Commit Graph

28759 Commits

Author SHA1 Message Date
LC 41b79a66c7
Merge pull request #9270 from leoetlino/dtm-gameid-null
Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
2020-11-21 01:53:15 -05:00
Léo Lam 83b9feff90
Core/Movie: Fix a likely out-of-bounds read for PanicAlertT
gameID isn't null terminated since it is just an std::array<char, 6>
and .data() returns a char* so {fmt} would go way beyond the bounds of
the array when it attempts to determine the length of the string.

The fix is to pass a std::string_view to {fmt}. This commit adds
a GetGameID() function that can also be used to simplify
string comparisons.
2020-11-21 01:30:02 +01:00
Stenzek d6ce8eef36 Software: Use same logic for colors as hardware backends 2020-11-20 15:54:06 -08:00
Stenzek 51724c1ccd LightingShaderGen: Always calculate lighting for both color channels
Cel-damage depends on lighting being calculated for the first channel
even though there is no color in the vertex format (defaults to the
material color). If lighting for the channel is not enabled, the vertex
will use the default color as before.

The default value of the color is determined by the number of elements in
the vertex format. This fixes the grey cubes in Super Mario Sunshine.

If the color channel count is zero, we set the color to black before the
end of the vertex shader. It's possible that this would be undefined
behavior on hardware if a vertex color index that was greater than the
channel count was used within TEV.
2020-11-20 15:54:04 -08:00
Léo Lam fa73b1a23f
Merge pull request #9269 from JosJuice/fmt-positional-checks
Common: Assert that translatable strings use positional arguments
2020-11-21 00:29:43 +01:00
JosJuice e4ceed2bed Common: Assert that translatable strings use positional arguments
Like PR 9260, but for a different requirement (see PR 9253).
2020-11-20 20:24:30 +01:00
JosJuice e63b00e562 Fix translatable strings which contain non-positional arguments 2020-11-20 20:24:30 +01:00
JosJuice 730f9cb7bd Android: Fix IllegalStateException on startup
See https://github.com/dolphin-emu/dolphin/pull/9095#pullrequestreview-535576465
2020-11-20 18:33:00 +01:00
Léo Lam 542c49bab0
Core: Fix invalid lambda captures
PR #9260 made the MsgAlert macros use lambdas so that local
constexpr variables can be added while keeping the ability to
return a boolean from the macros.

Unfortunately, C++17 forbids referring to structured bindings in lambda
captures. This is fixed in P1091R3 but we cannot rely on C++20 yet...
2020-11-20 18:27:56 +01:00
Léo Lam f45a4a5916
Merge pull request #9263 from lioncash/core-log2
Core: Convert logging over to fmt pt.2
2020-11-20 16:36:47 +01:00
Léo Lam 88cc1b7c8a
DSP: Fix one DEBUG_LOG call 2020-11-20 16:21:05 +01:00
Lioncash a0f9b041a0 Core: Convert logging over to fmt pt.2
Continues the core migration of logs up to the EXI handling code.
2020-11-20 10:05:44 -05:00
Léo Lam 419dfe4be4
Merge pull request #9260 from leoetlino/fmt-checks
Common/Log: Add compile-time format string checks
2020-11-20 16:05:25 +01:00
Jonathan Marek a20e69ff51
Vulkan: fix validation error in bSupportsGeometryShaders=false case
In CreateDescriptorSetLayouts(), one less dynamic binding is created when
bSupportsGeometryShaders=false. Reduce the dynamicOffsetCount argument by
one in that case. Avoids this validation error:

Attempting to bind 3 descriptorSets with 2 dynamic descriptors, but
dynamicOffsetCount is 3. It should exactly match the number of dynamic
descriptors. The Vulkan spec states: dynamicOffsetCount must be equal to
the total number of dynamic descriptors in pDescriptorSets

