Markus Wick
a9931e609f
Merge pull request #3875 from RisingFog/pikmin_wii_ini
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Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-03 00:51:23 +02:00
Chris Burgener
599db170e9
Re-add deleted Gecko Tag in Smash Netplay INI
2016-06-02 12:11:02 -04:00
Anthony Serna
d2b3c8d036
[GameINI] Netplay Smash AR codes
2016-06-02 07:32:28 -05:00
Chris Burgener
b149b0a143
Force Skip EFB Access from CPU off for Pikmin Wii
2016-06-01 21:36:09 -04:00
JosJuice
26e6d06f35
Game INI updates
2016-05-22 15:51:36 +02:00
Markus Wick
e11b884778
Merge pull request #3841 from RisingFog/neogeo_force_lle
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Force Neo Geo games to use LLE Audio
2016-05-18 18:24:59 +02:00
Chris Burgener
9a3df9c6c1
Add EnableJIT=True to INI files
2016-05-18 12:13:13 -04:00
Chris Burgener
f1a8d52a22
Force Neo Geo games to use LLE Audio
2016-05-14 00:55:22 -04:00
Mat M
e319ac0561
Merge pull request #3839 from RisingFog/fantastic_football_fan_party_is_such_a_great_game_I_rate_it_five_out_of_five
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Set Medium Texture Cache for Fantastic Football Fan Party
2016-05-13 21:33:09 -04:00
Chris Burgener
6175dfb80a
Set Medium Texture Cache for Fantastic Football Fan Party
2016-05-13 09:55:15 -04:00
JosJuice
dded4dc018
Fix broken game INIs (comments starting in the middle of lines)
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290204e
added comments that start in the middle of lines, which isn't
allowed. I moved all such comments to EmulationIssues.
2016-05-11 16:51:14 +02:00
JosJuice
0008f7e447
Add EFB access to Super Mario Sunshine's INI and clean up old stuff
2016-05-01 13:28:37 +02:00
JosJuice
6da87ef9dd
Added game INIs for Pokémon Mystery Dungeon games
2016-04-30 12:37:05 +02:00
JosJuice
ec5f5b7600
Game INI updates
2016-04-30 12:36:36 +02:00
MarioManTAW
290204e65c
Added recommended settings
2016-04-30 12:35:14 +02:00
Jules Blok
6d1628eda4
Revert "Merge pull request #3578 from Armada651/forced-slow-depth"
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This reverts commit e2a1a085b6
, reversing
changes made to 2aea549eef
.
2016-02-29 00:55:51 +01:00
Jules Blok
54c2800bb4
Merge pull request #3674 from RisingFog/weeaboo_ini
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Force Slow Depth on Suzumiya Haruhi no Heiretsu
2016-02-26 21:41:55 +01:00
Chris Burgener
4a6e403edd
Force Slow Depth on Suzumiya Haruhi no Heiretsu
2016-02-25 22:22:17 -05:00
Matt Mastracci
f1a5d6c104
[DVD] Ignore buffer when seeking backwards
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Unfortunately this fix re-breaks Arc Rise Fantasia, so we must restore its INI as well.
2016-02-25 12:09:25 -07:00
Pierre Bourdon
1b7aa24c46
Merge pull request #3657 from RisingFog/sqd_ini
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Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 17:50:54 +01:00
Chris Burgener
5ba1a51660
Add Safe Texture Cache to Gunblade NY & LA Machineguns INI
2016-02-22 11:47:48 -05:00
Jules Blok
e2a1a085b6
Merge pull request #3578 from Armada651/forced-slow-depth
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VideoConfig: Replace FastDepthCalc by ForcedSlowDepth.
2016-02-22 11:29:09 +01:00
Pierre Bourdon
05f5668bcc
Merge pull request #3591 from phire/VC_widescreen
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Make all Virtual console games 4:3 (and cleanup GameInis)
2016-02-16 00:41:33 +01:00
Pierre Bourdon
f53a9316ba
Merge pull request #3607 from mbc07/GameINI_widescreen
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[Game INI] Flag some Wii titles without widescreen support
2016-02-15 10:32:19 +01:00
Matt Mastracci
f3c2817496
[INI] Arc Rise Fantasia no longer needs the 'fast disk speed' setting
2016-02-14 18:43:46 -07:00
Mateus B. Cassiano
c3f8d47da5
Game INI updates: flag some Wii titles without widescreen support
2016-02-08 20:52:34 -03:00
Jules Blok
e4ef018706
GameSettings: Remove FastDepthCalc entries.
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Only Mini Ninjas and DKC currently have a known issues that require slow depth.
2016-02-08 12:26:57 +01:00
Scott Mansell
994c8e5282
GameInis: NES games that don't require EFB2Ram differ per region.
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Just because it was the same game, released in diffrent regions
at around the same time doesn't mean they use the same version
of the Virtual Console emulator.
The previous INIs were based of testing of the US release so I've
move them to 6 letter INIs only effecting the US release. I've
also added a few more and added a few Inis for the few PAL games
that I could confirm also didn't require EFB2Ram.
