Commit Graph

34183 Commits

Author SHA1 Message Date
Léo Lam 2f85b80b7b
Merge pull request #9333 from Pokechu22/sw-always-divide-by-q
Software: Always divide the texture coordinates by q.
2021-02-13 13:24:18 +01:00
Léo Lam 389b01dae9
Merge pull request #9506 from leoetlino/less-verbose-names
IOS: Simplify unnecessarily qualified names
2021-02-13 12:41:17 +01:00
JosJuice 4e107935ac Arm64Emitter: Allow specifying 21th bit of ADRP imm 2021-02-13 11:33:27 +01:00
JosJuice d226b8f825 Arm64Emitter: Remove optimize parameter from MOVI2R
I don't really see the use of this. (Maybe in the past it
was used for when we need a constant number of instructions
for backpatching? But we don't use MOVI2R for that now.)
2021-02-13 11:33:27 +01:00
Pokechu22 7d5ae03219 Software: Always divide the texture coordinates by q.
Equivalent to da43f9a15 for the software renderer.
2021-02-12 16:37:47 -08:00
Léo Lam 99fc1c682a
IOS: Simplify unnecessarily qualified names
Now that the ES class (now called ESDevice) and the ES namespace do
not conflict anymore, "IOS::" can be dropped in a lot of cases.

This also removes "IOS::HLE::" for code that is already in that
namespace. Some of those names used to be explicitly qualified
only for historical reasons.

There are no functional changes.
2021-02-13 01:36:09 +01:00
Léo Lam a2fa89b15e
Merge pull request #9502 from JosJuice/android-dol-elf-details
Android: Adjust logic for DOL/ELF long press
2021-02-13 01:03:26 +01:00
Léo Lam 3e1646adae
Merge pull request #9504 from leoetlino/ios-class-name-cleanup
IOS: Use less ambiguous names for classes
2021-02-13 01:00:16 +01:00
Léo Lam 522cb6b137
IOS: Use less ambiguous names for classes
Some of the device names can be ambiguous and require fully or partly
qualifying the name (e.g. IOS::HLE::FS::) in a somewhat verbose way.

Additionally, insufficiently qualified names are prone to breaking.
Consider the example of IOS::HLE::FS:: (namespace) and
IOS::HLE::Device::FS (class). If we use FS::Foo in a file that doesn't
know about the class, everything will work fine. However, as soon as
Device::FS is declared via a header include or even just forward
declared, that code will cease to compile because FS:: now resolves
to Device::FS if FS::Foo was used in the Device namespace.

It also leads to having to write IOS::ES:: to access ES types and
utilities even for code that is already under the IOS namespace.

The fix for this is simple: rename the device classes and give them
a "device" suffix in their names if the existing ones may be ambiguous.
This makes it clear whether we're referring to the device class or to
something else.

This is not any longer to type, considering it lets us get rid of the
Device namespace, which is now wholly unnecessary.

There are no functional changes in this commit.

