Scott Mansell
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eef2cddfd7
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Opengl: Fix opengl realxfb "macroblocking"/bluring issue.
YUYV textures should NEVER be interpolated/filtered in RGB colour space.
Use TexelFetch to always fetch an actual texture sample.
issue 6503
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2013-11-24 17:15:11 +13:00 |
comex
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c579637eaf
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Run code through the advanced tool 'sed' to remove trailing whitespace.
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2013-11-03 20:54:05 -05:00 |
comex
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965b32be9c
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Run code through clang-modernize -loop-convert to create range-based for loops, and manually fix some stuff up.
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2013-11-03 20:54:01 -05:00 |
degasus
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acc0b3b21c
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ogl: don't call SetViewportChanged from backend as it's not needed any more
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2013-10-29 18:55:50 +01:00 |
Lioncash
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97cd42f5c3
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Remove some unnecessary includes as well as simplifying exisiting ones if possible.
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2013-10-19 19:58:56 -04:00 |
degasus
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5de7ac4791
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OGL: update ubo workaround
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2013-10-12 20:31:59 +02:00 |
degasus
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0753ce5bda
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ogl: use GL_RGBA instead of GL_RGBA8
8 bit per pixel is _everywhere_ the default, so we don't need to define it explicitly.
Also we don't rely on exact 8 bit resolution.
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2013-10-12 16:34:06 +02:00 |
Ryan Houdek
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0556193442
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Build fix for previous commit.
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2013-10-11 21:45:44 -05:00 |
Ryan Houdek
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cf7521dc36
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[Android] Make Tegra 4 output graphics that aren't visually appealing.
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2013-10-11 21:42:07 -05:00 |
Jasper St. Pierre
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a7c7208103
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |