degasus
baf09c3af6
VideoSW: Remove unused function
2015-09-17 19:44:44 +02:00
flacs
e4dfb2f6bf
Merge pull request #3054 from degasus/master
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GLInterface: Fix VideoSW on linux + OSX
2015-09-17 19:21:16 +02:00
Markus Wick
edae1d3bcb
Merge pull request #3055 from degasus/videosw
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Video Software cleanup
2015-09-17 18:42:17 +02:00
degasus
3b5b80bf3c
VideoSW: Drop SW bbox code
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The hardware backends don't use this shared code any more, and it's not needed for video sw either. So this was just dead code.
2015-09-17 18:21:37 +02:00
degasus
e3e0399af2
VideoSW: Drop HwRasterizer
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I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
degasus
48279c1840
GLInterface: Fix VideoSW on linux + OSX
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Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
2015-09-17 17:52:56 +02:00
Markus Wick
52de4cc476
Merge pull request #3052 from lioncash/cast
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x64Emitter: Remove pointer cast
2015-09-17 16:06:29 +02:00
Lioncash
cfa43f64bf
x64Emitter: Remove pointer cast
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No more ubsan asserts in the JIT and x64 emitter code paths when running starfield.
2015-09-17 09:35:13 -04:00
Markus Wick
7974b7074c
Merge pull request #3051 from lioncash/mul
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Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
2015-09-17 09:34:18 +02:00
Lioncash
a94300dd86
Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
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The left-hand-side is negative at some point which is considered undefined by the standard.
2015-09-17 01:46:29 -04:00
Scott Mansell
1c17d3d653
Merge pull request #3050 from lioncash/const
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Jit_Util: Mark a class function as const
2015-09-17 17:14:18 +12:00
Lioncash
00ffc47751
Jit_Util: Mark a class function as const
2015-09-17 00:21:50 -04:00
flacs
6940fc5ab9
Merge pull request #2947 from Rukario/my_branch
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Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
flacs
78cd1d749e
Merge pull request #3049 from lioncash/define
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JitCache: Remove unused define
2015-09-17 02:59:35 +02:00
Lioncash
c6ea9eb7c3
JitCache: Remove unused define
2015-09-16 19:15:47 -04:00
Lioncash
e959779b14
Merge pull request #3048 from Tilka/unused
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Fix -Wunused-private-field warning
2015-09-16 18:23:54 -04:00
Tillmann Karras
b8f3519e49
Fix -Wunused-private-field warning
2015-09-16 23:31:53 +02:00
flacs
49ea15b950
Merge pull request #2873 from lioncash/netleaks
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NetPlay: Fix a memory leak
2015-09-16 21:56:17 +02:00
Markus Wick
295b869304
Merge pull request #3028 from mimimi085181/sonic-fighters-regression-fix2
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Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-16 21:53:03 +02:00
flacs
9e5f2ded86
Merge pull request #3040 from lioncash/arraysize
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AX: Use ArraySize over sizeof division
2015-09-16 21:25:29 +02:00
flacs
29a0a2b626
Merge pull request #3043 from lioncash/jitalign
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JitCache: Get rid of pointer casts
2015-09-16 21:22:01 +02:00
flacs
84f4c446de
Merge pull request #3045 from lioncash/state
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State: Increase savestate version
2015-09-16 21:19:21 +02:00
flacs
ca7b999968
Merge pull request #3046 from phire/dx11-segfault
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Remove segfault from DX11 backend.
2015-09-16 21:18:22 +02:00
Scott Mansell
deeb1d8370
Remove segfault from DX11 backend.
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Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.
This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
Lioncash
227c3aa259
State: Increase savestate version
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This should have been done when GC_ALIGN macros were replaced.
2015-09-16 09:04:44 -04:00
Ryan Houdek
6dd212d384
Merge pull request #3044 from degasus/arm
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JitArm64: Fix lmw + stmw
2015-09-16 06:26:39 -04:00
Lioncash
8aac59418b
JitCache: Get rid of pointer casts
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Silences more ubsan runtime asserts
2015-09-16 06:25:48 -04:00
degasus
3ae466a33c
JitArm64: Fix lmw + stmw
2015-09-16 08:11:18 +02:00
flacs
955bef226e
Merge pull request #3041 from lioncash/align
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Common: Get rid of a few pointer casts
2015-09-15 20:40:05 +02:00
Lioncash
2c5c99ec71
Common: Get rid of a few pointer casts
2015-09-15 12:28:59 -04:00
Markus Wick
7eeeb9f754
Merge pull request #3039 from lioncash/typedef
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VideoCommon: Remove unnecessary enum typedef
2015-09-15 07:05:25 +02:00
Lioncash
77d3bed058
AX: Use ArraySize over sizeof division
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Also gets rid of magic numbers in volume ramp generation.
2015-09-14 23:55:09 -04:00
Lioncash
b7739f5d85
VideoCommon: Remove unnecessary enum typedef
2015-09-14 19:43:31 -04:00
flacs
23f36b1824
Merge pull request #3038 from lioncash/prototype
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BreakPoints: Remove unimplemented function declarations
2015-09-14 18:13:03 +02:00
Lioncash
56560403bd
BreakPoints: Remove unimplemented function declarations
2015-09-14 11:50:34 -04:00
JosJuice
210aa774d5
DolphinWX: Only read titles.txt once
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titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.
ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
2015-09-13 14:17:58 +02:00
JosJuice
10aafff5b9
DolphinWX: Fix sorting games by custom titles
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The custom title reading code is moved so that custom titles are
returned by GameListItem::GetName(). The comparison code is changed
to use GetName() instead of GetName(DiscIO::IVolume::ELanguage).
GetName(DiscIO::IVolume::ELanguage) must not return custom titles,
because netplay relies on it returning the same name for all players.
2015-09-13 12:45:06 +02:00
Scott Mansell
45c1cfa078
Merge pull request #2242 from Stevoisiak/Titles.txt
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GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
Scott Mansell
3e4b62797c
Merge pull request #3033 from JosJuice/stick-names
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Use official names for GameCube controller sticks
2015-09-13 13:14:10 +12:00
waddlesplash
c781123db7
QtCompile.props: Update for Qt 5.5.
2015-09-12 18:58:14 -04:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Scott Mansell
c0a89c3bf4
Merge pull request #3009 from phire/depth_tested_pokes
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Add some logging for depth tested efb color pokes.
2015-09-12 22:20:59 +12:00
Scott Mansell
44456bec0f
Add some logging for depth tested efb color pokes.
2015-09-12 22:19:59 +12:00
Scott Mansell
66dd79c569
Merge pull request #3010 from Felk/master
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fixed disabling auto reporting for emulated wiimotes not working properly
2015-09-12 21:40:25 +12:00
flacs
f56117534e
Merge pull request #3029 from Tilka/fix_warning
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Debugger: fix -Wunused-private-field warning
2015-09-12 08:13:06 +00:00
Tillmann Karras
38ae572203
Debugger: fix -Wunused-private-field warning
2015-09-12 10:01:26 +02:00
Markus Wick
35ecc2701d
Merge pull request #3027 from lioncash/constexpr
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LookUpTables: Make functions constexpr
2015-09-12 09:39:38 +02:00
mimimi085181
dd458b554d
Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-12 09:12:14 +02:00
Lioncash
baa9eacd51
LookUpTables: Make functions constexpr
2015-09-12 03:04:40 -04:00
Ryan Houdek
f121d7a8cd
Merge pull request #3026 from lioncash/constexpr
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MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00