nakeee
|
aa9b2e1073
|
forgot 2 files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1495 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-10 23:41:33 +00:00 |
nakeee
|
32a7c530e6
|
define mess and some other small fixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1493 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-12-10 23:23:05 +00:00 |
bushing
|
901fe7c00f
|
set svn:eol-style=native for Plugins/**.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1441 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-12-08 05:25:12 +00:00 |
nakeee
|
138e220006
|
Didn't replace all the instances
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1309 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-26 21:41:17 +00:00 |
nakeee
|
0bad9e9385
|
warning fixes
please review Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1307 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-26 20:28:03 +00:00 |
hrydgard
|
5c58227702
|
Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-23 17:46:14 +00:00 |
hrydgard
|
cb8c12591a
|
Just a little bit of cleanup in the gl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1263 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-23 00:12:44 +00:00 |
hrydgard
|
530fb9ba3d
|
Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1100 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-11-09 13:17:17 +00:00 |
hrydgard
|
6a2bacac8c
|
really turn the vertex format jit off, when it's off
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@994 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-28 21:38:55 +00:00 |
hrydgard
|
22e1ecbb51
|
Make it possible to turn off the tiny vertex format setup JIT, may help macosx compatibility work (pretty useless, a jit for the actual vertex loading would have been much more useful)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@993 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-28 21:04:14 +00:00 |
hrydgard
|
5129341a9c
|
Aligned all vertex components to 4 byte boundaries - maybe ATI likes that? Renamed and reorganized misc things.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@981 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-27 21:38:30 +00:00 |
hrydgard
|
bc79d22f5e
|
Move pipeline back into VertexLoader. Started work on VertexLoaderManager, which will cache VertexLoaders. (yep, the design plan changed a little bit).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@956 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-25 12:35:55 +00:00 |
hrydgard
|
72d8c3344b
|
Code movin' and cleanup again, in the GL plugin. Planning to turn NativeVertexFormat into something cachable, instead of locked to each VertexLoader.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@948 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-10-24 23:08:46 +00:00 |