Matthew Parlane
d8b39b9dcf
Support PolarSSL on *nix
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Removed unneeded PolarSSL directories.
Remove duplicate sha1 and md5 files.
Define out SSL test file writing.
Fix format string bug and warning.
2013-08-15 23:36:17 +12:00
Matthew Parlane
e1f8146d96
Use explicit output dir for PolarSSL
2013-08-15 21:53:52 +12:00
Matthew Parlane
b93d62dcb8
Remove LTCG and platform toolset, fix code style.
2013-08-15 21:43:43 +12:00
Matthew Parlane
fede38985e
Replace OpenSSL with PolarSSL
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Works on windows, not yet cmake.
2013-08-15 20:47:47 +12:00
Matthew Parlane
3f46f26c49
Merge branch 'master' into wii-network
2013-04-25 02:35:39 +12:00
degasus
673d256f45
glew1.8 debug build fix
2013-04-24 16:24:55 +02:00
Ryan Houdek
87331fcef5
Change Android project name to dolphin emulator
2013-04-24 09:00:14 -05:00
Matthew Parlane
00316e182b
Cleanup session data on deconstruct.
2013-04-25 01:59:20 +12:00
Lioncash
9ee3a30878
Remove something that slipped through the last commit.
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Don't even know why that was there.
2013-04-24 09:55:12 -04:00
Lioncash
bd284f1468
[Android] WINDOW_SERVICE should be accessed statically.
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(it's a static final variable in the Context class, so... yeah).
2013-04-24 09:48:11 -04:00
Matthew Parlane
c3dbbe011d
Merge branch 'master' into wii-network
2013-04-25 01:41:45 +12:00
Matthew Parlane
62ebfa0a78
Probably breaks a "fixed" issue..
2013-04-25 01:39:33 +12:00
Lioncash
8da425b008
Formatting cleanup for VideoCommon.
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Block braces on new lines.
Also killed off trailing whitespace and dangling elses.
Spaced some things out to make them more readable (only in places where it looked like a bit of a clusterfuck).
2013-04-24 09:21:54 -04:00
Matthew Parlane
e98069b647
Merge branch 'master' into wii-network
2013-04-25 01:13:14 +12:00
Matthew Parlane
c118c71eac
ES needs to handle it's own reply.
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pDevice was being used after free otherwise.
2013-04-25 01:11:36 +12:00
Matthew Parlane
5df545926b
Tidy up and support for setting rootca.
2013-04-24 21:35:36 +12:00
degasus
4a48485482
Revert "Revert "Fix performance issues on certain legacy graphics hardware that isn't capable of copying an integer.""
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This reverts commit 8b7141d3de
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GLSL120 can't handle integer attributes :-(
2013-04-24 03:03:52 +02:00
Ryan Houdek
1b76655312
Missed a few asset copies
2013-04-23 14:27:50 -05:00
Ryan Houdek
bd72e13dd4
Generally make the Android UI better.
2013-04-23 14:27:49 -05:00
Ryan Houdek
453fdff4bd
Add SimonVT's android-menudrawer. This will be used in the menu interface for Dolphin Android.
2013-04-23 14:27:49 -05:00
Ryan Houdek
f28efc24eb
Have our EGL interface use our logging functions.
2013-04-23 14:27:49 -05:00
Lioncash
c2e0b9e070
Add Swedish to Windows build system.
2013-04-23 10:42:28 -04:00
Matthew Parlane
934e150596
Merge branch 'master' into wii-network
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Conflicts:
Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp
Source/Core/Core/Src/ConfigManager.cpp
Source/Core/Core/Src/HLE/HLE_OS.h
Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp
Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.h
Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.cpp
Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_net.h
2013-04-24 00:48:00 +12:00
Matthew Parlane
b652f1974f
Completed port to gnutls for linux.
2013-04-24 00:32:44 +12:00
Glenn Rice
9a50d055a1
Add Swedish translations.
2013-04-23 06:44:33 -05:00
Lioncash
e3e818f83c
Fix parameter naming in DSPEmulator.h. Should be "HLE" in CreateDSPEmulator's prototype, not "LLE".
