This is much better as prefixed double underscores are reserved for the
implementation when it comes to identifiers. Another reason its better,
is that, on Windows, where __forceinline is a compiler built-in, with
the previous define, header inclusion software that detects unnecessary
includes will erroneously flag usages of Compiler.h as unnecessary
(despite being necessary on other platforms). So we define a macro
that's used by Windows and other platforms to ensure this doesn't
happen.
Instead of globbing things under an ambiguous Common.h header, move
compiler-specifics over to Compiler.h. This gives us a dedicated home
for anything related to compilers that we want to make functional across
all compilers that we support.
This moves us a little closer to eliminating Common.h entirely.
Ideally Common.h wouldn't be a header in the Common library, and instead be renamed to something else, like PlatformCompatibility.h or something, but even then, there's still some things in the header that don't really fall under that label
This moves the version strings out to their own version header that doesn't dump a bunch of other unrelated things into scope, like what Common.h was doing.
This also places them into the Common namespace, as opposed to letting them sit in the global namespace.
Intellisense doesn't like defines in PCH files, and it doesn't like the deleted
constructor for BitField. (I think it's being overly strict about the
"must have no non-default constructors" rule for classes in unions.)
Sometimes (in particular when using non-typesafe functions) it can be convenient to have a getter method rather than performing a potentially lengthy explicit cast.
The underlying storage type of a bitfield can be any intrinsic integer type,
but also any enumeration.
Custom storage types are supported if the following things are defined on the storage type:
- casting 0 to the storage type
- bit shift operators (in both directions)
- bitwise & operator
- bitwise ~ operator
- std::make_unsigned specialization