Admiral H. Curtiss
eccf527bf6
Merge pull request #9147 from jordan-woyak/imu-accel-weight-setting
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WiimoteEmu: Expose IMU pointing accelerometer weight setting.
2022-07-07 23:17:47 +02:00
Admiral H. Curtiss
ccdb909d06
Merge pull request #10710 from jordan-woyak/rename-range
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DolphinQt: Renamed "Range" to "Multiplier" in advanced mapping window and improved UX.
2022-07-07 23:04:11 +02:00
JMC47
7321802b4b
Merge pull request #10811 from Pokechu22/bs2-dfi-typo
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BS2Emu: Fix DFI typo
2022-07-06 03:23:55 -04:00
Pokechu22
263d2a419a
BS2Emu: Fix DFI typo
2022-07-05 17:15:59 -07:00
JMC47
3cd82b6193
Merge pull request #10810 from OatmealDome/fileutil-copy-mac-updater
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FileUtil: Only attempt to write to the destination in Copy if there is actually content to write
2022-07-05 18:08:00 -04:00
JosJuice
c3b7019eb3
Translation resources sync with Transifex
2022-07-05 23:36:12 +02:00
OatmealDome
c6eb5e2623
FileUtil: Only attempt to write to the destination in Copy if there is actually content to write
2022-07-05 15:13:20 -04:00
Admiral H. Curtiss
24498ca315
Merge pull request #10712 from tellowkrinkle/ControllerLocks
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InputCommon/ControllerEmu: Use more locks
2022-07-05 11:39:48 +02:00
Admiral H. Curtiss
de3d1344d5
Merge pull request #10762 from CasualPokePlayer/fix_slow_audio_desyncs
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Reduce gradual audio desyncing in dumps and apply the correct sample rate for GameCube audio
2022-07-05 11:37:30 +02:00
CasualPokePlayer
4234b25682
Do not directly store input sample rate, rather just store a divisor for that sample rate, with it using a fixed dividend of 54000000 * 2.
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This should reduce (but not completely eliminate) gradual audio desyncs in dumps. This also allows for accurate sample rates for the GameCube.
Completely eliminating gradual audio desyncs will require resampling to an integer sample rate, as nothing seems to support a non-integer sample rate.
2022-07-03 15:07:06 -07:00
JMC47
d625c612c4
Merge pull request #10802 from iwubcode/graphics_mods_builtin_bloom
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Add builtin graphics mods
2022-07-02 14:07:30 -04:00
iwubcode
1970a27b57
Data: add Wii Play and Skyward Sword bloom definitions
2022-07-02 11:49:21 -05:00
iwubcode
eda3fd8bf1
Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc.
2022-07-02 11:49:21 -05:00
iwubcode
ba007a0244
Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling
2022-07-02 11:49:21 -05:00
iwubcode
d0540f19ac
Data: add built in mods for bloom and HUD
2022-07-02 11:49:21 -05:00
Admiral H. Curtiss
3bcd7aced9
Merge pull request #8467 from CookiePLMonster/interruptable-shader-precompile
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Make shader precompilation interruptable
2022-07-02 13:08:37 +02:00
Admiral H. Curtiss
2f228310af
Merge pull request #10794 from TryTwo/PR_MemoryWidget_Cell_Edit
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Debugger MemoryViewWidget: Allow direct editing of memory cells.
2022-07-02 13:05:39 +02:00
JosJuice
2a791116f1
Merge pull request #10800 from Pokechu22/registerwidget-crash
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RegisterWidget: Fix crash when right-clicking when there is no selected cell
2022-07-02 09:18:28 +02:00
JosJuice
07a15a3228
Merge pull request #10624 from Minty-Meeo/resolve-gcc-warnings
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Resolve Linux GCC Warnings
2022-07-02 09:17:44 +02:00
JMC47
b5f4b0dffe
Merge pull request #10803 from Zopolis4/clangingaround
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Resolve additional warnings generated by clang
2022-07-02 03:12:34 -04:00
Zopolis4
0f07deb0ef
Remove unused variable in SI_DeviceKeyboard.h left over from SI_DeviceGCController.h
2022-07-02 16:16:54 +10:00
JMC47
edd89e343c
Merge pull request #10801 from iwubcode/graphics_mod_fixes_part2
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More Graphics Mods Fixes
2022-07-01 23:09:50 -04:00
iwubcode
66f5085800
DolphinQt: add word wrap to graphics mods description
2022-07-01 19:31:19 -05:00
iwubcode
8dd4e916a7
DolphinQt: save changes to disk before refreshing mod list
2022-07-01 19:31:19 -05:00
TryTwo
bd59b0a490
Debugger MemoryViewWidget: Allow direct editing of memory cells.
