NeoBrainX
af9c26ff41
DX11: Fix some corruption caused by passing the wrong pitch to UpdateSubresource.
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Fix calculation of miplevels in TextureCache::Load.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5708 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 13:34:39 +00:00
NeoBrainX
bd163db74f
DX11: Fix window resizing.
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Still some aspect ratio problems though...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5703 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 23:41:17 +00:00
NeoBrainX
0ec6a91477
Fail initializing if the D3D11 runtime is installed but no at least D3D 10.0 capable video card is used.
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Remove some superfluous checks in the shader caches.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5702 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 22:38:47 +00:00
Rodolfo Osvaldo Bogado
76a2172cee
more fixes: fixed line and point rendering
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5701 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 22:06:12 +00:00
Rodolfo Osvaldo Bogado
6c164cd161
some fixes to dx11, now efb access should work well (smg pulling stars)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5698 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 21:45:31 +00:00
NeoBrainX
67283e54fc
D3D11:
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Hardcode the backbuffer size again.
Fix R5G6B5 texture converting, textures should be perfect now.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5697 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 21:31:23 +00:00
NeoBrainX
9a76be6edc
Add proper adapter enumeration in the DX11 plugin.
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Set default video mode format to DXGI_FORMAT_R8G8B8A8_UNORM. This might fix FRAPS recording, but also decrease FPS; test both, please.
Add numerous TODOs
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5695 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 19:20:41 +00:00
Rodolfo Osvaldo Bogado
fc12291806
some fixes to my last commit and ....
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modify shader generator to produce native sm 4.0 code.
eliminate compatibility mode in dx11 so now all shader must work much better.
please test.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5691 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 14:36:01 +00:00
Rodolfo Osvaldo Bogado
41266b5ed0
fast fix for pixel shader compilation in dx11
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5687 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 03:09:44 +00:00
Rodolfo Osvaldo Bogado
c759f7b3be
fixed blending and PC_TEX_FMT_I8 and PC_TEX_FMT_I4_AS_I8 texture loading in dx11
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enjoy
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5686 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-14 00:13:49 +00:00
snzgoo
841311a77f
more buildfixing x32/x64 release/debug/debugfast [dolphinwx/dx11]
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5684 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-13 22:47:46 +00:00
NeoBrainX
9713b8df7d
DX11: Workaround for the default settings:
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EFB copying is enabled but set to "to RAM", which isn't supported, yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5683 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-13 20:19:53 +00:00
NeoBrainX
3ea2a1387c
Add a DX11 video plugin.
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Might or might not work for you, yet.
Anyway, read the soon to be created forum thread on this plugin before asking any questions.
Huge thanks to rodolfoosvaldobogado for helping me out in various areas.
Also, thanks to everyone on IRC who supported me during development ;)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5680 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-13 19:50:06 +00:00