطة" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:40 msgid "Simulate DK Bongos" msgstr "محاكاة الطبول" #: Source/Core/DolphinQt/Config/FreeLookWidget.cpp:40 msgid "Six Axis" msgstr "Six Axis" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:60 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:227 msgid "Size" msgstr "الحجم" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:152 msgid "" "Size of stretch buffer in milliseconds. Values too low may cause audio " "crackling." msgstr "" "حجم المخزن المؤقت للتمدد بالمللي ثانية. قد تؤدي القيم المنخفضة جدًا إلى حدوث " "صوت طقطقة." #: Source/Core/Core/HotkeyManager.cpp:69 Source/Core/DolphinQt/ToolBar.cpp:109 msgid "Skip" msgstr "تخطى" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:109 msgid "Skip Drawing" msgstr "Skip Drawing" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45 msgid "Skip EFB Access from CPU" msgstr "من المعالج EFB تخطي الوصول " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:72 msgid "Skip Main Menu" msgstr "تخطي القائمة الرئيسية" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91 msgid "Skip Presenting Duplicate Frames" msgstr "تخطي تقديم إطارات مكررة" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:288 msgid "" "Skips Vertical Blank Interrupts when lag is detected, allowing for smooth " "audio playback when emulation speed is not 100%. " "

WARNING: Can cause freezes and compatibility " "issues.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:258 msgid "" "Skips presentation of duplicate frames (XFB copies) in 25fps/30fps games. " "This may improve performance on low-end devices, while making frame pacing " "less consistent.

Disable this option as well as enabling V-Sync for " "optimal frame pacing.

If unsure, leave this checked." "" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:177 msgid "Skylander %1" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:482 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:551 msgid "Skylander (*.sky);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:217 msgid "Skylander Collection Path:" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:448 msgid "Skylander not found in this collection. Create new file?" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:42 msgid "Skylanders Manager" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:81 msgid "Skylanders folder not found for this user. Create new folder?" msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:97 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:140 msgid "Slider Bar" msgstr "شريط التمرير" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot A" msgstr "A فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163 msgid "Slot A:" msgstr "A فتحة" #: Source/Core/DolphinQt/GCMemcardManager.cpp:133 msgid "Slot B" msgstr "B فتحة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:177 msgid "Slot B:" msgstr "B فتحة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 msgid "Snap the thumbstick position to the nearest octagonal axis." msgstr "انقل موضع عصا التحكم إلى أقرب محور ثماني الأضلاع." #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:324 msgid "Socket table" msgstr "Socket table" #: Source/Core/VideoBackends/Software/SWmain.cpp:55 msgid "Software Renderer" msgstr "Software Renderer" #: Source/Core/DiscIO/VolumeVerifier.cpp:1322 msgid "Some of the data could not be read." msgstr "لا يمكن قراءة بعض البيانات." #: Source/Core/DiscIO/VolumeVerifier.cpp:1048 msgid "" "Some padding data that should be zero is not zero. This can make the game " "freeze at certain points." msgstr "" "بعض بيانات الحشو التي يجب أن تكون صفرا ليست صفرا. هذا يمكن أن يجعل اللعبة " "تتجمد في نقاط معينة" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:260 msgid "" "Some values you provided are invalid.\n" "Please check the highlighted values." msgstr "" "بعض القيم التي قدمتها غير صالحة.\n" "يرجى التحقق من القيم المميزة." #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:116 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260 msgid "Sort Alphabetically" msgstr "رتب ترتيب أبجدي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:182 msgid "Sound:" msgstr "الصوت" #: Source/Core/UICommon/NetPlayIndex.cpp:250 msgid "South America" msgstr "أمريكا الجنوبية" #: Source/Core/DiscIO/Enums.cpp:54 msgid "Spain" msgstr "اسبانيا" #: Source/Core/DiscIO/Enums.cpp:89 #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:175 msgid "Spanish" msgstr "الأسبانية" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290 msgid "Speaker Pan" msgstr "مكبر الصوت" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:369 msgid "Speaker Volume:" msgstr "مستوى الصوت" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:106 msgid "Specialized (Default)" msgstr "Specialized (Default)" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:188 msgid "Specific" msgstr "محدد" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:348 msgid "" "Specifies the zlib compression level to use when saving PNG images (both for " "screenshots and framedumping).

Since PNG uses lossless compression, " "this does not affect the image quality; instead, it is a trade-off between " "file size and compression time.

A value of 0 uses no compression at " "all. A value of 1 uses very little compression, while the maximum value of " "9 applies a lot of compression. However, for PNG files, levels between 3 " "and 6 are generally about as good as level 9 but finish in significantly " "less time.

If unsure, leave this at 6." msgstr "" #: Source/Core/Core/FreeLookManager.cpp:95 #: Source/Core/DolphinQt/Config/Mapping/FreeLookGeneral.cpp:24 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:42 msgid "Speed" msgstr "سرعة" #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:264 msgid "Spyro's Adventure" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack end" msgstr "نهاية المكدس" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:186 msgid "Stack start" msgstr "بداية المكدس" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 msgid "Standard Controller" msgstr "وحدة تحكم القياسية" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:130 #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:61 msgid "Start" msgstr "تشغيل" #: Source/Core/DolphinQt/MenuBar.cpp:235 msgid "Start &NetPlay..." msgstr "بدء &اللعب عبر الشبكة" #: Source/Core/DolphinQt/CheatsManager.cpp:106 msgid "Start New Cheat Search" msgstr "بدء بحث أسرار جديدة" #: Source/Core/DolphinQt/MenuBar.cpp:745 msgid "Start Re&cording Input" msgstr "بدء التسجيل" #: Source/Core/Core/HotkeyManager.cpp:55 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:61 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:213 msgid "Start Recording" msgstr "بدء التسجيل" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61 msgid "Start in Fullscreen" msgstr "بدء بملء الشاشة" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:47 msgid "Start with Riivolution Patches" msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/GameList/GameList.cpp:409 msgid "Start with Riivolution Patches..." msgstr "Riivolution بدء مع تصحيحات" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:870 msgid "Started game" msgstr "بدأت اللعبة" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:72 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:182 msgid "State" msgstr "الحالة" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:37 msgid "Steering Wheel" msgstr "عجلة القيادة" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/DolphinQt/ToolBar.cpp:102 msgid "Step" msgstr "خطوة" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:62 msgid "Step Into" msgstr "خطوة الى" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:68 Source/Core/DolphinQt/ToolBar.cpp:108 msgid "Step Out" msgstr "خطوة لخارج" #. i18n: Here, "Step" is a verb. This feature is used for #. going through code step by step. #: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:105 msgid "Step Over" msgstr "خطوة أكثر" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:568 msgid "Step out successful!" msgstr "الخروج ناجح!" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:566 msgid "Step out timed out!" msgstr "مهلة الخروج !" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:485 msgid "Step over in progress..." msgstr "خطوة أكثر في التقدم" #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:463 msgid "Step successful!" msgstr "خطوة ناجحة!" #: Source/Core/Core/HotkeyManager.cpp:338 #: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:21 msgid "Stepping" msgstr "التنقل" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:185 msgid "Stereo" msgstr "استريو" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:559 msgid "Stereoscopic 3D Mode" msgstr "3D وضع ثلاثي الأبعاد" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:175 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:119 #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:163 msgid "Stereoscopy" msgstr "التنظير المجسم" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:81 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:90 #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.h:176 #: Source/Core/Core/HW/WiimoteEmu/Extension/Turntable.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:76 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:106 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:151 msgid "Stick" msgstr "عصا" #: Source/Core/Core/HotkeyManager.cpp:32 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:151 #: Source/Core/DolphinQt/ToolBar.cpp:123 msgid "Stop" msgstr "إيقاف" #: Source/Core/DolphinQt/MenuBar.cpp:748 msgid "Stop Playing/Recording Input" msgstr "إيقاف تشغيل / تسجيل الإدخال" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:205 msgid "Stop Recording" msgstr "إيقاف التسجيل" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:406 msgid "Stopped game" msgstr "توقفت اللعبة" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:216 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:49 msgid "Store EFB Copies to Texture Only" msgstr "نسخ إلى النسيج فقط EFB تخزين " #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:219 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:88 msgid "Store XFB Copies to Texture Only" msgstr "نسخ إلى نسيج فقط XFB تخزين" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229 msgid "" "Stores EFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = EFB Copies to " "Texture
Disabled = EFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:248 msgid "" "Stores XFB copies exclusively on the GPU, bypassing system memory. Causes " "graphical defects in a small number of games.

Enabled = XFB Copies to " "Texture
Disabled = XFB Copies to RAM (and " "Texture)

If unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:57 msgid "Stretch to Window" msgstr "تمتد إلى النافذة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:174 msgid "Strict Settings Sync" msgstr "مزامنة الإعدادات الصارمة" #. i18n: Data type used in computing #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:95 msgid "String" msgstr "سلسلة" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:78 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:129 msgid "Strum" msgstr "داعب الأ وتار" #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:29 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:48 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:192 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:206 msgid "Stylus" msgstr "مرقم" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:258 #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:283 #: Source/Core/DolphinQt/ConvertDialog.cpp:534 #: Source/Core/DolphinQt/GameList/GameList.cpp:617 #: Source/Core/DolphinQt/GameList/GameList.cpp:645 #: Source/Core/DolphinQt/MenuBar.cpp:1067 #: Source/Core/DolphinQt/MenuBar.cpp:1162 msgid "Success" msgstr "ناجح" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:453 msgid "Successfully added to the NetPlay index" msgstr "تمت إضافته بنجاح إلى فهرس اللعب عبر الشبكة" #: Source/Core/DolphinQt/ConvertDialog.cpp:535 #, c-format msgctxt "" msgid "Successfully converted %n image(s)." msgstr "تم تحويل%n صورة القرص (اقراص) بنجاح" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284 msgid "Successfully deleted '%1'." msgstr "'%1'. تم الحذف بنجاح" #: Source/Core/DolphinQt/GCMemcardManager.cpp:496 msgctxt "" msgid "Successfully exported %n out of %1 save file(s)." msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:580 msgid "Successfully exported save files" msgstr "تم تصدير ملفات الحفظ بنجاح" #: Source/Core/DolphinQt/MenuBar.cpp:1163 msgid "Successfully extracted certificates from NAND" msgstr "تم استخراج الشهادات بنجاح من NAND" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:382 msgid "Successfully extracted file." msgstr "تم استخراج الملف بنجاح." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:259 msgid "Successfully extracted system data." msgstr "استخرجت بنجاح بيانات النظام." #: Source/Core/DolphinQt/MenuBar.cpp:1097 msgid "Successfully imported save file." msgstr "تم استيراد ملف الحفظ بنجاح" #: Source/Core/DolphinQt/GameList/GameList.cpp:618 #: Source/Core/DolphinQt/MenuBar.cpp:1068 msgid "Successfully installed this title to the NAND." msgstr "تم بنجاح تثبيت هذا العنوان على NAND." #: Source/Core/DolphinQt/GameList/GameList.cpp:646 msgid "Successfully removed this title from the NAND." msgstr "تمت إزالة هذا العنوان بنجاح من NAND." #. i18n: Figures for the games Skylanders: SuperChargers (not available for the Wii) and #. Skylanders: SuperChargers Racing (available for the Wii). The games have the same titles in #. all countries they were released in. They were not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:277 msgid "SuperChargers" msgstr "" #: Source/Core/DolphinQt/AboutDialog.cpp:69 msgid "Support" msgstr "الدعم" #: Source/Core/DolphinQt/GCMemcardManager.cpp:588 msgid "Supported file formats" msgstr "تنسيقات الملفات المدعومة" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:220 msgid "Supports SD and SDHC. Default size is 128 MB." msgstr "Supports SD and SDHC. Default size is 128 MB." #. i18n: Surround audio (Dolby Pro Logic II) #: Source/Core/DolphinQt/Settings/WiiPane.cpp:187 msgid "Surround" msgstr "محيطي" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:184 msgid "Suspended" msgstr "معلق" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:173 msgid "Swap Eyes" msgstr "Swap Eyes" #. i18n: Figures for the game Skylanders: Swap Force. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:270 msgid "Swap Force" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:500 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:58 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:230 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:35 msgid "Swing" msgstr "تمايل" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to A" msgstr "A التبديل إلى" #: Source/Core/DolphinQt/GCMemcardManager.cpp:242 msgid "Switch to B" msgstr "B التبديل إلى" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:84 msgid "Symbol" msgstr "رمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:980 msgid "Symbol (%1) end address:" msgstr "رمز (1%) عنوان النهاية:" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:192 msgid "" "Symbol map not found.\n" "\n" "If one does not exist, you can generate one from the Menu bar:\n" "Symbols -> Generate Symbols From ->\n" "\tAddress | Signature Database | RSO Modules" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:919 msgid "Symbol name:" msgstr "اسم الرمز" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:157 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:135 #: Source/Core/DolphinQt/MenuBar.cpp:978 msgid "Symbols" msgstr "رموز" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:105 msgid "Sync" msgstr "مزامنة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:172 msgid "Sync AR/Gecko Codes" msgstr "AR/Gecko مزامنة رموز" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:108 msgid "Sync real Wii Remotes and pair them" msgstr "مزامنة ريموت وي الحقيقية و اقترانها" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90 msgid "Synchronize GPU thread" msgstr "Synchronize GPU thread" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:103 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "core mode. (ON = Compatible, OFF = Fast)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:243 msgid "" "Synchronizes the SD Card with the SD Sync Folder when starting and ending " "emulation." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1434 msgid "Synchronizing AR codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1367 msgid "Synchronizing Gecko codes..." msgstr "جارٍ مزامنة الرموز" #: Source/Core/Core/NetPlayClient.cpp:1050 msgid "Synchronizing save data..." msgstr "جارٍ مزامنة حفظ البيانات" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:82 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:169 msgid "System Language:" msgstr "لغة النظام" #: Source/Core/DolphinQt/MenuBar.cpp:763 msgid "TAS Input" msgstr "الإدخال" #. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details. #. Frame advance is an example of a typical TAS tool. #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:447 msgid "TAS Tools" msgstr "TAS أدوات" #: Source/Core/DolphinQt/GameList/GameList.cpp:494 #: Source/Core/DolphinQt/GameList/GameList.cpp:994 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:235 #: Source/Core/DolphinQt/MenuBar.cpp:653 msgid "Tags" msgstr "العلامات" #. i18n: The drum controller used in "Taiko no Tatsujin" games. Also known as a "TaTaCon". #: Source/Core/Core/HW/WiimoteEmu/Extension/TaTaCon.cpp:40 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:219 msgid "Taiko Drum" msgstr "Taiko Drum" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:167 msgid "Tail" msgstr "" #: Source/Core/DiscIO/Enums.cpp:57 msgid "Taiwan" msgstr "تايوان" #: Source/Core/Core/HotkeyManager.cpp:35 Source/Core/DolphinQt/MenuBar.cpp:323 msgid "Take Screenshot" msgstr "لقطة للشاشة" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:665 msgid "Target address range is invalid." msgstr "نطاق العنوان المستهدف غير صالح." #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:691 msgid "" "Target value was overwritten by current instruction.\n" "Instructions executed: %1" msgstr "" #. i18n: One of the elements in the Skylanders games. Japanese: マシン. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:330 msgid "Tech" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:244 msgid "Test" msgstr "اختبار" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:223 #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:59 msgid "Texture Cache" msgstr "النسيج من ذاكره التخزين المؤقت" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:298 msgid "Texture Cache Accuracy" msgstr "دقة ذاكرة التخزين المؤقت للنسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:117 msgid "Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:535 msgid "Texture Filtering" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:133 msgid "Texture Filtering:" msgstr "تصفية النسيج" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:84 msgid "Texture Format Overlay" msgstr "طلاء تنسيق النسيج" #: Source/Core/Core/FifoPlayer/FifoDataFile.cpp:237 msgid "" "The DFF's minimum loader version ({0}) exceeds the version of this FIFO " "Player ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:601 msgid "The H3 hash table for the {0} partition is not correct." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:424 msgid "The IPL file is not a known good dump. (CRC32: {0:x})" msgstr "" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:484 msgid "The Masterpiece partitions are missing." msgstr "أقسام نادرة مفقودة." #: Source/Core/DolphinQt/MenuBar.cpp:1154 msgid "" "The NAND could not be repaired. It is recommended to back up your current " "data and start over with a fresh NAND." msgstr "" "NAND لا يمكن إصلاح\n" "يوصى بعمل نسخة احتياطية من بياناتك الحالية والبدء من جديد" #: Source/Core/DolphinQt/MenuBar.cpp:1149 msgid "The NAND has been repaired." msgstr "NAND تم اصلاح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1003 msgid "" "The TMD is not correctly signed. If you move or copy this title to the SD " "Card, the Wii System Menu will not launch it anymore and will also refuse to " "copy or move it back to the NAND." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:278 msgid "" "The amount of time the FPS and VPS counters will sample over.

The " "higher the value, the more stable the FPS/VPS counter will be, but the " "slower it will be to update.

