Matthew Parlane
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f4a1f183b9
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std::string can't be passed to ... format.
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2013-11-17 11:28:11 +13:00 |
Matthew Parlane
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ea3990a41b
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Don't pass char* to std::string.
Windows was fine with this :(
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2013-11-17 11:25:12 +13:00 |
Matthew Parlane
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33d8166620
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Use IOFile for TextureToPng to support non-ascii
Changed save texture/screenshot uses to std::string
Removed unneeded new/delete calls when dealing with temp data.
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2013-11-17 11:14:38 +13:00 |
Matthew Parlane
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71d70d896f
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Api was too confusing for people.
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2013-11-17 10:34:34 +13:00 |
Matthew Parlane
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3a13dfdd9b
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[OGL] Textures now save to PNG not TGA
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2013-11-16 15:59:59 +13:00 |
Jasper St. Pierre
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a7c7208103
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Put Plugins/ in Core/, rename to VideoBackends
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2013-10-07 10:37:01 -04:00 |