2013-04-23 07:21:48 -04:00
Pierre
9a8dd7963e
Merge branch 'dspjit'
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Conflicts:
Source/Core/Core/Src/DSP/Jit/DSPJitExtOps.cpp
Source/Core/Core/Src/DSP/Jit/DSPJitMisc.cpp
Source/Core/Core/Src/DSP/Jit/DSPJitRegCache.cpp
Source/Core/Core/Src/DSP/Jit/DSPJitUtil.cpp
2013-04-21 12:29:18 +02:00
Ryan Houdek
9720d6b418
Allow runtime setting of fastmem in ARM and disable since it seems to be causing issues again. Cortex-A9 only?
2013-04-20 17:36:49 +00:00
Ryan Houdek
05eda7b0c1
Fix a build issue with options -DUSE_EGL=True -DUSE_GLES=True
2013-04-20 17:19:22 +00:00
Ryan Houdek
0973d503ef
Fix making the config directory so copying over assets won't fail.
2013-04-20 12:11:58 -05:00
Ryan Houdek
b47915d1e4
Enforce landscape view since rotations cause huge issues atm.
2013-04-19 09:44:38 -05:00
lioncash
d244bca1f5
Fix a bunch of random typos in comments and logging.
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Also update the comment headers for two functions in GCMemcard.cpp.
2013-04-19 09:21:45 -04:00
Ryan Houdek
47f1505499
Add a fastmem option for enabling and disabling fastmem at runtime.
2013-04-19 07:50:33 -05:00
Ryan Houdek
bf5a046b82
Update the ant files to build the APK from terminal
2013-04-18 23:26:00 -05:00
Glenn Rice
79c0f5e6e2
Update translation files from Transifex, and update the pot file from
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the source code again.
2013-04-18 23:02:41 -05:00
Ryan Houdek
b429cb86aa
Update AndroidManifest to v0.2
2013-04-18 22:53:13 -05:00
Ryan Houdek
491ffabb56
Android Clang doesn't support TLS, so do the same thing as OSX.
2013-04-18 22:52:53 -05:00
Ryan Houdek
f811d11863
Fix clang building the std headers.
2013-04-18 22:52:05 -05:00
Ryan Houdek
d68955c539
Clang uses __clear_cache instead of __builtin___clear_cache like GCC
2013-04-18 22:50:58 -05:00
Ryan Houdek
d524781657
Adjust some files being built or not to fix clang on Android.
2013-04-18 22:50:03 -05:00
Ryan Houdek
75efe7d315
Update libpng to 1.2.50 so it can be built with Clang 3.2
2013-04-18 22:11:07 -05:00
skidau
3a6492d3a9
Tweaked the aram dma exception timing to fix the hang that occurred in Viewtiful Joe.
2013-04-18 23:11:18 +10:00
Lioncash
e2ae73ba39
Lastly - new license header introduced to main Dolphin project. All done now.
2013-04-17 23:43:35 -04:00
Lioncash
e78d99e5c1
New license header introduced to all Video based projects.
2013-04-17 23:29:41 -04:00
Lioncash
bab9963b00
New license header introduced for DiscIO, AudioCommon, InputCommon, VideoCommon, and Common projects.
2013-04-17 23:09:55 -04:00
Lioncash
ec10622425
New license header introduced to the Core project.
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Also, remove DolLoader.h, it doesn't have any use. Boot_DOL.cpp/.h supercedes it.
2013-04-17 22:43:11 -04:00
John Chadwick
1e6dacf1e4
Make dolphin aware of disc revision numbers. Display them under game properties and use them in netplay.
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Patch by johnwchadwick.
Fixed issue 6243.
2013-04-16 22:39:05 -05:00
Lioncash
2316cb6876
Remove all tab/space mismatches from the Core project. For anyone working on a branch that heavily involves the core, I am so sorry.
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- Also killed off some trailing spaces/tabs.
- Updated the license header to be consistent with the rest of the project (All projects are now done moving over to this)
- Also, killed some dangling else's (where appropriate)
Now all the tab fixing is done. No more of this crap should be needed to be pushed. Rejoice!
2013-04-16 23:14:36 -04:00
skidau
f498686289
Merge branch 'VBeam-fix'
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* VBeam-fix:
Renamed the VBeam variable for clarity.
Fixed VBeam emulation in interlaced mode, removing the hacks in the audio timing. Fixed VBeam emulation in progressive scan mode. Retained the old VBeam speed hack. This option has now been switched so that the accurate behaviour is on by default and the speed hack (inaccurate behaviour) is enabled when the option is checked.
2013-04-16 21:21:40 +10:00
skidau
71828e02f7
Renamed the VBeam variable for clarity.
2013-04-16 21:18:53 +10:00