2016-02-05 23:27:45 +13:00
Scott Mansell
764000d42e
GameInis: All Sega Master System games need RealXFB
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I did some testing and they all do strided XFB copies like Sonic
and Knuckles, which is currently only implemented in RealXFB.
2016-02-05 23:27:44 +13:00
Scott Mansell
dfabe1552a
GameInis: Make all Virtual Console games 4:3
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We only need to update 9 files, It's like magic!
2016-02-05 23:27:34 +13:00
Scott Mansell
c47e773297
GameInis: Deduplicate TurobGrafx 16 Virtual Console games
2016-02-05 23:26:21 +13:00
Scott Mansell
b698b04b4c
GameInis: Deduplicate Sega Mega Drive (Genesis) inis
2016-02-05 17:35:33 +13:00
Scott Mansell
919460a572
GameInis: Deduplicate all Sega Master System games
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I don't care that this enables virtual xfb for all of them, I'm dubious
that excatly half have it set and the other half don't.
2016-02-05 17:35:33 +13:00
Scott Mansell
5c00fc3e44
GameInis: Deduplicate SNES Virtual Console games
2016-02-05 17:35:32 +13:00
Scott Mansell
754c4c0ee9
GameInis: Deduplicate NES Virtual Console games
2016-02-05 17:35:28 +13:00
Scott Mansell
0154631da2
GameInis: Deduplicate NeoGeo and "Virtual Console Arcade" games
2016-02-05 17:35:24 +13:00
Scott Mansell
0aa8c021b9
GameInis: Deduplicate all C64 and TurboGrafx CD games
2016-02-05 17:35:20 +13:00
Pierre Bourdon
af9beecc10
Merge pull request #3469 from Linktothepast/master
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Gameini updates.
2016-01-09 01:04:55 +01:00
Linktothepast
6d279153f3
More gameini updates.
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Conflict: Desert Storm II and Rock Band 3 gameinis updated.
2016-01-08 15:55:59 +02:00
Linktothepast
0c7f49308a
Gameini updates.
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Updates for Sonic Adventure 2 Battle, Surf's Up, Drawn to Life The Next
Chapter, Boogie, Boogie SuperStar, Quantum of Solace, Tiger Woods PGA
Tour 08, Call of Duty: Black Ops.
Fixes issues 9123, 9191, 9204, 9205, 9206, 9050, 9183.
2016-01-07 12:21:58 +02:00
SMarioMan
e3fd5604c6
Add StereoConvergence settings to various gameini files.
2015-12-24 03:43:51 -05:00
Jules Blok
ee657c04fe
VideoConfig: Change convergence setting to percentage value.
2015-12-13 22:58:16 +01:00
Mateus B. Cassiano
0c1c40b01b
Update GameINI for Donkey Kong Country Returns
2015-12-12 19:29:16 -03:00
Tony Drake
941125699c
Added info for Rodea The Sky Soldier
2015-11-21 11:40:03 -05:00
JosJuice
a0b873445f
Set Speed Up Disc Transfer rate in the Sonic Riders INI
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091db36
added a new delay for disc commands in an attempt to fix issues.
It fixed Sonic Riders crashing after the third level... or so we thought.
091db36
also happened changed the order disc reads happen in so that the
data is copied to memory before the emulated delay is finished. This was
inaccurate and caused an audio problem in Resident Evil 3, leading to the
old order being restored in 8cc6e5c
. Now that the order is correct,
Sonic Riders is broken again, despite 091db36's delay still existing.
We're more or less back to square one - nobody knows what's broken, and
nobody knows how to fix it. This commit restores SUDTR to Sonic Rider's
game INI so that it'll work out of the box in 5.0 just like in 4.0.
2015-11-01 20:30:44 +01:00
Linktothepast
a8026779d8
Gameini updates.
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This is mainly a virtual console update. Removes progressive scan option
from snes, genesis, etc. games since it is no longer needed for proper
speed. Adds gameinis for Neo geo, Arcade and missing gameinis for
genesis.
2015-09-28 17:00:07 +03:00
JosJuice
e754b097bd
Don't force EFB Copies to Texture Only off for Metroid Prime
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Made unnecessary by PRs #2059 and #2960 . MP2 and MP3 still need it.
2015-09-26 19:55:46 +02:00
JosJuice
cbd539eb3d
Use official names for GameCube controller sticks
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Main Stick is changed to Control Stick and C-Stick is changed to C Stick.
A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
degasus
74b20e627c
VideoCommon: Drop "Disable destAlpha" hack
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This option has no use any more, neither performance nor driver workaround.
2015-09-09 21:31:54 +02:00
Tony Drake
f67d8ac524
Add missing INI file for SMB: The Lost Levels
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Lost Levels NES VC game was missing an INI file and prevented it from
displaying anything but a black screen. This seems to get the graphics
working.
Played though 1-2 without issue.
2015-09-04 21:36:02 -04:00