Commit Graph

12928 Commits

Author SHA1 Message Date
Rachel Bryk 525965a873 Remove unused EXI update functions. 2014-06-06 20:30:36 -04:00
Pierre Bourdon e655f1fbd4 Merge pull request #467 from delroth/locale-update
Translation pull from Transifex
2014-06-07 01:20:06 +02:00
Pierre Bourdon 7291d6697e Translation pull from Transifex 2014-06-07 01:14:56 +02:00
Ryan Houdek db08f7bf4a Merge pull request #371 from quarnster/patch-1
PPCAnalyst now detects internal branches better
2014-06-06 02:45:24 -05:00
Pierre Bourdon 7ffea5ddc9 Merge pull request #464 from lioncash/log-str
Use std::string in LogContainer's constructor.
2014-06-06 00:59:22 +02:00
Pierre Bourdon 834bc85e1f Merge pull request #458 from Tilka/warnings
Fix some warnings
2014-06-06 00:58:37 +02:00
Lioncash 3843848ed4 Use std::string in LogContainer's constructor.
This allows for removal of the strcpy calls, also it's technically way more safe, though I doubt we'll ever have a log name larger than 128 characters or a short description larger than 32 characters.

Also moved these assignments into the constructor's initializer list.
2014-06-05 18:50:14 -04:00
Pierre Bourdon b780ef950c Merge pull request #435 from YourGamesBeOver/master
Options for selecting which columns are visible in the game list.
2014-06-06 00:46:26 +02:00
yourgamesbeover 91840cb4c7 added option for selecting which column are displayed in the game list, added optional game id column, and added config entry to disable making compressed games blue 2014-06-05 15:34:20 -04:00
Tony Wasserka 318b03ec92 Merge pull request #460 from degasus/efbcache
OGL: speed up the EFB cache.
2014-06-05 16:28:35 +02:00
degasus 9566dcf0da OGL: speed up the EFB cache
gcc doesn't optimize this loops with -O2, so using memset now.
A flag to skip the clear funktion was added as the cache is already cleared most of the time.
2014-06-05 14:53:09 +02:00
Tony Wasserka 40031c9a72 Merge pull request #461 from degasus/streambuffer_opts
OGL StreamBuffer optimizations
2014-06-05 13:39:42 +02:00
degasus d9eafd94a2 OGL-StreamBuffer: replace size_t with u32
Yes, this matters.
We align our buffer all the the time which needs a division. u64 divisions are just so slow.
2014-06-05 13:33:50 +02:00
degasus 606e46ba8d OGL-StreamBuffer: move alignment to caller
Only the caller know if alignment is needed at all, so it can be skipped now.
2014-06-05 13:32:13 +02:00
degasus 02a4e3d70f OGL-StreamBuffer: make the SLOT calculation much easier
The size of the buffer is now power of 2, so we can use a shift instead of a division.
This was at about 2% of the global CPU usage.
2014-06-05 13:32:13 +02:00
degasus d81d2e8915 OGL-StreamBuffer: allocate fences in StreamBuffer directly 2014-06-05 13:32:13 +02:00
Tony Wasserka e2cfb7f0fa Merge pull request #448 from lioncash/fifo-cleanup
Expand GetBPRegInfo to include the rest of the BP registers.
2014-06-05 13:21:05 +02:00
Tony Wasserka 81842bc4d4 Merge pull request #462 from degasus/non-coherent
OGL-StreamBuffer: don't use coherent mapping.
2014-06-05 13:19:27 +02:00
degasus 0688cfdaef OGL-StreamBuffer: don't use coherent mapping
Coherent mapping seems to be much slower on fermi gpus.
2014-06-05 12:18:44 +02:00
lioncash efdcfe404f Fix a typo in a function prototype in PowerPCDisasm.h
Should be GetGPRName not GetGRPName.

Removed an unnecessary extern declaration of GetGRPName in RegisterWindow.cpp.