A future commit will fix unnecessarily qualified names.
2021-02-12 21:40:31 +01:00
Léo Lam c5ee86c75c
Merge pull request #9501 from leoetlino/hidapi-libusb
hidapi: Use LIBUSB_LIBRARIES to link to libusb
2021-02-12 12:37:45 +01:00
Léo Lam 09c9fdf71c
Merge pull request #9505 from Pokechu22/bitfield-natvis
Restore BitField Natvis
2021-02-12 12:36:59 +01:00
Sepalani fabf6f51cd PCAP: Improve TCP session logging 2021-02-12 13:42:18 +04:00
Pokechu22 0102914323 Restore BitField Natvis
It was lost in #9092.
2021-02-11 23:31:27 -08:00
Léo Lam 38935f2e4e
Merge pull request #9488 from iwubcode/dynamic-input-tex-optimizations
InputCommon: fix potential dynamic input texture crash and an optimization
2021-02-12 02:41:11 +01:00
iwubcode ce7db2e32b InputCommon: When using dynamic input textures, only call force reload textures once for packs that have multiple configurations 2021-02-11 19:18:38 -06:00
iwubcode 0a9c764dc4 VideoCommon: Join the prefetch thread before clearing to avoid a potential crash that can occur by multiple threads touching a single resource 2021-02-11 19:18:38 -06:00
Léo Lam 0f29e36440
Merge pull request #9503 from JosJuice/rename-wia-docs
Rename docs/WIA.md to docs/WiaAndRvz.md
2021-02-11 23:47:33 +01:00
Léo Lam fa4edc981b
Merge pull request #9482 from AwesomeMarioFan/feature5
GameINI: Enable EFB access from CPU for Ultimate I Spy
2021-02-11 23:31:33 +01:00
JosJuice f27a2bc922 Rename docs/WIA.md to docs/WiaAndRvz.md
While this file originally only covered WIA, I think this
is a better name for the current contents of the file.
2021-02-11 22:40:21 +01:00
JosJuice 296efad2e3 Android: Add missing "World" entry in country list
Fixes an IndexOutOfBoundsException. (Yeah, attempts at having
cross-language enums are kinda fragile...)
2021-02-11 22:35:18 +01:00
JosJuice 606e6ca3ba Android: Adjust logic for DOL/ELF long press
Android follow-up for 83c1277. Removes some now unnecessary code
and disables "Set as Default ISO" for DOL, ELF and WAD files.
2021-02-11 22:32:20 +01:00
Léo Lam 6036680376
hidapi: Use LIBUSB_LIBRARIES to link to libusb
Because we have an old-style find script that does not define a proper
CMake target for libusb, we need to use ${LIBUSB_LIBRARIES}
rather than "usb".

Ideally, we would fix the find script to define a target. However,
this issue breaks the fifoci-ogl-lin-mesa builder and I'd prefer it
to be fixed sooner rather than later.
2021-02-11 21:58:15 +01:00
Léo Lam bf758fbe7c
Merge pull request #9490 from Dentomologist/fix_expression_scroll_wheel_spam
Config: Fix expression window scroll wheel spam
2021-02-11 21:42:00 +01:00
Léo Lam 3ce72d4005
Merge pull request #9408 from sepalani/sni
SSL: Workaround to remove SNI from ClientHello
2021-02-11 21:38:41 +01:00
Sepalani 2a15bc6ab2 SSL: Workaround to remove SNI from ClientHello 2021-02-11 23:13:59 +04:00
Léo Lam a354814240
Merge pull request #9424 from Pokechu22/sw-no-special-case
Software: Remove normalization special case
2021-02-11 19:36:45 +01:00
Léo Lam 1fc6fbc2c0
Merge pull request #6075 from sepalani/pcap-log
PCAP logging with fake TCP/UDP packet
2021-02-11 00:15:37 +01:00
Léo Lam ddacbf83f6
Merge pull request #9461 from cbartondock/master
Working Game IDs for Elf/Dol files
2021-02-10 22:50:40 +01:00
Léo Lam 1e71904cb9
Merge pull request #9495 from leoetlino/wiki-redirect
Qt: Fix "open wiki" option not using the wiki redirect script
2021-02-10 13:14:47 +01:00
Léo Lam 118b2a3580
Core/DSP: Fix improper uses of offsetof
According to the C standard, an offsetof expression must evaluate to an
address constant, otherwise it's undefined behavior.

Fixes https://bugs.dolphin-emu.org/issues/12409

See also https://gcc.gnu.org/bugzilla/show_bug.cgi?id=95942

There are still improper uses of offsetof (mostly in JitArm64) but
fixing that will take more effort since there's a PPCSTATE_OFF wrapper
macro that is sometimes used with non-array members and sometimes used
with arrays and variable indices... Let's keep that for another PR.
2021-02-10 02:03:16 +01:00
Dentomologist 43b389410a Config: Fix expression window scroll wheel spam
Fixes the expression window being spammed with the first entry in the
Operators or Functions select menus when scrolling the mouse wheel while
hovering over them.

