nakeee
|
0882a71e56
|
unused sample
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@460 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 14:05:47 +00:00 |
masken
|
565a4d28ec
|
Added ExtendedTrace crash logging. Wiimote HLE can now create an L2CAP connection.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@446 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-06 13:41:44 +00:00 |
Sonicadvance1
|
6638ed20a6
|
Woops, my fault
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@420 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 08:50:16 +00:00 |
Sonicadvance1
|
454cee4d1e
|
Your Holy savior has come to save the day. Also fixed compiling in Linux, a memory leak, and checks if a glxcontext was created
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@419 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-09-01 08:32:33 +00:00 |
Maarten ter Huurne
|
73a5e1cb91
|
ao_play() uses "uint_32" as the type for the byte count, so use that in the calling code as well.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@416 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 23:20:36 +00:00 |
hrydgard
|
09406d76c4
|
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@404 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-31 13:36:52 +00:00 |
hrydgard
|
85565688d7
|
New SaveState folder for states. Removed some outdated code. Removed an unnecessary level of indirection for plugin calls. Assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@389 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-08-30 19:19:40 +00:00 |
Maarten ter Huurne
|
734586a0ab
|
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@331 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 23:32:54 +00:00 |
Maarten ter Huurne
|
59974dfb5b
|
Only use "-fPIC" for compiling objects that will be part of dynamic libs. Make SConscripts inherit the compile flags from the top level instead of overriding them.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@329 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-26 22:28:42 +00:00 |
Sonicadvance1
|
d697eb6a85
|
Fix Compiling for people, Silly ector breaking things ;p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@280 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 11:18:39 +00:00 |
hrydgard
|
f82bf2ae9a
|
Lots of FP hacking for little gain, super monkey ball is only slightly more sane (wow, it rhymed). Temporary no-speed-limit hack: Hold TAB.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@279 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-23 09:20:36 +00:00 |
Sonicadvance1
|
730d80864d
|
Mostly fix for OGL plugin, putting it's shaders in the right place, few other bugs here and there though. Fix for CPU detect and removed a quick hack to reduce underflows in the HLE plugin. Added AA for Linux, but may be only usable by ATI/Intel cards or Opensource drivers
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@231 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-17 03:56:07 +00:00 |
hrydgard
|
d1723cae4a
|
fix bug in giga's resampler,
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@230 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-16 23:53:00 +00:00 |
hrydgard
|
471bb025b2
|
gigaherz' improved resampler
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@228 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-16 22:28:33 +00:00 |
hrydgard
|
aa3fee8c60
|
Audio system update - HLE plugin submitted, homebrew has sound, and also Mario movies!! (this was very unexpected). This also acts as a frame limiter. Might provide an option to turn it off in the future.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@227 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-08-16 21:58:07 +00:00 |