Commit Graph

608 Commits

Author SHA1 Message Date
Maarten ter Huurne 6e2416b389 Replaced "unsigned __int32" by "u32".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@432 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:44:54 +00:00
Maarten ter Huurne 36b464cbc8 Replaced "unsigned __int16" by "u16".
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@431 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 23:32:05 +00:00
Shawn Hoffman 179752449d removed PortableSockets.cpp from the vs05 project file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@430 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-02 02:35:08 +00:00
Maarten ter Huurne 1154027808 Replaced type "DWORD" by "u32", except where "DWORD" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@429 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:48:56 +00:00
Maarten ter Huurne f3f17b4a19 Removed parts of PortableSockets that we do not use. If you need more functionality later, resurrect it from old SVN revisions or re-download the source (see top of the header). However, DO NOT use performance counters to do timing, since the counter value can be different for different CPU cores.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@428 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 22:13:11 +00:00
masken 012041bab5 Added puts() HLE, WIIMOTE logging section and experimental virtual connection request.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@427 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 21:29:27 +00:00
gigaherz b1cd01819b replace _DEBUG with LOGGING in the #ifs. Thanks to Xuefer for this change.
also unbroke somethign which shouldn't have been there in the last commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@426 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 15:18:32 +00:00
gigaherz a7ec1a2562 Made banners/icons show up in linux. It doesn't seem to use the right height, but I have to leave now so that will have to wait.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@425 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 15:04:59 +00:00
gigaherz b0f51a0b98 Reverted the "warning removal" changes because they broke debug building in windows. Used #ifdef _DEBUG to disable those lines in release builds instead.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@424 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 14:49:34 +00:00
XTra.KrazzY 10eef7f60e Build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@423 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 13:31:24 +00:00
nakeee 4bbfff3cac many warning fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@422 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 12:11:08 +00:00
Maarten ter Huurne cad45aea72 Replaced CPFifo by SCPFifoStruct: both were identical and there is no point in having two definitions.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@421 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 09:12:30 +00:00
Sonicadvance1 6638ed20a6 Woops, my fault
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:50:16 +00:00
Sonicadvance1 454cee4d1e Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 08:32:33 +00:00
gigaherz ead647d422 Added code to display the first icon (I tried to display it animated, but failed).
It still uses just one imagelist, so I had to "expand" the icons to 96x32 (adding transparent pixels to the right).
Sorry I don't know how to do this better and it's 4am.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@418 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 02:10:42 +00:00
gigaherz f0b41b1f0d Fixed display of banners.
Turns out the YAGCD stuff was wrong, and it messed up the meaning of two bits. Also I had a bug in the CI8(C8) icon format display (wrong unswizzling).

Next will be adding icon display & animation, in a separate column

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@417 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-01 00:43:35 +00:00
Maarten ter Huurne 73a5e1cb91 ao_play() uses "uint_32" as the type for the byte count, so use that in the calling code as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@416 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:20:36 +00:00
Maarten ter Huurne f9d04ae1ad Put dsp_thread_debug() entirely inside the "#ifdef _WIN32" block, since it is only used on Windows.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@415 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 23:06:21 +00:00
XTra.KrazzY 362b9d2514 Wind Waker PAL (Europe) working item hang fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@414 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 22:28:48 +00:00
gigaherz 56608cecc9 Added code to display the banners from the memcards. Doesn't overlay the icons yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@413 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 22:28:43 +00:00
Maarten ter Huurne 9a7b828eba Removed function FilterDown(), which was neither used nor implemented.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@412 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:52:28 +00:00
Maarten ter Huurne d4db1a6657 Changed BYTE* to u8* after all, since these pointers are not directly related to Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@411 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:49:57 +00:00
gigaherz 532c675a3a Added animation reading. It seems to work fine for the first frame, but none of my saves have >1 frames so I can't test the reading of the other frames, which should work fine anyway.
Only missing is DISPLAYING the banner and the animation/icon.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@410 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 21:08:47 +00:00
gigaherz be6c1518ea Added ReadBannerRGBA8 function to GCMemcard class.
Also "#if FALSE"'d the debug code which outputs BMPs of the banners (because I'm too lazy, the BMPs will "look" upside-down, while the actual image is ok).

Next step will be to also allow reading animations.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@409 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 20:35:41 +00:00
Maarten ter Huurne 0bebbcb5f4 Replaced type "BYTE" by "u8", except where "BYTE" is used to access the Windows API.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@408 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:32:35 +00:00
Maarten ter Huurne 965fd33f16 Also let SVN ignore DolphinNoGUI executable.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@407 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:09:46 +00:00
hrydgard af1e42ec90 Fix build
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@406 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 14:00:54 +00:00
Maarten ter Huurne 2c7a92e1b7 Split off type definitions from "Common.h" into new header "CommonTypes.h". This is a preparation for sharing the type definitions between the Dolphin core and the plugin specs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@405 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:54:25 +00:00
hrydgard 09406d76c4 Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:36:52 +00:00
Maarten ter Huurne d9e129ae99 Removed WEAK_SYMBOL: it is not used anywhere.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@403 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 13:13:36 +00:00
Maarten ter Huurne 5c6dfa3bbe Moved declaration of EXPORT and CALL inside the include guards. I accidentally placed it outside in revision 336.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@402 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 12:22:03 +00:00
XTra.KrazzY 2f0eb72ba1 Added compression support for save states. Decompression is still buggy so compression is off by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@401 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 09:38:41 +00:00
hrydgard a9c6a59307 don't lookup things in symbol map unnecessarily in the ppcanalyst, helps slowdowns in debugger in debug mode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@400 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:39:57 +00:00
hrydgard 55c18d1d10 some cleanup, don't update the log window too often
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@399 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 08:29:43 +00:00
hrydgard 8bd78a21b4 Fix Pad_DX9 crash
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@398 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:53:23 +00:00
hrydgard af60e06bb0 Simulate Wii bootup better (info from wiibrew.org)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@397 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-31 06:52:16 +00:00
hrydgard b89e56cbcb linux build fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@396 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:30:41 +00:00
hrydgard e5deb10714 bugfix the texcache bugfixes :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@395 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:15:11 +00:00
hrydgard 20d0c53781 Fix same texcache bug on DX side
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@394 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 23:06:40 +00:00
hrydgard db303de0db Fix texture cache bug in OpenGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@393 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:55:09 +00:00
XTra.KrazzY 432084ebe7 handled state saving IO errors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@392 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:36:28 +00:00
hrydgard 718a1c6a3f missing files, sorry
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@391 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:15:37 +00:00
hrydgard 005cbbb379 Basic VBA-style save state system implemented - kb shortcuts only working on Windows. Keyboard shortcut system added. More cleanup in GFX plugins.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@390 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 22:06:53 +00:00
hrydgard 85565688d7 New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 19:19:40 +00:00
hrydgard 6b6003c563 add zlib include directory to all configurations of Core.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@388 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:45:07 +00:00
hrydgard e4825be7a8 more statesave bugfixes...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@387 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:24:45 +00:00
hrydgard 4608333a56 State saving progress. Most core state seems to be saved/loaded correctly, not so for video yet unfortunately.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@386 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 16:05:32 +00:00
XTra.KrazzY 95eb8f9ef3 Save states now work (to some extent). Please report special cases which cause crashes or anything of the sort. Also removed debug messages from state management
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@385 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 15:54:44 +00:00
gigaherz 06f0b02ecd Fixed a few bugs with the memcard manager, and memcard classes:
- Now the GCMemcard class will use the backup dir/bat if the main one is outdated/corrupted.
 - I fixed a few bugs in Delete. It still doesn't work, but at least it doesn't make the program crash.

I included a small changei n the sln so that debug/x64 builds use release/x64 njoy, this way there's no build errors annoying people trying to debug Dolphin. ;)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@384 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:44:44 +00:00
hrydgard 53afa1f900 reverted quantizer fix - causes heavy slowdown in some games. I have a better idea :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@383 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-08-30 13:17:07 +00:00