If unsure, leave this " "at 1000ms." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:467 msgid "The channel partition is missing." msgstr "قسم القناة مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:462 msgid "The data partition is missing." msgstr "قسم البيانات مفقود." #: Source/Core/DiscIO/VolumeVerifier.cpp:501 msgid "" "The data partition is not at its normal position. This will affect the " "emulated loading times. You will be unable to share input recordings and use " "NetPlay with anyone who is using a good dump." msgstr "" "قسم البيانات ليس في وضعه الطبيعي. سيؤثر هذا على أوقات التحميل التي تمت " "مضاهاتها. لن تتمكن من مشاركة تسجيلات الإدخال واستخدام لعب الشبكة مع أي شخص " "يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:614 msgid "" "The data size for the {0} partition is not evenly divisible by the block " "size." msgstr "" #: Source/Android/jni/WiiUtils.cpp:114 msgid "The decryption keys need to be appended to the NAND backup file." msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:425 msgid "" "The destination file cannot be the same as the source file\n" "\n" "Please select another destination path for \"%1\"" msgstr "" #: Source/Core/Core/Movie.cpp:404 msgid "" "The disc change to \"{0}\" could not be saved in the .dtm file.\n" "The filename of the disc image must not be longer than 40 characters." msgstr "" #: Source/Core/Core/HW/DVD/DVDThread.cpp:310 msgid "The disc could not be read (at {0:#x} - {1:#x})." msgstr "(at {0:#x} - {1:#x}) تعذر قراءة القرص" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:432 msgid "The disc that was about to be inserted couldn't be found." msgstr "تعذر العثور على القرص الذي كان على وشك أن يتم إدراجه" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:36 msgid "" "The emulated NAND is damaged. System titles such as the Wii Menu and the Wii " "Shop Channel may not work correctly." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:33 msgid "The emulated Wii console has been updated." msgstr "تم تحديث محاكي وحدة التحكم وي" #: Source/Core/DolphinQt/WiiUpdate.cpp:38 msgid "The emulated Wii console is already up-to-date." msgstr "وحدة تحكم وي التي تمت محاكاتها محدثة بالفعل" #. i18n: MAC stands for Media Access Control. A MAC address uniquely identifies a network #. interface (physical) like a serial number. "MAC" should be kept in translations. #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:111 msgid "The entered MAC address is invalid." msgstr "عنوان ماك الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 msgid "The entered PID is invalid." msgstr "The entered PID is invalid." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 msgid "The entered VID is invalid." msgstr "The entered VID is invalid." #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:521 msgid "The expression contains a syntax error." msgstr "يحتوي التعبير على خطأ في بناء الجملة" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:461 msgid "" "The file\n" "%1\n" "is either corrupted or not a GameCube memory card file.\n" "%2" msgstr "" "الملف\n" "%1\n" "تالف أو غير ملف بطاقة ذاكرة جيم كيوب\n" "%2" #: Source/Core/DolphinQt/ConvertDialog.cpp:407 msgid "" "The file %1 already exists.\n" "Do you wish to replace it?" msgstr "" "الملف 1% موجود بالفعل.\n" "هل ترغب في استبدالها؟" #: Source/Core/AudioCommon/WaveFile.cpp:60 msgid "" "The file {0} could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" #: Source/Core/AudioCommon/WaveFile.cpp:52 msgid "The file {0} was already open, the file header will not be written." msgstr "" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:440 msgid "" "The filename %1 does not conform to Dolphin's region code format for memory " "cards. Please rename this file to either %2, %3, or %4, matching the region " "of the save files that are on it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:431 msgid "The filesystem is invalid or could not be read." msgstr "نظام الملفات غير صالح أو لا يمكن قراءته." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:563 msgid "" "The folder %1 does not conform to Dolphin's region code format for GCI " "folders. Please rename this folder to either %2, %3, or %4, matching the " "region of the save files that are in it." msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:781 msgid "" "The format that the disc image is saved in does not store the size of the " "disc image." msgstr "التنسيق الذي يتم حفظ صورة القرص به لا يخزن حجم صورة القرص" #: Source/Core/DiscIO/VolumeVerifier.cpp:887 msgid "The game ID is inconsistent." msgstr "معرف اللعبة غير متناسق." #: Source/Core/DiscIO/VolumeVerifier.cpp:898 msgid "The game ID is unusually short." msgstr "معرف اللعبة قصير بشكل غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:879 msgid "The game ID is {0} but should be {1}." msgstr "" #: Source/Core/DolphinQt/WiiUpdate.cpp:72 msgid "The game disc does not contain any usable update information." msgstr "لا يحتوي قرص اللعبة على أي معلومات تحديث قابلة للاستخدام." #: Source/Core/Core/NetPlayClient.cpp:290 msgid "The game is currently running." msgstr "اللعبة قيد التشغيل حاليا." #: Source/Core/DolphinQt/WiiUpdate.cpp:65 msgid "" "The game's region does not match your console's. To avoid issues with the " "system menu, it is not possible to update the emulated console using this " "disc." msgstr "" "منطقة اللعبة لا تتطابق مع وحدة التحكم الخاصة بك. لتجنب حدوث مشكلات في قائمة " "النظام ، لا يمكن تحديث وحدة التحكم التي تمت محاكاتها باستخدام هذا القرص." #: Source/Core/VideoBackends/OGL/OGLConfig.cpp:704 msgid "" "The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need " "to turn this off in the graphics driver's settings in order for Dolphin to " "work.\n" "\n" "(MSAA with {0} samples found on default framebuffer)" msgstr "" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:155 msgid "The hashes do not match!" msgstr "لا تتطابق التجزئة!" #: Source/Core/DolphinQt/NetPlay/GameDigestDialog.cpp:151 msgid "The hashes match!" msgstr "تطابق التجزئة" #: Source/Core/Core/NetPlayClient.cpp:184 msgid "" "The host code is too long.\n" "Please recheck that you have the correct code." msgstr "" "رمز المضيف طويل جدًا.\n" "يرجى إعادة التحقق من أن لديك الرمز الصحيح." #: Source/Core/DiscIO/VolumeVerifier.cpp:472 msgid "The install partition is missing." msgstr "قسم التثبيت مفقود." #: Source/Core/Core/HW/EXI/EXI.cpp:48 msgid "" "The movie indicates that a memory card should be inserted into {0:n}, but " "one is not currently inserted (instead, {1} is inserted). For the movie to " "sync properly, please change the selected device to Memory Card or GCI " "Folder." msgstr "" #: Source/Core/DolphinQt/RiivolutionBootWidget.cpp:141 msgid "The patches in %1 are not for the selected game or game revision." msgstr "التصحيحات في 1% ليست للعبة المحددة أو مراجعة اللعبة" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:257 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:296 msgid "The profile '%1' does not exist" msgstr "الملف الشخصي '1%' غير موجود" #: Source/Core/Core/Movie.cpp:260 msgid "The recorded game ({0}) is not the same as the selected game ({1})" msgstr "" #: Source/Core/DiscIO/VolumeVerifier.cpp:916 msgid "" "The region code does not match the game ID. If this is because the region " "code has been modified, the game might run at the wrong speed, graphical " "elements might be offset, or the game might not run at all." msgstr "" "لا يتطابق رمز المنطقة مع معرف اللعبة. إذا كان ذلك لأنه تم تعديل رمز " "المنطقة ، قد تعمل اللعبة بسرعة غير صحيحه ، قد يتم أزاحه العناصر الرسوميه ، " "أو قد لا يتم تشغيل اللعبة علي الإطلاق." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:195 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "The resulting decrypted AR code doesn't contain any lines." #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:482 msgid "" "The same file can't be used in multiple slots; it is already used by %1." msgstr "" "%1 لا يمكن استخدام نفس الملف في فتحات متعددة؛ يتم استخدامه بالفعل من قبل " #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:586 msgid "" "The same folder can't be used in multiple slots; it is already used by %1." msgstr "" #: Source/Core/Core/NetPlayClient.cpp:287 msgid "The server and client's NetPlay versions are incompatible." msgstr "إصدارات لعب عبر الشبكة الخاصة بالخادم والعميل غير متوافقة." #: Source/Core/Core/NetPlayClient.cpp:283 msgid "The server is full." msgstr "الخادم ممتلئ." #: Source/Core/Core/NetPlayClient.cpp:296 msgid "The server sent an unknown error message." msgstr "أرسل الخادم رسالة خطأ غير معروفة." #: Source/Core/VideoBackends/Software/SWmain.cpp:60 msgid "" "The software renderer is significantly slower than other backends and is " "only recommended for debugging purposes.\n" "\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "عارض البرامج أبطأ بكثير من الخفيات الأخرى ويوصى به فقط لأغراض تصحيح " "الأخطاء.\n" "\n" "هل تريد حقًا تمكين عرض البرامج؟ إذا لم تكن متأكدًا ، فحدد \"لا\"." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:976 msgid "The specified common key index is {0} but should be {1}." msgstr "" #: Source/Core/Core/Boot/Boot.cpp:199 msgid "The specified file \"{0}\" does not exist" msgstr "" #: Source/Core/DolphinQt/GCMemcardManager.cpp:543 msgid "The target memory card already contains a file \"%1\"." msgstr "\"%1\" تحتوي بطاقة الذاكرة المستهدفة بالفعل على ملف" #. i18n: "Ticket" here is a kind of digital authorization to use a certain title (e.g. a game) #: Source/Core/DiscIO/VolumeVerifier.cpp:994 msgid "The ticket is not correctly signed." msgstr "لم يتم توقيع التذكرة بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:523 msgid "The type of a partition could not be read." msgstr "لا يمكن قراءة نوع القسم." #: Source/Core/DolphinQt/WiiUpdate.cpp:59 msgid "" "The update has been cancelled. It is strongly recommended to finish it in " "order to avoid inconsistent system software versions." msgstr "" "تم إلغاء التحديث. يوصى بشدة بإنهائه لتجنب إصدارات برامج النظام غير المتسقة." #: Source/Core/DiscIO/VolumeVerifier.cpp:684 msgid "The update partition does not contain the IOS used by this title." msgstr "لا يحتوي قسم التحديث علي نظام التشغيل المستخدم من قبل هذا العنوان" #: Source/Core/DiscIO/VolumeVerifier.cpp:457 msgid "The update partition is missing." msgstr "قسم التحديث مفقود" #: Source/Core/DiscIO/VolumeVerifier.cpp:492 msgid "The update partition is not at its normal position." msgstr "قسم التحديث ليس في وضعه الطبيعي" #: Source/Core/DiscIO/VolumeVerifier.cpp:643 msgid "The {0} partition does not have a valid file system." msgstr "لا يحتوي القسم {0} على نظام ملفات صالح" #: Source/Core/DiscIO/VolumeVerifier.cpp:572 msgid "The {0} partition does not seem to contain valid data." msgstr "يبدو أن القسم {0} لا يحتوي على بيانات صالحة" #: Source/Core/DiscIO/VolumeVerifier.cpp:594 msgid "The {0} partition is not correctly signed." msgstr "لم يتم توقيع القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:539 msgid "The {0} partition is not properly aligned." msgstr "لم تتم محاذاة القسم {0} بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:445 msgid "There are too many partitions in the first partition table." msgstr "هناك الكثير من الأقسام في جدول القسم الأول." #: Source/Core/Core/State.cpp:827 msgid "There is nothing to undo!" msgstr "لا يوجد شيء للتراجع !" #: Source/Core/DolphinQt/GameList/GameList.cpp:487 msgid "There was an issue adding a shortcut to the desktop" msgstr "حدثت مشكلة أثناء إضافة اختصار إلى سطح المكتب" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:151 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "تتجاوز هذه الإعدادات إعدادات دولفين الأساسية.\n" "غير محدد يعني أن اللعبة تستخدم إعدادت دولفين." #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:167 msgid "" "This Action Replay code contains both encrypted and unencrypted lines; you " "should check that you have entered it correctly.\n" "\n" "Do you want to discard all unencrypted lines?" msgstr "" "Action Replay يحتوي هذا الرمز \n" "علي كل من الأسطر المشفرة وغير مشفره; يجب عليك التحقق من انك قمت بإدخاله بشكل " "صحيح.\n" "\n" "هل تريد تجاهل كافة الأسطر غير المشفرة ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:250 msgid "This Gecko code doesn't contain any lines." msgstr "" #. i18n: You may want to leave the term "ERROR #002" untranslated, #. since the emulated software always displays it in English. #: Source/Core/DiscIO/VolumeVerifier.cpp:941 msgid "" "This Korean title is set to use an IOS that typically isn't used on Korean " "consoles. This is likely to lead to ERROR #002." msgstr "" "يتم تعيين هذا العنوان الكوري لاستخدام نظام التشغيل الذي عاده لا يتم استخدامه " "علي وحدات التحكم الكورية. هذا من المحتمل ان يؤدي إلى خطا #002." #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:150 msgid "This USB device is already whitelisted." msgstr "جهاز يو إس بي مدرج بالفعل في القائمة المسموح لها" #: Source/Core/Core/ConfigManager.cpp:277 msgid "This WAD is not bootable." msgstr "غير قابل للتمهيد WAD" #: Source/Core/Core/ConfigManager.cpp:272 msgid "This WAD is not valid." msgstr "غير صالح WAD" #: Source/Core/Core/ActionReplay.cpp:908 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "This action replay simulator does not support codes that modify Action " "Replay itself." #: Source/Core/Common/x64CPUDetect.cpp:83 msgid "" "This build of Dolphin is not natively compiled for your CPU.\n" "Please run the ARM64 build of Dolphin for a better experience." msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:267 #: Source/Core/DolphinQt/GameList/GameList.cpp:818 msgid "This cannot be undone!" msgstr "هذا لا يمكن التراجع عنه" #: Source/Core/DiscIO/VolumeVerifier.cpp:828 msgid "This debug disc image has the size of a retail disc image." msgstr "تحتوي صوره القرص التصحيح هذه علي حجم صوره قرص البيع بالتجزئة." #: Source/Core/DiscIO/VolumeVerifier.cpp:851 msgid "This disc image has an unusual size." msgstr "هذه صورة القرص لها حجم غير عادي." #: Source/Core/DiscIO/VolumeVerifier.cpp:845 msgid "" "This disc image has an unusual size. This will likely make the emulated " "loading times longer. You will likely be unable to share input recordings " "and use NetPlay with anyone who is using a good dump." msgstr "" "صورة القرص هذه لها حجم غير عادي. هذا من المحتمل أن يجعل أوقات التحميل التي " "تمت مضاهاتها أطول. لن تتمكن على الأرجح من مشاركة تسجيلات الإدخال واستخدام " "اللعب عبر الشبكة مع أي شخص يستخدم ملف تفريغ جيد." #: Source/Core/DiscIO/VolumeVerifier.cpp:1013 msgid "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." msgstr "" "This disc image is in the NKit format. It is not a good dump in its current " "form, but it might become a good dump if converted back. The CRC32 of this " "file might match the CRC32 of a good dump even though the files are not " "identical." #: Source/Core/DiscIO/VolumeVerifier.cpp:801 msgid "" "This disc image is too small and lacks some data. If your dumping program " "saved the disc image as several parts, you need to merge them into one file." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. إذا كان برنامج التفريغ " "الخاص بك قد حفظ صورة القرص كأجزاء متعددة ، فستحتاج إلى دمجها في ملف واحد." #: Source/Core/DiscIO/VolumeVerifier.cpp:798 msgid "" "This disc image is too small and lacks some data. The problem is most likely " "that this is a dual-layer disc that has been dumped as a single-layer disc." msgstr "" "صورة القرص هذه صغيرة جدًا وتفتقر إلى بعض البيانات. المشكلة على الأرجح أن هذا " "قرص مزدوج الطبقة تم إلقاؤه كقرص أحادي الطبقة." #: Source/Core/VideoCommon/CommandProcessor.cpp:731 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU, but your current settings make this unlikely to happen. If this error " "is stopping the game from working, please report it to the developers." msgstr "" #: Source/Core/VideoCommon/CommandProcessor.cpp:724 msgid "" "This error is usually caused by the emulated GPU desyncing with the emulated " "CPU. Turn off the \"Dual Core\" setting to avoid this." msgstr "" #: Source/Core/DiscIO/NANDImporter.cpp:116 msgid "This file does not contain a valid Wii filesystem." msgstr "لا يحتوي هذا الملف على نظام ملفات وي صالح" #: Source/Core/DiscIO/NANDImporter.cpp:55 msgid "This file does not look like a BootMii NAND backup." msgstr "BootMii NAND لا يبدو هذا الملف نسخة احتياطية لـ " #: Source/Core/DiscIO/VolumeVerifier.cpp:773 msgid "" "This game has been hacked to fit on a single-layer DVD. Some content such as " "pre-rendered videos, extra languages or entire game modes will be broken. " "This problem generally only exists in illegal copies of games." msgstr "" "تم اختراق هذه اللعبة لتناسب قرص أحادي الطبقة. سيتم كسر بعض المحتويات مثل " "مقاطع الفيديو المقدمة مسبقًا أو اللغات الإضافية أو أوضاع اللعبة بالكامل. هذه " "المشكلة بشكل عام موجودة فقط في نسخ غير قانونية من الألعاب." #: Source/Core/VideoCommon/VideoBackendBase.cpp:194 msgid "" "This game requires bounding box emulation to run properly but your graphics " "card or its drivers do not support it. As a result you will experience bugs " "or freezes while running this game." msgstr "" "تتطلب هذه اللعبة تشغيل محاكاة المربع المحيط بشكل صحيح ولكن بطاقة الرسومات أو " "برامج التشغيل الخاصة بها لا تدعمها. ونتيجة لذلك سوف تواجه الخلل أو يتجمد " "أثناء تشغيل هذه اللعبة." #: Source/Core/DiscIO/VolumeVerifier.cpp:1408 msgid "This is a bad dump." msgstr "هذا تفريغ سيء" #: Source/Core/DiscIO/VolumeVerifier.cpp:1401 msgid "" "This is a bad dump. This doesn't necessarily mean that the game won't run " "correctly." msgstr "هذا تفريغ سيء. هذا لا يعني بالضرورة أن اللعبة لن تعمل بشكل صحيح" #: Source/Core/DiscIO/VolumeVerifier.cpp:1368 msgid "" "This is a good dump according to Redump.org, but Dolphin has found problems. " "This might be a bug in Dolphin." msgstr "" "Redump.org هذا تفريغ جيد وفقًا لموقع\n" "لكن دولفين وجد مشاكل. قد يكون هذا خطأ في دولفين" #: Source/Core/DiscIO/VolumeVerifier.cpp:1363 msgid "This is a good dump." msgstr "هذا تفريغ جيد" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:302 msgid "This session requires a password:" msgstr "تتطلب هذه الجلسة كلمة مرور:" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:177 msgid "" "This setting allows you to set a custom real time clock (RTC) separate from " "your current system time.\n" "\n" "If unsure, leave this unchecked." msgstr "" "يسمح لك هذا الإعداد بتعيين ساعة مخصصة في الوقت الفعلي (في وقت الساعة " "الحقيقي) منفصلة عن وقت النظام الحالي\n" "\n" "إذا لم تكن متأكدًا ، فاترك هذا بدون تحديد." #: Source/Core/DolphinQt/AboutDialog.cpp:66 msgid "This software should not be used to play games you do not legally own." msgstr "يجب عدم استخدام هذا البرنامج لتشغيل الألعاب التي لا تملكها قانونيًا." #: Source/Core/Core/ConfigManager.cpp:295 msgid "This title cannot be booted." msgstr "لا يمكن تشغيل هذا العنوان." #: Source/Core/DiscIO/VolumeVerifier.cpp:949 msgid "This title is set to use an invalid IOS." msgstr "تم تعيين هذا العنوان لاستخدام نظام تشغيل غير صالح." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DiscIO/VolumeVerifier.cpp:963 msgid "This title is set to use an invalid common key." msgstr "تم تعيين هذا العنوان لاستخدام مفتاح عام غير صالح" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:343 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "DSPHLE: Unknown ucode (CRC = {0:08x}) - forcing AX." msgstr "" #: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:334 msgid "" "This title might be incompatible with DSP HLE emulation. Try using LLE if " "this is homebrew.\n" "\n" "Unknown ucode (CRC = {0:08x}) - forcing AXWii." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:136 msgid "" "This value is added to the convergence value set in the graphics " "configuration." msgstr " أضاف هذه القيمة إلى قيمة تقارب المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:134 msgid "" "This value is multiplied with the depth set in the graphics configuration." msgstr "يتم ضرب هذه القيمة مع عمق المنصوص عليها في ضبط الرسومات." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:157 msgid "" "This will limit the speed of chunked uploading per client, which is used for " "save sync." msgstr "" "سيحد ذلك من سرعة التحميل المتراكم لكل عميل ، والذي يستخدم لحفظ المزامنة." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:176 msgid "" "This will sync additional graphics settings, and force everyone to the same " "internal resolution.\n" "May prevent desync in some games that use EFB reads. Please ensure everyone " "uses the same video backend." msgstr "" "سيؤدي ذلك إلى مزامنة إعدادات الرسومات الإضافية ، وإجبار الجميع على نفس الدقة " "الداخلية.\n" "قد يمنع المزامنة في بعض الألعاب التي تستخدم قراءات مخزن مؤقت للإطار المضمن . " "يرجى التأكد من استخدام الجميع لخلفية الفيديو نفسها." #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:143 msgid "Thread context" msgstr "سياق الموضوع" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:24 msgid "Threads" msgstr "المواضيع" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:26 msgid "Threshold" msgstr "بداية" #: Source/Core/UICommon/UICommon.cpp:546 msgid "TiB" msgstr "تيرابايت" #: Source/Core/Core/HW/WiimoteEmu/Extension/Nunchuk.cpp:55 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:229 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionSimulation.cpp:32 msgid "Tilt" msgstr "إمالة" #. i18n: Refers to the "Calibration" setting of gyroscope input. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:49 msgid "Time period of stable input to trigger calibration. (zero to disable)" msgstr "الفترة الزمنية للإدخال المستقر لتشغيل المعايرة. (صفر لتعطيل)" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:292 msgid "Timed Out" msgstr "انتهت مهله" #: Source/Core/DolphinQt/GameList/GameList.cpp:983 #: Source/Core/DolphinQt/GameList/GameListModel.cpp:213 #: Source/Core/DolphinQt/GCMemcardManager.cpp:153 #: Source/Core/DolphinQt/MenuBar.cpp:642 msgid "Title" msgstr "العنوان" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:309 msgid "To" msgstr "إلى" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111 msgid "To:" msgstr "إلى" #: Source/Core/DolphinQt/MenuBar.cpp:320 msgid "Toggle &Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:125 msgid "Toggle 3D Anaglyph" msgstr "Toggle 3D Anaglyph" #: Source/Core/Core/HotkeyManager.cpp:123 msgid "Toggle 3D Side-by-Side" msgstr "Toggle 3D Side-by-Side" #: Source/Core/Core/HotkeyManager.cpp:124 msgid "Toggle 3D Top-Bottom" msgstr "Toggle 3D Top-Bottom" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:62 msgid "Toggle All Log Types" msgstr "كافة أنواع السجلات" #: Source/Core/Core/HotkeyManager.cpp:107 msgid "Toggle Aspect Ratio" msgstr "تناسب الأبعاد" #: Source/Core/Core/HotkeyManager.cpp:76 #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:906 msgid "Toggle Breakpoint" msgstr "نقطة التوقف" #: Source/Core/Core/HotkeyManager.cpp:106 msgid "Toggle Crop" msgstr "الاقتصاص" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle Custom Textures" msgstr "النسيج المخصص" #: Source/Core/Core/HotkeyManager.cpp:109 msgid "Toggle EFB Copies" msgstr "EFB نسخ" #: Source/Core/Core/HotkeyManager.cpp:112 msgid "Toggle Fog" msgstr "الضباب" #: Source/Core/Core/HotkeyManager.cpp:34 msgid "Toggle Fullscreen" msgstr "ملء الشاشة" #: Source/Core/Core/HotkeyManager.cpp:31 msgid "Toggle Pause" msgstr "إيقاف مؤقت" #: Source/Core/Core/HotkeyManager.cpp:86 msgid "Toggle SD Card" msgstr "SD Card" #: Source/Core/Core/HotkeyManager.cpp:108 msgid "Toggle Skip EFB Access" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle Texture Dumping" msgstr "تفريغ النسيج" #: Source/Core/Core/HotkeyManager.cpp:87 msgid "Toggle USB Keyboard" msgstr "لوحة مفاتيح يو إس بي" #: Source/Core/Core/HotkeyManager.cpp:110 msgid "Toggle XFB Copies" msgstr "Toggle XFB Copies" #: Source/Core/Core/HotkeyManager.cpp:111 msgid "Toggle XFB Immediate Mode" msgstr "Toggle XFB Immediate Mode" #: Source/Core/InputCommon/ControlReference/ExpressionParser.cpp:958 msgid "Tokenizing failed." msgstr "Tokenizing فشل" #: Source/Core/DolphinQt/ToolBar.cpp:28 msgid "Toolbar" msgstr "شريط الأدوات" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:357 msgid "Top" msgstr "اعلى" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:167 msgid "Top-and-Bottom" msgstr "Top-and-Bottom" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:82 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:144 #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:375 msgid "Total Hits" msgstr "" #. i18n: Refers to an amount of rotational movement about the "pitch" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:55 msgid "Total Pitch" msgstr "Total Pitch" #. i18n: Refers to an amount of rotational movement about the "yaw" axis. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:46 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:35 msgid "Total Yaw" msgstr "Total Yaw" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:59 msgid "Total rotation about the pitch axis." msgstr "Total rotation about the pitch axis." #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:50 msgid "Total rotation about the yaw axis." msgstr "Total rotation about the yaw axis." #. i18n: Refering to emulated wii remote movement. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:145 msgid "Total travel distance." msgstr "Total travel distance." #: Source/Core/Core/HW/WiimoteEmu/Extension/DrawsomeTablet.cpp:32 #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:51 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:195 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:210 msgid "Touch" msgstr "لمس" #: Source/Core/DiscIO/Enums.cpp:101 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:179 msgid "Traditional Chinese" msgstr "الصينية التقليدية" #. i18n: Figures for the game Skylanders: Trap Team. The game has the same title in all countries #. it was released in. It was not released in Japan. #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:273 msgid "Trap Team" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:991 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:995 msgid "Traversal Error" msgstr "خطأ الاجتياز" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:190 msgid "Traversal Server" msgstr "اجتياز الخادم" #: Source/Core/Core/NetPlayClient.cpp:1973 msgid "Traversal server timed out connecting to the host" msgstr "انتهت مهلة خادم الاجتياز للاتصال بالمضيف" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:53 msgid "" "Tries to translate branches ahead of time, improving performance in most " "cases. Defaults to True" msgstr "" "Trueيحاول ترجمة الفروع في وقت مبكر ، وتحسين الأداء في معظم الحالات. " "الافتراضيات إلى" #: Source/Core/Core/HW/EXI/EXI_Device.h:102 msgid "Triforce AM Baseboard" msgstr "" #: Source/Core/Core/HW/GCPadEmu.h:58 #: Source/Core/Core/HW/WiimoteEmu/Extension/Classic.h:222 #: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63 #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:38 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:211 msgid "Triggers" msgstr "أزرار الكتف" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:127 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:166 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:330 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:352 msgid "Type" msgstr "اكتب" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:203 msgid "Type-based Alignment" msgstr "" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:49 msgid "Typical GameCube/Wii Address Space" msgstr "مساحة عنوان جيم كيوب/وي النموذجية" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:292 msgid "UNKNOWN" msgstr "غير معروف" #: Source/Core/DiscIO/Enums.cpp:30 msgid "USA" msgstr "امريكا" #: Source/Core/DolphinQt/Config/Mapping/HotkeyUSBEmu.cpp:21 msgid "USB Device Emulation" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:454 msgid "USB Emulation" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:361 msgid "USB Emulation Devices" msgstr "" #: Source/Core/Core/HW/EXI/EXI_Device.h:103 msgid "USB Gecko" msgstr "USB Gecko" #. i18n: Here, VID means Vendor ID (for a USB device). #. i18n: Here, PID means Product ID (for a USB device). #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:132 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:138 #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:149 msgid "USB Whitelist Error" msgstr "USB خطأ في القائمة البيضاء لـ " #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227 msgid "" "Ubershaders are never used. Stuttering will occur during shader compilation, " "but GPU demands are low.

