Commit Graph

25 Commits

Author SHA1 Message Date
TellowKrinkle ee692abbe1 VideoBackends:Metal: Use BitField for stuffing bits in pipeline ids
Also removes cullmode all handling, it's handled in CPU and DX11 backend doesn't specially handle it either
2022-09-20 01:45:18 -05:00
TellowKrinkle 1eb3aaa548 VideoCommon: Use std::array in PortableVertexDeclaration 2022-09-19 16:28:24 -05:00
TellowKrinkle 7edc8b4e79 VideoBackends:Metal: Don't set primitive on ubershaders 2022-09-19 16:28:24 -05:00
TellowKrinkle 99533d2840 VideoCommon: Add separate pipeline usage for UberShaders 2022-09-19 16:28:24 -05:00
TellowKrinkle d3dae1cd7e VideoBackends:Metal: Dynamic vertex loader support 2022-09-19 16:28:24 -05:00
TellowKrinkle 4c629c2bee VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
Merry 362167fde5 MTLObjectCache: Correct signature of equality operator
Not doing so produces a warning in clang:
    ISO C++20 considers use of overloaded operator '!=' (with operand types
    'Metal::DepthStencilSelector' and 'Metal::DepthStencilSelector') to be
    ambiguous despite there being a unique best viable function with
    non-reversed arguments

The underlying reason for this warning is an incorrect method signature.
2022-08-29 21:23:23 +01:00
OatmealDome 700162b8bd MTLUtil: Include TargetConditionals 2022-07-23 17:22:11 -04:00
OatmealDome 77f44f1600 MTLMain: Include TargetConditionals 2022-07-23 17:22:11 -04:00
OatmealDome b32b27ae9a MTLMain: Only compile NSView manipulation code on macOS 2022-07-23 17:22:04 -04:00
OatmealDome 8ad7fa0313 MTLUtil: Return invalid for non-supported texture formats on non-macOS platforms 2022-07-23 13:53:31 -04:00
OatmealDome 7edd3aff75 MTLUtil: Don't attempt to get all GPUs on non-macOS platforms 2022-07-23 13:53:22 -04:00
OatmealDome 50d3ad58df CMakeLists: Link videometal with Foundation 2022-07-23 13:53:15 -04:00
TellowKrinkle 6559c6b8ee VideoBackends:Multiple: Grammar fixes 2022-07-21 20:44:19 -05:00
TellowKrinkle a41345127f VideoBackends:Metal: Remove unified memory config
Not worth the extra code
2022-07-21 20:44:19 -05:00
TellowKrinkle 5065767abd VideoBackends:Metal: Avoid submitting draw calls with no vertices/indices 2022-07-21 20:44:19 -05:00
TellowKrinkle ee3f2b8fcb VideoBackends:Metal: Implement PerfQuery 2022-07-21 20:44:19 -05:00
TellowKrinkle c48035908c VideoBackends:Metal: Use unified memory path by default on all GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle 6ee0248eab VideoBackends:Metal: MSAA support 2022-07-21 20:44:19 -05:00
TellowKrinkle c0fd128171 VideoBackends:Metal: Use base vertex 2022-07-21 20:44:19 -05:00
TellowKrinkle 5742ccf8de VideoBackends:Metal: Cache pipelines
Metal pipelines hold less stuff than Dolphin pipelines, so duplicates will appear
2022-07-21 20:44:19 -05:00
TellowKrinkle e32213d031 VideoBackends:Metal: Create samplers on demand 2022-07-21 20:44:19 -05:00
TellowKrinkle 61705b05da VideoBackends:Metal: FBFetch for Intel GPUs 2022-07-21 20:44:19 -05:00
TellowKrinkle a5ef9dfd53 VideoBackends:Metal: Use DriverDetails for bugs 2022-07-21 20:44:19 -05:00
TellowKrinkle 716c0980d7 VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00