Also added GetFPRName to the PowerPCDisasm header for consistency.
2014-06-04 12:12:28 -04:00
Tillmann Karras 0eb341e542 Fix some warnings.
The 'offset' variable needs to stay because the disabled code below uses it.
2014-06-04 01:04:52 +02:00
Tillmann Karras f8280401f6 x64Emitter: J_CC: use 32 bit offset automatically 2014-06-03 23:08:58 +02:00
Ryan Houdek 3a06907653 Merge pull request #455 from lioncash/arm-cpudetect-fix
Stringify ArmCPUDetect.cpp.
2014-06-02 20:10:39 -05:00
Lioncash 7d7b3d6156 Stringify ArmCPUDetect.cpp. 2014-06-02 21:08:26 -04:00
Ryan Houdek b5a12dd7a2 Merge pull request #454 from Sonicadvance1/fix-android-crash
[Android] Fix potential crash in Video Settings.
2014-06-02 19:39:32 -05:00
Ryan Houdek 7dc31fbd1a Fix potential crash in Video Settings.
When Shaders folder didn't exist it would cause crash.
2014-06-02 17:57:23 -05:00
degasus 541bfd071e Jit64: Don't flush the regcache on bcx 2014-06-02 18:12:54 +02:00
degasus 0cd9eea99e RegCache: make state clear optional on flushes 2014-06-02 18:12:53 +02:00
degasus 38c3812a60 RegCache: merge fpr+gpr BindToRegister 2014-06-02 18:12:53 +02:00
degasus 9e9b71fa87 RegCache: merge fpr+gpr StoreFromRegister 2014-06-02 18:12:53 +02:00
degasus fd9bfddde7 RegCache64: devirtualize RegCache::Start 2014-06-02 18:12:53 +02:00
degasus 8693e0abaa RegCache64: Use std::array 2014-06-02 18:11:26 +02:00
degasus 6089812482 RegCache64: move x?locks into register structs 2014-06-02 13:02:52 +02:00
degasus c800918fd8 RegCache64: remove unused functions 2014-06-02 09:53:44 +02:00
Henrik Rydgård edf9af0047 Merge pull request #449 from Sonicadvance1/remove-ppcstate-mojs
Remove unused mojs array from ppcState.
2014-06-02 09:42:53 +02:00
Tillmann Karras 2cf27e4de8 Jit64: revert fmrx revert
The AVX revert was not supposed to touch fmrx.

Partially reverts 2fad2a3e88.
2014-06-02 08:53:02 +02:00
Ryan Houdek e0a60a40a5 Remove unused mojs array from ppcState.
This was some unused array just sitting in our global ppcState struct.
I've got no idea what its use was /supposed/ to be used for if ever implemented.
2014-06-02 01:39:07 -05:00
Lioncash 776e36b10a Fix a typo in a BP register name (BPMEM_TX_SETLUT_4 -> BPMEM_TX_SETTLUT_4).
Also fixed the alignment of the register values.
2014-06-02 02:26:30 -04:00
degasus 4545fa589d Jit64: remove unused FlushMode enum 2014-06-02 08:24:25 +02:00
Lioncash 12db989098 Add missing registers in GetBPRegInfo 2014-06-02 02:19:53 -04:00
Pierre Bourdon 1ef7dd68ef Merge pull request #446 from Sonicadvance1/Memoryutil-fix
Make MemoryUtil.cpp use the correct x86_64 define.
2014-06-02 07:36:20 +02:00
Ryan Houdek 5d3382fb56 Fix a crash in ARM's CPUDetect on a malformed /proc/cpuinfo.
If a CPU string was incapable of being found we would return a null pointer, which would crash with strncpy.
Also if we couldn't get a CPU implementer we would call free() to a null pointer.
In addition, detect 64bit ARM running.
2014-06-01 23:55:38 -05:00
Ryan Houdek 87e671404a Make MemoryUtil.cpp use the correct x86_64 define.
MemoryUtil.cpp was incorrectly using the old __x86_64__ define when it should be using _M_X86_64.
It was also using _ARCH_64 when it shouldn't have which was causing an errant PanicAlert to come up in my development.
2014-06-01 23:45:44 -05:00
magumagu 0aecd9504e Video backends: remove dead code. 2014-06-01 01:56:09 -07:00
magumagu 87a804fdfc Revert "DSound: use DSound notifications to produce sound."
This reverts commit 4990b8910b.

The commit is causing substantial performance issues for the DSound
backend which I somehow didn't catch during testing.
2014-05-31 13:35:46 -07:00
Tony Wasserka 31eedb2f79 Merge pull request #397 from Linktothepast/gameini_updates
Gameini updates.
2014-05-31 10:35:22 +02:00
Ryan Houdek 8fae3d9c23 Merge pull request #412 from SeannyM/Android-Multitouch
Android: add multitouch support
2014-05-30 21:34:25 -05:00
Sean 568f3248f3 Android: add multitouch support 2014-05-30 19:02:28 -04:00
shuffle2 d0201335c6 Merge pull request #300 from Sonicadvance1/Fix-AndroidInput
[Android] Fixes a bunch of input bugs.
2014-05-30 15:32:08 -07:00
Linktothepast 4fa0cf0597 More gameini updates.
Updates for F-Zero X (n64), Yoshi's story (n64) and Curious George (gc).
Fixes issue 7333.
2014-05-30 19:29:46 +03:00