Commit Graph

3580 Commits

Author SHA1 Message Date
rice1964 d616f132d7 Debugger for DX9 plugin.
Debugger panel is displayed only if Dolphin is started with /d option.
Dump features are not implemented.
Pause/Resume buttons works, only if the plugin is built in DEBUG or DEBUGFAST configuration, not in RELEASE. These features are really only for devs, not for regular gamers.

You will be able to pause frame by frame, or by n frames, or by n primitive flushes. Other pausing options are not implemented yet.

When other pausing and dumping features are implemented, debugging will be much easier.

I have changed the DX9 project setting to use unicode character set in order to use wxWidge tools. If this causes Dolphin building problems for you, check your project setting.txt




git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4154 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 06:33:41 +00:00
sl1nk3.s 3bba897799 D3D: Fixed dstAlpha, aka "when everything is broken, at least mario have a nice shadow", and removed Cg leftover from it.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4152 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-02 04:10:40 +00:00
hrydgard 246e0ec2fc D3D: Don't request a multithreaded device. Minor speedup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4150 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 21:32:32 +00:00
hrydgard 96c2247fbe D3D: Don't set mip filter to aniso, only min/mag. (trying to get rid of errors, looking at the debug d3d runtime log)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4149 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:56:19 +00:00
John Peterson 08296f8d07 GUI: Forgot to reset the console rows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4148 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:23:05 +00:00
hrydgard 28495eae47 D3D: Fix IA4 textures
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4147 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:21:59 +00:00
John Peterson b059e405f2 General: Reordered the CFrame definitions
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4146 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 20:09:15 +00:00
hrydgard 2599659022 D3D: Fix bugs in the shader cache, fixes crashes on x64. added some debugging stuff (only active in debug builds). assorted code cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4145 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 19:48:45 +00:00
John Peterson b15320bc02 GUI: Some changes, small bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4144 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 19:47:04 +00:00
facugaich c247805b28 Linux: Fixed some initialization orders
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4143 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 18:34:26 +00:00
John Peterson 6168ab75c6 GUI: File split
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4142 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 15:16:44 +00:00
John Peterson faafd409ba GUI: Save fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4141 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 14:50:52 +00:00
John Peterson 334d11bf07 GUI: Fixed saving of m_InterfaceLogWindow and m_InterfaceConsole, one crashfix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4140 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 14:33:16 +00:00
death2droid a7c643e146 Fix the build by reading something i removed incorrectly.
I see no point in the thing tho still.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4139 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:17:23 +00:00
death2droid 14e9cf6d1f Clean up some of the commenting by JPeterson.
There is no point of using ////////////////////////////////////////////////////////////////////////////////////////// to show that a section has ended when there is already commenting showing that a new one has started.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4138 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 13:06:37 +00:00
John Peterson 478ed4b11e GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4137 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 12:44:02 +00:00
death2droid bd227d3831 D3D: Change the dumping method to match the OpenGL one.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4136 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 11:14:58 +00:00
nakeee a838206f7b Linux Compile fix and Code clean up
commented some logging lines that gave:
warning: cannot pass objects of non-POD type 'const class wxCharBuffer' 
through '...'; call will abort at runtime
This actually aborts on run time so please fix it if you wish to 
uncomment it