Signed-off-by: Jonathan Marek <jonathan@marek.ca>

[Applied clang-format]
Signed-off-by: Léo Lam <leo@leolam.fr>
2020-11-20 12:23:34 +01:00
Léo Lam c580a70a12
Merge pull request #9210 from Dentomologist/regions-show-hide-all
DolphinQt: Add Show/Hide All options to gamelist region menu
2020-11-20 11:35:22 +01:00
Dentomologist 7ded075561 DolphinQt: Add Show/Hide All options to gamelist region menu 2020-11-19 20:39:49 -08:00
Léo Lam 858d7612ef
Merge pull request #9170 from JosJuice/android-extension-hack-2
Android: Remove hacks for Wii Remote extension setting, round 2
2020-11-20 02:47:23 +01:00
Léo Lam 30bffca5c3
Merge pull request #9193 from JosJuice/android-clear-motioncontrolsenabled
Android: Re-add motionControlsEnabled to clearWiimoteNewIniLinkedPreferences
2020-11-20 02:37:51 +01:00
Léo Lam 7f7fd4d8d3
Merge pull request #9220 from jordan-woyak/ext-crypto
WiimoteEmu: Implement extension encryption edge case.
2020-11-20 02:28:17 +01:00
Léo Lam bca82bb942
Merge pull request #9239 from altimumdelta/FFDUMP_Separate_Logging
FrameDump Logging: Separate log type and migrate to fmt
2020-11-20 02:21:57 +01:00
Léo Lam 5921a93d71
Merge pull request #9247 from Dentomologist/fix-updater-temporary-folder
Fix updater not always cleaning up temp directory
2020-11-20 02:01:43 +01:00
Léo Lam eff566b318
Merge pull request #9258 from lioncash/core-log
Core: Convert logging over to fmt pt. 1
2020-11-19 20:32:19 +01:00
Lioncash 958cbf38a4 Core: Convert logging over to fmt pt. 1
Converts up to the DSP-related files for easier reviewing, the rest will
be progressively moved over after this change gets merged.
2020-11-19 14:21:06 -05:00
Léo Lam e3247b567d
Merge pull request #9185 from Losuc/skipEFBaccessHotkey
Add a Skip EFB Access Hotkey
2020-11-19 17:28:45 +01:00
Léo Lam dde6090e98
Common/MsgHandler: Add compile-time format string checks 2020-11-19 17:09:24 +01:00
Léo Lam 62eeb05519
Common: Validate the number of {} fields in format strings
Unfortunately, {fmt} allows passing too many arguments to a format call
without raising any runtime or compile-time error [1].

As this is a common source of bugs since we started migrating to {fmt},
this commit adds some custom logic to validate the number of
replacement fields in format strings in addition to {fmt}'s own checks.

[1] https://github.com/fmtlib/fmt/issues/492
2020-11-19 17:09:24 +01:00
Léo Lam 47c91696ee
Common/Log: Check format strings
Helps with catching incorrect format strings.