Recommended for low-end hardware. " "

If unsure, select this mode." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232 msgid "" "Ubershaders will always be used. Provides a near stutter-free experience at " "the cost of very high GPU performance requirements." "

Don't use this unless you encountered stuttering " "with Hybrid Ubershaders and have a very powerful GPU." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:237 msgid "" "Ubershaders will be used to prevent stuttering during shader compilation, " "but specialized shaders will be used when they will not cause stuttering." "

In the best case it eliminates shader compilation stuttering while " "having minimal performance impact, but results depend on video driver " "behavior." msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1315 msgid "Unable to auto-detect RSO module" msgstr "RSO تعذر الكشف التلقائي عن وحدة" #: Source/Core/UICommon/AutoUpdate.cpp:204 msgid "Unable to contact update server." msgstr "غير قادر على الاتصال بخادم التحديث" #: Source/Core/UICommon/AutoUpdate.cpp:276 msgid "Unable to create updater copy." msgstr "غير قادر على إنشاء نسخة محدث" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:705 msgid "Unable to open file." msgstr "غير قادر على فتح الملف" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:150 msgid "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:237 msgid "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Unable to parse line %1 of the entered Gecko code as a valid code. Make sure " "you typed it correctly.\n" "\n" "هل تريد تجاهل هذا السطر ومتابعه التحليل ؟" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:713 msgid "Unable to read file." msgstr "غير قادر على قراءة الملف" #: Source/Core/UICommon/AutoUpdate.cpp:281 msgid "Unable to set permissions on updater copy." msgstr "غير قادر على تعيين أذونات على نسخة المحدث" #: Source/Core/DiscIO/NANDImporter.cpp:297 msgid "Unable to write to file {0}" msgstr "{0} غير قادر على الكتابة إلى الملف" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:97 msgid "Unbound" msgstr "غير منضم" #: Source/Core/DolphinQt/ConvertDialog.cpp:344 msgid "Uncompressed GC/Wii images (*.iso *.gcm)" msgstr "غير مضغوطة GC/Wii صورة (*.iso *.gcm)" #. i18n: One of the elements in the Skylanders games. Japanese: アンデッド. For official #. translations in other languages, check the SuperChargers manual at #. https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:346 msgid "Undead" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:178 Source/Core/DolphinQt/MenuBar.cpp:342 msgid "Undo Load State" msgstr "التراجع عن تحميل الحالة" #: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:359 msgid "Undo Save State" msgstr "التراجع عن حفظ الحالة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:318 msgid "Uninstall" msgstr "إلغاء التثبيت" #: Source/Core/DolphinQt/GameList/GameList.cpp:443 msgid "Uninstall from the NAND" msgstr "NAND إلغاء التثبيت من" #: Source/Core/DolphinQt/GameList/GameList.cpp:633 msgid "" "Uninstalling the WAD will remove the currently installed version of this " "title from the NAND without deleting its save data. Continue?" msgstr "" "WAD ستؤدي إزالة تثبيت\n" "NAND إلى إزالة الإصدار المثبت حاليًا من هذا العنوان من\n" "دون حذف بيانات الحفظ الخاصة به. استمر؟" #: Source/Core/DolphinQt/MenuBar.cpp:286 msgid "United States" msgstr "امريكا" #: Source/Core/Core/State.cpp:545 Source/Core/DiscIO/Enums.cpp:63 #: Source/Core/DiscIO/Enums.cpp:107 #: Source/Core/DolphinQt/Config/InfoWidget.cpp:85 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:45 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:68 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:126 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:130 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:757 msgid "Unknown" msgstr "غير معروف" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:744 msgid "Unknown (Id:%1 Var:%2)" msgstr "(Id:%1 Var:%2) مجهول" #: Source/Core/Core/HW/DVD/DVDInterface.cpp:1168 msgid "Unknown DVD command {0:08x} - fatal error" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1334 msgid "Unknown SYNC_CODES message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1234 msgid "" "Unknown SYNC_GECKO_CODES message with id:{0} received from player:{1} " "Kicking player!" msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1035 msgid "Unknown SYNC_SAVE_DATA message received with id: {0}" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1177 msgid "" "Unknown SYNC_SAVE_DATA message with id:{0} received from player:{1} Kicking " "player!" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:129 msgid "Unknown address space" msgstr "مساحة عنوان غير معروفة" #: Source/Core/DolphinQt/ResourcePackManager.cpp:119 msgid "Unknown author" msgstr "مؤلف غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:167 msgid "Unknown data type" msgstr "نوع بيانات غير معروف" #: Source/Core/DiscIO/VolumeVerifier.cpp:357 msgid "Unknown disc" msgstr "قرص غير معروف" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:368 msgid "Unknown error occurred." msgstr "حدث خطأ غير معروف" #: Source/Core/Core/NetPlayClient.cpp:1982 msgid "Unknown error {0:x}" msgstr "{0:x} خطأ غير معروف" #: Source/Core/DolphinQt/GCMemcardManager.cpp:867 msgid "Unknown error." msgstr "خطأ غير معروف" #: Source/Core/Core/NetPlayClient.cpp:480 msgid "Unknown message received with id : {0}" msgstr "{0} تم استلام رسالة غير معروفة بالمعرف" #: Source/Core/Core/NetPlayServer.cpp:1242 msgid "Unknown message with id:{0} received from player:{1} Kicking player!" msgstr "" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:462 #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:546 msgid "Unknown(%1 %2).sky" msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:275 msgid "Unknown(%1).bin" msgstr "" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:163 msgid "Unlimited" msgstr "غير محدود" #: Source/Core/Core/HotkeyManager.cpp:186 msgid "Unload ROM" msgstr "إلغاء تحميل القرص" #: Source/Core/Core/HotkeyManager.cpp:37 msgid "Unlock Cursor" msgstr "فتح المؤشر" #: Source/Core/DiscIO/FileBlob.cpp:82 msgid "Unpacking" msgstr "تفريغ" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:141 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:192 msgid "Unsigned 16" msgstr "غير موقع 16" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:142 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:193 msgid "Unsigned 32" msgstr "غير موقع 32" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:191 msgid "Unsigned 8" msgstr "غير موقع 8" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:150 msgid "Unsigned Integer" msgstr "عدد صحيح غير موقعة" #: Source/Core/Core/FreeLookManager.cpp:88 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:79 #: Source/Core/Core/HW/WiimoteEmu/Extension/Shinkansen.cpp:34 #: Source/Core/DolphinQt/ResourcePackManager.cpp:42 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:20 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUAccelerometer.cpp:18 #: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:23 msgid "Up" msgstr "فوق" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:281 #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:369 msgid "Update" msgstr "التحديث" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:147 msgid "Update Partition (%1)" msgstr "(%1) قسم التحديث" #: Source/Core/DolphinQt/Updater.cpp:76 msgid "Update after closing Dolphin" msgstr "تحديث بعد إغلاق دولفين" #: Source/Core/DolphinQt/Updater.cpp:59 msgid "Update available" msgstr "التحديثات المتوفرة" #: Source/Core/DolphinQt/WiiUpdate.cpp:58 msgid "Update cancelled" msgstr "التحديث ملغى" #: Source/Core/DolphinQt/WiiUpdate.cpp:32 #: Source/Core/DolphinQt/WiiUpdate.cpp:37 msgid "Update completed" msgstr "التحديث مكتمل" #: Source/Core/DolphinQt/WiiUpdate.cpp:42 #: Source/Core/DolphinQt/WiiUpdate.cpp:47 #: Source/Core/DolphinQt/WiiUpdate.cpp:52 #: Source/Core/DolphinQt/WiiUpdate.cpp:64 #: Source/Core/DolphinQt/WiiUpdate.cpp:71 msgid "Update failed" msgstr "فشل التحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:97 msgid "Updating" msgstr "تحديث" #: Source/Core/DolphinQt/WiiUpdate.cpp:123 msgid "" "Updating title %1...\n" "This can take a while." msgstr "" "تحديث العنوان %1...\n" "سوف يأخذ هذا بعض الوقت." #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265 msgid "Upright Hold" msgstr "أمسك وضع عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:262 msgid "Upright Toggle" msgstr "عمودي" #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304 msgid "Upright Wii Remote" msgstr "ريموت وي وضع عمودي" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:225 msgid "Usage Statistics Reporting Settings" msgstr "إعدادات تقارير إحصائيات الاستخدام " #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:55 msgid "Use 8.8.8.8 for normal DNS, else enter your custom one" msgstr "" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:164 msgid "Use All Wii Save Data" msgstr "استخدام جميع بيانات حفظ وي" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:145 msgid "Use Built-In Database of Game Names" msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:146 msgid "Use Custom User Style" msgstr "استخدم نمط المستخدم المخصص" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:136 msgid "Use Lossless Codec (FFV1)" msgstr "Use Lossless Codec (FFV1)" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:159 msgid "Use PAL60 Mode (EuRGB60)" msgstr "(EuRGB60) PAL60 استخدام وضع " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170 msgid "Use Panic Handlers" msgstr "Use Panic Handlers" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:385 msgid "" "Use a manual implementation of texture sampling instead of the graphics " "backend's built-in functionality.

