fires.gc
|
7ed526e086
|
fixed register names
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@810 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-09 09:34:04 +00:00 |
Sonicadvance1
|
e1eb51a010
|
Fix Building in Linux, removed the define for _T() in Common.h so now we can have wx headers after including Common.h. Also, InterlockedExchange isn't in Linux so I just made it assign the variable
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@809 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-09 08:51:57 +00:00 |
John Peterson
|
c343b8b8bb
|
Fixed the chipmunks-like sound in Soul Calibur 2 movies and perhaps RE4 movies. This problem originated from the Baten fix in rev 609. Apparently all pb.src_type = 2 sounds don’t need this fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@808 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-09 05:41:02 +00:00 |
Shawn Hoffman
|
eb65601f90
|
updated the filesystemviewer. maybe someone can help and explain why the treectrl doesn't work for me in non-debug builds?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@807 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-09 05:33:24 +00:00 |
John Peterson
|
4001e11116
|
Notice: This version is for testing only. It may cause unwanted side effects for the sound in many games. It adds preliminary support for volume control. I think high delta values (often close to 0x10000) mean that volume should be lowered, and vice versa. But I'm unsure how big the volume steps should be, and where the volume should go to. The current guess is that pb.mixer_control also tell us what the new volume level should be, but I'm not sure about that. The current settings seems to work okay in games like Paper Mario and Fire Emblem when sounds are faded in to begin or faded out to stop. But it worked less well for the sequenced music in Skies of Arcadia where some blocks would get a to high volume.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@806 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-09 04:00:47 +00:00 |
fires.gc
|
3d20ad60d9
|
added some more info to ct
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@805 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 23:21:54 +00:00 |
hrydgard
|
627891520c
|
misc ax comments
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@804 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 22:41:15 +00:00 |
hrydgard
|
f1f1d554cc
|
More DSP commentary.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@803 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 21:37:44 +00:00 |
fires.gc
|
892acfd5ad
|
commented crazy taxi ucode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@802 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 21:35:46 +00:00 |
hrydgard
|
52a0a3e4a6
|
annotate some calls in ctaxi dsp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@801 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 20:50:50 +00:00 |
hrydgard
|
77899058e9
|
Fix some project settings (set SECURE_SCL=0 more consistently). Should prevent crash when playing with symbols in Win32 Release build, and maybe others.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@800 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 20:15:05 +00:00 |
hrydgard
|
71193449d4
|
oops, forgot to submit vcproj.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@799 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 19:31:59 +00:00 |
hrydgard
|
bdab2ad126
|
wave loggin for LLE plugin too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@798 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 19:02:52 +00:00 |
hrydgard
|
49534ca586
|
Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@797 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 18:57:33 +00:00 |
fires.gc
|
8dc32f5dee
|
commented crazy taxi ucode
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@796 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 18:52:33 +00:00 |
hrydgard
|
e94820ea7d
|
Beginnings of a new Docs folder - for RE stuff only! Don't go posting leaked things or anything like that here.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@795 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 17:27:43 +00:00 |
Sonicadvance1
|
5f0ea50453
|
Woops, committed my modified scons file
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@794 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 16:45:09 +00:00 |
Sonicadvance1
|
5c53460817
|
Made the SSE work with GCC 4.3 and above, may also work with 4.2 and above
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@793 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-08 16:43:40 +00:00 |
Shawn Hoffman
|
6e4673d5e7
|
most lame update ever, falcon4ever really wanted this to be changed, blame him
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@792 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 22:45:48 +00:00 |
memberTwo.mb2
|
0464cba75e
|
Bunch of fix for DC mode (Metroid starts now,etc.). Look stable now but need to be seriously tested. CriticalSection shouldn't be needed anymore. TODO: linux and fix that High/LowWaterMark problem (CPU waste is time waiting for an empty fifo for now)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@791 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 21:39:50 +00:00 |
Shawn Hoffman
|
26552968b7
|
updated njoy so it now shows it's beautiful aboutbox too.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@790 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 19:29:30 +00:00 |
Shawn Hoffman
|
d11f42c329
|
improved the new way of doing aboutboxes
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@789 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 19:17:15 +00:00 |
daco65
|
5cacbf97b7
|
forgot to remove this little header :P
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@788 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 18:12:19 +00:00 |
daco65
|
22b2b36711
|
Removed the about from all the plugins and dolphin config screen. then added the about on some plugins config screens and renamed the wiimote_test.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@787 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 18:05:56 +00:00 |
John Peterson
|
c0af02df49
|
Tried another SSBM fix. Please test if "SSBM remedy 2" is still needed in SSBM by turning it off from the debugger. I didn't need it but perhaps someone else does.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@786 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-07 00:59:12 +00:00 |
John Peterson
|
f4b9a22324
|
Attempt to fix a sound problem that could appear in SSBM, Battle Stadium DON and perhaps other games. Please report any side effects.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@785 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-06 18:40:34 +00:00 |
memberTwo.mb2
|
037e3d0442
|
reverted r782 for linux only due to sse misalignment with gcc
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@784 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-06 13:31:19 +00:00 |
Laurence Muller
|
54719af08c
|
removed win32 gui from the plugin.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@783 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 23:04:35 +00:00 |
memberTwo.mb2
|
2cc477b7d5
|
"as is" sse in some cases in TextureDecoder.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@782 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 21:38:06 +00:00 |
nakeee
|
1fb3779ed6
|
Found another SVN_STR
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@781 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 19:31:51 +00:00 |
nakeee
|
6336af92a1
|
add svnrev.h to linux
solves issue 93
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@780 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 18:49:55 +00:00 |
memberTwo.mb2
|
407bd39d8b
|
fix savestates in SC mode at least
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@779 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 11:52:44 +00:00 |
memberTwo.mb2
|
adb549254e
|
reverted r777 (bad sunday morning quick commit) but the general id is there :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@778 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 08:12:27 +00:00 |
memberTwo.mb2
|
7a6c46d8a6
|
oops savestate in SC mode should be fixed now (bug from 760).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@777 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 07:56:16 +00:00 |
nakeee
|
4782f893d7
|
Use GL_TEXTURE_RECTANGLE_ARB instead GL_TEXTURE_RECTANGLE_NV hoping for better ati support
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@776 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-05 05:39:59 +00:00 |
XTra.KrazzY
|
c69506bb46
|
Chests on LoZ:WW are now texture mapped correctly (as should many other weirdnesses) in DX9.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@775 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 22:47:28 +00:00 |
nakeee
|
d4dafd1d5b
|
exports the symbols on linux as well
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@774 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 22:28:11 +00:00 |
nakeee
|
f650cb19e4
|
added console.cpp to HLE on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@773 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 22:22:29 +00:00 |
nakeee
|
717a0d51e1
|
added the mixer.cpp to LLE on linux
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@772 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 22:07:55 +00:00 |
XTra.KrazzY
|
8eef6f9cd5
|
Moved components' perks computation to the DecodedVArray in DX9. Performance boost. Working on OGL version
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@771 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 21:47:56 +00:00 |
John Peterson
|
664f4dee0e
|
Fixed small mistake
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@770 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 21:31:20 +00:00 |
nakeee
|
ff1a11bd1f
|
() in the wrong place issue 209 (thanks slink...@hotmail.com)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@769 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 20:43:35 +00:00 |
nakeee
|
4789072ad9
|
include games
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@768 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 20:15:19 +00:00 |
nakeee
|
27d3191f4d
|
Small build fix
isn't there a nicer way to make wxString into c_str?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@767 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 19:50:04 +00:00 |
fires.gc
|
c7ae1fd402
|
Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 17:26:12 +00:00 |
John Peterson
|
59b115d197
|
Changed _SECURE_SCL from 1 to 0 in the debugger to allow me to access SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() from there.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@765 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 14:26:47 +00:00 |
John Peterson
|
a7fa1410c2
|
Moved a debugging check to the plugin from the main debugger. I still can't enable the sound plugin window in the Release build because I haven't figured out why calls to SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str() crashes in a Release build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@764 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 13:39:38 +00:00 |
Sonicadvance1
|
580193658a
|
Linux: Woops, SConscripts were broken, fixed. I think I broke using wx..maybe. Too tired to fix right now, must sleep
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@763 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 08:27:56 +00:00 |
Sonicadvance1
|
9a3ebd0c3b
|
Linux: Compiling with nowx=true now builds the entire project without WX, this isn't tested in Windows so it's always on via Common.h, You can test/fix it yourself that way. Also fixed Compiling again
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@762 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 07:57:28 +00:00 |
hrydgard
|
3d475abf2b
|
Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@761 8ced0084-cf51-0410-be5f-012b33b47a6e
|
2008-10-04 00:16:19 +00:00 |