Ryan Houdek
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6d9c0c8863
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Merge in latest changes to ArmEmitter from the PPSSPP crew. Should fix the dumb random crashes I had from IOS icache clearing not initializing a value.
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2013-04-12 11:59:19 -05:00 |
lioncash
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edd9d0e0ef
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Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
Not planning to touch Core since it's the most actively changed part of the project.
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2013-03-19 21:51:12 -04:00 |
Ryan Houdek
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9ae9910490
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Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
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2013-03-18 00:10:56 +00:00 |
Ryan Houdek
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c93f7760ce
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Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.
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2013-03-14 01:50:38 +00:00 |
Ryan Houdek
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202e2fa5c8
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Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on.
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2013-03-13 14:08:54 -05:00 |
Ryan Houdek
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8406d9972d
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Fix JIT from rebasing on PPSSPP ArmEmitter.
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2013-03-12 02:35:29 +00:00 |
Ryan Houdek
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b94b4a9e8f
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Rebase ArmEmitter on PPSSPP's base. The loadstores are making my heart cry at this point.
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2013-03-11 13:57:55 -05:00 |
Ryan Houdek
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d6558e1c31
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Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. This increases VPS 15-20 on SSBM intro movie on ODROIDX
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2013-03-06 01:51:59 +00:00 |
Ryan Houdek
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f1d727cf13
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Merge latest ArmEmitter changes from ppsspp while we're at it.
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2013-02-27 11:53:24 -06:00 |
Ryan Houdek
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717b976875
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ARM Support without GLSL
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2013-02-26 13:49:00 -06:00 |