Commit Graph

25323 Commits

Author SHA1 Message Date
Stenzek cb6ba59a44 Host: Don't call ChangeSurface when handle hasn't changed
This was causing a deadlock when switching to fullscreen in
render-to-main-window mode.
2018-10-29 11:46:06 +10:00
Stenzek 52828901ef Core: Switch controller interface to render widget on booting
Previously, the Qt frontend would initialize the controller
interface on starting, resulting in the cursor position being
relative to the main window, instead of the render window.
2018-10-29 11:46:06 +10:00
Stenzek a7f334dc2a ControllerInterface: Don't crash on non-X11 QPA 2018-10-29 11:46:06 +10:00
zackhow 1b3db3d8c1 Android: fix ATV not exiting
regression from 1e3a297900 PR7518
2018-10-28 21:29:50 -04:00
Pierre Bourdon dd0122944a
Merge pull request #7434 from zackhow/game-controller
Android: Game settings enhancements
2018-10-29 01:50:29 +01:00
Pierre Bourdon 9095233d21
Merge pull request #7483 from Zexaron/netplay_save-host-settings
Netplay: Properly save hosting settings
2018-10-29 01:44:41 +01:00
zackhow f46157793f Android: Update rumble settings for use in game profiles 2018-10-28 20:44:41 -04:00
zackhow 471485071d Android: Move profile check to when it is saving 2018-10-28 20:22:06 -04:00
zackhow 405b37deaa Android: Speed up game settings saving
Previously would take several seconds to save, sometimes causing ANRs, which
was made worse when adding all the controller values. Now we only load/save
each section instead of doing it for each setting. Also added a method
to save an individual setting.
2018-10-28 20:22:06 -04:00
zackhow 5d93a10c60 Android: Add game specific gc/wii controller settings 2018-10-28 20:22:06 -04:00
Pierre Bourdon f1413dbbf6
Merge pull request #7501 from Techjar/class-memaccess-cleanup
VideoCommon: Clean up class-memaccess warnings
2018-10-28 23:59:51 +01:00
Pierre Bourdon eb35514f3b
Merge pull request #7443 from zackhow/device-rumble
Android: Add controller rumble support
2018-10-28 23:59:11 +01:00
Pierre Bourdon 7094f225d4
Merge pull request #7515 from JosJuice/wcsftime
Use wcsftime instead of strftime on Windows to fix encoding errors
2018-10-28 23:58:17 +01:00
Pierre Bourdon 2bbc9d40f0
Merge pull request #7520 from mahdihijazi/app_bundles
Android: Change the file browser dialog ok button title
2018-10-28 23:55:34 +01:00
Pierre Bourdon 53a45e5c28
Merge pull request #7445 from Techjar/improve-sfmlhelper
Improve SFMLHelper
2018-10-28 23:53:59 +01:00
Pierre Bourdon 1cb0900a10
Merge pull request #7518 from weihuoya/remove-animation
[Android] Remove enter and exit transition
2018-10-28 23:53:06 +01:00
Pierre Bourdon 98987beb73
Merge pull request #7526 from Tilka/mo_logging
DolphinQt: reduce warnings about MO files
2018-10-28 23:52:22 +01:00
Pierre Bourdon 2071dea9b7
Merge pull request #7497 from stenzek/lazy-initialize
Qt/MainWindow: Lazy initialize child windows
2018-10-28 23:51:23 +01:00
Pierre Bourdon 98b0efb6de
Merge pull request #7499 from JosJuice/purge-game-list-cache
DolphinQt: Implement "Purge Game List Cache"
2018-10-28 17:00:04 +01:00
Tillmann Karras 13930f565a DolphinQt: reduce warnings about MO files 2018-10-28 11:45:59 +00:00
Stenzek 7c4607a05a Vulkan: Add missing increment of draw call count 2018-10-28 11:32:26 +10:00
Pierre Bourdon 756a2fe14d
Merge pull request #7517 from delroth/analytics-perf
Report performance information through our analytics subsystem
2018-10-28 00:43:12 +02:00
zackhow 3499a416e7 Android: Add controller rumble support
Android can be funky with controller vibration. Of the three controlers I have that contain a
vibrator(PS3, Xbox360, 2017 Shield controller), only the Xbox360 controller registered as having
a vibrator. So YYMV depending on the driver support of the device.
