Commit Graph

6 Commits

Author SHA1 Message Date
spycrab c09075209f Qt: Implement Cheats Manager 2018-04-19 10:42:24 +02:00
JosJuice 1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
Léo Lam 0eaf3deb1e
Merge pull request #6322 from spycrab/qt_gecko_input
Qt/GeckoCodeWidget: Add option to add/remove gecko codes from UI
2018-01-26 13:33:15 +01:00
JosJuice c5ac325fb8 Add missing &s to Qt AR strings
Without this, the strings differ from DolphinWX
and thus have to be re-translated by the translators.
2018-01-24 20:38:41 +01:00
spycrab d9d75c27f0 Qt/ARCodeWidget: Use CheatCodeEditor 2018-01-24 13:42:00 +01:00
spycrab afa69a5876 Qt: Implement "AR Codes" 2018-01-01 21:44:49 +00:00