skidau
c57640dfbd
Implemented proper timing in the "No audio output" back-end.
2012-07-01 17:07:58 +10:00
nitsuja
a81631b58e
made savestates synchronous and immediate. this allows saving or loading while the emulator is paused, fixes issues where savestate hotkeys would get ignored if pressed too close together, might speed up savestates in some cases, and hopefully makes savestates more stable too.
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the intent is to replace the haphazard scheduling and finger-crossing associated with saving/loading with the correct and minimal necessary wait for each thread to reach a known safe location before commencing the savestate operation, and for any already-paused components to not need to be resumed to do so.
2012-05-26 13:09:38 +10:00
skidau
5ceef0c513
Removed the DTK Music option. It is now always enabled.
2012-04-23 05:02:43 +10:00
Shawn Hoffman
56b1373baf
Remove scons-related files
2012-03-25 12:55:02 -07:00
Shawn Hoffman
c5d746f3d8
remove scons files from VS projects
2012-03-18 06:41:12 -07:00
nitsuja
6f1b2d7748
name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966
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2012-01-01 14:28:19 -08:00
skidau
ba545ec1e9
Build fix
2012-01-01 18:09:39 +11:00
skidau
c53593a40a
Moved the Audio Throttle option to the Framelimit drop-down. The Audio Throttle should never be used alongside the frame limiter as that can cause audio sync issues.
2012-01-01 14:32:54 +11:00
nitsuja
d00b719966
give the audio thread a name (this doesn't really matter, but it was bugging me)
2011-12-18 02:25:50 -08:00
Maarten ter Huurne
958891b4eb
Compile with OpenAL support on OS X.
2011-12-05 05:49:08 +01:00
Shawn Hoffman
95517a9741
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
smelenchuk
2bc3965c31
Since LLE can now output at 48kHz, adjust the audio dumper so that it will respect the set sample rate for LLE as well as HLE. This fixes audio dumping for LLE at 48kHz.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7567 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-28 23:32:11 +00:00
Marko Pusljar
ff63ef20c2
Trying to fix mixer problem when AIsrc is @48kHz, should fix games like All Star Baseball 2004/
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XGRA Extreme-G Racing Association/Conduit 2... Enabled 48kHz output for LLE (before it was just 32kHz). I hope it works, if there are serious problems, it will be reverted.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7511 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-05-05 14:53:00 +00:00
Jordan Woyak
f8620fcd0b
Fixed some memory leaks. Only one was mine ;P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7392 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-22 07:27:23 +00:00
Glenn Rice
52cb7fd4ca
Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
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Fix a few more dialogs to close with escape.
Fix an issue with the pulse audio sound backend when the dsp emulation method is changed, and the frequency setting was not respected.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7358 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-16 12:59:05 +00:00
Jordan Woyak
41c98f982e
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7353 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-15 23:09:12 +00:00
pierre
37e31f2df6
AudioCommon: Improve pad silence when ppc does not keep up with realtime
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Uses the last sample from the ppc buffer to fill the samples the ppc
didn't deliver data for, avoids clicking on underruns.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7338 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-12 22:02:46 +00:00
Jordan Woyak
59fd1008ca
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7328 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-11 10:21:46 +00:00
Jordan Woyak
423018f811
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7294 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-05 06:11:26 +00:00
Soren Jorvang
05719ac81a
Move SConscript files out from the Src subdirectories to be
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consistent with the other build systems.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7282 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 19:44:56 +00:00
Soren Jorvang
540238cf79
Prepare for the release of Xcode 4, which has working LTO
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with static libraries.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7280 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-03 04:35:03 +00:00
Glenn Rice
a5b471f490
More conversion from char * to std::string.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7266 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-01 03:06:14 +00:00
Glenn Rice
ba54fac9eb
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7265 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-28 20:40:15 +00:00
Shawn Hoffman
6e4923399e
revert r7212 (express users must modify a single line, instead)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7220 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-21 15:17:41 +00:00
Shawn Hoffman
62cb8ebe46
Force dolphin to use the windows7.1sdk (the windows7.1sdk installer is silly and refuses to recognize that vs2010 exists).