PanicAlertFmt already uses FMT_STRING and fmt::make_args_checked.
2020-11-19 17:09:24 +01:00
Admiral H. Curtiss 83c235b7cb WiiUtils: Create Wii Shop log files when installing a WAD.
Fixes https://bugs.dolphin-emu.org/issues/12269
2020-11-19 03:26:27 +01:00
Léo Lam 4eecb8fd11
Merge pull request #9248 from lioncash/video-fmt
VideoCommon: Migrate over to fmt
2020-11-18 11:10:48 +01:00
Lioncash 3d9b2aa005 VideoCommon: Migrate over to fmt
Migrates off the printf-based formatting where applicable.
2020-11-17 21:23:58 -05:00
Léo Lam eb1581bbcc
Merge pull request #9246 from JosJuice/translation-eot
DolphinQt: Don't return 0x04 bytes from tr
2020-11-18 02:31:13 +01:00
Léo Lam 31d7be521c
Merge pull request #7714 from cristian64/avoid_leaking_gamelistmodel
DolphinQt: Avoid leaking the GameListModel instance to gracefully shutdown the GameTracker and prevent a crash on exit
2020-11-18 02:14:51 +01:00
Léo Lam 0339889806
Merge pull request #9251 from sepalani/sockopt
IP/Top: Add missing sockopt
2020-11-18 02:10:37 +01:00
Léo Lam b8bc6c3c86
Merge pull request #9256 from JosJuice/android-keep
Android: Add @Keep annotation to things accessed using JNI
2020-11-18 01:01:34 +01:00
JosJuice 52c615f1b1 Remove a redundant i18n comment 2020-11-17 18:23:27 +01:00
JosJuice a8d385c705 Android: Add @Keep annotation to things accessed using JNI
This acts as a hint to both people and automated tools
that a variable or method shouldn't be renamed or removed.
2020-11-17 14:11:51 +01:00
JosJuice 9a01c3fb9f Use positional arguments in all translatable fmt strings
We want to use positional arguments in translatable strings
that have more than one argument so that translators can change
the order of them, but the question is: Should we also use
positional arguments in translatable strings with only one
argument? I think it makes most sense that way, partially
so that translators don't even have to be aware of the
non-positional syntax and partially because "translatable
strings use positional arguments" is an easier rule for us
to remember than "transitional strings which have more than
one argument use positional arguments". But let me know if
you have a different opinion.
2020-11-16 13:28:11 +01:00
Dentomologist 6dcf7643e5 Fix updater not always cleaning up temp directory
Updater was only deleting TempUpdate folder when an error occured.
2020-11-13 12:25:53 -08:00
JosJuice 53da97208a DolphinQt: Don't return 0x04 bytes from tr
tr calls with more than one argument would have a 0x04 byte
in the returned string when no translation was found
(which always is the case when using Dolphin in English).
2020-11-12 19:44:44 +01:00
Léo Lam 8a621c2d5e
Merge pull request #9236 from lioncash/log-backend
VideoBackends: Migrate logging over to fmt
2020-11-12 14:51:28 +01:00
Léo Lam ec5313fe24
Merge pull request #9204 from fbastos1/master
fix emulator issue #12139
2020-11-12 14:43:35 +01:00
Lioncash d8e1921b57 InputCommon: Migrate over to fmt-capable panic alerts
Continues the migration over to fmt.
2020-11-12 02:29:26 -05:00
LC 93212049ac
Merge pull request #9242 from lioncash/disc-panic
DiscIO: Make use of fmt-capable panic alerts
2020-11-12 02:22:21 -05:00
JosJuice 9e3e325add
Merge pull request #9243 from JosJuice/android-input-overlay-null
Android: Add null check for InputOverlay
2020-11-11 11:22:41 +01:00
JosJuice 32ad2dcec3 Android: Add null check for InputOverlay
Hopefully fixes https://bugs.dolphin-emu.org/issues/12316.
2020-11-11 10:38:49 +01:00
Lioncash 689eec5304 DiscIO: Make use of fmt-capable panic alerts
Migrates the DiscIO code over to fmt.
2020-11-11 01:09:42 -05:00
LC ae83685b0b
Merge pull request #9237 from lioncash/msghandler
Common/MsgHandler: Add fmt-capable variants of the alert macros
2020-11-11 00:34:45 -05:00
altimumdelta f44b13ffcd FrameDump Logging: Separate log type and migrate to fmt 2020-11-10 17:17:43 +01:00
LC 0a2564a89d
Merge pull request #9234 from lioncash/rename-fmt
ShaderGenCommon: Rename WriteFmt() to Write()
2020-11-09 22:08:42 -05:00
Lioncash 7b21f7af2e Common/MsgHandler: Add fmt-capable variants of the alert macros
Adds an interface that uses fmt under the hood, which is much more
flexible than printf, particularly for localization purposes, given fmt
supports positional formatters in a cross-platform manner out of the box
with no configuration necessary.
2020-11-09 08:48:17 -05:00