Admiral H. Curtiss
fa6782f841
GCMemcard: Required declaration before C++17.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
36d84c6959
GCMemcard: Slightly nicer definition of UNINITIALIZED_GAMECODE.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
ca2c7679df
GCMemcard: Rewrite DEntry_IconFmt() and DEntry_AnimSpeed() to make more sense.
2018-12-10 20:24:20 +01:00
Admiral H. Curtiss
2351a60567
GCMemcard: Let GetDEntry() return std::optional<DEntry>.
2018-12-10 20:24:20 +01:00
JosJuice
2dcd058f7d
Translation resources sync with Transifex
2018-12-10 18:26:00 +01:00
Admiral H. Curtiss
860e003b0c
GCMemcard: Remove needless second definition of DENTRY_SIZE.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
3d77a43e67
GCMemcard: Use std::array for GCMBlock.m_block.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
ceb9cb53c6
GCMemcard: Rename GCMBlock.block to m_block to match naming conventions.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
fc70b60d8b
GCMemcard: Access active directory/BAT via methods instead of pointers.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
7ff65db3b2
GCMemcard: As far as I can tell, the directory and BAT blocks aren't really main and backup, but just two blocks that store data are written to alternately. So store them as an std::array of 2 blocks instead of an explicit 'backup' block.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
0aaf24b9cc
GCMemcard: Rename GCMemcard variables to match our naming conventions.
2018-12-09 22:28:58 +01:00
Admiral H. Curtiss
4d4b5442bd
GCMemcard: Use std::array and BigEndianValue for BlockAlloc.m_map.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
eb6cc3dbab
GCMemcard: Use BigEndianValue for BlockAlloc.m_last_allocated_block.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
d3b61c3ff0
GCMemcard: Use BigEndianValue for BlockAlloc.m_free_blocks.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
88bdab6fe6
GCMemcard: Use BigEndianValue for BlockAlloc.m_update_counter.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
0f776fb091
GCMemcard: Use BigEndianValue for Directory.m_update_counter.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
2d77096d63
GCMemcard: Use std::array for Directory's members.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
f8488f4561
GCMemcard: Use std::array for DEntry.m_unused_2.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
4175fdf28d
GCMemcard: Use std::array for DEntry.m_makercode.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
deadec608e
GCMemcard: Use std::array for DEntry.m_gamecode.
2018-12-09 22:28:57 +01:00
Admiral H. Curtiss
0c638ad858
GCMemcard: Use std::array for DEntry.m_filename.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
443729d2c3
GCMemcard: Use BigEndianValue for DEntry.m_comments_address.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
8a920dac93
GCMemcard: Use BigEndianValue for DEntry.m_block_count.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
675a549628
GCMemcard: Use BigEndianValue for DEntry.m_first_block.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
929fd2b41d
GCMemcard: Use BigEndianValue for DEntry.m_animation_speed.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
c3e9f53480
GCMemcard: Use BigEndianValue for DEntry.m_icon_format.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
65f6250faa
GCMemcard: Use BigEndianValue for DEntry.m_image_offset.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
1d25e249e8
GCMemcard: Use BigEndianValue for DEntry.m_modification_time.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
2f1ff80dd6
GCMemcard: Use std::array for Header members instead of raw C arrays.
2018-12-09 22:28:56 +01:00
Admiral H. Curtiss
256d336219
GCMemcard: Use BigEndianValue for Header.m_encoding.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
8eabcbf294
GCMemcard: Use BigEndianValue for Header.m_size_mb.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
bfbfcc72a2
GCMemcard: Use BigEndianValue for Header.m_device_id.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
b3ce882109
GCMemcard: Use BigEndianValue for Header.m_sram_language.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
905a16e7e7
GCMemcard: Use BigEndianValue for Header.m_format_time.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
9f03c2f358
GCMemcard: Rename BlockAlloc variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
17208f4c89
GCMemcard: Rename Directory variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
15f89d3e6f
GCMemcard: Rename DEntry variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
c419dac1d8
GCMemcard: Rename Header variables to match our naming conventions.
2018-12-09 22:28:55 +01:00
Admiral H. Curtiss
4b1d891378
GCMemcard: Add a few static asserts for sizes of memory card structures.
2018-12-09 22:28:55 +01:00
orbea
1327772173
cmake: Conditionally build the unit tests.
...
This allows to skip building the unit tests and avoids the dependency
on gtest when doing so.
2018-12-08 14:07:06 -08:00
Tilka
f510f6ef0d
Merge pull request #7611 from Tilka/mgs_special
...
GameSettings: Immediate XFB off for MGS Special Disc
2018-12-07 01:26:23 +00:00
Tillmann Karras
2b2aa89551
GameSettings: Immediate XFB off for MGS Special Disc
2018-12-06 21:08:51 +00:00
Techjar
2e19efa8d5
NetPlay: Sync Wiimote extension
...
Small addition of NetPlay code in Core.cpp was needed to set the
extensions at the right time, as init would override them otherwise.
This solution is more elegant than modifying the user's INI files on
game start.
2018-12-05 16:36:44 -05:00
Techjar
a2545a18b2
Qt/ControllersWindow: Fix Wiimote settings not being re-enabled after quitting NetPlay
...
We no longer allow accessing controller config while NetPlay is
running, so this check is no longer needed.
2018-12-05 16:12:12 -05:00
Léo Lam
4e5f83d23f
Merge pull request #7436 from Ebola16/6
...
Android Studio 3.2.1 recommended updates
2018-12-05 17:36:25 +01:00
Léo Lam
2eb85c8fcf
Merge pull request #7594 from TryTwo/NestedDocks
...
Add nested docking to increase layout choices while debugging.
2018-12-05 17:14:46 +01:00
Pierre Bourdon
4353d918d6
Merge pull request #7609 from stevoisiak/update-gametdb-https
...
Use HTTPS urls when updating from GameTDB
2018-12-04 21:21:26 +01:00
Steven M. Vascellaro
f2b17312b0
Use HTTPS urls when updating from GameTDB
2018-12-04 15:16:18 -05:00
Pierre Bourdon
94c3570dfb
Merge pull request #7608 from stevoisiak/https-urls
...
Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 21:15:34 +01:00
Steven M. Vascellaro
93d3016e31
Use HTTPS for URLs in Readme & GameSettings INI
2018-12-04 15:12:19 -05:00