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7212 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-20 18:08:20 +00:00
Glenn Rice
0ae8d33149
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7170 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-14 02:18:03 +00:00
smelenchuk
1ad211b3ad
Audio logging: actually use the audio backend sample rate when dumping HLE audio; this means that both sample rate settings now dump audio properly.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7161 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-13 05:05:53 +00:00
smelenchuk
2eeaae576c
Fix for LLE audio dumping to report correct sample rate in output file.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7156 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-13 01:49:20 +00:00
Glenn Rice
cb832f2298
Make sure the audio dump directory exists when dumping audio. Otherwise a segmentation fault ensues after several panic alerts.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7135 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 21:30:53 +00:00
Glenn Rice
6cbaa360a1
Fix frame dumping for linux.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7134 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 21:07:51 +00:00
smelenchuk
b0fa0a83f8
* Dump AVI output on every VI (fixes issue #4064 ).
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* Add audio dumping (fixes issue #1638 ).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7131 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 18:59:42 +00:00
Shawn Hoffman
e480ab2b10
drop vs2008 projects in favor of vs2010
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7129 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-11 15:43:05 +00:00
nakeee
b567e8fb31
Another OSX cmake fix (make openal compile)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7116 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 12:35:43 +00:00
Shawn Hoffman
a34b81cc01
vs2010:
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buildfix
move much of the build settings to .props files
-please use them as much as possible in the future, instead of changing individual projects
NOTE: to avoid left over blobs, clean your builds *before* applying these changes.
TODO: add DebugFast target for projects that are lacking it. Lack of DebugFast targets cause the linker to use LTCG when we don't want it.
please test for regressions which could be caused by being too happy with compiler flags :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7109 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-08 04:03:48 +00:00
Soren Jorvang
98e24f5873
The compiler need not obey the static keyword, so to avoid linker
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problems, whole functions in .h files need to also be static in
case they are included in several .cpp files.
Also a few other minor LTO fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7082 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-05 16:06:05 +00:00
Shawn Hoffman
d5df148fc2
vs2010: small fixups to vcxproj files.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7065 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 23:12:29 +00:00
Glenn Rice
d5f6d2bbae
Change the audio sample rate setting to a numerical value. Fixes issue 4045. You may have to change the setting once after this commit to update your ini file from the string that was saved there before.
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Update translation pot file to reflect recent gui changes, and update a few of the languages.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7059 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 04:54:25 +00:00
Soren Jorvang
6d70c14d12
In the SCons build, skip the generation of static libraries
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and just operate on lists of object files instead.
This helps with LTO since LLVM/clang LTO is completely broken
by static libraries. It also helps identify symbol clashes
between components like the former plugins.
Many linkers also expect static libraries to form a strict DAG
which turns out be a difficult rule to uphold in practice,
especially since some of our platforms aren't picky about this.
LTO builds currently appears to crash at runtime because of
the static wx libs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7056 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-04 00:46:56 +00:00
Shawn Hoffman
10e2a7b668
should fix build for legacy windows build system...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7054 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:42:56 +00:00
Shawn Hoffman
ac3f2d9c19
Remove OpenAL for windows.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7053 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:35:26 +00:00
Soren Jorvang
435b25fa55
Fix the CMake build.
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Prevent the PS3 HID crash until I can debug it.
AudioUnits are enabled by default.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7052 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-03 21:11:06 +00:00
Soren Jorvang
9c21d003af
Remove the global namespace a bit and remove some dead code.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7043 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-02 18:21:20 +00:00
Shawn Hoffman
af9ef060c0
vs2010: Enable LTCG only for release builds.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7032 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-01 04:45:29 +00:00
Shawn Hoffman
118d623a18
vs2010:
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fix all build targets (they've all built here - you may have to manually delete the intermediate directories if you have conflicts after this commit).
set the debug path to $(TargetDir)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7022 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 15:53:54 +00:00
Shawn Hoffman
c5d61c0a9a
vs2010: buildfix for debugfast, silence all C4996 warnings.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7016 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:53:08 +00:00
Jordan Woyak
1de40588ac
Eliminate some trampoline functions.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7015 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 08:19:27 +00:00
Shawn Hoffman
3b36e06571
svn eol-style:native on the filters...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7013 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:58:59 +00:00
Shawn Hoffman
7ae1340179
vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working...
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7012 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:51:37 +00:00
DimitriPilot3
4e74a58c2a
Build fix: a bogus include was added in r6988.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6991 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 19:27:46 +00:00
Glenn Rice
cde1c5bd60
Remove the PIC linker flag for DSP on linux.
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Fix some debugger issues. Still need to get sound window working, but the invalid id panic alert is fixed.
Also, a ";" as a comment in an ini file is now only allowed at the beginning of a line. The debugger has settings strings with semicolons in them. That completely broke the debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6989 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-30 17:04:12 +00:00