2022-07-01 17:30:24 -07:00
Pokechu22
bf68211878
RegisterWidget: Fix crash when right-clicking when there is no selected cell
2022-07-01 17:13:00 -07:00
JosJuice
469aac5e68
Translation resources sync with Transifex
2022-07-01 00:13:41 +02:00
Minty-Meeo
69e32dea52
Resolve GCC Warnings
2022-06-30 15:26:48 -05:00
JMC47
a12b9ba6d5
Merge pull request #10796 from iwubcode/graphics_mod_overeager_projection_change
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VideoCommon: fix projection graphics mod affecting more than intended
2022-06-29 21:38:10 -04:00
iwubcode
4788a05c76
VideoCommon: fix projection graphics mod affecting more than the intended draw call
2022-06-29 20:04:59 -05:00
JMC47
5d04e1e1de
Merge pull request #10518 from iwubcode/draw-mod
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Introducing a 'GraphicsMod' system for creators
2022-06-28 13:35:39 -04:00
JMC47
e50e45f400
Merge pull request #10700 from sepalani/ssl-handshake
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Socket: Fix some non-blocking connect edge cases
2022-06-27 21:39:36 -04:00
Admiral H. Curtiss
e8965c63e4
Merge pull request #10682 from jordan-woyak/gate-size-setting
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ControllerEmu: Allow changing the target gate radius of octagon sticks.
2022-06-28 02:43:30 +02:00
iwubcode
8aef0015fd
DolphinQt: add warning if graphics mods are not enabled
2022-06-27 18:28:28 -05:00
iwubcode
3eb3e1c83a
Data: add default data for hud and bloom on some games
2022-06-27 18:22:08 -05:00
iwubcode
f3054aa99f
DolphinQt: add widget in game properties to list the various graphics mods available
2022-06-27 18:22:06 -05:00
iwubcode
1480b78f64
VideoCommon: dump EFB with size and texture format details and dump XFB with size details. Finally move count to front of image for XFB/EFB dumps so as to make it easier to see them in order. Change the count value prefix to 'n'
2022-06-27 18:20:52 -05:00
iwubcode
69839df1eb
VideoCommon: support dynamically updating game mods at runtime
2022-06-27 18:20:52 -05:00
iwubcode
892678648e
VideoCommon: trigger mod calls in TextureCacheBase (efb/xfb calls), VertexManagerBase (draw calls), and VertexShaderManager (projection calls)
2022-06-27 18:20:52 -05:00
iwubcode
62c186e14b
VideoCommon: add UninitializeEFBMemory to mirror XFB function
2022-06-27 18:20:52 -05:00
iwubcode
0f88155729
Core / DolphinQt / VideoCommon: add setting for enabling graphic mods
2022-06-27 18:20:52 -05:00
iwubcode
f416b71925
VideoCommon: add logic to handle a GraphicsMod while Dolphin is running
2022-06-27 18:20:52 -05:00
iwubcode
254246b814
VideoCommon: add logic to read a GraphicsMod from configuration
2022-06-27 18:20:52 -05:00
Jordan Woyak
87fb42b64c
DolphinQt: Renamed "Range" to "Multiplier" in advanced mapping window. Removed the slider. Moved the spin box.
2022-06-26 22:52:20 -05:00
Jordan Woyak
4c409411ed
DolphinQt: Don't show the advanced input settings on the main dialog.
2022-06-26 22:48:13 -05:00
Jordan Woyak
80d9e79cf1
ControllerEmu: Allow settings to be categorized as "advanced". Make "Virtual Notches" and "Gate Size" categorized as such.
2022-06-26 22:42:16 -05:00
Jordan Woyak
643f82539c
ControllerEmu: Expose gate size setting for octagon analog sticks.
2022-06-26 22:33:44 -05:00
iwubcode
f92beb611f
VideoCommon: add game mod constants
2022-06-26 21:53:21 -05:00
iwubcode
3857e1fa66
Core: add GraphicsMod directory
2022-06-26 21:53:21 -05:00
iwubcode
4fbbd85ef4
VideoCommon: create variables for EFB/XFB copy prefix. Reword prefix to 'efb1' and 'xfb1' to match textures
2022-06-26 21:53:21 -05:00