This setting can fix graphical " "issues in some games on certain GPUs, most commonly vertical lines on FMVs. " "In addition to this, enabling Manual Texture Sampling will allow for correct " "emulation of texture wrapping special cases (at 1x IR or when scaled EFB is " "disabled, and with custom textures disabled) and better emulates Level of " "Detail calculation.

This comes at the cost of potentially worse " "performance, especially at higher internal resolutions; additionally, " "Anisotropic Filtering is currently incompatible with Manual Texture Sampling." "

If unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:138 msgid "Use a single depth buffer for both eyes. Needed for a few games." msgstr "" "استخدام منطقة عازلة بعمق واحد لكلتا العينين. هناك حاجة لعدد قليل من الألعاب ." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:65 msgid "Use memory mapper configuration at time of scan" msgstr "استخدم تكوين مخطط الذاكرة في وقت المسح" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:63 msgid "Use physical addresses" msgstr "استخدام العناوين الفعلية" #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:61 msgid "Use virtual addresses when possible" msgstr "استخدم العناوين الافتراضية عندما يكون ذلك ممكنًا" #: Source/Core/DolphinQt/Debugger/CodeDiffDialog.cpp:415 msgid "" "Used to find functions based on when they should be running.\n" "Similar to Cheat Engine Ultimap.\n" "A symbol map must be loaded prior to use.\n" "Include/Exclude lists will persist on ending/restarting emulation.\n" "These lists will not persist on Dolphin close.\n" "\n" "'Start Recording': keeps track of what functions run.\n" "'Stop Recording': erases current recording without any change to the lists.\n" "'Code did not get executed': click while recording, will add recorded " "functions to an exclude list, then reset the recording list.\n" "'Code has been executed': click while recording, will add recorded function " "to an include list, then reset the recording list.\n" "\n" "After you use both exclude and include once, the exclude list will be " "subtracted from the include list and any includes left over will be " "displayed.\n" "You can continue to use 'Code did not get executed'/'Code has been executed' " "to narrow down the results." msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:179 msgid "User Config" msgstr "تكوين المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:102 msgid "User Interface" msgstr "واجهة المستخدم" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:131 msgid "User Style:" msgstr "نمط المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:309 msgid "User Variables" msgstr "متغيرات المستخدم" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:311 msgid "" "User defined variables usable in the control expression.\n" "You can use them to save or retrieve values between\n" "inputs and outputs of the same parent controller." msgstr "" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:50 msgid "Username" msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:270 msgid "" "Uses a less accurate algorithm to calculate depth values.

Causes " "issues in a few games, but can result in a decent speed increase depending " "on the game and/or GPU.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:199 msgid "" "Uses the entire screen for rendering.

If disabled, a render window " "will be created instead.

If unsure, leave this " "unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:206 msgid "" "Uses the main Dolphin window for rendering rather than a separate render " "window.

If unsure, leave this unchecked." msgstr "" "يستخدم نافذة دولفين الرئيسية للعرض بدلاً من نافذة عرض منفصلة." "

إذا لم تكن متأكدا، اترك هذا دون رادع " #: Source/Core/DolphinQt/AboutDialog.cpp:57 msgid "Using Qt %1" msgstr "%1 تستخدم كيو تي" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:601 msgid "Usually used for light objects" msgstr "تستخدم عادة للأشياء الخفيفة" #. i18n: A normal matrix is a matrix used for transforming normal vectors. The word "normal" #. does not have its usual meaning here, but rather the meaning of "perpendicular to a #. surface". #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:594 msgid "Usually used for normal matrices" msgstr "تستخدم للمصفوفات العادية" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:588 msgid "Usually used for position matrices" msgstr "تستخدم لمصفوفات الموضع" #. i18n: Tex coord is short for texture coordinate #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:598 msgid "Usually used for tex coord matrices" msgstr "tex تستخدم لمصفوفات تنسيق" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94 msgid "Utility" msgstr "خدمات" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:60 msgid "V-Sync" msgstr "V-Sync مزامنة عدد الإطارات" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:109 msgid "VBI Skip" msgstr "VBI تخطي" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:125 msgid "Value" msgstr "القيمة" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:704 msgid "Value tracked to current instruction." msgstr "القيمة تتبع التعليمات الحالية" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:157 msgid "Value:" msgstr "القيمة" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:533 msgid "Variant entered is invalid!" msgstr "المتغير الذي تم إدخاله غير صالح" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:502 msgid "Variant:" msgstr "متغير" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:36 msgid "Velocity" msgstr "السرعة" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:42 msgid "Verbosity" msgstr "عرض الرسائل كنص" #: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:77 msgid "Verify" msgstr "التحقق" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:100 msgid "Verify Integrity" msgstr "التحقق من التكامل" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:412 msgid "Verify certificates" msgstr "التحقق من الشهادات" #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:157 #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:159 msgid "Verifying" msgstr "يتحقق" #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:225 #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Version" msgstr "الإصدار" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:106 msgid "Vertex Rounding" msgstr "Vertex Rounding" #. i18n: FOV stands for "Field of view". #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:245 msgid "Vertical FOV" msgstr "مجال الرؤية العمودي" #. i18n: Refers to a positional offset applied to an emulated wiimote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39 msgid "Vertical Offset" msgstr "أزاحة عمودية" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:214 msgid "Video" msgstr "فيديو" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:140 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:128 msgid "View &code" msgstr "عرض &الرمز" #: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:138 #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:127 msgid "View &memory" msgstr "عرض &الذكرة" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:33 msgid "Virtual Notches" msgstr "الشقوق الافتراضية" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:126 msgid "Virtual address space" msgstr "مساحة العنوان الافتراضية" #: Source/Core/Core/HotkeyManager.cpp:334 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:23 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:24 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:62 msgid "Volume" msgstr "الصوت" #: Source/Core/Core/HotkeyManager.cpp:42 Source/Core/Core/HotkeyManager.cpp:189 msgid "Volume Down" msgstr "خفض مستوى الصوت" #: Source/Core/Core/HotkeyManager.cpp:44 Source/Core/Core/HotkeyManager.cpp:191 msgid "Volume Toggle Mute" msgstr " كتم الصوت" #: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:190 msgid "Volume Up" msgstr "رفع مستوى الصوت" #: Source/Core/VideoBackends/Vulkan/VideoBackend.h:18 msgid "Vulkan" msgstr "Vulkan" #: Source/Core/DolphinQt/MenuBar.cpp:1059 msgid "WAD files (*.wad)" msgstr "(*.wad) ملفات" #: Source/Core/Core/WiiUtils.cpp:137 msgid "WAD installation failed: Could not create Wii Shop log files." msgstr "WAD فشل تثبيت : تعذر إنشاء ملفات سجل متجر وي" #: Source/Core/Core/WiiUtils.cpp:105 msgid "WAD installation failed: Could not finalise title import." msgstr "" "WAD فشل التثبيت\n" "تعذر إنهاء استيراد العنوان" #: Source/Core/Core/WiiUtils.cpp:95 msgid "WAD installation failed: Could not import content {0:08x}." msgstr "WAD فشل تثبيت : تعذر استيراد المحتوى {0:08x}" #: Source/Core/Core/WiiUtils.cpp:79 msgid "WAD installation failed: Could not initialise title import (error {0})." msgstr "WAD فشل تثبيت : تعذر تهيئة استيراد العنوان (خطأ {0})" #: Source/Core/Core/WiiUtils.cpp:57 msgid "WAD installation failed: The selected file is not a valid WAD." msgstr "" "WAD فشل التثبيت\n" "الملف المحدد ليس صالحًا" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:286 msgid "WAITING" msgstr "انتظار" #: Source/Core/DolphinQt/NANDRepairDialog.cpp:44 msgid "" "WARNING: Fixing this NAND requires the deletion of titles that have " "incomplete data on the NAND, including all associated save data. By " "continuing, the following title(s) will be removed:" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControlIMU.cpp:31 msgid "" "WARNING: The controls under Accelerometer and Gyroscope are designed to " "interface directly with motion sensor hardware. They are not intended for " "mapping traditional buttons, triggers or axes. You might need to configure " "alternate input sources before using these controls." msgstr "" "تحذير: تم تصميم أدوات التحكم الموجودة تحت التسارع والجيروسكوب لتتفاعل مباشرة " "مع أجهزة استشعار الحركة. وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور " "التقليدية. قد تحتاج إلى تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه." #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtensionMotionInput.cpp:34 msgid "" "WARNING: These controls are designed to interface directly with motion " "sensor hardware. They are not intended for mapping traditional buttons, " "triggers or axes. You might need to configure alternate input sources before " "using these controls." msgstr "" "تحذير: تم تصميم أدوات التحكم هذه بحيث تتفاعل مباشرة مع أجهزة استشعار الحركة. " "وهي غير مخصصة لتعيين الأزرار أو المشغلات أو المحاور التقليدية. قد تحتاج إلى " "تكوين مصادر إدخال بديلة قبل استخدام عناصر التحكم هذه." #: Source/Core/Core/Config/MainSettings.h:23 msgid "WASAPI (Exclusive Mode)" msgstr "WASAPI (الوضع الحصري)" #: Source/Core/DolphinQt/Settings/PathPane.cpp:231 msgid "WFS Path:" msgstr "مسار WFS" #: Source/Core/DolphinQt/ConvertDialog.cpp:352 msgid "WIA GC/Wii images (*.wia)" msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:229 #: Source/Core/DolphinQt/CheatSearchWidget.cpp:436 msgid "Waiting for first scan..." msgstr "في انتظار المسح الضوئي الأول" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247 msgid "" "Waits for all shaders to finish compiling before starting a game. Enabling " "this option may reduce stuttering or hitching for a short time after the " "game is started, at the cost of a longer delay before the game starts. For " "systems with two or fewer cores, it is recommended to enable this option, as " "a large shader queue may reduce frame rates." "

