Sketch
84e8516341
Add Forecast Channel buffer patch
2023-07-19 18:30:40 -04:00
JosJuice
984ffe65a8
GameSettings: Restore HAT.ini
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We only use six-character INIs for settings that have to be set on a
per-version basis.
2023-06-26 17:45:43 +02:00
Admiral H. Curtiss
3a8e7de214
Merge pull request #11903 from noahpistilli/wiilink
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IOS/KD: Add WiiLink as WC24 service provider by default
2023-06-26 02:27:47 +02:00
Sketch
f9f8e94e30
Add default support for WiiLink + configuration
2023-06-25 14:57:15 -04:00
InfoManiac742
8e68696d7a
Fix white bars in Ice Age 2: The Meltdown (GC)
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Defer EFB Copies to RAM is necessary in order to avoid white bars obscuring the screen: see https://wiki.dolphin-emu.org/index.php?title=Ice_Age_2:_The_Meltdown_(GC)#White_Bars
2023-06-13 11:41:59 -10:00
Nate Kean
9ddd692309
Use 'Safe' Texture Cache Accuracy
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Prevents missing characters in text in menus
2023-05-30 15:09:56 -05:00
Admiral H. Curtiss
3905288465
Merge pull request #11816 from MarioPartyNetplay/gmpe01-fixes
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Update Mario Party 4 cheats
2023-05-19 19:28:10 +02:00
Admiral H. Curtiss
2e9b7f1192
Merge pull request #11817 from Pokechu22/solitaire-and-mahjong-bounding-box
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GameINI: Enable bounding box for "Solitaire & Mahjong"
2023-05-07 19:16:38 +02:00
CasualPokePlayer
a64657c1e9
Add CPUCull to Pokemon Colosseum and Pokemon XD inis.
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These games seem to constantly have unused vertices, and this is worst shown in the Shadow Pokemon purification cutscene. The Shadow Pokemon purification cutscene is even worse on XD with forced single core mode, as instead of having FPS dropping with VPS staying 60ish, it will drop both, resulting in audio stuttering. Turning on CPUCall seems to have a 7/8 reduction of draw calls for that cutscene (~800 -> ~100), doubling performance. Many other areas of the game seem to benefit from this setting too, having some kind of performance boost.
2023-05-06 22:54:15 -07:00
Pokechu22
749c51978d
GameINI: Enable bounding box for "Solitaire & Mahjong"
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See https://bugs.dolphin-emu.org/issues/13248 . This is needed for the menus to work properly (not run at 1FPS and render incorrectly). Additionally, immediate XFB causes flickering.
2023-05-06 18:09:30 -07:00
Nayla
bd62e9fc5d
Update GMPE01.ini
2023-05-05 20:06:43 -04:00
Nayla
b3fad3b41a
GMPE01, GP5E01, GP6E01, GP7E01, RM8E01: Code Updates
2023-04-18 22:02:15 +02:00
Bobby Smith
655ef1498f
[GameSettings] Change remaining 0/1 bools to False/True
2023-03-20 15:46:32 +01:00
Pierre Bourdon
ef3cb6fba5
Merge pull request #11617 from icup321/master
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GameINI: Krome updates
2023-03-16 05:54:54 +01:00
InfoManiac742
2213980ee9
Create GAS.ini
2023-03-12 14:35:27 -10:00
InfoManiac742
b7593c2b24
Create GSB.ini
2023-03-11 19:29:11 -10:00
icup321
3d4c572e0c
Add region indicators for TFU II
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Because this game decided to have 2 completely separate serial IDs for some reason.
2023-03-01 23:40:23 -05:00
icup321
7016a45db7
GameINI: Krome updates
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Update several INI GameSettings for Krome Studios games
2023-03-01 22:19:26 -05:00
kaiboisdumb
06d65f2363
Disable Immediate XFB in Cubivore
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Cubivore had an old issue before Hybrid XFB was merged involving the screen shifting left. Immediate XFB actually brings the issue back. It should be disabled for this title.
2023-02-14 00:13:39 +01:00
icup321
70a5895a42
GameINI: Heavy Iron updates
2023-02-12 19:19:13 +01:00
Admiral H. Curtiss
07cf8c5668
Merge pull request #11323 from iwubcode/marvel_super_hero_squad_ini
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GameINI: Force safe texture cache on Marvel Super Hero Squad
2023-01-30 10:06:23 +01:00
JMC47
df536b1443
Add CPU Cull to Twilight Princess and Metroid Prime Series
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These games greatly benefit from CPU Culling, and there isn't much reason
not to just blanket enable it for all users. There is no case where you'd
want it disabled.
2023-01-30 01:08:34 -05:00
JosJuice
afe9d5b098
GameSettings: Replace ForceFiltering with ForceTextureFiltering
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This setting was renamed when it was updated to also support forcing
nearest neighbor filtering.
2023-01-29 17:34:26 +01:00
JMC47
7e9bd34519
Disable VI Skip in Wind Waker and Twilight Princess
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These games do some funky VI stuff which causes VI Skip
to be completely incompatible with them, so let's disable it.
2023-01-18 19:43:24 -05:00
iwubcode
259f2972a0
GameINI: Force safe texture cache on Marvel Super Hero Squad: The Infinity Gauntlet
2022-12-04 11:31:01 -06:00
smurf3tte
d448af0e84
GameSettings: Add patch for Ten Pin Alley 2 (RLEEFS)
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A call to GXCopyDisp(), made once before the title screen for no
apparent purpose, is causing heap corruption, but it isn't observed on
real hardware thanks to the data cache. Skipping the call works too,
preventing a crash on the main menu.