2018-10-27 14:25:17 -04:00
Pierre Bourdon 83c3370c2a RenderBase: send performance sample at every end of frame
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
Pierre Bourdon 6a891ea37c Core/Analytics: add support for performance sampling
Samples are pushed to the analytics module every frame but only sent
once every ~15min. We send data for 100 frames at a time.
2018-10-27 17:39:53 +02:00
Pierre Bourdon d98c0da41b Common/Analytics: add basic support for vector serialization
Only supports u32 for now since that's the only thing we need.
2018-10-27 17:16:58 +02:00
JosJuice ce640e129d Android: Don't create a savestate when rotating 2018-10-27 15:52:39 +02:00
mahdihijazi cc4d998118 Android: Change the file browser dialog ok button title
I hope this will make it more clear to users that they are suppose to
select the dircetory that has the games.
2018-10-27 15:35:33 +02:00
Pierre Bourdon 64e04eb38c SystemTimers: export performance index from the throttler callback 2018-10-27 15:14:59 +02:00
weihuoya 1e3a297900 android: remove enter and exit transition 2018-10-27 18:29:01 +08:00
JosJuice 5718b870d1 Use wcsftime instead of strftime on Windows to fix encoding errors
Reported by https://forums.dolphin-emu.org/Thread-odd-codes-appear-in-save-load-state-when-chinese-language-is-used
2018-10-26 14:26:21 +02:00
Pierre Bourdon d0c29f8814
Merge pull request #7514 from zackhow/no-rumble
Android: Don't require vibrate permission
2018-10-25 23:16:14 +02:00
zackhow df12942244 Android: Don't require vibrate permission
Google Play won't distribute the app to devices that do not allow
the vibrate permission if required is not false.
2018-10-25 17:13:10 -04:00
JosJuice 8bbec31295 DolphinQt: Implement "Purge Game List Cache"
This is a missing feature from DolphinWX.
2018-10-25 08:29:54 +02:00
Mat M 61821b067f
Merge pull request #7508 from zackhow/lock-landscape
Android: lock screen to landscape by default
2018-10-24 21:52:15 -04:00
zackhow 9e44df1d3a Android: lock screen to landscape by default
A new setting has been added to the general config to allow rotation. This should
resolve a lot of crash complaints due to screen rotation.
2018-10-24 21:43:09 -04:00
Mat M 74c49c961e
Merge pull request #7504 from JosJuice/game-id-partition-none
Fix issue 11422 (inconsistent game ID for some hacked games)
2018-10-24 21:15:10 -04:00
Pierre Bourdon eadb4a66a5 ThrottleCallback: use microseconds to represent realtime
Using milliseconds doesn't provide a lot of granularity, and we can use
all we can get for performance analysis.
2018-10-25 02:27:49 +02:00
Stenzek 8c84e27155 Core: Fix display being passed as surface to ControllerInterface 2018-10-24 15:24:10 +10:00
Stenzek 1e8cdc02d1 CMake: Fix DolphinNoGUI build 2018-10-24 14:50:23 +10:00
Stenzek 2c6d96433c GLContext: Try GL versions 3.2-4.6 when getting a context
GLX previously was only creating a 4.0 context.
2018-10-20 21:11:34 +10:00
Stenzek c95802afeb CMake: Make X11 and EGL optional 2018-10-20 21:11:34 +10:00
Stenzek 0559311f92 GLContext: Runtime selection of EGL/GLX on Linux 2018-10-20 21:11:34 +10:00
Stenzek 025e909773 GLContext: Use destructor instead of Shutdown() to cleanup
Also uses the Initialize() method to make the context current.
2018-10-20 21:11:34 +10:00
Stenzek 4b8d1c2b42 GLContext: Combine shared context initialization and creation 2018-10-20 21:11:34 +10:00
Stenzek dcdd02d646 GLContext: Remove global context pointer 2018-10-20 21:11:34 +10:00
Stenzek eb284b5d66 VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
Stenzek 9c57a98723 GLContext: Use host connection
This also removes the need for a sleeping event thread.
2018-10-20 21:11:34 +10:00
Stenzek 1d827a5223 Renderer: Pull dimensions from GLInterface/Swapchain 2018-10-20 21:11:34 +10:00
Stenzek a3961750a7 Drop Host_GetRenderSurface and pass display to backend 2018-10-20 21:11:34 +10:00