Otherwise, if unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215 msgid "" "Waits for vertical blanks in order to prevent tearing.

Decreases " "performance if emulation speed is below 100%.

If " "unsure, leave this unchecked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:235 msgid "" "Waits until the game synchronizes with the emulated GPU before writing the " "contents of EFB copies to RAM.

Reduces the overhead of EFB RAM " "copies, providing a performance boost in many games, at the risk of breaking " "those which do not safely synchronize with the emulated GPU." "

If unsure, leave this checked." msgstr "" #: Source/Core/Common/MsgHandler.cpp:61 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:124 #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:131 #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:215 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:231 #: Source/Core/DolphinQt/MenuBar.cpp:1468 #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:469 msgid "Warning" msgstr "تحذير" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:122 msgid "" "Warning: A GCI folder override path is currently configured for this slot. " "Adjusting the GCI path here will have no effect." msgstr "" #: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:54 msgid "" "Warning: Analog inputs may reset to controller values at random. In some " "cases this can be fixed by adding a deadzone." msgstr "" "تحذير: قد تتم إعادة تعيين عصا التحكم إلى قيم وحدة التحكم عشوائياً. في بعض " "الحالات يمكن إصلاح ذلك عن طريق إضافة منطقة ميتة." #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612 msgid "" "Warning: Number of blocks indicated by the BAT ({0}) does not match that of " "the loaded file header ({1})" msgstr "" #: Source/Core/Core/Movie.cpp:1095 msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "{0} > {1}) (input {2} > {3}). You should load another save before " "continuing, or load this state with read-only mode off." msgstr "" #: Source/Core/Core/Movie.cpp:1070 msgid "" "Warning: You loaded a save whose movie ends before the current frame in the " "save (byte {0} < {1}) (frame {2} < {3}). You should load another save before " "continuing." msgstr "" #: Source/Core/Core/Movie.cpp:1120 msgid "" "Warning: You loaded a save whose movie mismatches on byte {0} ({1:#x}). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" #: Source/Core/Core/Movie.cpp:1136 msgid "" "Warning: You loaded a save whose movie mismatches on frame {0}. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is {1} frames long and the savestate's " "movie is {2} frames long.\n" "\n" "On frame {3}, the current movie presses:\n" "Start={4}, A={5}, B={6}, X={7}, Y={8}, Z={9}, DUp={10}, DDown={11}, " "DLeft={12}, DRight={13}, L={14}, R={15}, LT={16}, RT={17}, AnalogX={18}, " "AnalogY={19}, CX={20}, CY={21}, Connected={22}\n" "\n" "On frame {23}, the savestate's movie presses:\n" "Start={24}, A={25}, B={26}, X={27}, Y={28}, Z={29}, DUp={30}, DDown={31}, " "DLeft={32}, DRight={33}, L={34}, R={35}, LT={36}, RT={37}, AnalogX={38}, " "AnalogY={39}, CX={40}, CY={41}, Connected={42}" msgstr "" #. i18n: This kind of "watch" is used for watching emulated memory. #. It's not related to timekeeping devices. #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:31 msgid "Watch" msgstr "راقب" #. i18n: One of the elements in the Skylanders games. Japanese: 水. For official translations #. in other languages, check the SuperChargers manual at https://support.activision.com/manuals #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:327 msgid "Water" msgstr "" #: Source/Core/DolphinQt/ResourcePackManager.cpp:91 msgid "Website" msgstr "الموقع" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:34 msgid "Western (Windows-1252)" msgstr "Western (Windows-1252)" #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:93 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138 msgid "Whammy" msgstr "الضربة" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:312 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " "This includes arbitrary base textures if 'Arbitrary Mipmap Detection' is " "enabled in Enhancements.

If unsure, leave this " "checked." msgstr "" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:307 msgid "" "Whether to dump mipmapped game textures to User/Dump/Textures/<" "game_id>/. This includes arbitrary mipmapped textures if 'Arbitrary " "Mipmap Detection' is enabled in Enhancements.