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4135 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 08:44:32 +00:00
John Peterson 0f1a83c116 GUI: Bugfixes, some bugs left
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4134 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 07:32:07 +00:00
John Peterson d50b4c2ffc GUI: Linux problem, wxAuiNotebook can't have wxFrame pages
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4133 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-09-01 02:41:48 +00:00
John Peterson a1dc78d5a8 GUI: Commit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4132 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 23:10:56 +00:00
John Peterson 4272d7cd99 GUI: No need to remove the log window
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4131 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 23:09:50 +00:00
hrydgard 3db8bf7774 ...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4130 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:56:46 +00:00
hrydgard 881bf621be fix crash if "portable" config file could not be opened
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4129 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:51:19 +00:00
hrydgard e4d8021a86 tiny build config fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4128 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:49:37 +00:00
hrydgard 0b5c993076 Misc : build fix for debug x64, assorted cleanup.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4127 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:42:10 +00:00
nakeee fdf94d7d2b Killed the log window we should add the log level controls somewhere
else.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4126 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:18:44 +00:00
hrydgard d149ac2be1 D3D: Fix spiky polygon junk
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4125 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 22:03:52 +00:00
hrydgard d65fb1a30a D3D: Fix alpha test (I think, not tested much, no pun intended)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4124 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:47:39 +00:00
nakeee 62ab5cf0e5 Some code cleanup, disabled listchilren as it seems to move Pods where
they should be causing crashes (until someone feels like fixing it)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4123 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:46:29 +00:00
hrydgard 0eb989431f D3D: Fix a lot of bad colors
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4122 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:18:36 +00:00
nakeee 387c6fdecd fix linux build in hope it will help JP to fix the gui on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4121 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 21:07:20 +00:00
hrydgard 4968f6c29a GL/D3D: Attempt to fix problem with bad colors when starting a 2nd game.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4120 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:58:57 +00:00
hrydgard 9091b309b0 GUI: Layout before scanning for games, looks a bit better starting up
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4119 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 20:26:11 +00:00
sl1nk3.s 2790a36390 Fix fps value when XFB is enabled on OGL plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4118 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 17:47:17 +00:00
facugaich 9ad7d47bc7 Linux Build Fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4117 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 16:25:06 +00:00
sl1nk3.s 94bc6d7f36 Fixed broken CPU EFB access on DX plugin, helps Wind Waker and ZTP not to hang
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4116 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 16:10:36 +00:00
rice1964 0dcf03b898 This should fix the per-vertex PositionMatrix, the famous "Posmtx" problem, for DX9. My DX9 plugin still crashes, for some other reasons. Verified with Luigi's Mansion, it almost works.
BTW, this is Rice from emutalk, one of the 1964 emulator authors, and author of Rice video plugin for N64 emulators.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4115 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 06:35:43 +00:00
John Peterson 30c87e4822 GUI: Better perspective saving, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4114 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 05:56:30 +00:00
rice1964 718c88ff6a Some optimization on the pixel and vertex shader generators. As tested on Zelda TP, these changes should be able to reduce the number of lines in the compiled pixel shader program by 20% to 30%, for example, from 38 lines to 28 lines after the generated cg/HLSL pixel shader compiled by the cg/HLSL compiler. These could means slightly faster rasterization on slower video cards.
Also fixed shader compilation errors for DX9 plugin by using correct pixel/vertex attribute names that are compatibile with DX9 HLSL shader compiler. Now the generated vertex or pixel shader programs will compile correctly in either OGL or DX9. 

However, DX9 plugin is still not fixed, even though the shader programs can be compiled now.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4113 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-31 04:23:30 +00:00
John Peterson 63786d5438 GUI: Simplified away the notebook vector, bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4112 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 22:04:30 +00:00
hrydgard 6b97c0b764 DSPHLE: LordMark's looping hack for AFC. looping isn't correct but it's good enough for Pikmin 2 and Zelda TP's missing music. Does cause weird "echoes" in the harp sound in Zelda Four Swords, but I think that's a fair sacrifice until we figure it out properly.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4111 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 21:57:00 +00:00
Shawn Hoffman 69eadecc9a this ucode is really AX(wii), not zelda
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4110 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 19:51:16 +00:00
John Peterson 3548ca586b GUI: Custom pane management, almost complete
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4109 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 19:44:42 +00:00
John Peterson 44847c2ee3 GUI: Bugfixes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4105 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 10:01:45 +00:00
John Peterson 1e8fabe521 GUI: Commit fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4104 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:33 +00:00
John Peterson 81483f928c GUI: Windows console improvements, hide the border as much as possible when docked, unlimited size, retain colors and cursor position on resize etc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4103 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 08:22:05 +00:00
death2droid 135a0818eb Add SFML_Network to the building.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4102 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-30 02:50:03 +00:00
XTra.KrazzY ac1a4abbef Renamed solution files
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4101 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 22:24:51 +00:00
LPFaint99 f6b4957962 fixes jitil x64 build
remove solution filters from Dolphin_Externals.sln (still think it should be renamed though)
fixes typo in zlib.vcproj

tested release and release jitil in x86/64, and debug/debug fast win32

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4100 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-08-29 19:27:55 +00:00