Fixes https://bugs.dolphin-emu.org/issues/12405
2021-02-09 08:55:01 -08:00
JosJuice 3e4bf57c69
Merge pull request #9423 from MerryMage/arm64-movi2r-test
UnitTests: Add MOVI2R test
2021-02-08 10:58:09 +01:00
Markus Wick 9a2d908aba
Merge pull request #9400 from JosJuice/jitarm64-imm
JitArm64: More constant propagation optimizations
2021-02-08 10:53:01 +01:00
Léo Lam 7ef8e53c4a
Qt: Fix "open wiki" option not using the wiki redirect script
The dolphin-redirect.php script seems to have been present since 2012
at least, but we accidentally stopped using it when the "open wiki"
feature was reimplemented in DolphinQt2 in 2016.

    <@delroth> dolphin-redirect.php is slightly smarter and tries to find gameid aliases for e.g. same region
    <@delroth> uh, I mean different region
2021-02-08 02:52:29 +01:00
JosJuice 761d7748b6 JitArm64: Fix mistaken use of LSL imm 2021-02-07 13:55:55 +01:00
JosJuice efeda3b759 JitArm64: More constant propagation optimizations
PR 9262 added a bunch of Jit64 optimizations, some of
which were already in JitArm64 and some which weren't.
This change ports the latter ones to JitArm64.
2021-02-07 13:55:35 +01:00
Jordan Woyak abc5d6c0d2
Merge pull request #9491 from DacodaDragon/master
Fix mapping window title bar becoming unresponsive
2021-02-04 17:23:42 -06:00
Errorcodebin 8a3fe6e24a Fix mapping window title bar becoming unresponsive 2021-02-04 14:32:03 +01:00
Markus Wick b6e9cca64f
Merge pull request #9485 from JosJuice/jitarm64-pc-stp
JitArm64: Use STP for pc/npc
2021-02-03 12:22:37 +01:00
LC 7250d6e4e0
Merge pull request #9487 from iwubcode/qt_regex_regression
DolphinQt: Fix regression in input expressions
2021-02-02 22:00:11 -05:00
iwubcode 77c68a3142 DolphinQt: Fix regression that caused the regex expression to be evaluated incorrectly. If an input expression has a non-alpha character in it, we want to quote it with backticks 2021-02-02 20:36:54 -06:00
JosJuice 9d04fd1ccb Translation resources sync with Transifex 2021-01-31 23:31:16 +01:00
Markus Wick 27b7e5891d
Merge pull request #9373 from MerryMage/arm64-rlwimix
JitArm64_Integer: Add optimizations for rlwimix
2021-01-31 16:50:26 +01:00
MerryMage 1ab7657120 MovI2R: Do not exhaustively test 2021-01-31 13:17:31 +00:00
MerryMage fe9207bb56 UnitTests: Add MOVI2R test 2021-01-31 13:17:19 +00:00
MerryMage f65c1df094 Random: Add seeded PRNG 2021-01-31 13:16:45 +00:00
MerryMage a0b8956f22 JitArm64_Integer: Add optimizations for rlwimix
* Check for case when source field is at LSB
* Use BFXIL if possible
* Avoid ROR where possible
2021-01-31 12:05:43 +00:00
MerryMage 8aa2013a2d Arm64Emitter: Add additional assertions to BFI/UBFIZ 2021-01-31 12:04:57 +00:00
MerryMage 75d92ad628 Arm64Emitter: Prefer BFM/UBFM to EncodeBitfieldMOVInst 2021-01-31 12:04:57 +00:00
MerryMage be6aec9932 Arm64Emitter: Add BFXIL 2021-01-31 12:04:57 +00:00