If " "unsure, leave this checked." msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:341 msgid "Whitelisted USB Passthrough Devices" msgstr "الاجهزة المسموح لها المرور خلال منفذ يو إس بي " #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:114 msgid "Widescreen Hack" msgstr "شاشة عريضة" #: Source/Core/Core/HotkeyManager.cpp:341 #: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:20 #: Source/Core/DolphinQt/Config/SettingsWindow.cpp:42 msgid "Wii" msgstr "وي" #. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu, #. which is (usually) the first thing users see when a Wii console starts. #: Source/Core/Core/TitleDatabase.cpp:86 msgid "Wii Menu" msgstr "قائمة وي" #: Source/Core/DolphinQt/Settings/PathPane.cpp:193 msgid "Wii NAND Root:" msgstr "Wii NAND Root" #: Source/Core/Core/HW/Wiimote.cpp:99 msgid "Wii Remote" msgstr "ريموت وي" #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:21 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:26 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:31 #: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:36 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:428 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:137 #: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:43 msgid "Wii Remote %1" msgstr "%1 ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:111 msgid "Wii Remote Accelerometer" msgstr "مقياس تسارع ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:269 msgid "Wii Remote Buttons" msgstr "أزرار ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:144 msgid "Wii Remote Gyroscope" msgstr "جيروسكوب ريموت وي" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:349 msgid "Wii Remote Settings" msgstr "إعدادات ريموت وي" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:101 msgid "Wii Remotes" msgstr "ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:412 msgid "Wii TAS Input %1 - Classic Controller" msgstr "Wii TAS Input %1 - تحكم كلاسيكي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:427 msgid "Wii TAS Input %1 - Wii Remote" msgstr "Wii TAS Input %1 - ريموت وي" #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:397 msgid "Wii TAS Input %1 - Wii Remote + Nunchuk" msgstr "Wii TAS Input %1 - ريموت وي + نونشوك" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:451 msgid "Wii and Wii Remote" msgstr "وي و ريموت وي" #: Source/Core/DiscIO/VolumeVerifier.cpp:103 msgid "Wii data is not public yet" msgstr "بيانات وي ليست عامة بعد" #: Source/Core/DolphinQt/MenuBar.cpp:1080 msgid "Wii save files (*.bin);;All Files (*)" msgstr "ملفات حفظ وي (*.bin);;كل الملفات (*)" #: Source/Core/DolphinQt/MenuBar.cpp:72 msgid "WiiTools Signature MEGA File" msgstr "WiiTools Signature MEGA File" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:194 msgid "" "Will lock the Mouse Cursor to the Render Widget as long as it has focus. You " "can set a hotkey to unlock it." msgstr "" "سوف يقفل مؤشر الماوس على أداة العرض طالما أنه يحتوي على تركيز. يمكنك ضبط " "مفتاح الاختصار لفتحه." #: Source/Core/DolphinQt/Config/Mapping/HotkeyGBA.cpp:25 #: Source/Core/DolphinQt/GBAWidget.cpp:431 msgid "Window Size" msgstr "حجم النافذة" #: Source/Core/DolphinQt/Config/LogWidget.cpp:134 msgid "Word Wrap" msgstr "التفاف" #: Source/Core/DiscIO/Enums.cpp:60 msgid "World" msgstr "عالم" #. i18n: This is a selectable condition when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:136 msgid "Write" msgstr "كتابة" #. i18n: This string is used for a radio button that represents the type of #. memory breakpoint that gets triggered when a write operation occurs. #. The string does not mean "write-only" in the sense that something cannot be read from. #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:235 msgid "Write only" msgstr "كتابه فقط" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56 msgid "Write to Console" msgstr "الكتابة إلى وحدة التحكم" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55 msgid "Write to File" msgstr "الكتابة على الملف" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:141 msgid "Write to Log" msgstr "الكتابة إلى السجل" #. i18n: This is a selectable action when adding a breakpoint #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:145 msgid "Write to Log and Break" msgstr "Write to Log and Break" #: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:57 msgid "Write to Window" msgstr "الكتابة إلى النافذة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:644 msgid "Wrong disc number" msgstr "رقم قرص خاطئ" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:640 msgid "Wrong hash" msgstr "تجزئة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:648 msgid "Wrong region" msgstr "منطقة خاطئة" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:646 msgid "Wrong revision" msgstr "مراجعة خاطئة" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:121 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:161 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:129 msgid "X" msgstr "X" #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:569 msgid "XF register " msgstr "XF تسجيل" #: Source/Core/DolphinQt/Settings/BroadbandAdapterSettingsDialog.cpp:67 msgid "XLink Kai BBA Destination Address" msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:127 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:167 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:194 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:131 msgid "Y" msgstr "Y" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:33 msgid "Yaw Left" msgstr "Yaw Left" #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:34 msgid "Yaw Right" msgstr "Yaw Right" #: Source/Core/Core/HW/WiimoteEmu/Extension/Drums.cpp:35 #: Source/Core/Core/HW/WiimoteEmu/Extension/Guitar.cpp:51 msgid "Yellow" msgstr "أصفر" #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:105 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:244 #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:245 msgid "Yes" msgstr "نعم" #: qtbase/src/gui/kernel/qplatformtheme.cpp:718 msgid "Yes to &All" msgstr "نعم للكل" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:299 msgid "" "You are about to convert the content of the file at %2 into the folder at " "%1. All current content of the folder will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:275 msgid "" "You are about to convert the content of the folder at %1 into the file at " "%2. All current content of the file will be deleted. Are you sure you want " "to continue?" msgstr "" #: Source/Core/DolphinQt/NKitWarningDialog.cpp:36 msgid "" "You are about to run an NKit disc image. NKit disc images cause problems " "that don't happen with normal disc images. These problems include:\n" "\n" "• The emulated loading times are longer\n" "• You can't use NetPlay with people who have normal disc images\n" "• Input recordings are not compatible between NKit disc images and normal " "disc images\n" "• Savestates are not compatible between NKit disc images and normal disc " "images\n" "• Some games can crash, such as Super Paper Mario and Metal Gear Solid: The " "Twin Snakes\n" "• Wii games don't work at all in older versions of Dolphin and in many other " "programs\n" "\n" "Are you sure you want to continue anyway?" msgstr "" #: Source/Core/DolphinQt/Config/Mapping/GCKeyboardEmu.cpp:36 msgid "" "You are configuring a \"Keyboard Controller\". This device is exclusively " "for \"Phantasy Star Online Episode I & II\". If you are unsure, turn back " "now and configure a \"Standard Controller\"." msgstr "" "أنت تقوم بتكوين \"وحدة تحكم لوحة المفاتيح\". هذا الجهاز مخصص حصريًا لـ \n" "\"Phantasy Star Online Episode I & II\".\n" "إذا لم تكن متأكدًا ، فارجع الآن وقم بتكوين \"وحدة تحكم قياسية\"." #: Source/Core/UICommon/AutoUpdate.cpp:222 msgid "You are running the latest version available on this update track." msgstr "تقوم بتشغيل أحدث إصدار متوفر على مسار التحديث هذا" #: Source/Core/Core/DSP/DSPCore.cpp:89 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Due to emulation accuracy improvements, this ROM no longer works correctly.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the most recent free DSP ROM, or replace them with good dumps " "from a real GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #: Source/Core/Core/IOS/ES/ES.cpp:335 msgid "" "You cannot use the Wii Shop Channel without using your own device " "credentials.\n" "Please refer to the NAND usage guide for setup instructions: https://dolphin-" "emu.org/docs/guides/nand-usage-guide/" msgstr "" "لا يمكنك استخدام قناة متجر وي دون استخدام بيانات اعتماد جهازك.\n" "NAND يرجى الرجوع إلى دليل استخدام\n" "للحصول على تعليمات الإعداد\n" "https://dolphin-emu.org/docs/guides/nand-usage-guide/" #: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:232 msgid "You have to enter a name." msgstr "يجب عليك إدخال اسم." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:340 msgid "You must provide a name for your session!" msgstr "يجب تقديم اسم لجلستك!" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:348 msgid "You must provide a region for your session!" msgstr "يجب عليك توفير منطقة لجلستك!" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:322 msgid "You must restart Dolphin in order for the change to take effect." msgstr "يجب إعادة تشغيل دولفين حتى يسري التغيير." #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:334 msgid "You must select a game to host!" msgstr "يجب عليك اختيار لعبة لاستضافة!" #: Source/Core/Core/DSP/DSPCore.cpp:75 msgid "" "Your DSP ROMs have incorrect hashes.\n" "\n" "Delete the dsp_rom.bin and dsp_coef.bin files in the GC folder in the User " "folder to use the free DSP ROM, or replace them with good dumps from a real " "GameCube/Wii.\n" "\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" #. i18n: Refers to a 3D axis (used when mapping motion controls) #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:133 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:173 #: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:200 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:133 msgid "Z" msgstr "Z" #: Source/Core/Core/ActionReplay.cpp:941 msgid "Zero 3 code not supported" msgstr "رمز 3 أصفار غير مدعوم" #: Source/Core/Core/ActionReplay.cpp:961 msgid "Zero code unknown to Dolphin: {0:08x}" msgstr "{0:08x} رمز صفر غير معروف لدولفين" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:94 msgid "[%1, %2]" msgstr "[%1, %2]" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:104 msgid "[%1, %2] and [%3, %4]" msgstr "[%1, %2] and [%3, %4]" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:273 msgid "^ Xor" msgstr "^ Xor" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "aligned" msgstr "محاذاة" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:202 msgid "any value" msgstr "اي قيمة" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "auto" msgstr "تلقائي" #. i18n: The symbol/abbreviation for centimeters. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:41 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:30 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:143 msgid "cm" msgstr "cm" #: Source/Core/VideoBackends/D3D12/DX12Context.cpp:107 msgid "d3d12.dll could not be loaded." msgstr "d3d12.dll تعذر تحميل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:617 #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:637 msgid "default" msgstr "إفتراضي" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:639 #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:385 msgid "disconnected" msgstr "غير متصل" #: Source/Core/DolphinQt/GBAWidget.cpp:191 msgid "e-Reader Cards (*.raw);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Debugger/ThreadWidget.cpp:187 msgid "errno" msgstr "تخطئ" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "fake-completion" msgstr "إكمال زائف " #: Source/Core/DolphinQt/CheatSearchWidget.cpp:183 msgid "is equal to" msgstr "يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:191 msgid "is greater than" msgstr "أكبر من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:193 msgid "is greater than or equal to" msgstr "أكبر من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:187 msgid "is less than" msgstr "أقل من" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:189 msgid "is less than or equal to" msgstr "أقل من أو يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:185 msgid "is not equal to" msgstr "لا يساوي" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:201 msgid "last value" msgstr "آخر قيمة" #. i18n: The symbol/abbreviation for meters per second. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:44 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:53 msgid "m/s" msgstr "m/s" #: Source/Core/DolphinQt/GBAWidget.cpp:214 msgid "" "mGBA Save States (*.ss0 *.ss1 *.ss2 *.ss3 *.ss4 *.ss5 *.ss6 *.ss7 *.ss8 *." "ss9);;All Files (*)" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:95 msgid "none" msgstr "لا شيء" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:186 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:228 msgid "off" msgstr "إيقاف" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:186 #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:228 msgid "on" msgstr "على" #: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:81 msgid "or select a device" msgstr "او حدد الجهاز" #. i18n: "s" is the symbol for seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:47 msgid "s" msgstr "s" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:199 msgid "this value:" msgstr "هذه القيمة " #: Source/Core/Core/HW/WiimoteEmu/Extension/UDrawTablet.cpp:35 #: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:185 msgid "uDraw GameTablet" msgstr "uDraw GameTablet" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:170 msgid "unaligned" msgstr "غير محاذي" #. i18n: This string is referring to a game mode in Super Smash Bros. Brawl called Masterpieces #. where you play demos of NES/SNES/N64 games. This string is referring to a specific such demo #. rather than the game mode as a whole, so please use the singular form. Official translations: #. 名作トライアル (Japanese), Masterpieces (English), Meisterstücke (German), Chefs-d'œuvre #. (French), Clásicos (Spanish), Capolavori (Italian), 클래식 게임 체험판 (Korean). #. If your language is not one of the languages above, consider leaving the string untranslated #. so that people will recognize it as the name of the game mode. #: Source/Core/DiscIO/VolumeVerifier.cpp:706 msgid "{0} (Masterpiece)" msgstr "" #: Source/Core/UICommon/GameFile.cpp:781 msgid "{0} (NKit)" msgstr "{0} (NKit)" #: Source/Core/Core/Boot/Boot.cpp:431 msgid "{0} IPL found in {1} directory. The disc might not be recognized" msgstr "" #: Source/Core/Core/NetPlayServer.cpp:1226 msgid "{0} failed to synchronize codes." msgstr "{0} فشل في مزامنة الرموز" #: Source/Core/Core/NetPlayServer.cpp:1168 msgid "{0} failed to synchronize." msgstr "{0} فشل في المزامنة" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:209 msgid "" "{0} is not a directory, failed to move to *.original.\n" " Verify your write permissions or move the file outside of Dolphin" msgstr "" "{0} ليس دليلاً فشل في الانتقال إلى الأصل\n" "تحقق من أذونات الكتابة أو نقل الملف خارج دولفين" #: Source/Core/DiscIO/CompressedBlob.cpp:260 #: Source/Core/DiscIO/WIABlob.cpp:1697 msgid "{0} of {1} blocks. Compression ratio {2}%" msgstr "" #: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:200 msgid "{0} was not a directory, moved to *.original" msgstr "{0} لم يتم نقل دليل إلى الأصل" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:275 msgid "| Or" msgstr "| أو" #. i18n: This message uses curly quotes in English. If you want to use curly quotes #. in your translation, please use the type of curly quotes that's appropriate for #. your language. If you aren't sure which type is appropriate, see #. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features #: Source/Core/DolphinQt/AboutDialog.cpp:82 msgid "" "© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. " "Dolphin is not affiliated with Nintendo in any way." msgstr "" "© 2003-2015+ فريق دولفين . جيم كيوب و وي هي علامات تجارية لنينتندو . لا " "ينتمي دولفين مع نينتندو بأي شكل من الأشكال . " #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #. i18n: The degrees symbol. #. i18n: The symbol/abbreviation for degrees (unit of angular measure). #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:239 #: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:247 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/ControlGroup.cpp:35 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:48 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:57 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:61 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:37 #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30 msgid "°" msgstr "°" #. i18n: "°/s" is the symbol for degrees (angular measurement) divided by seconds. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUGyroscope.cpp:39 msgid "°/s" msgstr "°/s" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:53 msgid "✔ Invite" msgstr "✔ دعوة" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54 msgid "✖ Decline" msgstr "✖ رفض"