2022-11-30 05:24:04 -08:00
Mai
1469055244
Merge pull request #11209 from JMC47/wrestmaniaXIXini
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Force EFB2RAM in WWE WrestleMania XIX
2022-11-23 04:48:00 +00:00
Mai
20155544d3
Merge pull request #11210 from JMC47/spyroanbini
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Force Safe Texture Cache in Legend of Spyro: A New Beginning
2022-11-23 04:47:47 +00:00
Mai
6c08dcfbab
Merge pull request #11213 from JMC47/manhuntini
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GameINI: Enable slight CPU Overclock for Manhunt 2
2022-11-23 04:47:33 +00:00
Admiral H. Curtiss
7a76aeef21
Merge pull request #11222 from JMC47/eggmaniaprog
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Add Force Progressive Patch for Egg Mania
2022-11-04 23:07:27 +01:00
JMC47
2f80928be3
Merge pull request #11216 from JMC47/OwlsofGaINI
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Disable "Force Texture Filtering" in Owls of Ga'Hoole
2022-10-30 13:36:46 -04:00
JMC47
1049ae629e
Disable Force Texture Filtering in DKCR
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This enhancement causes a rather distracting outline around the main characters.
2022-10-28 01:13:27 -04:00
Admiral H. Curtiss
904551fdb9
Merge pull request #11218 from JMC47/pxdmmu
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Enable MMU in Pokemon XD
2022-10-28 04:24:44 +02:00
JMC47
8209f96a4f
Add Force Progressive Patch for Egg Mania
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This patch substitutes field rendering with full frame rendering in the
NTSC and NTSC-J versions of Eggmania. This allows Dolphin's
"Force Progressive" hack to work with this title.
Codes originally from Swiss, written by Extrems.
2022-10-27 20:07:35 -04:00
JMC47
8080ebcd76
Enable MMU in Pokemon XD
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Fixes invalid read spam during normal battles and Pokemon Bingo.
2022-10-27 16:29:53 -04:00
JosJuice
5ee7a55588
Merge pull request #11217 from JMC47/nsmbwvertexrounding
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Disable Vertex Rounding in New Super Mario Bros. Wii
2022-10-27 20:48:27 +02:00
JMC47
895e5ca3e3
Disable Vertex Rounding in New Super Mario Bros. Wii
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Vertex Rounding causes severe animation issues on 3D models,
so let's disable it. Also correct the game title to match the wiki.
2022-10-27 14:17:42 -04:00
JMC47
1158fab3b7
Disable Vertex Rounding in Wii Play
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Prevents severe graphical issues in "Tanks" Minigame.
2022-10-27 14:13:45 -04:00
JMC47
76ce7da022
Disable "Force Texture Filtering" in Owls of Ga'Hoole
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Fixes broken FMV visuals.
2022-10-27 00:56:06 -04:00
JMC47
c3f3d2b6ba
Enable slight CPU Overclock for Manhunt 2
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Fixes video hangs in single core and unknown opcodes during FMVs in Dualcore.
2022-10-26 15:59:11 -04:00
JMC47
b25956849d
Force Safe Texture Cache in Legend of Spyro: A New Beginning
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Fixes freezes/stuttering during FMV cutscenes.
2022-10-25 04:48:23 -04:00
JMC47
c94f87151f
Force EFB2RAM in WWE WrestleMania XIX
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Fixes invisible models in Revenge Mode.
2022-10-25 04:42:17 -04:00
JMC47
5c24d7bd8d
Add Safe Texture Cache for Deepak Chopra's Leela
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Fixes missing text issues.
2022-10-24 19:19:32 -04:00
Pokechu22
e4a02f3229
GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1
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In 3465b2af27
(#10937 ) I incorrectly put it under [Video_Settings] instead of [Video_Hacks], so it didn't work. https://bugs.dolphin-emu.org/issues/12987 should now properly be fixed.
2022-10-23 17:01:58 -07:00
JMC47
5f1b7012ed
Merge pull request #10853 from RedStoneMatt/master
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Kirby's Return to Dreamland "Bypass Metafortress" patch ported to PAL
2022-10-22 04:45:13 -04:00
JMC47
19e25e32a1
Merge pull request #11175 from b3rru/patch-2
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GZLP01.ini – Update Cheatcode to Remove Distance Blur
2022-10-22 03:20:24 -04:00
b3rru
92917061a8
GZLP01.ini – Update cheatcode to Remove Distance Blur
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The old code caused the black and white effect in some rooms not to work. The new one works properly.
2022-10-16 22:36:17 +02:00
joon
cada690192
Delete outdated SoulCalibur II ini.
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Fast texture cache samples and immediate xfb has no ill effects.
2022-10-11 15:38:32 -04:00
JMC47
d9cd819a76
Merge pull request #11086 from smurf3tte/dtr_patch
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GameSettings: Add patch for Dead to Rights audio
2022-09-27 13:27:50 -04:00
JMC47
ea7db4bb0a
Goldeneye 007 (Wii) - Disable Defer EFB Copies
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Defer EFB Copies causes visual issues in this game, so let's disable it.
2022-09-27 02:56:28 -04:00